-
Content Count
784 -
Joined
-
Last visited
Status Updates posted by 8ther
-
Is Heroes one of the "bad Sonic games"?
-
-
It certainly is in my book.
That being said, there is stuff to like about it too so it's easy to see why others do enjoy it. Sadly, it is better than the majority of games we got last decade though.
-
Supah Berry reacted to this
-
I absolutely love it. Each time I try to contemplate if my love is misplaced, I go back and play it and have a blast all over again. Was getting straight A's in the levels until Rail Canyon too.
I think it's good but there's undeniably a lot of jank in there. If they ever DO remake those three games from that Adventure era, out of the three of them, Heroes is the one that's probably the most in need of a touch up.
Although, that said, it's also the one I'd be the most excited seeing get revamped.-
Harkofthewaa and Supah Berry reacted to this
-
-
-
Not too bad but far from great.
-
Jingilator and Redemption reacted to this
-
-
Heroes has many, many flaws, but I still like it. Some of the most epic Sonic levels and vocal themes come from this game imo.
If the controls weren't so slippery and boss/team battles were more than "mash this button over and over again", it would be one of my favorite Sonic games.
-
Redemption reacted to this
-
-
It just stuck me that i, a Resident Evil fan won't be able to play RE8 due to the next gen console being nigh-impossible to buy
-
-
If those Capcom hacks are anything to be believed we are getting PS4/XBO ports too. Which I tend to be believing as the play testst were apparently done on PS4 pro's.
Also I'm on the Resident Evil Ambassadors E-mail list and I was invited to apply for a closed beta test over the weekend and it was stated that the tests would be on Current and next generation consoles.
-
-
What were Ian Flynn’s episodes of Boom like?
-
Is it true that Sega has rehired several people who worked on the Adventure games?
-
Did Dems just win the senate?!?
-
What are the odds we're getting a sequel to Mania? And what are the odds Sega is making it themselves?
-
I'd peg them at
very high (99%)
and
50/50
30th Anny is another free pass to tie us all to the tracks of the nostalgia train. I doubt Sega misses out on an opportunity to lean in on a mostly ridicule free chance to re-run the franchise's history some more. The only reason I stop at 99 is there is a chance we get a different classic series - as Sega may not want to use the Mania nameplate if someone else is doing the work
As for who makes it... modern Sonic Team has oddly never shown in interest in recreating the classic Sonic experience. Every opportunity they've had has either been different by design (like Gens), or a surface level imitation (4). They had to have known what they were doing in those cases, so if they didn't have the passion or goal to emulate classic physics then, why would they want to do it now? Mania 2 has to be developed by someone who actually wants to use momentum physics. Anything else is just Sonic 4 all over again.
-
Snowragnarok reacted to this
-
High for both. It's not in Sega's best interest to skip out on the easy cash-in that a Mania sequel would bring at this point.
Though, at the same time, I'm pretty sure the original team are all off doing other things so beyond Tee coming back, I think the sequel will be made by ST or some other studio close to Sega. You know, unless Sega elects to wait several more years for the same team to become available again but who knows if they'd do that.
-
Supah Berry reacted to this
-
I dunno. I really want to say that they'll do the obvious and make a sequel but SEGA's so fucking weird when it comes to Sonic nowadays. I couldn't be confident in saying that they would at this point. I don't know what they're thinking anymore.
-
Supah Berry reacted to this
-
It was the Mania team who pitched the idea to SEGA ⁽ʸᵉˢ, ᶦᵐ ˢᵗᶦˡˡ ᵉᵐᵇᵃʳᵃˢˢᵉᵈ ᵃᵇᵒᵘᵗ ᵇᵉᶠᵒʳᵉ⁾, I'd say it mostly depends on how and when they feel like doing it again. And if SEGA will permit them with more new stages/a fully new game this time if they're up for it. While I say we'll be rid of Classic Sonic in the next Modern game, nothing tells me ST has no further intrest in the Genesis era IP yet.
-
If you asked me 2 years ago I'd say they'd be insane not to make one. It turns out I forgot who I was talking about
-
-
-
Is the online to TSR dead?
-
-
Does it count as dead if it was never alive to begin with?
-
Supah Berry reacted to this
-
What really killed the online was the lack of a spectate/wait feature. You'd have barely a minute to search for a lobby during the countdown, once the race started you got thrown into an empty one instead. So even if there were an active lobby chances are you won't find it.
It's straight-up unfinished and makes you wonder why they even bothered including it.
-
-
-
Why is the Jim Carrey Grinch movie so hated again?
-
Because eww live action adaptations of kids media with adult humor.
Except unlike the more damning examples of that, including the following Cat in the Hat film, it still possess a charm of it's own, has reliatable characters, decent morals and can be pretty funny.
-
PaulyBFromDa303 and 8ther reacted to this
-
No wonder Eggman's been extra peeved lately XD
-
Supah Berry reacted to this
-
-
I liked Tails' voice in Heroes
-
-
it was annoying at times and his acting wasn't that good, but he was honestly my favorite during the adventure era. unlike the other two young male VAs from SA1 & SA2, the Heroes kid actually sounded alive and emotive, and in smaller doses like the voice clips in Battle and Advance 3, he sounded even better.
I'm probably biased tho because Heroes was my first 3D sonic but still
-
-
-
-
If Sega were to remake Sa1, or 2, How different will the story be with all the retcons and character mandates Sega made in recent years?
-
-
i doubt they'd bother to change anything significant. that would require effort.
-
Supah Berry reacted to this
-
-
-
Could an Adventure remake work in the Boost formula?
-
-
-
-
-
Could the two styles ever be combined into one cohesive gameplay experience? Yeah, I think so. Though, as for an actual remake... eh, probably not.
Moving ahead with an all new project would leave the game open for editing so that the gameplay style has the best chance possible at getting a good footing. You wouldn't need to make the levels any particular way because "Well, that set piece was there in the original so it has to be here too..." or anything like that. Working in an existing framework would just hinder it all from the start. Not to mention piss off Adventure fans in the process.
-
-
What all was announced by Disney?
-
A buttload of new Star Wars shows, two new Pixar films, and like 5 shows based on recent Disney movies like Zootopia and Moana.
-
Supah Berry reacted to this
-
-
So uh, Funimation now owns Crunchyroll
-
I'm more worried about the CR staff than anything. The merger might force employees to relocate or, worse, job terminations. If there's one thing good I'm hoping that's come out of this pandemic, it's that companies realize that they don't actually need a workforce on site for most roles. Here's hoping Funi have learned that and leave CR be for the most part (which, after reading some of the press briefings, thankfully seems to be their plan for the short term).
Also hoping this means better dub support all around. I think the west has made it abundantly clear that there is indeed a huge market here for anime. One less competing localization source might make it easier for studios in Japan to send over content quicker and build stronger connections overall. Seeing the treatment MHA gets (where Funi pretty much gets the episodes hot off the render farms and are quickly able to turn around a dub for it) applied to a majority of other shows coming over would be unreal.
... and with that I realize I'm supporting another mega-corp move... yeah, my b.
-
I just wanna see anime get so big over here that we start getting big name actors and even well known western cartoon VAs in anime dubs more often. I'm sure we'll probably reach that point by the early 2030's tbh.
but basically i wanna see the voice talent pool grow in general
-
Jingilator and Supah Berry reacted to this
-
I can't be too happy about acquisitions like this, personally. There's some good that comes with it, notably CR getting back all the stuff they couldn't stream anymore when Sony bought Funi a couple years ago. But honestly, I'd rather Sony not control this much distribution or for CR to adopt any of Funi's shitty media players or anything.
-
-
-
-
-
-
Hot Take: SA1 is the best 3D Sonic game
-
That take is mildly warm at best
-
Supah Berry reacted to this
-
-
-
-
Is it true that Sega screwed over the Mania team?
-
-
They were contracted to do a game, they got paid for that, they didn't get any revenue from the sales itself. Like normal contractor work. We can discuss if this is a good system or not, but they did not get screwed over in the way that they did something super uncommon or screwed up, they just got handled in the usual way contractors are handled, no matter the company or industry.
Now, Sega delaying Mania on PC to put Denuvo on it and disguising it as polishing the game from the Mania team, so far that one of the devs called them out, is another story. They screwed them over in that part.
-
Supah Berry and Blue Blood reacted to this
-
@Thigolf is bang on. There's no evidence that the Mania developers were screwed over our mistreated by SEGA. Contract work is what it is. The system is cynical and could be improved by the contractees, but it's fair and standard.
-
Supah Berry reacted to this
-
I wager the majority of the Mania Team went in knowing in advance and anticipating most of the consequences on taking SEGA's bait. They didn't care if they didn't make money, they're just glad their passion and vision for Sonic could offically be realized. Anyone on the staff who did raise a stink on the circumstances were likely out of the loop and thus never took them for granted.
Now to assume the team still has the desire to try out something like Mania again, that's a fairer reason for uncertainty.
-
-
Shadow is not nice
-
Don't @ me, But i'm almost certain the next mainline game will be heavily Adventure-inspired, not necessarily SA3, or a remake of SA1/2, but a boost game with Sonic's friends playable with their own stories.
-
-
@Speederino . _ .
-
-
-
-
-
Between SM64 and SA1, Which game has aged the poorest?
-
-
SA1 hands down.
It still has that 90s cheese to it and because it opted to use newer cutscenes (at the time) to tell its story it comes off as very awkward and stiff with questionable acting. The gameplay itself is ok with a few flaws.
Mario 64 still has that timeless appeal while Sonic is forever trapped in the 90s. It was destined to fail because of that design flaw alone. I could go into more detail but I'm gonna be reviewing the game soon so I don't want to spoil everything.
-
Supah Berry reacted to this
-
-
-