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CrashRatchetFan

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  1. Thumbs Up
    CrashRatchetFan got a reaction from Patticus in Spyro the Dragon: Reignited Trilogy - November 13th, 2018 (PS4, Xbox One)   
    Bring Sparx’s gem detecting ability from Spyro 2 into the first game because in some later levels like Lofty Castle, finding the last few gems can be a goddamn nuisance and could take ages. 
  2. Thumbs Up
    CrashRatchetFan got a reaction from MightyRay in Spyro the Dragon: Reignited Trilogy - November 13th, 2018 (PS4, Xbox One)   
    Bring Sparx’s gem detecting ability from Spyro 2 into the first game because in some later levels like Lofty Castle, finding the last few gems can be a goddamn nuisance and could take ages. 
  3. Way Past Cool
    CrashRatchetFan got a reaction from TheOcelot in Spyro the Dragon: Reignited Trilogy - November 13th, 2018 (PS4, Xbox One)   
    Be cautious for tomorrow (or today for people in different zones). 
  4. Thumbs Up
    CrashRatchetFan got a reaction from Ratcicle King in Spyro the Dragon: Reignited Trilogy - November 13th, 2018 (PS4, Xbox One)   
    Honestly, literally the only way that could be unintentional is if you're a sloppy UI programmer.
  5. Thumbs Up
    CrashRatchetFan reacted to Ratcicle King in Spyro the Dragon: Reignited Trilogy - November 13th, 2018 (PS4, Xbox One)   
    So, turns out the coding for the Spyro Demo is in fact there. It's no accident, no leftover, they coded that. It has an effect on the Warped Intro screen, in that it unselects both ''continue'' and ''new game'', as if it's selecting a third option, which doesn't exist, that much we knew since the game launched, but now it confirms that yes, the code was added in, it's no glitch or hiccup.
    This means we'll most likely get a patch with the Spyro demo sometime near the future, considering it's not on the game already.
  6. Thumbs Up
    CrashRatchetFan reacted to Your Vest Friend in Spyro the Dragon: Reignited Trilogy - November 13th, 2018 (PS4, Xbox One)   
    Honestly, Crash is one of those rare times I think timed exclusivity makes sense, if only because of Crash's history with Sony. 
  7. Thumbs Up
    CrashRatchetFan got a reaction from MightyRay in The State of Sonic Team   
    It also helped that N. Sane itself was marketed as a “straight-up” remaster with little nuances to make the games better to play and experience (such as easing Crash 1’s bullshit difficulty and playable Coco) so those got the attention of casuals and such. Not to mention good PR like weekly gameplay trailers and the idle animation contest and such. Forces didn’t get that kind of “attention” until like, two weeks before release and it was just sporadic and mediocre because of how much of a letdown it was. 
    Also, people wanted Crash. As weird as it may sound but the near decade long hiatus did Crash a good thing. All the shouting and begging after the numerous subtle hints and teasers, they listened and it tremendously paid off. 
  8. Thumbs Up
    CrashRatchetFan got a reaction from Jango in The State of Sonic Team   
    It also helped that N. Sane itself was marketed as a “straight-up” remaster with little nuances to make the games better to play and experience (such as easing Crash 1’s bullshit difficulty and playable Coco) so those got the attention of casuals and such. Not to mention good PR like weekly gameplay trailers and the idle animation contest and such. Forces didn’t get that kind of “attention” until like, two weeks before release and it was just sporadic and mediocre because of how much of a letdown it was. 
    Also, people wanted Crash. As weird as it may sound but the near decade long hiatus did Crash a good thing. All the shouting and begging after the numerous subtle hints and teasers, they listened and it tremendously paid off. 
  9. Thumbs Up
    CrashRatchetFan got a reaction from Milo in The State of Sonic Team   
    It also helped that N. Sane itself was marketed as a “straight-up” remaster with little nuances to make the games better to play and experience (such as easing Crash 1’s bullshit difficulty and playable Coco) so those got the attention of casuals and such. Not to mention good PR like weekly gameplay trailers and the idle animation contest and such. Forces didn’t get that kind of “attention” until like, two weeks before release and it was just sporadic and mediocre because of how much of a letdown it was. 
    Also, people wanted Crash. As weird as it may sound but the near decade long hiatus did Crash a good thing. All the shouting and begging after the numerous subtle hints and teasers, they listened and it tremendously paid off. 
  10. Fist Bump
    CrashRatchetFan got a reaction from Nina Cortex Jovahexeon in The State of Sonic Team   
    It also helped that N. Sane itself was marketed as a “straight-up” remaster with little nuances to make the games better to play and experience (such as easing Crash 1’s bullshit difficulty and playable Coco) so those got the attention of casuals and such. Not to mention good PR like weekly gameplay trailers and the idle animation contest and such. Forces didn’t get that kind of “attention” until like, two weeks before release and it was just sporadic and mediocre because of how much of a letdown it was. 
    Also, people wanted Crash. As weird as it may sound but the near decade long hiatus did Crash a good thing. All the shouting and begging after the numerous subtle hints and teasers, they listened and it tremendously paid off. 
  11. Thumbs Up
    CrashRatchetFan got a reaction from Gresh11990 in The State of Sonic Team   
    Well to be fair a lot more hype was surrounding Crash’s big comeback more so than Forces since it was a remake of his first three critically praised adventures plus Crash wasn’t seen in nearly a decade. I really haven’t kept track of Forces but I’ve saw very little pre-release besides the gameplay previews and such and the response was lukewarm to say the least. 
    It may sound bias (my username and such) but to say N. Sane was anticipated is an understatement. The game practically sold out almost everywhere around the globe in its initial launch. 
  12. Thumbs Up
    CrashRatchetFan reacted to Milo in The State of Sonic Team   
    I wouldn't necessarily say that. Platform exclusivity isn't always a weakness, nor is a multiplatform release always a strength.  Crash has been multiplatform for years, yet his most popular games (in both reviews and sales) are exclusively tied to the original PlayStation trilogy. N-Sane's success is arguably an example of Crash (re-)tapping into the brand synergy the series originally had with the PlayStation platform and its audience--it not only sold well right out the gate, N-Sane is now the best-selling game in the series after the PS1 era of ND games.
    Platform/console exclusivity also allows you to save resources in regards to how many platforms a developer and publisher will have to develop, market, and release a game on. So even if Forces hypothetically was able to match N-Sane's 2.5M sales in the span of three months, N-Sane would likely have the higher profit margins due to N-Sane's production scope pooled towards only the PS4; compared to Forces spread out across the PS4, Xbox One, Switch, and PC.
  13. Thumbs Up
    CrashRatchetFan reacted to Jango in The State of Sonic Team   
    I think the closest thing to compare with Forces is the new Bubsy.
  14. Thumbs Up
    CrashRatchetFan reacted to Jango in The State of Sonic Team   
    Don't you dare compare the N-Sane Trilogy with this garbage.
  15. Thumbs Up
    CrashRatchetFan got a reaction from Swing in The State of Sonic Team   
    Well to be fair a lot more hype was surrounding Crash’s big comeback more so than Forces since it was a remake of his first three critically praised adventures plus Crash wasn’t seen in nearly a decade. I really haven’t kept track of Forces but I’ve saw very little pre-release besides the gameplay previews and such and the response was lukewarm to say the least. 
    It may sound bias (my username and such) but to say N. Sane was anticipated is an understatement. The game practically sold out almost everywhere around the globe in its initial launch. 
  16. Thumbs Up
    CrashRatchetFan reacted to Tarnish in The State of Sonic Team   
    A crap game that's not worth buying is a crap game that's not worth buying no matter how many platforms it's on.
  17. Thumbs Up
    CrashRatchetFan got a reaction from Milo in The State of Sonic Team   
    Well to be fair a lot more hype was surrounding Crash’s big comeback more so than Forces since it was a remake of his first three critically praised adventures plus Crash wasn’t seen in nearly a decade. I really haven’t kept track of Forces but I’ve saw very little pre-release besides the gameplay previews and such and the response was lukewarm to say the least. 
    It may sound bias (my username and such) but to say N. Sane was anticipated is an understatement. The game practically sold out almost everywhere around the globe in its initial launch. 
  18. Thumbs Up
    CrashRatchetFan reacted to Blue Blood in The State of Sonic Team   
    Fans invest time and money in Sonic. Sonic Team and SEGA regularly deliver sub-par games and fail to make steps to improve. Fans trust SEGA to make products that they want to support, therefore SEGA betrays trust by not caring.
    "Betrayal" is not over-dramatic. SEGA CEO Haruki Satomi said as much in 2015 that they betrayed the trust of their fans. SEGA took a four-year break from making mainline Sonic games themselves after Lost World in 2013. In that time...
    1) They still released Rise of Lyric, which was a total disaster.
    2) Their American branch started going wild on social media, which conveyed a sense of confidence that seems ill-deserved in hindsight. 
    3) They started working with a group of fans to release Sonic Mania, which put all of their own work in the past 15 years to shame.
    4) They said that they were going to focus on quality to win back fans trust. This came from the then-new CEO at SEGA, the parent company to Sonic Team. You can expect that it would apply to everything they wanted to put out, particularly from their flagship series.
    When Forces rolled around after so long, not only did it show that they had learned little in their extended break, it also showed that everything they said had been little more than lip service. Forces hit an especially dull note because the lack of effort is so blatant. It's almost objectively worse than Generations and Colours, and tries to piggyback off of the success of those games. It specifically does a lot of things that nobody wanted, like being a majorly 2D game masquerading as 3D and relying yet again on nostalgia. Many things that were issues going back to games like Sonic 4 and Colours (seven years old at this point) or even even prior games have still yet to be addressed. It shows a huge disconnect between SEGA/Sonic Team and fans of the series. The only thing that Forces did "right" was the inclusion of the avatar, which I still think was poorly implemented and just tried to cheaply bank on customisation that's so popular in games right now.
    So no, SEGA and Sonic Team have most definitely "betrayed trust". They don't deliver what they promise, and they refuse to do better.
  19. Thumbs Up
    CrashRatchetFan got a reaction from Jango in PlayStation Experience 2017 - It's like E3, but Sonyer   
    To be fair, Crash just came off of three newly remade games a few months ago. It’s still fairly recent. You’ll probably get a new game announced at E3 give or take. 
    Spyro was a no-show at PSX but Spyro’s definitely a given at a revival, I’d fully expect an announcement this coming E3. Activision is not just gonna ignore the nostalgia sales Crash pulled in (it reached 2.5 million by the end of September so it has to have reached 3 million by now) and not do Spyro. 
     
  20. Thumbs Up
    CrashRatchetFan got a reaction from StriCNYN3 in PlayStation Experience 2017 - It's like E3, but Sonyer   
    MEDIEVIL REMASTERED HAS BEEN ANNOUNCED:
     
  21. Thumbs Up
    CrashRatchetFan got a reaction from Jango in PlayStation Experience 2017 - It's like E3, but Sonyer   
    MEDIEVIL REMASTERED HAS BEEN ANNOUNCED:
     
  22. Thumbs Up
    CrashRatchetFan got a reaction from MightyRay in PlayStation Experience 2017 - It's like E3, but Sonyer   
    MEDIEVIL REMASTERED HAS BEEN ANNOUNCED:
     
  23. Thumbs Up
    CrashRatchetFan reacted to Dr. Detective Mike in where will sonic team go from here   
    The typical knee-jerk reaction would be to throw the baby out with the bathwater once again. If it's not immediately loved than they're gonna switch to something else again regardless of whatever nonsense came out of Iizuka's mouth about them having a specific "vision" and "direction" they want to take the series in. 
    Oh and talk of the passion they have. The totally real passion they have. All the fucking passion.
    It'll either be that or they'll rest on their laurels even harder by doubling down on the simplicity of their boost mechanic and the forced 2D sections. It won't be like Unleashed or Generations again. If they do come up with something new it won't be given time to be developed so that it can work towards being worthwhile later, proving that whatever new Legacy Sonic they had in mind was only really meant to stick around for one game before everyone told them it sucked.
    Story won't be anything to anticipate or care about. Tails will either be an asshole or a wuss. Can't have him be like he is in the Boom Cartoon or the comics because that would be an even distribution of his strengths and flaws. No, he's gotta be one extreme or the other. That's how it works.
    If they introduce a new villain or set of villains they'll disappear with no fanfare and Eggman will be the final boss regardless.
    Wisps. More Wisps because everyone loves the fucking wisps right? Of course you do.
    More of the Twitter acting like nothing's wrong because that's what you've gotta do.
    I wish I could be content with saying "At least it ain't Megaman's situation" but nope. Can't do that.
     
  24. Thumbs Up
    CrashRatchetFan got a reaction from Zavok the SpinningSilver in Bubsy: The Woolies Strike Back   
  25. Thumbs Up
    CrashRatchetFan got a reaction from Person in Crash Bandicoot: N-Sane Trilogy (2017)   
    Top 10 anime battles
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