Jump to content


TSS Member
  • Content count

  • Joined

  • Last visited

  • Days Won


SurrealBrain last won the day on February 8

SurrealBrain had the most liked content!

About SurrealBrain

  • Rank
    Likes Amitie a Lot, as well as other characters!

Profile Information

  • Interests
    Puyo Puyo, Lupin the 3rd, Mega Man, Guardians of the Galaxy, Rare...too much to list here. Also, I love Amitie from the Puyo Puyo series...a lot.
  • Gender
  • Country
    United States
  • Location
    In your head

Recent Profile Visitors

21089 profile views
  1. A young blonde-iared girl camw in the room looking happy, blissfully unaware of what's going on. She's curious as to what's happening. "Hey guys! What's going on?" asked the blonde-haired girl. She seems pretty friendly, and gives off a positive vibe. Who is this blonde-haired girl, you ask? Amitie
  2. Do Remasters Make the Originals Pointless?

    As someone who owns a few remasters myself, I can definitely agree that it's a case-by-case basis. And Ryan is on-point with the Jak remaster, at least the first one; have yet to get to the other two. I admit, I sold my PS2 copies of some games I got remasters of. Kingdom Hearts I and Jak & Daxter have good enough remasters I don't feel so bad about it. But the Sly trilogy has some sound issues like off-sync music, and even tiptoeing sounds that play where they're not only not supposed to, but didn't. The off-sync music issue is a problem with be boss battle with Mz. Ruby; made an otherwise none-too-difficult boss pretty hard. And yes, this is minor, and to someone who never played the originals, they might not think twice about it, but it was enough to make me wish I had kept the PS2 copies. I've thought about rebuying the games more than once. As for Ratchet & Clank, I never did get to the PS2 originals, but I will say the remasters are most certainly playable and enjoyable games in their own right. Deadlocked's remaster, I only had the game crash once, but I did bump into some texture issues. And I admit, while I'm in no hurry to get the PS2 versions of the first three games, since as Ryan said, the issues, while numerous, are pretty minor stuff, and stuff you wouldn't even think about if you never played the first three originally, but Deadlocked had issues even I, as someone who never played the PS2 version, made note of. So I did think about snagging the PS2 original of Deadlocked at least, not only to avoid these issues, but also for a physical copy. And as for the N. Sane Trilogy (which I classify more as a remake than a remaster), I will say they're all good games in their own right, if not hair-rippingly hard at times. I never played the PS1 versions, though I admit, I thought about it. Like with the Ratchet games, though, I decided I'm not in any hurry to get the originals, but it doesn't mean I won't snag them someday. Heck, I even wanna talk about Banjo-Kazooie's remaster; a damn-near perfect port, but 4J Studios dropped the ball when they removed one cutscene and screwed up another. I heard they may have fixed it in an update (don't quote me on that), but apparently, said update hadn't been carried over to Rare Replay's version, at least not at first. Of course, after certain personal issues hit, I mainly decided that the better financial decision is to snag remasters of games I don't already have. Maybe the odd one here and there where I love the series enough to wanna support it, or if they fix a significant issue with the original, or heck, just add new stuff significant enough to be worth my attention, but otherwise? I'll hang on to the originals if I already have them, and maybe get the remaster for someone who never experienced it if the remaster's issues aren't significant.
  3. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "Nice to meet you, Voidica!" said Amitie, smiling. "Ah, it's alright. No need to be shy." "What's up?" said Sig.
  4. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    Amitie and Sig backed down. And once they heard Jess's words, Amitie started talking to the girl. "Hey there. You're Jess's friend, aren't you? Well, my name is Amitie, and this is my boyfriend, Sig! What's your name?"
  5. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    Amitie and Sig get ready to use some spells to kick whatever butt needs kicking. But Amitie is hoping in the back of her mind that they're actually friendly...
  6. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "They're still awful!" said Amitie. Even if they're weaker than the real Monokumas!" Sig couldn't help but agree. He, too, has been forced through the killing game, after all.
  7. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "Suicide...mission?" asked Amitie. That didn't sound good at all. Not in the least.
  8. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "Monokuma!!!" said Amitie in an unusually angry tone. "What do you want this time?!" "Why are you so obsessed with despair...?" asked Sig, still upset to see the very sight of Monokuma.
  9. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "She?" asked Amitie...before processing that she means his Amitie. But she'll let it slide. Besides, he means well. "It's okay Kyubey." she said with a smile. Sig also looks at Kyubey confused. He's just not sure of the little floppy eared thingy.
  10. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "I don't think we'll die horribly!" said Amitie, catching on. "We can do it, guys! I believe in our team!" Though admittedly, she is scared... "I don't want anyone to die..." said Sig.
  11. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "I still need to get used to you being on my head, Kybey..." said Amitie. She doesn't mind it one bit; just needs to adjust to it. But then she looks around the area. "This place doesn't look too nice...but the crystal is very pretty!" said Amitie. But Sig heard Jess's statement. "Bugger...you mean there's a bug here?"
  12. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "Let's go!" said Amitie. "We gotta do some of that time-travel stuff and save Jess and the others from being erased!" Sig rose his fist in the air in...excitement? Hard to tell.
  13. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "That's a bummer." said Sig. "So, when do we stop them?" He's actually very, very frightened of the though of Jess being gone from existence. "We gotta stop them now!" answered Amitie. "But we don't even know where to start..."
  14. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "I'm so sorry, Silver..." said Amitie. But she also tried to focus on Clockwork's words. "What kind of disruption in time...?" She didn't get it, but she understood that it wasn't good... "Dis-rupp-chun?" asked Sig.
  15. [Roleplay] SSMB Heroes Academy: Protect The Multiverse!

    "They're in your world, Jess? Does that sound familiar to you?" asked Amitie. Sig's not entirely paying attention himself, since he's not entirely awake. Hard to tell, because even when he is, he looks tired, but still...