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Shaddy Zaphod

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Shaddy Zaphod last won the day on September 26

Shaddy Zaphod had the most liked content!

About Shaddy Zaphod

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    Just some guy, you know?

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  • Interests
    Games, comics, animation
  • Gender
    Male
  • Country
    United States
  • Location
    Oregon

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  1. One day, some of us will be old and dementia-addled trying to talk to streamers and lets-players who never knew us

  2. Unless you're a purist, I'd argue "isn't particularly interested in trying the full experience, but they hear the main levels are fun" is all that matters if you're going for maximum enjoyment. I played the HD version the whole way through for the first time recently and was shocked at just how little the game really provided outside the day stages, with said stages themselves feeling worse than The Unleashed project anyway. All that said, if you for whatever reason have to play the original release, you should at least do it (via either emulators or console modding) with the mods to put the homing attack on the jump button, and remove the battle music from the werehog levels. The latter especially will change the night stages from "boring and also that FUCKING ANNOYING MUSIC" to just "boring".
  3. And that's Rise of Lyric finished. Hardly a classic, but there's some decent moments that shine through. Honestly, the "it would be such a better game if x thing were true" feels a lot more honest with this game than 06, given what we know about development.

    1. Shaddy Zaphod

      Shaddy Zaphod

      Despite that, this is simply still a more playable, better-designed game than 06 in most manners anyway. With that game, the very foundation, the game being planned around a slower, more "realistic" Sonic, crippled it from the beginning and more dev time wouldn't have made it fun no matter what you did. With Rise of Lyric, besides it not being advertised as a typical Sonic experience, I feel the problem is more...well, it being an utter mess on a technical level, but besides that, it's what's missing that causes the game's biggest problems, not the core experience. The primary loop doesn't feel awful, it's just that it doesn't really mix it up, and the rest of the game is so inconsistent it's hard to expect it to get any better.

    2. Shaddy Zaphod

      Shaddy Zaphod

      And for the record, while the "bugs make it better" comments are certainly a take you can make for enjoying one over the other, I do not recognize them as a legitimate critique of game quality as a whole. Not that this isn't all subjective, but that's a lot more subjective than questions like "do the controls function".

      Eugh. I think I'll try to play Riders next. Never tried those games.

  4. Is there a good resource for reading the various Sonic mangas?

  5. Is it just me, or is there a lot less communication between English and Japanese Sonic fandom than other languages? Like, obviously it's a language barrier, and a bigger one than with other Latin-derived languages, but it sometimes feels like a shock to even see a JP fan, even though it happens as much (to me) as a Brazilian or Spanish one, just because I guess they either hang around English spaces less or just don't seem to have any dedicated spaces of their own. I think it's more than just the popularity difference.

    1. VisionaryofSUPER

      VisionaryofSUPER

      There's a lot about the Japanese side we really don't know about. It's taken years to even translate classic Sonic media from Japan like all the manga and such. We have little to no Japanese articles or interviews. Our contacts in Japan are absolutely slim.

  6. Replaying Rise of Lyric. I'm having so much more fun than before just because I can emulate the game at a better framerate than the Wii U.

    1. Blue Blood

      Blue Blood

      Both of those are incredibly low bars.

      Although I am in the camp that still feels a bit bitter about the fact that RoL turned out so bad and really wish it was a product that I could like.

    2. Shaddy Zaphod

      Shaddy Zaphod

      Eh, the technical aspects and the knowledge of just how much was removed are really the worst things about it. Without the former, the gameplay is mostly just serviceable and bland with a couple high moments and a few low ones, and probably would benefit from enemies having like 20% less health. It feels like such an easier fix than something like 06, where even when stuff like P-06 adds actual momentum and control, the game still just feels fundamentally wrong.

  7. Anyone ever emulated RoL on Cemu? Is it more or less intensive to run than Unleashed?

    1. Shaddy Zaphod

      Shaddy Zaphod

      FYI, I paid for the game, I just don't have a Wii U anymore

  8. I unironically think a lot of Sonic fans have eroticized their disappointment with the series and just won't admit it

    1. Polkadi~☆

      Polkadi~☆

      e... eroticized...?

    2. Wraith

      Wraith

      Rephrase that

  9. From the same guy who brought us "climate change is a communist plot" comes "Ken Penders is committing election fraud by wanting to stop voter obstruction"

  10. People talk about Rise of Lyric similarly to 06, but the prerelease footage is not a wildly different game from the final product. I wonder if the "it would've been so good if it wasn't on the Wii U" crowd just hoped it'd be longer?

    1. Shaddy Zaphod

      Shaddy Zaphod

      Like, there are a couple removed mechanics in the "Sonic Synergy" trailers and such, but by-and-large, most of what seems to be missing in the final game is level and story content. It's weird that 06 and RoL are the games that get compared to each other, when one is a foundationally crippled game that goes on FOREVER, and the other is a fundamentally...well serviceably generic game, where a bunch of the work done had to be stripped away.

    2. Shaddy Zaphod

      Shaddy Zaphod

      I think this was why back in the "Devin argues with people constantly" days I was so angered by the 06 comparisons. It's not that I think RoL is amazing or anything, just that the problems it has are really different from 06's, and the surface level "buggy and unfinished" comments were not the main problems with either of them.

    3. I Have Berry!

      I Have Berry!

      So if you had to choose, which would be the more "functional" of the two had they'd been able to reach their "full potential", would it be 06 or ROL?

    4. Shaddy Zaphod

      Shaddy Zaphod

      Well, it's hard to say, given that we have a much clearer look at one versus the other. If 06 retained its art direction, I think it still would have stuck with levels designed for a more sluggish Sonic, even if it was a perfectly-controlling sluggish Sonic, and that's not fun no matter how much you polish it.

      With Rise of Lyric, the "full potential" would just be the game we got, but with more levels and story, and a few different puzzles and mechanics. Given that I already find that way easier to tolerate than 06, I guess I'd go with Rise of Lyric. I already thought Shattered Crystal was a more boring game anyway.

  11. The more I play of both 06 with QOL mods and P-06, the more I'm convinced that more development time would not have saved it one bit.

    1. Shaddy Zaphod

      Shaddy Zaphod

      Like yes 06 is shitty and broken, but the levels and gameplay are seemingly designed around being shitty and broken.

      I think the art direction was in part responsible for this. Realistic Sonic = slower Sonic = levels designed for a slower Sonic. And once you have that, you can't wriggle your way out of it without literally revamping the level geometry. And the sluggish mess that is Sonic in this game is necessary, because if you go too fast, you just about overshoot everything. It's no wonder Generations ports of 06 levels want you to have the 06 physics mod, or else have reworked object layouts and additional bits of geometry such that it's missing a lot of the original design.

    2. StaticMania

      StaticMania

      More dev time wouldn't have made the character's accel faster...

    3. Mil-O-Lantern

      Mil-O-Lantern

      Yeah, some of us have been saying this for a while now. There's more than plenty things in the game that aren't (just) items that suffered from rushed production; they're design choices that are so fundamentally flawed, no amount of turd polishing would make them good.

  12. Morning. video. morning and video. this is what we do now. this is it. this is what it is. you

  13. Finished replaying Colors, this time my first 100% run. It's still good.

    1. Kuzu

      Kuzu

      You're not allowed to think that; the internet told me so that's why. 

  14. Extremely Fast and Incredibly Blue

  15. image.png.45bc5ada2bec68b4ef60c8f65b4fea9b.png

    1. Polkadi~☆

      Polkadi~☆

      just hit the reset button on america already

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