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PKGaming

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Everything posted by PKGaming

  1. So what exactly is Encore Mode? Two new characters, especially the ones they chose, is really cool. But I was honestly hoping for some new levels or story bits. But if Encore Mode is something like that, then cool. The physicals look really nice. I'm tempted to re-buy.
  2. For the longest time, I've been wanting them to make another Sonic racing game that doesn't rely on cars. Like, make something interesting out of the Boost mechanic and incorporate it into a racing game setting. But from the looks of it, this isn't like that.
  3. This is why I've never been that harsh on tutorials and games with slow openings that ease the player in. I know there are tons of gamers like Egoraptor that hate tutorials and think they're treating you like an idiot, but that's only because they're experienced gamers. Some casual gamers need a tutorial. They won't just pick up on things through experimentation and observation. Not everyone works that way.
  4. Yeah, I also think Mania is, while amazing, pretty easy. But I think it's just because I'm an experienced Sonic player. I can say it's pretty easy and forgiving, but then I watch someone like ZackScott struggle with the game and call it difficult because he's not familiar with Sonic.
  5. I thought the "&Knuckles" jokes in Mania were funny. How come this isn't doing anything for me...?
  6. Definitely agree. Sonic 2 is also one of my least favorites because I feel parts of the level design past Chemical Plant is too punishing. Shitty enemy and trap placement actually discourages me from going fast in that game. In Mania, whenever there's an obvious speed or bouncing section, I go into it knowing I can trust Mania not to send me hurling into an enemy, spikes, wall, or bottomless pit. The fact that it's widescreen also helps so I can see what's ahead of me in enough time to react.
  7. Is posting reviews that you wrote yourself alright? I did a review of Forces on Sick Critic. Overall, the game's just kinda "eh".
  8. I remember really enjoying Colors when it first came out, but over time and after playing Generations (which is much better IMO), it seems a lot less impressive to me. Then came Forces which was a disappointment. But a lot of the disappointing aspects of it are also present in Colors. - Really short levels (although Colors has more of them) - Very linear and hallway-like 3D sections with little going on - An overuse of 2D over 3D - Slow and awkward platforming in 2D with little flow - A reliance on Wisp power-ups But most still would consider Colors a better game and it certainly did better critically. But why? What does Colors do better than Forces? Or DOES it do better than Forces? I'll admit, it's been a while since I played Colors all the way through, but the only things I can think of are: - It's at least more focused than Forces on one gameplay style - I think they use the Wisps better - The Wisps were actually new and interesting ideas back then - The areas you visit are a lot more creative and beautiful (despite being on the Wii) - It came out during a time when people weren't sick of Boost gameplay
  9. Honestly, Infinite is kinda pathetic. I just see him as this big baby who threw a temper tantrum because some guy he just met called him weak. So he gets Eggman to upgrade him with new power and starts terrorizing innocents and destroying cities to make himself feel like a big man. It's kinda funny actually.
  10. Of course everyone has different tastes. It's just that, because we already know Arin's tastes, is why him enjoying the game is surprising. If he didn't care for Colors, Generations, or even Mania, I definitely didn't expect him to enjoy Forces. Unless the Avatar creation and Wispons are just that amusing. And to be fair, creating a dumb looking Avatar and seeing it in cutscenes is the one thing I'm most looking forward to when I finally get a chance to play.
  11. I still can't believe the Game Grumps of all people are having a good time with this game...
  12. According to the Switch digital bestsellers list on the eShop (which I think is just for the week or something), Sonic Forces is at number 9. It's lower than Mania at number 7, and Mania released months ago.
  13. That's exactly why it's bizarre to see him enjoying himself. Usually he jumps at the opportunity to shit on Sonic gameplay, and since he didn't like Gens or Colors, I figured this would be no different. I think the only other Sonic game he's ever "complimented" was Lost World as he said it was "not bad".
  14. Probably doesn't exactly count as a review, but this is seriously the most bizarre situation. While many of us and others on the internet are tearing into Sonic Forces, the Game Grumps who're all about hating on Sonic, even the classics and Mania, seem to be really enjoying Forces so far.
  15. Hey, I noticed that in some footage of Forces, when playing as Sonic, he still drops his rings after getting hurt and can pick them back up. I thought in this game you could no longer pick up rings anymore and that was a special feature for the Hedgehog Avatar. Did they add that ability for Sonic in the day 1 patch? Isn't the Hedgehog Avatar's ability kinda useless now?
  16. I have one question. Why the hell is Silver here? How the hell is Silver here? Can he just jump to and from the future anytime he wants? Plus, if the story of Sonic 06 never actually happened, how does he know Sonic and friends? Silver never made sense to me.
  17. I actually remember him saying "Sonic fans are probably gonna have a good time I think, but you'll be constantly thinking 'Man, why isn't this as good as Generations?'"
  18. Even if Forces doesn't do well review-wise, I doubt it'll actually do poorly in sales. Outside this forum, there are still plenty of Sonic fans really hyped for Forces and have stayed hyped with each new piece of info. For example, many people on Sonic Reddit are very excited and see themselves enjoying the game a lot, in spite of all the negatives others bring up. They're prepared to form their own opinion only after playing the game themselves (which, good on them, honestly). So if Forces does end up being yet another mediocre or bad Sonic game that the community will thoroughly discuss and make analysis videos on, that consensus will happen only after it's sold a bunch.
  19. The Sonic Forces hate...I mean, er, criticism isn't just something I see on this forum. It's pretty prevalent on places like reddit and Youtube. It's just not overwhelmingly so as there are plenty who're defending it. So yes, very polarizing.
  20. That was one reason, yes. It just made me curious if Japanese fans just like Modern Sonic more because of the style and story or if they actually prefer the gameplay. I know a lot of us harp on the flaws of Boost gameplay and it just made me curious if Japanese gamers see it the same way or see it differently.
  21. From what I can gather, Japanese players seem a lot more interested in Forces than they ever were for Mania. Why is that? From their perspective, what do they see in the game? Do they not see the same problems we're seeing? Do they not care? What about Forces' levels and gameplay appeals more so than Manias? I'm really curious.
  22. Can I request that we please NOT spoil Super Mario Odyssey in this thread? I'm still playing it and I came into this thread for info on Sonic, NOT Mario. I'm not even sure why we're comparing the two anyway. And don't come at me with that whole "It's Mario. What's to spoil?" BS... You can't just decide what's worth spoiling for others and what's not.
  23. Agreed. Although I will say, judging from the 1 hour of gameplay I've seen, Modern Sonic levels in Forces do have a fair amount of alternate pathways, so at least there's that.
  24. I'm really expecting them to kill off the Avatar character. I doubt they're gonna use them again, so there needs to be a reason why they won't come back.
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