Jump to content


TSS Member
  • Content Count

  • Joined

  • Last visited

  • Days Won


Ryannumber1gamer last won the day on July 27

Ryannumber1gamer had the most liked content!

About Ryannumber1gamer

  • Rank
    Gentleman Thief
  • Birthday November 19

Profile Information

  • Gender

Recent Profile Visitors

515,748 profile views
  1. Finished Ghosts of Tsushima - fantastic game. I am incredibly happy this is the game that leads out the PS4 exclusive wise, and not TLoU2. 

    1. QuantumEdge


      Did Kurosawa mode at all change the atmosphere much?

    2. Ryannumber1gamer


      I haven't tried Kurosawa mode, but considering it makes the whole game black and white, and makes it authentic to Kurosawa's film style, I'd imagine so.

    3. QuantumEdge


      To be honest I'd always prefer the colour version, since the lighting and scenery are just too good looking.  Like they took all the pretty bits from BOTW and made made the whole world out of them XD

    4. Ryannumber1gamer


      Same. The game is just so gorgeous that I'd hate to take the colour from it. It's cool they added the mode though. 

    5. QuantumEdge


      I'd call it a nice little bonus that's nice to just have as an option.  I feel like film buffs will try to recreate Seven Samurai and Hidden Fortress scenes with it though😂

    6. TheOcelot


      So you'd highly recommend the game?

    7. Ryannumber1gamer


      Yeah, it's a great game with fun combat, stealth, exploration, and a lovely art style.

    8. altum_dolorem


      You finished?? I'm just starting it. I first started it a couple of weeks ago and then got distracted by Paper Mario: Origami King. (Big mistake for 2 reasons.)

      It was dumb to play the combat tutorial on my first play and come back weeks later, having forgotten everything I previously learned.

    9. Ryannumber1gamer


      The combat isn't too tough to get to grips with anyways, once you get a bit of practice in. Especially at the start since you won't have many of the ghost weapons or stances yet.

    10. altum_dolorem


      I did panic a little at a guy wielding a hammer. Fortunately, I did remember that spear enemies can't be deflected and the hammer guy had the same attack tell that they have.

      He still hit me a couple of times. I'm playing on normal difficulty. I usually play action, RPG and adventure games on easy mode but have started trying normal on first playthroughs. I have died like 3 or 4 times so far and I'm only at the beginning of Chapter 1. lol

      On a side note, I usually care little for graphical improvements, but I was still impressed by the characters facial expressions during cutscenes.


      Like the one with younger Jin and his Uncle in which his Uncle is handing his fathers sword to him. I could see that the characters were fighting back tears with those slight facial movements.


  2. Problems and all, I still like the Metal Virus arc more than the first arc. Putting aside the pacing issues caused by delays and the pandemic, it just felt more interested and presented a story that hasn’t been done with this cast before, and forced new dynamics and questions to be asked about it. Even with the issues I have with the arc (Shadow in general, Silver not getting much spotlight despite the deciding factor role he has, Starline being a smarmy ass in general, three of the D6 being taken out in one issue), there was a shit ton more I liked - the stakes of the arc, the darker elements, a lot of the character moments that solidified the new cast for me (#24 sold me on Tangle and Whisper more so than previous issues, especially thanks to it coming right after the finale to their miniseries), pushing Sonic to his limits on morality and his responsibility in allowing Eggman to stick around, the Chaotix’s bond as a team, Cream finally being allowed to do things, and even allowing the D6 to show more personality, I sincerely think the positive outweighs the negative. I do still think a key part of the issues with the arc is it’s origin, in that it was a long planned hold over from Archie Sonic in which it would’ve been the next major arc following the Shattered World Crisis, and would’ve taken place in #300. The reason I say this is the Shattered World Crisis spent 25 or so issues building up the world of the reboot, and showing us different locales, and different stories for a lot of various citizens in the world. For all of its faults, it made the world feel more alive and would’ve helped make the stakes more impactful IMO. To me, a massive problem with the IDW version was the world just was not developed at all when it started. It came right after the first arc that spent all of its time establishing the SEGA cast in a fairly meh arc, and thus when it happened in IDW, instead of feeling like the darkest moment with a lot of gravity and weight, for a lot of it, we just got a lot of nameless people getting infected in random villages that looked more or less the same to each other, and even the first few infections felt a bit eh (Charmy was a bit of a shock, Shadow was straight up idiotic). It wasn’t until both the Tangle and Whisper mini, and the Sonic/Tails/Resistance issues that it really began to feel like enough world building was happening to give the intended impact, as well as showing the cast beginning to hit boiling point. It worked in the end, but it required a miniseries, plus the heroes hitting their darkest and lowest point before I felt it managed to hit the right impact for me IMO. But yeah, even all issues considered, I still say Metal Virus was more interesting than the first arc. The first arc aside from the first few issues were shorter, but felt longer because of the extremely similar formula for most of it, and being an introduction.
  3. My point isn't about building hype for Miles. My point is that Sony already has a number of deals with Marvel in regards to both game, and movie rights to the character, already has one of the most successful first party games starring the character released, and has another one in the horizon, Sony know full well how popular and beloved Spidey is as a character (regardless of if it's the PS4!Spidey or any incarnation of the character). The decision makes more than enough sense from Sony's point of view - having Spider-Man in their version of the game is not only a big plus compared to other versions, but would also be a fairly easy deal to make between their ties to Square, and their ties to Marvel already. It still sucks that Spidey is exclusive to the PS4 version, no character should be exclusive, and the fact it now means Spidey can't have any impact in the game's story sucks even more, but the reasons why Sony made the deal, and how easy it would've been with their current connections as is, especially with the semi-sequel to their last highly praised team-up with Marvel coming in a few months time, it would've been easy for Sony to make this exclusivity deal.
  4. Ultimate Alliance 3 didn't release on PS4. Sony doesn't have exclusive game rights to Spidey as a character, but when a multiplatform game is coming to PS4, Xbox and so on, I'd wager it's fairly easy for Sony to make a deal for exclusivity for Spider-Man, especially with Miles on the horizon.
  5. https://blog.playstation.com/2020/08/03/state-of-play-returns-this-thursday-august-6/ New State of Play announced for this Saturday at 9pm BST/4pm EST/1pm PDT. Confirmed details thus far: 40 minutes in length Focus on Third-Parties No PS5 announcements Crash Bandicoot 4: It's About Time will be making an appearance (confirmed on a Japanese blog post) There will be no updates from any of the PlayStation Studios in this month's state of play No updates on hardware, pre-orders, business, or dates It seems Sony's trying their hardest to temper expectations for this, from what it sounds like - it'll be a huge blow-out for the remaining third-party games for PS4. In terms of my own speculation, I'd hedge bets on Call of Duty Black Ops: Cold War getting announced during the State of Play - the logo has already been leaked via Doritos packages advertising XP Boosts, so it seems that's very close to announcement. As usual, Motobug will be hosting a SSMB exclusive stream of the State of Play for SSMB members who want to watch the event together.
  6. You! We’re on a baby hunt! And don’t think we don’t know how to weed them out!

    1. Perkilator



    2. Ryannumber1gamer




    3. The Tenth Doctor
    4. Perkilator


      Oh, uh…I was being facetious.

  7. Nearly six years ago, *sigh*

    1. Sean


      We have AIR

    2. TheOcelot




  8. I swear Mario Kart Tour is one of the few games where you can get lucky and be able to literally spam mushrooms for five to ten seconds, and yet still be unable to overtake the person in front of you.

    1. Supah Berry

      Supah Berry

      Well, what are the other few games that do that???

  9. We're starting our development hell marathon up again on Motobug in 35 minutes with a documentary on Spyro Enter the Dragonfly's development! Come watch with us!


  10. We've finally gotten a small update on the game - the development team is currently attempting to get cross-play up and running for OW2. Probably means that the PC, PS4, and Xbox players can play with each other at the very least, although personally I'm not sure how it'd affect Switch players, given they'd be running at 30fps against people at 60 and above.
  11. I still think this is my favourite end credits theme ever, although the Incredibles is a close second.

  12. Apparently there's a 170 minute cut of Batman Forever that's a lot darker and serious according to the Lost Media wiki.

    Fuck the Snyder cut, give me this

    1. Supah Berry

      Supah Berry

      You mean where Man Bat except not showed up to represents Bruce's darker self he ends up embracing to fully don his Batman persona?


    2. Ryannumber1gamer


      That and much more. It would've covered the journal subplot, Bruce being forced to confront his role in his parents' deaths (insisting on going to the cinema), his role as Batman, and much more. Forever has been known for the longest time to have been more of a character study of Batman as a character, and Burton's creative decisions for him.

      After we got the final cut, all of that was left out, and only a very small number of scraps remained, like Batman trying to convince Robin about how revenge/death is wrong, and Batman's """"dilemma"""" about if Batman or Bruce is more important.

      It annoys me that WB has confirmed they have the 170 cut, and have even confirmed that yes - it is considerably more darker than the one we've got, but they have no interest in releasing it. 

      The only other remaining scrap of just how dark the movie would've been is the cut intro, which was more atmospheric, and focused on Harvey's escape from Arkham:


    3. Milo


      Probably the worst thing about that cut is that with Joel Schumacher (director) now dead, I won't be surprised if any chance of the cut getting re-released dropped to zero now.

    4. Ryannumber1gamer



      Ironically, it was his death that revealed the cut's existence - after Joel's death, one of his friends came out and confirmed the existence of the cut. When the story broke, it caused news sites to get more confirmation and evidence, and all of this kept building until WB themselves confirmed they had the 170 minute cut, but had no plans to release it.

  13. Honestly, I can see why the future is totally barren in Silver’s timeline. The zombots would be more or less exact to The Silver Saga’s Prelates, the only real difference is the Zombots have evolved to a point where they’re beyond control compared to Enerjak Knuckles controlling the Prelates, and obviously how they infect others. Ian might’ve gone this road to differiate it a bit.

    1. Polkadi~☆



    2. Ryannumber1gamer
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.