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Ryannumber1gamer

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Status Updates posted by Ryannumber1gamer

  1. Got the first volume of the Kingdom Hearts 3 manga

  2.  

    1. Supah Berry

      Supah Berry

      Legit funny and fairly animated Mario cartoons is cursed

  3. Daring duck of mystery, champion of right 

    Swoops out of the shadows, Darkwing owns the night 

    Somewhere some villain schemes, but his number’s up...

    1. AWild No.1 washed up gamer

      AWild No.1 washed up gamer

      HERE COMES...

      DARKWING DUCK!!!

      when there's trouble you call DW

  4. Crash Team Racing Nitro Fuelled is starting on Game Night! We're playing on both PS4 and Switch, let me know if you wanna play!

  5. Smash Ultimate is starting on SSMB Game Night! Let me know if you wanna play!

    1. Mr Loopone

      Mr Loopone

      Pure greed and a sign of desperation.

      You would only pay full price for a game if it is the only price available and it won't come down (e.g. limited editions, limited print runs, niche high demand game), from a company that you trust (doesn't always work), from a series that you trust (doesn't always work), Nintendo games (usually) and the case of FIFA/Madden/COD/etc games that the fans are addicted to Ultimate Team or online multiplayer that won't get switched off in the future if they keep moving to the latest game. Besides it doesn't work in every country as not everywhere has a game fixed at $60 (some games are more expensive than full price or cheaper). Also many games these days have a Day 1, 2, 7, 30+ patch because they are unfinished and only some series (also some indie games that don't get updates) that are more or less finished for release with just a patch or two if needed. Paying full price at launch in this day and age is risky.

      I would like to get Crash 4 and Spider-Man Miles Morales but both games are too expensive to make the jump.

    2. Wraith

      Wraith

      I actually think he's right, but it goes both ways. If you actually believe this, then you better make sure your launch goes off without a hitch. Even without the problems inherent to it's design, it's unappealing  premise and lack of any original mechanics, Days Gone started off on the wrong foot with bugs.

      Gamers by and large support products they think are actually worth it at launch. Days Gone always looked like a rental, so that's what it ended up as.

  6. SSMB Game Night starts in an hour and 50minutes with Smash Ultimate! 

    Crash Team Racing Nitro Fuelled is then being played on both PS4 & Switch at 7:30pm EST/12:30am GMT! Let me know if you wanna play either game!

  7. SSMB Game Night starts in 5 hours and ten minutes (9pm GMT/4pm EST) with Smash, followed by Crash Team Racing: Nitro-Fuelled at 12:30am GMT/7:30pm EST, let me know if you wanna play!

  8. I really hope with the renewed interest in lost content and finding old betas and all that, we'll eventually get some of the more famous cut stuff from Twinsanity. It'd be so cool to finally see proper gameplay of Gone a Bit Coco.

    1. Jovahexeon The Undyne

      Jovahexeon The Undyne

      Oh? Has there been something going on with Crash lately?

    2. Ryannumber1gamer

      Ryannumber1gamer

      Not lately, but "new" info I guess, if you count info from 2019 as new. There was a video released featuring Debi's voices as the "cute" enemies you would've encountered in Gone a Bit Coco, and in that video, there was a proper video render of the level.

      More specifically, this thought just comes from seeing this video from three months ago for the first time:

       

    3. Harkofthewaa
  9. CTR: Nitro Fuelled (PS4 and Switch) is the Game Night Encore game tomorrow! Let me know if you wanna play it with us!

  10. https://cytu.be/r/Motobug

    The PaRappa anime is starting on Motobug! Come watch with us!

  11. https://cytu.be/r/Motobug

    The PaRappa anime starts on Motobug in an hour! Open playlist til then, Come watch with us!

  12. The PaRappa anime starts on Motobug in 1 hour and 50 minutes!

  13. The more I hear of Balan's boneheaded decisions, the more I wanna slam my head into a wall in utter frustration.

    Imagine being so dedicated to this dumbass "one-button" design that you make the menus more frustrating to navigate because you can't hit a button to return to previous menus, all buttons are select, so you have to scroll down to a specific menu option to return to the last menu.

    1. Mr Loopone

      Mr Loopone

      It sounds more like a mobile game rather than a console game where something like that is excusable. Just bad design but do recall many Japanese developed games don't have a back button in their menus/options. Can't think of them at the moment though.

      Even games from the PS1 era have a back button to exit a menu.

    2. PaddyFancy

      PaddyFancy

      Seriously? No way to back out of menus? 60 dollars don't give you a back button.

    3. Dejimon11

      Dejimon11

      I’m so exhausted man. Like I known that he basically had creative freedom but nobody on the team basically said “No this is a bad idea”? 
       

      On top of that there’s 80 costumes but really it would have been better to just combine some of them to into one costume. 

       

      For example there’s a costume that allows you to do a flutter jump, another one that goes a ground pound, one that spits out fire and other that allows you to use your tongue like a chameleon and stick through walls or context sensitive objects. Yes combined together it’s just Yoshi but who gives a crap if it’s fun?

    4. Ryannumber1gamer

      Ryannumber1gamer

      @Dejimon11

      Because quantity over quality, essentially. Naka said ages ago that he wanted 80 costumes in the game, but also said that he thinks at best, they could only pull off 40 before running out of ideas.

      So split off all the abilities that could be in one costume, make slight variations of those abilities, and bang - 80 shitty costumes as opposed to 40 maybe decent ones.

    5. Blue Blood

      Blue Blood

      Even 40 would have been pushing it, big time. I've not done the maths, but I think you could condense the costumes down to 20 - 30. That would still be a lot! The game totally arbitrarily has something like 6 new costumes in each world. 

      The menu thing gets me so hard too. You can't simply press B (or whatever button PlayStation usually uses) to go back. Everything is select... Whyyyyyyyy?

    6. Dejimon11

      Dejimon11

      40 is too much just jot it down to 16 especially since a good chunk of the costumes serve the same function so there's no point 

    7. Blue Blood

      Blue Blood

      Totally. I think I'm being generous very generous with the estimation of 30 costumes being worthwhile. So many of the suits should be combined functionally, and others just aren't worth having.

      The costumes are just so weird anyway. Why does the game have costumes as power-ups? Why is one of those costumes in each world supposed to be representative of the character that you're trying to help? Why are you trying to help those characters? And how exactly does that even work? What is the purpose of Leo and Emma? Heck, what does Balan even do? What the fuck is a Tim? Who is the bad guy?

      I think those questions are all pretty warranted, even if you're subscribe to the viewpoint that platformers don't need a story. The fact is that BW sets up an inoperable premise, story and characters and then proceeds to tell the player absolutely nothing about them. It's like a hundred page novel where the first page is beautifully written prose and the other 99 are miscellaneous doodles. You think that there's context but then there isn't even a semblance of it in the end. 

      And yes, I'm well aware that the game has an accompanying novel that gives more of the story, names the characters etc etc. But that's really no excuse for the game to be so devoid the premise it sets up.

      I wonder what Yuji Naka is doing next? Balan is already a confirmed commercial failure on top of being a critical failure too. Naoto Oshima and Arzest will continue pumping out their mediocre titles for sure. But Naka has been employed with Square Enix since 2018, with the aim to "develop an enjoyable game". Suffice to say he failed. Hard. Given that he's also said that this was his one chance to develop platformer with Square and that he's not been credited for any other Square games, I think we can deduce that all his time at the company has been spent on R&D that eventually led to Balan Wonderworld. I wonder if he and Square will part ways after this?

  14. The PaRappa anime starts on Motobug in 6 hours and 55 minutes! (10pm GMT/5pm EST!)

  15. I'm curious, what's everyone's thoughts on the TASM1 Spidey suit?

    latest?cb=20201203000951

    1. Cuz

      Cuz

      It's probably fine in game, but on it's own that looks to veiny almost uncanny valley to me. 

    2. Winston

      Winston

      Not the biggest fan of it myself, but I'd say it's fine as an extra costume in a video game. Don't really like it as a main Spidey look. I'm pretty sure this was them trying to make a more realistic Spidey costume compared to Raimi's, but Raimi's is so much better in every way, and so is TASM2 suit. 

    3. Strickerx5

      Strickerx5

      Was ok with it when the film first came out but nowadays... eh, we have a lot better options and I’ve sorta grown sour on it. The dark spider logo and brownish-black lens makes it look more evil than anything.

      Which, sure, fits what they did with the character in the movie but, iirc, I don’t think that was intentional and it certainly didn’t feel right.

    4. mayday2592

      mayday2592

      It makes Spidey's head look like a basketball.

    5. Dejimon11

      Dejimon11

      Straight up garbage. I’m glade that ASM2’s costume exist because that’s the best live action suit.

  16. I will be genuinely amazed if the rumour is true that Star Wars Detours might actually be getting an official release in a few weeks. I never thought Disney would actually give in. 

  17. Bought some PS1 classics off the PS3 store:

    • Resident Evil 2 (original)
    • Resident Evil 3 (original)
    • Silent Hill
    • Gex: Deep Cover Gecko (FUCK YES, GEX!!!)
    • Vib-Ribbon

    Only one to pick up now PS1 wise is Oddworld: Abe's Exodus 

    1. Jovahexeon The Undyne

      Jovahexeon The Undyne

      Ah yes, the superior version of Resident Evil 3. Well done. 

    2. TheOcelot

      TheOcelot

      Deep Cover Gecko is good (but not as good/polished as Gex 3d Enter the Gecko).

    3. Ryannumber1gamer

      Ryannumber1gamer

      @TheOcelot

      I already have Enter the Gecko and the original Gex. Reason I waited on Deep Cover Gecko is I did have it physically, but I have no idea where it's gone, and I thought it'd be best to pick it up now while I have the chance.

      Same thing for Resi 1, kind of. I've got the Director's Cut via PS Plus, and I've got (I think) the one with the non-shit music on the PS Classic.

    4. TheOcelot

      TheOcelot

      Definitely worth picking up. Fortunately I have a digital & physical copy of the two 3d Gex games (and a digital copy of the first game).

      I wish they would remake/remaster all three Gex Games.

  18. Less than two months for Rift Apart, I cannot wait

    1. pppp

      pppp

      Same. In the meantime looking forward to Returnal, Housemarque is great.

  19. It's weird, but in a good way watching J's Reviews on the "dark age" titles because I'm pretty much right in the picture for the demographic he mentions. First game was Heroes, Shadow - for as ridiculous as it was - was the shit back in the day for myself and my friends because our age-group just found him and it cool as hell. I didn't have much to experience with 06 because I didn't have a next-gen console at the time, but Rush, Secret Rings, Unleashed PS2, and hell - even Black Knight, I all played and liked. I even saved up my pocket money at the time to get Black Knight.

    I don't really know what the point of this update is, probably just to say its nice having some in-depth reviews recount the experience of growing up with Sonic in that era, and talking about the positive attributes of them.

    1. Jango

      Jango

      Happened to me aswell. I remember I wanted to play 06 so badly back then, but I didn't had a PS3 untill 2010. There was a place where you could go and pay 5 bucks to play any game for an hour, and they had 06, but I never went there for whatever reason (and to this day I still haven't played 06 in my life). But I played a lot of Heroes and Shadow, they were the bomb back then :lol: I was also BEYOND excited for Unleashed, but I only grabbed the PS2 version at the time and was incredibly underwhelmed by it. I played a lot of Riders aswell... And the DS titles on an emulator. I think I only started to realize the flaws of these games after Generations TBH (when I turned 18 actually). But before that, I loved all of these games, some more than others, but I still had fun.

    2. Wraith

      Wraith

      The majority of voices online about Sonic are from the era before ours, and those guys largely dismiss the dark age games offhand so it's nice to hear from someone who was in the thick of it. I largely remember just enjoying myself and being excited for each new release before the sudden lull after 2010

    3. Blue Blood

      Blue Blood

      I've watched a lot of his videos and find what he says to be a bit contrarian a lot of the time. Not disingenuous, but perhaps like he's "fighting back" against the negative perception of several Sonic games from that time, and that means that he can gloss over certain criticisms and opinions. Not saying he needs to address everything he doesn't agree with though. And honestly I don't even blame him. I can see why critics and jaded fans at the time were so fed up with the franchise when Black Knight rolled around, and you could argue that SEGA had brought it all upon themselves. Even so, games like Black Knight and Unleashed, flawed though they were, didn't get a fair shot. I don't like saying "critics hate Sonic and always dog pile the series"... But they kinda do? 16 year old me was so pissed off with the gaming press and even TSS for hating Black Knight on the premise alone. The sword play may well have ended up bad, but simply including a sword didn't mean that the game was going to be bad. Simply putting Sonic in the world of King Arthur didn't mean that the game would be bad. I still think it's a fun premise. The same thing happened with the Werehog, with the hoverboards and even the cars in ASR. 

      I don't think Black Knight is a good game. In fact, I'd say it's pretty poor. I'm watching J's review right now as I write this. He's talking about how much fun it is to use Sonic's buzz-saw style homing attack in Black Knight. And it's true, that's a great option for combat and movement. But I tired of Black Knight at the time because that's all I was ever doing. The rest of your combat options are slow, unresponsive and all-round janky and dangerous by comparison. The game very quickly becomes a cycle of 'jump > homing attack > swing sword > repeat'. That's all you do a good 90% of the time, worsened by the intrusive motion controls. It's playable, but it ain't fun. If you try to add in more variety, then it actually does become much less playable. J even notes all of this when talking about the other playable characters. It's like all he's looking for is cool moments and sure enough Black Knight is full of them. That's what I really can't get on board with.

      Regarding what you're saying about the people who played the 2000s games when they were young... Sonic games no longer have the variety or depth to their premises that they had back then. Forces is the only one that really tries, but it's half hearted and totally fails to deliver. Heroes, Black Knight, Shadow, 06, Riders, Unleashed... Those games failed considerably on the gameplay front. Even the Adventures fall into that category because of the other gameplay styles that were met with mixed reception. And sometimes the stories and premise were legitimately really bad too. But the especially unfair thing is, as long as the games weren't so good to play then people wouldn't look past anything else. If a game wasn't derivative of the classics, then it got negatively received. If it dared to do anything too new, it didn't stand a chance. That's why this awful song got so popular, why S4E1 was was loved by critics and why SEGA have spent the last decade regurgitating Green Hill and Classic Sonic. Unleashed is a pretty good game, and was the last time that there was a Sonic game of considerable size and scope. But it had the Werehog, so it got a 3/10. The Werehog wasn't what people wanted, and it had some flaws.

      Black Knight ain't good, and you can't convince me otherwise. It fails on the gameplay front which is the most important part of it. The story is criminally overrated by parts of the fanbase too. It's not truly awful though, and you'd be forgiven for thinking that when everyone was going for the low-hanging fruit when taking pot shots at the series. Black Knight the straw that broke the camel's back though. After it and Unleashed both bombed critically, SEGA started to play it safe. They got a little creative written Lost World and backed off again right after. 

      I don't agree with what J says all the time. And like I said I think he's glossing over certain points. He puts his point across well though and it's nice that someone it's willing to put well-made reviews that come from a very different perspective than "Sonic sux lol amirite guys".

    4. DanJ86

      DanJ86

      This comment is not an ideal one to follow after Bloods but...oh well. Lol

      I also just watched J's Black Knight video. To my surprise, my art got featured in it too. I had to comment on the video to show my appreciation. I don't talk about it much because if might feel like I'm bragging, being a winner in the Fan Art contest was the greatest achievement I'd ever made. Remember, if you aren't sure which one was mine, just lookout for Nack The Weasel/Fang The Sniper. If you see him, you're looking at mine.

    5. Azure Blue Tori

      Azure Blue Tori

      For me, the most significant thing about that era of Sonic was that he transitioned to 3D riding the wave of the turn-of-the-millennium anime boom. "Shonen anime, but playable" was a huge part of his appeal and what set him apart from his rival platformer mascots. I think that's part of why critics were so savage towards him in particular (compared to other mediocre-to-bad games) and insisted "Sonic doesn't need a story;" because they were also the kind of people to find shonen anime cringe-y in the first place.

      It's like whenever Roger Ebert tried to review children's movies. He'd fumble on basic things most child fans generally knew and even admitted straight out he wasn't good at reviewing them because he was an old man with no experience with what kids those days were up to.

  20. Sonic and the Lord of the Rings

    1. SBR2

      SBR2

      This but unironically.

  21. Great episode of Falcon and the Winter Soldier, was not expecting to go into this show loving it so much, especially when Wandavision was my most hyped MCU show along with What If?. Much like how Wandavision made Vision one of my favourite characters, F&TWS shot both Sam and Bucky up to the top of my favourites list too, along with Zemo as one of my favourite MCU villains.

    The new episode was excellent and I can’t wait for the finale next week. Given the consistent quality, and how the penultimate episode was actually good and paid off the set ups from last week, I have hope that this isn’t going to screw the pooch like Wandavision did on its last few episodes.

    1. Jovahexeon The Undyne

      Jovahexeon The Undyne

      Please oh please, don't have them drop the ball in the finale. WandaVision hurt so much when it did.

    2. Jack-al

      Jack-al

      Does it get better? Truth be told, I... didn't really like the first 2 episodes of Falcon and Winter Soldier, so I put it on hold for now. To me it really feels like more of the same, just another typical Marvel project. Wandavision was entertaining and unique, I really liked it, even the ending which was simply overhyped by fans. 

      Plus if this new series is only 6 episodes long, I would expect from Disney at least 3-4 very good ones. Maybe my expectations were too high?

    3. Ryannumber1gamer

      Ryannumber1gamer

      It’s hard for me to say, but I really liked Episode 1 and found Episode 2 to just be alright. I think it picks up from Episode 3 onwards.

    4. Wraith

      Wraith

      Unlike Wandavision(where they kind of wrote themselves into a corner) they just have to do a pretty straightforward finale here and it'll be fine.

    5. Jango

      Jango

      I expect at least one dick joke in the last episode 

    6. The Master

      The Master

      I need more Zemo. 

  22. Did Negaduck ever return in the Ducktales reboot?

  23. I wish they'd add Runaway Brain to Disney+

    1. Supah Berry

      Supah Berry

      Because attaching a warning that the short contains frightening imagery and "irregular" potrayal of your fictional mascot mouse is way more costly than posting warnings that your old films contain offesively outdated potrayals of real life minority races.

       

      Totally up there with accused glorification of slavery and Donald working for Nazis, right?

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