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Ryannumber1gamer last won the day on August 18

Ryannumber1gamer had the most liked content!

About Ryannumber1gamer

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    Earphone Jack
  • Birthday November 19

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  1. Got to be honest, I'm still pretty disappointed with Smash's online offerings. No online tourneys, no option to invite your friends for online co-op matches against randoms, For Fun/For Glory is gone altogether meaning this new Smash Power stuff which I can only assume is the ranked mode is only playable, the balancing with matchmaking seems off (I did my first match and found myself ranked with people who had over double my smash power) and on top of that, I still experienced some lag time (granted, not as bad as 4). 

    Fucking hell, I was really hoping Ult would expand the online functionality big time, especially given that Nintendo is banking on it for Online fees.

    1. Strickerx5


      You forgot one crucial thing...

      this is nintendo


      They don't do online well.

    2. Ryannumber1gamer


      You forgot one crucial thing...

      Nintendo is charging for this now. And it's nearly the exact fucking same as Smash 4.

    3. Bloxxerboy


      Except for Splatoon 2. Otherwise the series wouldn’t have been successful.

    4. Strickerx5


      @Ryannumber1gamerYou forgot one crucial thing...

      Most of Nintendo's audience literally does not know what a good online service is. Quite a number of them haven't experienced how the other platforms do it. For them, this is "fine" and will preach that. I can't tell you how many Nintendo YouTube personalities I've already heard just today say that it's good and "better than 4".

      @BloxxerboyEh, yes and no. Splatoon has... quite a few issues that simply aren't a thing anymore on other platforms. Though, the gameplay and some other tricks the devs pulled cover most of its glaring problems.

    5. Sega DogTagz

      Sega DogTagz

      I use my ps4 for voice chat with my bro while I'm playing smash.

      Nintendo has issues.

    6. Milo


      "especially given that Nintendo is banking on it for Online fees."

      with all due respect, expecting online fees to enhance online play / more gameplay modes is a mistake 

      the online fee only exists because nintendo was the last platform-holder leaving the obvious money on the table after MS started it and sony followed suit, not because they intend to use it to improve the online infrastructure for their games/consoles. (that much is obvious with how barebones NSO is, even compared to PS3 PSN, 2005 XBL, and Wii U)

      moreover, the designers of smash ultimate are not the designers of the online subscription, although that's besides the point


      with all that said, i wish i could express shock that ultimate is lacking online options that smash 4 had

    7. Strickerx5


      @GabrielI mean, I see where you're coming from but that's a really mute point considering how much better both Live and PSN are. Both Sony and Microsoft have invested considerably in their online infrastructure. Nintendo... seems to just be taking the money for lols at this point.

      meanwhile, got the PC over hear getting both better internet than all 3 and for free :v

    8. Bloxxerboy


      I’ve started to grow away from using my PS4 after my dad got me a gaming PC, so I’m only really worried about Nintendo online services since a lot of their good games are for the Switch only.

      And like @Strickerx5 said, online PC gaming is free!

    9. Milo


      @Strickerx5 I'm not actually speaking in disagreement with what you are saying

    10. Nix


      online pc gaming is free except for when the one pc game you play online is an MMO and Square Enix wants $15 a month for it *cries*


      it's also on PS4


      square is lucky FFXIV is so good



    11. The Deleter

      The Deleter

      Expecting Smash's online performance to get better is an uphill battle, because it already is everything it needs to be on Nintendo's end. It's P2P, which is *by definition* superior for fighting and 1-v-1 games, it searches for the players who have the lowest ping and distance to you, specifically, and they specifically pushed for every player to use an ethernet adapter as possible with the direct, which every hardcore fighting gamer knows is essential to stable connections.

      But are people gonna buy an ethernet adapter? No. Why would they? That takes time and money, and the easy wifi option is right there. Are people going to manually set up a high performance WiFi router to ensure as low packet loss as possible? No, that's too difficult. And if someone tries to advise them to do one of the two like Sakurai did? The onus is still on Nintendo, and they get laughed out of the room, because that's just how the cookie crumbles.

      So you've got an increasingly casual wireless culture with a narrative to push back against any effort to improve the situation, no drive to fix the issue at the heart of it all, and as a result, those who do try and work with everything in their power to help it get better... really can't make much of a difference in the grand scheme of things. Ethernet connections will always find the inevitable Wifi connections, and are doomed to face the inevitable lag/disconnections as a result... So why even bother at all?

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