Jump to content


TSS Member
  • Content Count

  • Joined

  • Last visited

1 Follower

About DarkOverord

  • Rank
    Damn Red Dragon
  • Birthday 07/24/1989

Profile Information

  • Interests
    If the earlier Bio text never gave it away. Physics.

    Although various video games such as Sonic, Mario, Metroid (Slowly playing through them) and Touhou also pop to mind.
  • Gender
  • Country
  • Location
    Salford, UK

Contact Methods

  • Skype
  • Website

Recent Profile Visitors

13,735 profile views
  1. Happy birthday!

  2. I would love fixes before more content. As I've said, the character screen outright is a crash-the-game button for me (on Android). So until then, I have all these rings piling up that I can't even spend to level up characters >_> I'd also love them to fix "oh I lagged and forgot my physics" but this is a Sonic Team game here, that's part of the experience sometimes.
  3. Yeah not to burst your bubble but the game is clearly meant to be pay2win and the red ring system like that makes it pretty obvious. It's a typical mobile tactic and I somehow doubt that SEGA/Sonic Team are gonna balance the game away from giving people who put money into the game (unless you get lucky on your earned free red rings). Personally I'd rather they actually fix the game on Android, like you know, the crash the game button being the "Level Up" button to access the detailed characters screen!
  4. Yo hi been a while. Figured I'd try and see if anyone has an answer here while everyone is collecting candy if little animals. Has anyone worked out how to stop Runners (on Android) from crashing? I.e. I have almost 500k rings now since Zazz and I would really like to use them to level up characters but the moment I hit those screens, the game crashes :V Rest of the game works fine (well, now. When the Zazz event was on I couldn't actually claim my rewards from beating him!).
  5. Happy Birthday...

  6. Happy birthday! :3

  7. Right, ignoring the joys of console elitism, SEGA's audience for at least Sonic has sat on the Wii. It's likely to shift to the WiiU with stronger Nintendo releases. We (The Sonic Fandom or just people complaining on the internet) aren't SEGA's biggest breadwinner. Cutting a potential audience yes, but not it's biggest.
  8. I was thinking on this and BlueBlood certainly pointed it out, even if he didn't mean to. SEGA lacking a publisher here in Europe means someone has to, Nintendo obviously gave the best deal while SEGA went "Well we kinda make the most money with our biggest franchise there..."
  9. I doubt that's the case. There'd be a lot larger waves if that was the case, why would SEGA still pursue mobile interests if Nintendo had garnered such rights? It's likely a short term deal that will get reviewed by both parties down the line, whenever that is.
  10. You might not be but god damn there's a lot of people who are. I'm in a similar situation in the end, other than I may be able to play the 3DS version, once I move out from where I live now, I actually lose access to both 7th and 8th gen (As my housemate has a WiiU) games. I'm hardly the most impressed either. But some of the anger I've seen over this decision is absolutely daft.
  11. An honest question. Other than people who are just outright Anti-Nintendo here, lets draw up a hypothetical situation where SEGA decided it's next Sonic game isn't on the PC but was to release it as a multiplatform on all three next gen consoles. Would you guys still be whining because SEGA put Sonic Software on an Eighth Generation console instead of the current Seventh? Or if it was as ASRT's release went, would you all just be whining in two years instead? Does this all come down to them supporting an 8thGen console, anger against Nintendo or just flat out refusal to buy a new console?
  12. I think you really need to look at the tenses involved. Why would a game published November 2012, be part of a deal that involves games later this year? Plus how many times have people not seen "unannounced game"? Scrap that rereading I think I get what you mean now.
  13. It's more cause and effect. The majority of the Sonic fandom online likely isn't key to this, whereas the majority of the target audience is. The majority of money SEGA earns off Sonic comes from Nintendo Releases, the majority of their target audience (Young kids to early teens) play mostly on the kiddy/casual/whatever console. It's highly likely as we transition to the next console generation that SEGA's profits would indeed still come from Nintendo, it is pretty much a gambit that will pay off for SEGA. Meanwhile other games that SEGA are developing have a target audience that has performed well off Nintendo consoles but perhaps poorly on Nintendo consoles, as such will have development for the other consoles of the next gen. It's marketing as daft as it sounds. People are basically complaining that SEGA's putting their stuff where they get most money, I assume these people also don't understand how businesses that work for a profit work? Also Hogfather, I honestly really would not measure game success off our country. We're not really a good barometer for it at the moment, Europe as a whole sure, but the UK Videogame Industry is suffering a little from poor sales in general here >_>;
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.