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Diamond Sonic

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Everything posted by Diamond Sonic

  1. Five Nights at SSMB. Who are the Animatronics? I'd say Diogenes, ChaosSupremeSonic, Nepenthe, Hogfather and the last one is a toss up.

    1. FriendBot



      I'll be Golden Freddy!

    2. Brad


      I'd say you're the guard

    3. Wraith
    4. Sami


      uh wow

    5. Gregzilla
    6. super saiyan weegee

      super saiyan weegee

      that's some timely banning right there

    7. Komodin


      Why those people in particular?

    8. FriendBot


      she kind of asked for it, really.....

    9. The Tenth Doctor

      The Tenth Doctor

      Wow, I know there was drama earlier, has there been anymore?

    10. Brad


      And the animatronics win

  2. Maybe Sonic Dimensions was Sonic Boom at some pre-historic stage.

    1. FriendBot


      pffffft plz

  3. Can't wait for Sonic Dimensions! That should be coming out soon if 4Chan is right, and it always is!

    1. FriendBot


      I will bet on my 5 future lives that Dimensions will be a thing!

  4. I always preferred Palas as Kermit

    1. Komodin


      How? You've only been here for a couple months, and the Frog was barely here during that time.

    2. Diamond Sonic

      Diamond Sonic

      I've known Palas on other forums :P

    3. FriendBot


      Palas has been around for a while Komo.... :P

    4. Diamond Sonic

      Diamond Sonic

      The SSMB isn't the onoy forum believe it or not :P

    5. FriendBot


      so i've heard.

    6. Komodin


      Well whatever.

    7. Nepenthe


      I actually think Komo brings up a damn good question.

    8. Diamond Sonic

      Diamond Sonic

      You guys do know SEGA Forums?

    9. Nepenthe


      And the ensuing conversation didn't actually ameliorate the point of the question.

    10. FriendBot


      SEGA Forums?

      Sounds like a pretty crappy forum, fan-made?

    11. Diamond Sonic

      Diamond Sonic

      It's not that great :P

    12. Mr. Taxi

      Mr. Taxi

      ...It's not like it's the first time someone leaves the SEGA Forums and comes here, you know

    13. Diamond Sonic

      Diamond Sonic

      Diamond Sonic the mysterious mastermind!

    14. Komodin


      Your snarkiness isn't helping at all, Diamond.

    15. FriendBot


      I was being sarcastic, it's kind of my thing nowadays.

    16. Mr. Taxi

      Mr. Taxi

      Oh dear...

    17. Komodin


      Neither is yours, Palas.

    18. FriendBot


      No need to be so confrontational Komo.

    19. Mr. Taxi

      Mr. Taxi

      Sorry, I won't hurt your repressed desire to be a moderator anymore

    20. FriendBot


      Guise no need to act all dickish to each other.

    21. Komodin


      I love the frog people.

  5. I think the Sonic fanbase is in a much more sterile state than it was Generations Era. Can't believe it's been so long.

  6. This place is very serious isn't it?

    1. Xenos


      Is it?

      All I see are bad status memes

    2. SurrealBrain


      Sometimes. Why so serious?

    3. Komodin


      We're generally serious about not allowing people to stir up trouble, yes.

    4. Tara
    5. Nepenthe


      Don't start no shit, won't be no shit.

    6. FriendBot


      -_- about as serious as angry sonic fans can be.
  7. I can just imagine the amazing argument between Hayley Chaotix and Diogenes

    1. TheOcelot


      Who is Hayley Chaotix?

    2. Komodin


      And, again, why should we care for them?

    3. Nepenthe


      Indeed, why do you keep hinting at and instigating about this person as if we're supposed to know or care?

    4. Diamond Sonic

      Diamond Sonic

      It's for my own personal amusement

    5. TheOcelot
    6. Diamond Sonic

      Diamond Sonic

      Oh man, I forgot about Hoggys2Much!

  8. I wishe HayleyChaotix would get on here

    1. Komodin


      Who are they and why should we care for them?

    2. Mr. Taxi

      Mr. Taxi

      She'd like it here, wouldn't she?

  9. As well as Sandopolis, as you've mentioned, there's levels where you don't need to use Knuckles's abilities but the levels are designed around them, like Angel Island 2, Launch Base 2 and Carnival Night 2. Admittedly, Sonic 3 doesn't tend force his abilities like I thought (which is testament to its brilliant design) but it does offer levels designed with his actions in mind. Yes, the fact you can't transform with a transformation button is a massive nit-pick, but the problem still does exist. I think mapping the transformation button to a mid-air jump was designed with Sonic in mind and not much thought was put into Tails and Knuckles. It's a huge nit-pick, but it's still an oversight.
  10. Good old Cochrane. I miss BaronGrackle too.

  11. Come on Palas, no need for this This is for the first Sonic game though. It's natural to take a fundamental design decision and evolve it. I bet that there was some contention in Sonic Team to introduce the Spin-Dash because it radically changes how the level design was the only way you built up speed, rather than simply using an action as well. Still, the spindash turned out to be the best design change in the Classic Series and it's arguably Sonic's most iconic move in the series next to Boost. I don't think it's a radical move to introduce a transformation button. The Super form isn't exactly the limelight of Sonic games and you wouldn't be using that second button for anything else. It's not like the simplicity is being thrown right out the window.
  12. Honestly I don't think the designers put that much thought into how the Super Sonic transformation would affect the unique character abilities in Sonic 3. It's clearly a mistake in Knuckles' case because you have to glide and climb in certain sections of his stages. Transforming is unavoidable in this case and I think that's probably an oversight. Aside from deliberately running into spikes or a badnik then the player can't avoid transformation. Is it the players fault for collecting too many rings? Of course not. They obviously put some thought into it. They (mostly) gave you the option to transform with the jump button and fixed the game-breaking glitch in Sonic 2 where transforming into Super Sonic after completing a stage would hang the game. I honestly think the decision to map the transformation button to the mid-air jump was done with Sonic in mind and the other characters just kind of had this decision put to them without much thought. Overall though, I definitely think this is a developer oversight. The game-breaking glitch in Sonic 2 shows the designers have overlooked far bigger problems before so it's hardly unthinkable. I agree that using one of the other two buttons to transform is an obvious decision.
  13. Atomic Sonic The classic parody of fan-hacks. It's done in a loving way though
  14. I've been a way a while but I'm back now! How are things in the SSMB :)

    1. WhoWhatMan


      Pretty good. There's this poser going around, though

  15. Well I don't remember everyone saying how great the graphics were when the game was first revealed. People were actually more focused on how god-awful the character models initially looked rather than saying the game's environments looked beautiful. The initial shots aren't incredibly impressive graphically speaking. I'd say they aren't as good as Lost World and definitely not as good as Generations. The graphics honestly look better in the initial shots because they are so much more detailed than Rise of Lyric rather than because they have far superior textures. There were some people, myself included, who thought the game could have been interesting, as it had multiple playable characters and was supposedly developed by ex-naughty dog staff (I'm not sure how much that was exaggerated), but that was before we saw any real gameplay that wasn't heavily edited like the reveal trailer. As soon as E3 came around nearly everyone knew the game looked bleak. But this was from a gameplay perspective, no one was speaking out about how the game looked visually amazing. They just didn't think it was going to be as graphically horrendous as it ended up being.
  16. They were never that impressive though, that's the point.
  17. There are actually games on Wii U that look a lot better too!
  18. The irony is that the actual early footage of Sonic Boom isn't that graphically impressive. It's honestly on Xbox 360 level and there are a quite a good few games on Wii U that are much better graphically. I know that porting CryEngine 3 to Wii U would be a nightmare, but it's still a funny point.
  19. Hello SSMB! What part of 2D Sonic games are the most important to you? What 2D level in the franchise best represents the direction you would like to see the series progress in? If you can, please do some little doodles and drawings of what you would ideally like to see in future 2D Sonic level design. And please, no discussion on 3D level design. Thank you.
  20. Sonic Worlds is really fun! Everyone ought to try it out!

    1. neezTHEhuman


      wasn't Sonic AtS made on that?

    2. Milo


      ^ Yep, and so was BtS.

  21. I've been working on the level and the art is shaping up like this: It's not really the most exciting stuff in the world but eh, I'm not an artist. The level design is pretty interesting though. I'm trying to make something grandiose like Sonic 3 but it's really hard to do that without making the level really convoluted. Ahem! I'm trying to think of some fun Moony Gimmicks to put in my level. Anyone have anything to chip in with?
  22. How's SSMB?

    1. Kaze no Klonoa

      Kaze no Klonoa

      Fine. We're having a Game Night in about a hour.

    2. Yoko/葉子


      Thirsty for joy.

    3. gala


      eh, can't complain

    4. Crow the BOOLET

      Crow the BOOLET


    5. Lisbon


      I'm fabulous as fuck.

    6. FriendBot


      eh, just bored out of my mind.

  23. I have to say that it always impresses me how the Sonic fanbase keeps uncovering stuff like this. The Sonic fanbase is fucking awesome!
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