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Everything posted by Bowbowis

  1. It honestly baffles me how SEGA can be so hypersensitive to some criticisms yet totally deaf to others. Like, once '06 came out and people started bitching about about multiple characters, plots, and 3D gameplay they turned around and made the very next game to enter production Sonic only, light on plot, and a 2D/3D hybrid with completely different gameplay. Yet, after 19 years of trying to remind them that Knuckles is supposed to be the guardian of the Master Emerald and a decade of expressing displeasure with Shadow the Dickhead we still haven't seen any concerted effort to correct course.
  2. A hobby of mine that I've alluded to in the status updates but haven't actually talked much about is creating 3D models and animations. I thought I'd make a thread to show some of my work on the off-chance that anybody out there actually cares. I do most of my work in Blender: a free, open-source modeling and animation program which, in my experience, can rival most paid alternatives in terms of functionality. Of course, you're probably here to see models, not listen to me plug Blender. This one is still a work in progress, so it's a bit, "rougher than the rest of 'em":
  3. The unenlightened masses, they cannot make the judgement call.

    Give up free will forever, their voices won't be heard at all.

    Display obedience, while never stepping out of line, and blindly swear allegiance. Let your country control your mind!

    (Let your country control your soul!)


    Live in ignorance and purchase your happiness!

     When blood and sweat is the real cost, thinking ceases the truth is lost!

     Don't you worry you'll be told exactly what to do!

     I give my people the lies they need: the "righteous" will succeeded!


    The fires will burn in their defeat!

    The human heart is obsolete!

    Breaking down the fabric of society!

    Collective consciousness controlled, as you will see!


    Let your country control your soul!

    Let your country control your soul!

    Let your country control your soul!


  4. I love how dynamic the artwork from Sonic Channel's 2019 calendar is.



    Makes me wish the games still had a sense of style (or at least knew how to work a fucking camera).

    1. Ultimate Waffle

      Ultimate Waffle

      Waste of talent I tell ya. Let this man do game art again

    2. Wraith


      only complaint i got is that shadow's pose is lame

  5. Tales of Vesperia - Out of Context:



  6. I think one of the most obvious-yet-underappreciated jokes in Spongebob is that Patrick, the resident moron, literally lives under a rock.

    1. KHCast


      Would have been some perfect irony if Patrick was in the know about everything going on in bikini bottom 

  7. I got bored, so here: have a Knuckles render.

    Knuckles Render.png

  8. Speak for yourself, some of us actually like world building in our games. Plus, given the Deadly Six and the Lost Hex are utterly superfluous to Lost World's story as is, I'd say fleshing out their history and abilities to give them a greater narrative and/or thematic purpose would indeed go a long way towards making their role in the game more meaningful and, since them making reappearances is, unfortunately, not a hypothetical, it would be nice if we actually had some context for them going forward. EDIT: You made your last post as I was writing this, so you can disregard the part about their future appearances.
  9. I don't hate his design but seriously, that one is way cooler. The thing is Team Dark really weren't actively rude in previous games. Shadow can be prickly and somewhat extreme in his methods, but he was typically portrayed as more of a taciturn utilitarian than an outright amoral asshole. Rouge is more morally flexible, but on an interpersonal level the worst she did was sassy teasing rather than straight up insults as in Free Riders. On top of being verbally abusive they also show no concern when E-10000B is on the verge of breaking down, Team Dark can be aloof but they're not sociopaths. In fact, showing empathy to robots is something Shadow and Rouge in particular have a history of doing, including Omega, Emerl, Metal Sonic (at least in Shadow's case), and even Shadow himself (when Rouge believed he was an android). Beyond being a dick move it's also stupid. Even if they don't personally care about E-10000B it's still their teammate so they have a vested interest in having it perform optimally. They also know that they'll be disqualified if they don't have three team members,so even if they're confident they can win without its assistance letting it reach the point where it becomes unable to race would still (and nearly does) cost them the Grand Prix. They're not just going out of their way to be assholes, they're going out of their way to be assholes to their own detriment, which just makes them even bigger assholes.
  10. How do all of Sonic and Shadow's voice actors sound better than Roger Craig Smith and Kirk Thornton?

    1. Teoskaven


      I disagree for the italian one, i'd take Roger over him any day: he's very talentless and doesn't put too much effort in his works.
      Eggman's VA is much better, but he's just miscasted for this role.

    2. DryLagoon


      My favorite used to be English Adventure era (partly because I grew up with them, but I also grew up with Jason and don't have as much of a positive for him as some grew to. Not saying I dislike the guy but all I need to hear is that "YES!" spam to be annoyed again. SA wise the only line I can think of is "Woohoo!" in Twinkle Park on a similar scale.)

      Now my favorite is Japanese Adventure era. I technically grew up with them too as some of the 3D Sonic games had a language change option for the audio in English copies which amazed me at a time most stuff I played didn't. (compared to now where you can even get Japanese text with some English copies without even changing system settings)

      I hear some fans go "who needs consistency in the voice cast anyways?", and while I understand wanting each generation to have their own Sonic voice, it almost feels like a way of coping with that they can't have that for various reasons. Most of the Japanese cast has been the same for over 20 years now, so they had the time to get used to their roles (which I hear Jason fans get upset about as he got replaced right as he was growing into the role). It also feels different having SA1 Sonic, Black Knight Sonic, and even Forces Sonic all have the same voice. Even if it's more of a background thing it gives a bit more of a sense that things are connected. It's why it was a way bigger deal when he wasn't for the movie compared to "oh cool another Sonic voice to the list" here.

      I don't have too much I can say on why I like them other than I think they all fit well and keep getting to do so. Closing this out have an old song by Japanese Sonic's VA in English.


  11. If the D6 were supposed to be their own villains then they were doomed from the start because literally the only reason they were able to pose a threat in Lost World was that they stole Eggman's toys. Without his machines they're just a bunch of brutes who don't have the powers, smarts, or numbers to do any serious harm. They're a bunch of Babylon Rogues tier antagonists with delusions of grandeur. ...Actually, that's not fair to the Babylon Rogues. At least Wave can make her own tech.
  12. Technically, every game since Sonic 2 has featured Eggman trying to murder a child. SA1 had a whole race getting genocided and a city suddenly getting hit with a massive flood/kaiju attack (and unlike Sonic X, Adventure never tries to claim that nobody died). You might say those are different because the games don't dwell on them too much, but neither does Adventure 2. All else being as it is, if SA2 were truly "edgy" in the sense that, say Shadow the Hedgehog is "edgy" (i.e. gratuitously dark, violent, and angsty for no reason other than to appear superficially mature) it would have hammered down hard on the "child murder" angle and never let you forget how dark and tragic it was. As it stands though, nothing graphic is ever shown (we don't see Maria actually get shot or expire on-screen in SA2) and Shadow doesn't really angst about her death at all, he has a few flashbacks which fill the player in on his motivation, but they almost always spur him to action rather than cause him to wallow in how terrible his past is; the one time he is caught ruminating it's over a happy memory of Maria, unrelated to her death. As far as the game is concerned, Maria is simply an origin story death that motivates those who were close to her, it's not really interested in exploiting the darker implications beyond its narrative function. Hell, you wouldn't even know Maria was a child just by playing the game. Her official age is only given in supplementary materials and her voice and design are vague enough that she could pass for a girl well into her teens.
  13. I'd like for Perfect Chaos to look more like he did in SA1's intro than in Generations. More serpentine face, greater emphasis on the watery portions of the body, and ditch the green.
  14. The Phantom Ruby in Forces came from the Classic timeline. It's not a stretch to say that Modern timeline has its own Ruby still hidden somewhere. If I were to bring Infinite back I'd have him go back to his mercenary ways. He still has the power to induce hallucinations (due to either still being bonded to remnants of the Classic PR or having the Modern version) but his constructs can no longer directly influence the physical world (due to only having fragments of the Ruby and/or not having Eggman's infrastructure to power it). Initially, Infinite is extremely upset about his diminished powers, which is only exacerbated by the heroes easily working around his illusions and trouncing him. However as time goes on he starts adapting to his reduced abilities, learning to appreciate them in a way he never did when he could simply create armies out of thin air. With each encounter he gets more creative with his tactics and adds more sadistic flourishes to further torment our heroes. Things like making Sonic experience the feeling of drowning, overwhelming Knuckles' senses with bright lights and loud sounds, shutting down Tails' senses outright, making Shadow attack Rouge by swapping appearances with her, or forcing Blaze to stand down without a fight because she can't be sure of her surroundings and what kind of collateral damage she might cause. Ultimately Infinite's mind games, gaslighting, and sadistic illusions allow him to become truly dangerous once more, possibly even more so than he was when he was a full blown reality warper. Character development: It's not just for the good guys!
  15. Trump suggests injecting disinfectants to cure COVID-19.

    One way or another he's going to have far fewer supporters come November.

    1. Pelvic WOO! engine

      Pelvic WOO! engine


      In all seriousness, Why would you say something like that on tv?

    2. Chili Dawg

      Chili Dawg

      let's be real tho he'll probably still beat biden

  16. Don't say that. They may take your surprise for disappointment.
  17. I hope Perfect Chaos's appearance in any hypothetical Adventure remake is closer to how how looks in SA1's intro than his Generations design. latest?cb=20160207141117latest?cb=20180625144519

  18. In-universe? We presumably don't see many anthros because Sonic is an adventurer who likes to explore new and interesting (i.e. human dominated) places rather than sticking around the kind of anthro-dominated regions he grew up in. Out of universe? The reason is probably two-fold. First, having mainly human NPCs makes Sonic and his friends stand out among the crowd and keeps the uniqueness of their designs from being diluted by having a bunch of NPCs with similar traits (basically the same reason Superheroes wear colorful costumes). Second it's fairly easy to model a few generic humans with a handful of hairstyles and outfits, then use them and some palate swaps to fill out the crowd, especially when you have some very distinct looking main characters (see point one) to draw the audience's eye and distract from the recycled models (it was even easier back in the days of SA1 where the graphics were too primitive to show many distinguishing facial features on humans to begin with). Sonic style anthros on the other hand, are designed to be very easy to identify from a distance, so in addition to requiring more models (since you'd want a decent number of species and presumably a few variations of each) it's also much more obvious that your world is populated by a bunch of clones. Not to say that I'm opposed to seeing some more anthro NPCs, but I think that having the world populated mainly by humans with a handful of unique anthro civilians is probably the most practical way to go, especially in the games.
  19. Yet ironically it's the original Japanese canon, where Sonic and other anthros live on Earth alongside humans, that offends western fans who insist the two can't inhabit the same world (except Eggman, who I guess just sprung out of the ground since there would no human civilization to birth him).
  20. Maybe that wasn't the best example. The point I'm trying to make is that if Sonic's design were modified in Lost World, say by making his proportions closer to Classic Sonic's or his Runners model, it would be easier accept some of Lost World's weirdness as a simple art style change. By leaving Sonic looking exactly the same though, it implies that stylistic differences between the detailed and mostly grounded levels seen in Unleashed/Colors/Generations and Lost Hex, with its flat colors, abstract land-forms, and random doughnut dimension all exist in-universe too, which is much harder to swallow.
  21. I think another reason Lost World doesn't sit well with people is that Sonic, Tails, and Eggman all still look exactly like they have since Unleashed. Whereas something like Wind Waker overhauls Link, Zelda, and Ganondorf's designs in a way that makes clear it's portraying the universe in a different art style, Lost World seemingly forces us to accept that the abstract and hyper-simplified Windy Hill, and Generations' much more grounded and detailed iteration of Green Hill, literally coexist exactly as they appear on-screen in their respective games. It's as if Wind Waker just straight-up recycled Link's model and textures from Majora's Mask with no changes. It's weird, to say the least.
  22. I still find it weird that people consider Maria dying something that's super edgy and inappropriate for kids. Most kids I know at that age are already familiar with some combination of Uncle Ben, Thomas and Martha Wayne, Uncle Owen and Aunt Beru, Lily and James Potter, Mufasa, the little girl whose name I can't recall from Pokemon: The Move, and countless other origin story based deaths that nobody even thinks twice about.

    1. Show previous comments  42 more
    2. Kuzu


      @Tracker_TD Those mangas have references to crude material and outright suggestive themes (Hey remember how Eggman was attracted to a teenager in the OVA, oops :V) soooooo.... 

      @E-122-Psi I'm just gonna throw out that you cited the OVA as an "acceptable" piece...the same OVA that has perverted humor like Sonic looking up Sara's skirt or Eggman outright planning on repopulating the human race with her.


      So like...it's not ok for a teenage girl to get shot..but its' perfectly fine to have the series` main villain, who is an older man, be attracted to a teenage girl? Because we haven't talked about that yet. 

    3. Tracker_TD


      That’s not dark, that’s typical anime fanservice trope. While odd (to us moreso), it’s intent is a lot more lighthearted than child murder. 

    4. E-122-Psi


      Plus the perverted humour doesn't seem to effect how the cogs of the OVA flow nearly as much as Maria's backstory does. They've had to place Sonic's world under a photo realistic government with a corrupt murderous military to just get to Maria. The worst the OVA done there was make Eggman a pervert, and even then you could just say Sara is old enough to be legal. Eggman's a weirdo anyway.

    5. Sean


      The OVA was written for immature 10 year old boys to laugh at

    6. Tornado
    7. Kuzu


      So basically, it's fine for suggestive themes to exist...just not in the context that you don't like it in, even if it fits within the context of the story?

      Because the original point being made was that Sonic "never had material like that", even though there's blatant evidence to the contrary. The idea that it's "acceptable" to have perverted humor and suggestive themes (things decidedly out of place in "typical" cartoon series), but not have any darker implications at all feels contradictory to me. 


    8. Tracker_TD


      The suggestive themes aren’t darker, they’re played for dumb laughs


      the GUN massacre isn’t 

    9. Tornado


       The idea that it's "acceptable" to have perverted humor and suggestive themes (things decidedly out of place in "typical" cartoon series)

      Since when? Hell, even constraining it specifically to Sonic TV shows, since when?

    10. Sean


      Notice how I said it was written for 10 year olds and not with an older audience in mind. The OVA is full of juvenile humor meant to elicit a cheap laugh or two that most older people aren't going to care for. It's not even portrayed in a way to turn the viewer on like other instances of anime fanservice. It's making childish jokes about Tails touching a girl in a bad area because elementary school boys make jokes like that all the fucking time without it being sexually charged. You're seriously overthinking it and I don't think this is a good equivalency at all.

    11. E-122-Psi


      And again you keep seeming to stonewall our repeated claim it's EXECUTION of dark themes that matter too. Apparently if we take issue to turning Sonic's whole world into humans (not just SOME humans, nearly ALL humans and none of them fit with Sonic aesthetically) and having stories about corrupt genocidal militaries getting away with gunning down an entire colony, children and all and then recording the execution of their scapegoat, then we just won't take ANYTHING remotely dark for Sonic. There's apparently no possibility of a compromise?

      Sonic Adventure 1 did dark themes and a lot of it fit Sonic and I didn't mind that, but apparently there's ZERO difference between that and SA2.

    12. Kuzu


      @Tornado The idea being presented by Tracker and Psi is that the OVA and early manga humor is "fine" because "it's played for laughs". 

      But having Maria being gunned down isn't and it's "out of place" 


    13. Sean


      Tracker and Psi never said that. You're making shit up right now. Stop it.

    14. Tornado


      I'm not commenting on their arguments. I'm questioning the idea that those things are out of place in a typical cartoon series to begin with, which seems to be the foundation of your argument that it's contradictory. The only series that didn't have any perverted humor and suggestive themes even specifically constraining it to Sonic was Underground.

    15. Kuzu


      @Sean Ok, maybe I'm going crazy but when I pointed out how the OVA had it's crummy stuff It's dismissed with "its played for cheap laughs". And that's something I'm being told to. 

      Let's just clear the air on that first because I don't want to contradict myself. 

    16. E-122-Psi


      It was dumb stuff but it didn't outright redefine how the Sonic world works like SA2 did for a long while.

    17. Kuzu


      @Tornado We're specifically talking about the OVA in this instance, but I was trying to follow up on Trackers point how the OVA's crude humor is alien to American audiences. 

    18. Kuzu


      @E-122-Psi See, and this is where this argument falls apart for me; if crude Japanese humor is acceptable because it's "designed to get cheap laughs out of ten year olds" why can't typical Japanese Shonen drama (which Maria getting shot would fall under imo) be accepted as "designed for what ten year olds see as (dark)"

      Because that's ultimately what Adventure 2 is, at least to me. Its even less dark than what you'd find find in most Shonen. 

      If the reasoning is Sonic "never had stuff like that before", then then same can be applied to the OVA because the series didn't have crude Japanese humor from beginning. Except the OVA blatantly takes place in the classic continuity and predates Adventure 2 by two whole years.

      If we're gonna talk about the execution of those traits, fine. But the mere existence of those things are not a mistake. 

    19. E-122-Psi


      @KuzuAgain, the OVA didn't retcon a load of old Sonic lore and world building to make it work. For a long time the small animals and any other anthros besides the main cast were retired in favour an entire world of realistic humans and corrupt governments being the norm, which made zero sense. Was Sonic just born out of someone's ass? OVA has SOME humans and SOME anthros just like old lore implied and the semi cartoon/semi realistic aesthetics were consistently balanced, not erratic in choice. Diverse sure, but not like they had been ripped out of two completely different franchises.

      A bit of perverted humour is a bit out of place sure, but it wasn't required to completely change the Sonic world into a non sensical arbitrary universe with clashing elements and genres just to make that one element work (the same thing you and others complain the modern titles do). THAT is what I am getting at.

    20. Tracker_TD


      If the OVA’s jokes about Sara were played more serious and formed the centre of the plot, you might have some kind of point.

      But they aren’t, and you don’t. They aren’t even remotely dark or even remotely comparable to “government conspiracy child murder.”

    21. Wraith


      Eggman's predatory behavior being played off as a joke set off more alarm bells for me than Maria's death, personally. I don't gel with that argument but only one person is making it. 

      Psi is specifically arguing that GUN re-contextualizes Sonic's world in a bad way. I disagree with that, but it's a different argument than what's appropriate. Make sure you keep track of what everyone is saying.

    22. Sean


      I said stop. I'm referring specifically to the part where you are implying that we APPROVE of that kind of humor existing in the OVA. That's not necessarily what we're saying at all. But the perverted humor is completely different than the other things you're trying to equate it to, and that is what Tracker and Psi ARE saying. Plus you're the one who brought the OVA up so don't get pissed that people aren't agreeing with your false equivalency by saying "so you're okay with B, but not A" which is just shoving words into their mouths

    23. E-122-Psi


      Since the topic was about Maria's backstory anyway, I feel that is at least closer to the original argument.

      You're most certainly entitled to think the OVA's humour is in poor taste, but I don't think it's as detrimental to how the Sonic franchise was depicted as a whole during it's respective era, especially since it wasn't a mainstream instalment like SA2 was.

    24. Kuzu


      @Sean I wasn't the one who brought up the OVA at first, but fine, I'll concede that particular argument wasn't thought out because I assumed the dismissive attitude towards the OVA came off as accepting it. I won't make that mistake again.

      If the argument that SA2 recontextualizes Sonic's world, then I still disagree for much of the same reason I can write off the OVA. Because it doesn't contradict anything established in the series at all to me.

    25. Sean



      I wasn't the one who brought up the OVA at first

      I mean in the context of the perverted jokes. My mistake for wording it badly.

    26. Kuzu


      Also, if we're gonna talk about how subtle SA2 was about its themes, then that's fine too.

      Yea, the last story kind of slaps in you in tha face. BUT it's also foreshadows what happens all throughout the game, so it doesn't come of nowhere either.

  23. Flip? What flip? If it were anything particularly stylish I have to think it would have stood out more. What scene would you rather I point out? Sonic telling Zazz to take a bath? Telling Zeena to get a life? Calling Eggman a bonehead? Pointing out his wordplay regarding the word "cool" and being silently shot down by Tails and Eggman? Baldy McNosehair? I'm looking for panache, but all I'm seeing are dad jokes and juvenile insults.
  24. If I had to pick one word that describes what makes Sonic cool, far more than following any trend, it would be "panache", defined as "[a] flamboyant confidence of style or manner". Sonic was able to survive into the 2000s largely because his panache gave him the ability to define "cool" for himself. He had his own over-the-top style that, even if it was a bit corny at times, he carried off with a confidence that just dared you to say it wan't awesome. Unfortunately the 2010s kind of lost touch with that in favor of making Sonic more of an insult comic. Jumping out of a helicopter, ripping off part of the wing, and using it to surf the streets of San Francisco with a smirk and a quick one-liner is cool. Telling Zomom to go on a diet, not so much. Now, for your viewing pleasure, panache in motion:
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