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About shdowhunt60

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  1. Really pretty solid hook, my compliments to Evan. Really fun character dynamics, really interested in finding more about all the new characters.
  2. I never picked up the first Hyrule Warriors. This looks neat, I might pick this one up.
  3. This is a fairly good point. Maybe this could be solved somewhat by Nintendo supporting 3rd party Wii sensors like the Mayflash Dolphinbar. It's not a perfect solution but it would make more Wii titles viable on the Switch. Who knows, maybe this is why the long-rumored Metroid Prime Trilogy still hasn't popped up on Switch.
  4. I wasn't aware of that being the case, but this is a fairly frequent occurrence in the industry. This is why you have all these reverse engineering efforts popping up in recent years, it's why we have Doom 64 on Switch. It's why Diablo 1 was able to be recently re-released. It's why we have that PC port of Mario 64 that popped up. I don't know if SEGA still has the source code for legacy Sonic games, but given that games like Sonic Adventure are constantly getting worse as time goes on with every new port, that to me comes as a bit of an indication that something is off. To be clear this isn't just a SEGA problem. The video game industry as a whole has a long standing issue with not just preserving games themselves, but the assets and utilities that was used to make them. This is why you have instances like the ROM's that Nintendo uses for their services for their NES games having identical header files to commonly distributed images that have been circulating for decades.
  5. I feel like the thing with IDW!Amy is that it really does feel like Ian is trying to reconcile her role in Forces, and quite hasn't gotten to that point yet. When I think of a logical extension of her portrayal in the Adventure games into the early 2000's... I don't know, I kinda lean towards how she was in Post-Reboot Archie. Amy's at her best when she provides emotional support to people who need it. She has leadership qualities, but I think it's one thing to position her as a leader of a team versus being a leader of a global resistance network. But there's a ton of issues that I have when it comes to "The Resistance", as portrayed by Sonic Forces. It's a different discussion, but it does kind of scream "This sounded like a cool idea, but wasn't thought about beyond a surface level".
  6. So, just for some context, the Metroid Prime Trilogy came out with all three Prime games back in 2009 for also $60. And it came out in a super nice steelbook case. And the Trilogy only just concluded 2 years prior.

  7. I know that Nintendo has a penchant for artificial scarcity, but this is ridiculous. I'll still get it anyways, but it just strikes me as being pointless. It kinda begs the question too if that's the case, what price would they be selling them at? Because like.... SEGA is selling SA:DX for $7.99, and SA2:B is like $12.99 with the DLC. Mario 3D All-Stars already has a pre-order price of $60. That's already super expensive for what are really old games at this point. How much more can Nintendo justify charging at this point? Especially when it looks like they put minimal effort into it. I was super enthused when this was first announced, but I'm not gonna lie when I say that this has curbed that substantially.
  8. So, wait, am I understanding it right that it's going to be completely unavailable after March?
  9. I'd like it, but expect a slew of games journalists slagging everything to do with it, and dragging out the whole "Sonic was never good" narrative. The other thing is... Is that when it comes to the games that are on that list that already were released, SEGA's been a remarkably poor custodian when it comes to maintaining them. Like for example, even if you like Sonic Adventure DX over the original, the current 2011 version is a technically inferior version to what originally came out on the Gamecube. I highly, highly recommend visiting https://dreamcastify.unreliable.network/ for more details. This is one of those things that on paper sounds really nice, but I really question SEGA's ability to be able to actually execute ports of all these games to current gen platforms, and not come with a ton of problems, on top of the journalistic class being what it is.
  10. OG Diablo is still really good, and anyone who has an interest in classic PC gaming should give it a try.

  11. You know, I think my whole deal with trying to bring back the Freedom Fighters is like... You know if SEGA actually does decide to bring them back, they won't be the same right? And I don't mean in the sense of Reboot!Archie. I mean, as in the the totality of these character's histories and all that that define who they are... That can't come back. They can't have had any prior relationship to the SEGA cast, Mobotropolis and Knothole never existed, corroboration as depicted in SatAM never was a thing in the games... Like, they won't be the same. The reason why we like the Freedom Fighters is because of the history they had. That wouldn't have happened in this case.
  12. As someone who used to be a huge fan of Kitty0706, I feel bad just learning this was a thing.

  13. Indeed. I mean, yeah, but it's not just me. Both Mania and Forces launched in 2017, that wasn't really the tail end of the generation. Unless I guess you consider the PS4 Pro and One X to be a new generation (I personally don't). And I guess that's a good counterpoint, but I'd argue that Sonic isn't really in a position to do that. We don't have a dearth of.. Mmm. I guess if you consider the the mobile games that we've been getting plus Team Sonic Racing that approach makes more sense, but not everyone plays the mobile games, and again... They just kinda threw out Team Sonic Racing and then completely abandoned it. I'd be more willing to accept this approach if it was at least like it was leading up to Forces and Mania, where we at least had Sonic Boom in between. For better or for worse. I mean have they though? Forces was a pretty big ball to drop. They're well past that phase is what I'm arguing. They could at least give us something to go off of. Like for fucks sake, you just had a bunch of people leap on a Sonic Forces 2 leak, ignoring that Sonic Team hasn't done a numbered sequel to anything for almost 20 years now lmao. I dunno, I guess I'm just frustrated, because I've been exceptionally happy with the direction Halo has been going towards the past couple years, and one of the other franchises I happen to feel passionately about seems to be stuck in an absolute mire that it at times seems unwilling to get itself out of. I hope something is happening, I really do. But I'm not currently getting that indication, and what little SEGA and Sonic Team has been communicating so far hasn't really inspired all that much confidence. Oof. That's not how I remember it.
  14. ... And Sonic Team has nothing to show for it. This is the time in the industry when everyone should be strutting their stuff in anticipation for the next generation of consoles and what they provide. We knew about games like Halo Infinite YEARS in advance. And as much as THAT game's development appears to be a bit of a mess, and that its going to miss the launch window of the Series X, Microsoft understood that presenting and showing off the next gen Halo game was critical, because people are going to be buying the Series X specifically for it. Even SEGA itself hasn't been quiet. It's doing what it usually does announcing new Persona launches, we even know about an upcoming Project Black that's going to be announced next week. But Sonic Team has been completely silent. Aside from the the 2020 initiative, which promised to release Sonic related news every month... Which really hasn't amounted to much outside reairing ad bumps for games that at this point are reaching several years old as well as merchandising, the only thing we've heard heard about the prospective upcoming Sonic title is that it's coming next year. And that bit of information we've heard was last year. But if this thing is supposedly coming next year, and this is a huge multiyear project, are you telling me that right now, that Sonic Team can't show anything? We literally have a new generation of consoles coming in a matter of months, the whole world is passing Sonic by. Earlier this year, we had Aaron Webber give us the reasoning that Sonic Team is taking its time to make sure the game is the best it could possibly be, but I have several issues with that. Firstly, the last Sonic Team game was Sonic Forces, and that was back in 2017. That was three years ago. And secondly, the last Sonic Team was Sonic Forces, and that game freaking sucked. I know "Sonic has had a checkered past" is a tired and drawn out meme used by hacky games journalists, but Sonic Forces was one of the worst releases has ever seen in the history of the franchise. It was an unmitigated disaster from being devoid of content, what little content it had was severely lacking, and... Thirdly, the last Sonic Team game was Sonic Forces. Not only was it a colossal disappointment on release, it was a colossal disappointment that was years in the making. Sonic Forces came out in 2017 which was already four years after 2013's Sonic Lost World, which already was a disappointment in and of itself. So, I'm sorry Aaron. I'm sorry Sonic Team. Saying "you're taking your time" isn't a reassurance this time around when the last disasterpiece you released already had one of the longest development cycles of the franchise as it is. And I want to come back to Halo again, because I often find it shocking the contrast between 343 Industries's and Microsoft's approach is in contrast to SEGA and Sonic Team's. Because 343's had quite a few rocky Halo release in its tenure of the franchise. Halo 5 launched in an incomplete state with outright missing content, and the MCC launched completely and utterly broken to the point of being unplayable. But in contrast to SEGA and Sonic Team, who routinely abandons their failures and even some of their successes (I'm still mad at the absolute state of Team Sonic Racing, it deserved FAR more), 343 and Microsoft has been utterly committed to, over absolute years I might add, to fixing the issues with the MCC and Halo 5. Halo 5 is a substantially more complete game now than it was 5 years ago, and 343 has been hard at work trying to fix the longstanding issues with the MCC as well as fleshing out the content it has and launching it on a whole new platform. And on top of that, 343 has been utterly transparent with the direction that it wants to take Halo, and Microsoft and 343 have been absolutely obstinate in their stance that they do not want to release Halo Infinite in the same state as Halo 5 and MCC. I want to be clear. I don't hate Sonic Team. I've actually grown rather fond reading interviews, I think Iizuka himself seems like a really cool guy. I think there's a lot of really cool and talented people working at Sonic Team right now. I don't envy the position they're in right now, trying to revitalize a franchise that has spent the last decade in a meandering mire of uncertainty. But it's pretty clear their attitude needs to change. Because this prolonged radio silence that's going into one of the most critical moments of the gaming industry, it's not helping them. Similarly, STOP ABANDONING YOUR GAMES. They deserve better. Sonic Forces could have been a good game if you guys just stuck with it. Team Sonic Racing had the potential to be absolutely fantastic.
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