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About mikeblastdude

  • Rank
    Fan of the obscure
  • Birthday 11/05/1984

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  • Interests
    Video games, Yoo-hoo chocolate drink, and other things.
  • Gender
  • Country
    United States
  • Location
    Portland, Oregon

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18741 profile views
  1. Woah, lots of new Metal Sonic stuff up on the SEGA Shop! I'm definitely going to be making some purchases here...

  2. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    Yeesh, quite a negative reception here towards the Isabelle announcement. o_o Am I the only one who's genuinely really happy about this? I'm a massive Animal Crossing fan, so yeah, I'm a bit biased I suppose, but with her massive popularity in recent years, I figured she was an obvious choice. Oh well, anyway, yay Isabelle! That was by far the most adorable Smash trailer ever, as I expected it would be. And hey, no one died this time!
  3. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    New Famitsu article! This one is all about music and the process of reaching out to composers, selecting which songs to remix, etc. Definitely worth checking out. https://sourcegaming.info/2018/09/05/no-such-thing-as-bad-music-in-a-great-game-sakurais-famitsu-column-vol-562/ A few key points: If Sakurai visited Sega directly, that makes me more hopeful for finally getting some new Sonic remixes. Even though he doesn't say directly, I think we all know a certain series specifically that he's referring to, especially considering that the Final Fantasy series was still shown to have only two songs in the recent Smash Direct.
  4. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    I really like that take on the SMB3 boss theme. It's definitely one of my favorite remixes that has been shown off so far; right up there with Gang-Plank Galleon and Vega Stage.
  5. mikeblastdude

    Team Sonic Racing - Upcoming Sonic Racing Game

    So, I got a chance to play a few races in Team Sonic Racing at PAX West over the weekend. I'll share my personal impressions here. I'll get this out of the way first - There definitely were noticeable frame drops while playing, but, they actually weren't that bad all things considered. It was nothing compared to something like Jungle Joyride Day in Unleashed, and it didn't really affect my races in any way, so that alleviates one of my major concerns with this game. The fact remains though that, unless they fix this before release, there will definitely be some slowdown as you play this game. With that out of the way, I actually enjoyed playing this. I did a race in the Cool Edge track, and a few in the Planet Wisp track. The Planet Wisp music was catchy, but nothing too special. The Cool Edge track, however, had a nice version of the Cool Edge Day music from Sonic Unleashed that, from what I could tell, seemed close to the original but a bit more upbeat. I liked it. The game felt very similar to the All-Stars Racing games in how it played. It had the same kind of drifting controls and trick system and everything. The track design seemed to be pretty decent. I noticed quite a few alternate routes between my races, if nothing else. As far as the team gimmick goes, it's cool that you and your teammates can share item boxes and stuff, but otherwise it didn't really seem like anything too special. My teammates seemed to be about on the same level as I was in all of my races, for better or worse. The banter between the characters that I saw were mostly pretty generic lines. Stuff like "Take that, Shadow!" and whatnot. That "Who's your daddy, Shadow?" line fortunately seems to be the outlier, since I didn't see anything cringeworthy like that during any of my races. The only thing I could really specifically remember was Blaze actually complimenting her opponent after falling into one of their traps. She said something along the lines of "Well played, Rouge." So yeah, I had a mostly positive experience with Team Sonic Racing. I wouldn't go as far as to say that I'm excited for it, but, I definitely have more confidence in this game now than I did previously.
  6. mikeblastdude

    Streets of Rage 4 "Grand UPPAH!"

    This is awesome! I was not expecting this at all, but it's one of my most pleasant surprises in a long time. Streets of Rage 2 was one of my favorite games from the early '90s (probably my favorite Genesis/Mega Drive title that doesn't involve a blue hedgehog), so seeing it come back after all this time is just great. Definitely looking forward to this.
  7. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    That's right, I completely forgot about that. I was trying to consider games from all of Sonic's history when coming up with my "dream track list", but I completely spaced on Sonic Lost World, which will obviously get music representation considering there's a stage from that game in Ultimate. Realistically, I'm expecting the song list from the Sonic series in Ultimate to be pretty similar to Smash Wii U's, but part of me is still hoping that they'll have a bit more level music covered this time.
  8. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    Yeah, I say this as a fan of Dragon Ball, but there's absolutely no way that Goku is getting in. I have doubts on whether Sora or Banjo & Kazooie would be able to make it in as well due to the crazy licensing situations that would be involved (both Square and Disney for Sora, and a direct competitor for B-K). Still not impossible for them, though. If anyone were able to make it happen, it would be Sakurai. So, I wanted to talk about music for a bit; specifically, about the series that this forum kind of revolves around. Thanks to the recent Super Smash Bros. Direct, we now know that Smash Ultimate will have 20 songs from the Sonic series totaling 42:49 in time, assuming there wasn't any more to be unlocked, which is a little bit more than we've gotten in the past. What do you all think we'll be getting? Do you think we'll finally get a new remix or two? Personally, I'm hoping for at least one new remix, if not more, considering that both Jun Senoue and Tomoya Ohtani are confirmed to be doing music for the game. Also, I'm really hoping that there's a little more variety in the songs. As much as I like Crush 40, overall there were WAY too many vocal tracks in Smash Wii U and a severe lack of the amazing level music that the Sonic series is known for. My ideal song list from the Sonic series would be something along the lines of this: 1. Green Hill Zone (already confirmed) 2. Angel Island Zone (already confirmed) 3. Sonic Boom 4. Open Your Heart 5. Live & Learn 6. Studiopolis Zone 7. Sky Sanctuary Zone 8. Flying Battery Zone 9. Windy Valley: The Air 10. Speed Highway 11. Sunset Park: Act 3 12. Stardust Speedway “B” Mix (JP) 13. Rooftop Run 14. Escape from the City 15. Planet Wisp 16. Seaside Hill 17. Chaos Angel 18. Isolated Island 19. Sky Troops 20. Crisis City Not that I’m expecting the outcome to even be remotely like this, but, I’d just really like to see a wider range of games and genres covered.
  9. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    New Famitsu article! This one goes into details about stuff that was covered in the recent Direct. https://sourcegaming.info/2018/08/22/more-information-about-the-smash-direct-sakurais-famitsu-column-vol-561/ Even though I think this was already assumed, Sakurai confirms that King K. Rool was added after being very popular on the Smash Ballot. Apparently, multiple characters were chosen from this, which makes me very curious. Certain characters seemed to be more popular than others from different parts of the internet, so unfortunately it's impossible to know exactly what the final results of the Smash Ballot were like. I put in my vote for Dixie Kong, at least.
  10. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    Apparently Gregg Mayles, who gave King K. Rool his name when DKC was being developed, always intended for it to be "Kay Rool." I've always used "Kay Rool" myself, and I remember how thrown off I was when they were calling him "Kuh Rool" in the cartoon series, haha. I don't think any way of pronouncing it is wrong, though, and as Gregg says, everyone is free to have their version.
  11. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    I love seeing King K. Rool in action! I'm definitely looking forward to playing as him. Also, I just noticed that this game now has an official ESRB rating, thanks to the character videos that the official Smash page have been sharing on Facebook. So, it looks like this game successfully got through the ESRB rating process without being leaked like last time, which is a good thing even though part of me wishes that it didn't because I'm impatient and want to see more stuff.
  12. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    Yeah, I didn't realize it for a little while, but, it's back... Seems incredibly pointless with Green Hill Zone already in the game, and it drastically decreases the chances of getting another Sonic stage, but, umm, at least the new lighting makes the windmill look a lot nicer, I guess?
  13. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    That was definitely a great Smash Direct! I'm not too big of a Castlevania fan, so I wasn't too hyped for Simon personally, but I know there are a lot of Castlevania fans out there who wanted him in Smash, so I'm happy for all you guys! He looks like a great character to play as. The highlight for me was definitely King K. Rool! I'm so glad to see him in Smash after all these years. They completely nailed his moveset and everything. I'm still holding on to hope for Dixie to be revealed in the future, now that the DK series is finally getting some more representation. The only disappointment for me was seeing Ashley deconfirmed as an Assist Trophy again, but, that's ok. I wasn't expecting her to be playable anyway, and, at least she's in the game again in some form. Right now what I want to see/hear most of all is what other Sonic content will be in the game. Now that we know Sakurai is fine doing third party Echo Fighters, I think there's a pretty good chance for Shadow. Also, with 20 confirmed songs for the series, I can't wait to find out what they are. I'm hoping for some new remixes (one or two at the very least), and some more variety in general so it doesn't end up being mostly just vocal themes again. The wait is going to be tough, that's for sure.
  14. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    My only issue with the MGS symbol being changed to an exclamation point is that I was hoping they'd use that for a special third party that would really knock peoples' socks off...
  15. mikeblastdude

    Super Smash Bros. Ultimate (December 7th)

    New Famitsu article with Sakurai talking about reactions from E3, for those interested. https://sourcegaming.info/2018/07/18/vol559/ He emphasizes how glad he is that the message of "Everyone is Here" wasn't leaked. Understandably, he doesn't seem to think very highly of leakers. Haha, yeesh...

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