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Everything posted by ThePrinceOfSaiyans


    1. Forte-Metallix


      Crafted World's not turning out like I expected. Guess that IRS lawsuit was killer on the budget.


    1. Osmium


      Oney Plays is great, it's like Game Grumps back when it was good 

  3. Majin Boo (Gohan Absorbed)

    "He catches Gohan off-guard and absorbs him, gaining power on par with Super Saiyan 3 Goku."


    1. The Tenth Doctor

      The Tenth Doctor

      I thought Gohan was meant to be more powerful than SS3 in his Ultimate state? Oh well, power levels are bullshit any way.

    2. ThePrinceOfSaiyans


      regular Super Saiyan Gotenks is supposed to be around as strong as Super Saiyan 3 Goku, according to Goku himself

      Chapter: 476 (DBZ 282), P9.3
      Piccolo: “If that bastard felt like it, he could wipe out the entire Earth, up here included, in the blink of an eye…!”
      Goku: “It’s alright, I don’t think he’ll take out the Earth. After all, I told him that in 2 days, someone stronger than me would fight him, and he seemed happy…”

    3. The Tenth Doctor

      The Tenth Doctor

      The fusion multiplies their power several times over as well as Super Saiyan so makes sense. Makes this new info even wronger.

    4. dbzfan7


      Dude even Bootenks is too much for Goku...which Elder Kaioshin FLAT OUT SAYS. So that statement makes no sense or he'd beat the crap out of Bootenks...which he didn't. He either was owned in the anime, or shitting his pants in the manga.

  4. Unless we get a Sonic Mania 2 to offset the Sonic movie, then Hell fucking naw.
  5. I could only get through about 13 minutes of that. To answer the question, I'd say they have better stories, but they aren't better games, necessarily. I like Adventure and Adventure 2 more than the other "3D" Sonic games, but that's in large part due to nostalgia. No doubt nostalgia is throwing off my objectivity, at least in regard to Adventure 1 specifically. I think Adventure 2 still holds up relatively well, it's imply a matter of preference in regards to gameplay. I think most of the treasure hunting stages are fine, maybe 1 or 2 Tails stages are fine, and Eggman is generally fine. The problem with stories present in modern Sonic games is that there isn't much to sink your teeth into. Say what you will of the stories in games like Sonic '06, but they're more engaging than the stories present in Colors, Generations, and Lost World. This is an unfortunate situation where the baby was thrown out with the bath water. The stories weren't really the problem in the older Sonic games, though they could no doubt be improved. It was the games themselves that were the problem.
  6. Bought all 5 parts of what's available for Dragon Ball Super. I felt obligated, given I watched it all before its official release in the US.

  7. This is fuckin' weird, lol. It somehow sounds simultaneously like "Yes, yes, that's a fucking excellent idea" and "Yes, yes, that sounds like an excellent idea."


    1. Supah Berry

      Supah Berry


      WFUelCK YOmUe"

  8. I was listening to Solid State Scouter, and the third power level mentioned is 920. I guess that's where the writers got the power level for Broli as a child, lol.

  9. Lore: Honestly, I'd try to keep things fairly simplistic. Sonic and Tails try to stop Eggman when he tries to industrialize things. Knuckles wouldn't be the guardian of the Master Emerald as that just makes it hard to incorporate Knuckles into stories that don't involve the Master Emerald. Honestly, I'd just make Knuckles a resident of the island who doesn't know anything about his history. As the games progress he learns more about the Echidnas, whom I would make responsible for the creation of the Master Emerald and Chaos Emeralds. For them, the "Chaos Force" would be a sort of god. The Chaos Emeralds would be created to harness the power of said god, but in reality, the Chaos Force is just a pool of limitless energy like it is in the main continuity. Wars held over the use the Emeralds eventually lead to the extinction of the Echidnas and Knuckles is a remnant. For Shadow, I'm not entirely sure what I'd do. Maybe I'd make him a clone like ShayMay suggested, but the problem with that is Metal Sonic sorta fulfills that role in a more thematically appropriate way. I could just make Gerald Robotnik evil from the get go. He could be working on Shadow before he's stopped by the military. Shadow could be left in some underground portion of his lab the military didn't notice, and Eggman could stumble upon it and finish Shadow himself, unleashing it on Sonic. Shadow would be an experiment based on the mural we see during Sonic's confrontation with Knuckles from S3&K. Also, regarding Super forms, everyone has one, and they all have actual god damn color changes! Sonic is gold, Tails is a light blue, Knuckles is green, Amy is red, and Shadow is white. Gameplay: Just do what the classics did, but in 3D. If it is necessary to script certain things, do so, but try to shy away from scripting in general. The characters would play generally the same, but with their own quirks. Sonic would have the spin dash, drop dash, the homing attack, and shield abilities. Tails would have flight, a motor rev using his tails that would act as a spin dash, and maybe some gadgets given he's supposed to be genius. Knuckles could spin dash, climb, dig, glide, and punch. Amy would have her hammer, with which she could bash enemies, do a charged slam that destroys multiple enemies on the ground, and get extra air from using it on springs. Shadow would have the spin dash, homing attack, teleportation for extra height, and chaos spear. Narrative: The narrative would depend on the game. Like I said above though, keep it relatively simple. Characterization: I'd start by making everyone silent like they were in the classics. Don't get me wrong, I think Sonic can function with a voice cast. SA2 Sonic is probably my favorite version of Sonic, but there's simply less of a chance to screw up Sonic's characterization if he doesn't speak. Maybe that'd be a hard sell for kids, but I doubt it's a deal breaker. So, Sonic is cocky, Tails is intelligent but shy, Knuckles is naive and headstrong, Amy is a fanatic, and Shadow is a loner.

    1. Adamabba


      Uraraka and Leorio are a perfect match


    1. Supah Berry

      Supah Berry

      the real reason pichu was cut from brawl

  12. Oh boy. This is going to be colossal. 

    Part 1 of a 15 hours series. 

  13. I still wanna know what Chaos 3 and 5 look like.

    1. Harkofthewaa


      And how Chaos 1 would fight.

  14. Got the Avatar: The Last Airbender blu-ray collection. God I love this show.

  15. It's honestly pretty ridiculous that Castlevania, Street Fighter, etc have more rep in the music department than Sonic does when Sonic has been there since Brawl. Nevermind the fact that the Sonic the Hedgehog franchise has some of the best video game music out there.

    1. Maxtiis


      A lot of it has to do with the music tied up in licensing I'm sure. Probably also why official remixes of Sonic music is so rare in comparison to other franchises.

  16. Not bad for a fan project.


    1. Supah Berry

      Supah Berry

      You say that like Star Wars fanfics/projects are normally a bad thing. 

      Especially when real Star Wars media can put the average bad fanfic to shame.

    2. ThePrinceOfSaiyans


      Fair point, lol.

  17. Oh shit, It's Sonic Adventure's 20th anniversary. I guess I know what I'm doing.

  18. I just want a game that plays like the Adventure games, but is structured like a classic Sonic game. 

    1. Ferno


      *places Heroes logo here*

      *is banished*

    2. ThePrinceOfSaiyans


      Yeah, except it doesn't play anything like the Adventure games. 

  19. Finally. I unlocked all the Sonic music in Smash.

  20. The more I think about it, the more I believe a Banjo Threeie wouldn't be any good. Banjo Kazooie is noticeably better than Banjo Tooie, and it's been so long, that I doubt they could recreate the magic of the either game.

    1. Supah Berry

      Supah Berry

      Yeah, maybe along with Conker, Banjo 1 is kind of Rare's one hit wonder in 3d platforming.

      The following efforts and even successor all suffered exact same problem of being too open ended for its own good. Honestly, Mario Odyssey falls for this too, but it's handled better. At least i didn't make the gameplay and collectables too complicated.

    2. Crow the BOOLET

      Crow the BOOLET

      They would probably make Threeie more convoluted than Tooie.

      But considering what Rare developed during the time maybe its for the best because it would had suffered from a number of factors.

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