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Everything posted by Alienrun

  1. If you want to get better, just write and don't question it, you'll naturally get better with time (I'm sure your familiar with the whole first, second and third draft thing...and that you don't show your first draft to other people) Otherwise, you might not need to write EVERY idea you have down...some ideas are better saved as just ideas, once you have the whole thing fleshed out in your head and know what you want to write down, then it'll be easier, but if your too spontaneous you might not feel motivated to finish till the end... (And yes I've taken online book writing courses so I have a bit of an idea of what I'm talking about...)
  2. Anyone else watching Genesis 5? (Biggest Smash Melee tourney of the year!)

    Here's a link if anyone is curious... https://www.twitch.tv/vgbootcamp

  3. Normally I'd agree with what most people are saying here and adhere to the "stick to one gameplay" mindset, but I'll have to disagree this once simply because having a random Shump level in the middle of a platformer type of game has been done well and has been well recieved in the past...AKA it makes for a good pace breaker if done right. ...And there lies the problem, I don't think enough attention has been given to SS to make it "done right". Sonic 3 and Mania do technically get it right, but even there it can stand to be made improved. If the core of sonic's appeal is learing to control a loose physics engine, why not contrast that with a stiff, yet well controlled Shump styled gameplay. Make sonic shoot lazers or something, design it like a fast paced Touhou game or something (of course you'd tone it down so that its not overbearingly difficult tho). Any real attempt to fix final SS battles would go a long way to its reputation, there's a lot of untapped potential here! ...Or you know...just not have final SS battles...that works too! :/
  4. I watched the first minute and a half. Before I commit to watching more or giving half-ass feedback, I have to ask...why weren't the audio/editing issues sorted out before you released the video? (You seem to be pretty well aware of it) I'm not trying to patronize ya or tell you how to run your channel, just genuinely curious + plus I might be able to give advice in that regard as well. (Personally anyways I tend to find real life advice a lot more useable in the long run) If I commit to watching the rest I'll let you know what I think, best of luck!
  5. I preface this by saying I like Mephilis, but let me ask you this... Isn't Mephilis obviously more dark than those other villians? Nevermind the fact he looks just like Shadow and could very easily be confused with being a "fan OC villian" of sorts. If Shadow isn't completely accepted as being a "real sonic character" by a significant chunk of the fanbase...then how on earth could Mephilis be? (Also nevermind he only appeared in a game that a lot of people consider to be horribly writen if not down right insulting)
  6. This tweet sums of my thoughts on The Last Jedi... [NO SPOILERS]


  7. J.J.Abrams has an obsession with plot twists and forced emotion


  8. Gamers are funny lol



    1. Forte-Metallix
    2. Strickerx5


      I mean... they're not wrong in those first two paragraphs...

    3. Blue Blood

      Blue Blood

      I mean, what if it was XB1X or PC exclusive? They're both capable of more than the PS4P...

    4. Adamabba
    5. Mad Convoy

      Mad Convoy

      LOL. Nintendo is Platinum's publisher. What did that guy expect to happen?

      I'd be more surprised if it ended up on a non-Nintendo anything.

    6. SenEDDtor Missile

      SenEDDtor Missile

      I don't really get console wars. Like I can get being annoyed that a cool game isn't on a console you own, but why clench your butthole in pure anger over it being on a different console, or whether it's graphics are slightly worse (but still overall great), or just because it's not purely part of some ultra hd 4k console alone...or something.

    7. Zaysho




      I think most of the blame lies with SEGA for this, honestly. They didn't want to do more with Bayonetta and Nintendo had to foot the bill for the sequels. I mean, I'm happy getting a cool exclusive for my current system of choice, underpowered it might be, but it does bite nothing beyond the first game can be re-released anywhere else.

    8. Alienrun


      I mean...I can kinda understand the frustration with nintendo, since they have to constantly buy back the licence when Bayo 2 didn't sell that well...

      Platinum tho? Beats me!

    9. Adamabba


      @Zaysho ninja'd you 5 minutes ago

    10. Zaysho



      I had an earlier page loaded up lol

    11. Cayenne


      You should be mad at Sony, bro. They wasted the perfect chance to publish Bayonetta 2 when Platinum was searching for a partner.

    12. Alienrun


      Might as well post this too while I'm at it, it compliments to OP pretty nicely...


    13. MegasonicZX


      Ever since Bayo hit Nintendo there have been people like this and it always makes them look incredibly stupid since the reason for them putting these on Nintendo consoles exclusively is a good one. Really wish these people would do their research before getting up in arms over a non-issue (though he is right about one thing, these games would be capable of tons more on more powerful hardware).

    14. Blue Blood

      Blue Blood

      The games would be capable of more, but I don't think anyone wants a repeat of Scalebound, right? Platinum and Nintendo have a good working relationship here, which isn't always the case. Bayonetta would have died in the ass if Nintendo didn't step in to save it.

    15. Jovahexeon Jax Joranvexeon

      Jovahexeon Jax Joranvexeon

       And honestly,  while not as powerful,  the most the hardware limitations really do for the Switch in effecting quality are graphics,  which can already look keen enough. 

      So long as the gameplay is fun and entertaining,  which is perfectly capable for the Switch,  I don't see much reason to lament a game that likely won't even look bad graphic wise. 

    16. Strickerx5



      I don't see much reason to lament a game that likely won't even look bad graphic wise. 

      @JovahexeonXMAS Tron BonneWell here's the thing, when the initial Bayonetta was released (2009) it was met with a lot of praise for its graphics. Fast forward to 2's release and the reception was more of a "meh" in that department. 2 was basically re-using 1's graphical engine straight down to its 720p resolution and even then the game wasn't able to keep a solid 60fps to save its life.

      Now lets look at the Switch which isn't that much more powerful than the Wii U. I'll save my judgement until I actually see the game but I feel like 3's going to be reusing 2's engine which is already a clone of 1's. Assuming the game comes out in 2019, that would mean that the game is running on a 10 year old graphical engine complete with low resolution textures, limited gameplay environments, and not much in the way of effect details. All this being something a game like this greatly benefits from.  The best I can imagine them doing is reaching that solid 60fps with maybe an upscaled resolution from 900p or something.

      Like, I know not many people around here care about graphics to the extent that I do but when I put all this into perspective... yeah, Bayonetta 3 being exclusive to the Switch does sadden me a bit. Trust me, I fully understand that it was either this or nothing and I applaud Nintendo for picking up the pieces when no one else would but that still doesn't change my feelings on it.

      Though, I'll admit that this is all just speculation and I'd love to be proving wrong here.

    17. MegasonicZX


      @JovahexeonXMAS Tron BonneI was talking more in terms of content (like more weapons, unlockables, stages, challenge missions, etc.) but then again, on further reflection platinum fit all they can into these games no matter the hardware and I doubt they'd wanna throw everything and the kitchen sink in at once anyway so your probably right.

  9. MK has better aesthetics and story. SF has more in depth mechanics and is much more competitive. I'm not sure why this is a debate, I'm sure most people who know the ins and outs of both franchises can agree to this on some level...
  10. I say 2017 is a good year for Sonic...

    We got the best Sonic game of all time and a pretty dope meme game to boot! Like honestly, how can you complain with that?

    (Unless you don't give a s**t about 2D and want a SA3 esc game...eeeeh Whoops!)

    1. TheOcelot


      "best Sonic game of all time?"

      If you consider about five or six badly designed unfair bosses, some poor level design and half a missing story (am I talking about Mania or Forces:P) then that's not a very impressive "best Sonic game of all time."

      The king Sonic 3&K is laughing at you;)


    2. Alienrun


      I'll admit the bosses aren't up the snuff...heck you could argue Sonic 3K as a whole has a much better difficulty curve. But in terms of everything related gameplay wise (the story isn't that big of a deal in the grand scheme of things) I say is significantly more better and self aware, since the game wasn't made in the 90's lol

      I am curious to know what levels in Mania you find to be "poor" tho... (as ironically I feel the same about a few Sonic 3 levels...)

  11. Can't give Sonic a gun...

    10+ Years later...

    Makes a Sonic OC and gives him a Flamethower...

    Mkay, Mkay...

  12. Leaks...some of us have seen the whole game now.
  13. Where on earth are you getting this metric? I always found it the opposite for me. (Also saying "its shit bro lol" is perfectly fine, not in depth or anything but its a good way to say what you think quickly in 4 words so there's nothing wrong with it.)
  14. You probably already know this, but what they are doing is much more immature than what your doing. Your just stating an opinion and they're getting upset AND trying to bring you down for no reason taking it way too personally...that is much easier to do than just say "oh whatever, its just a game bruh"
  15. Might I reccomend Freedom Planet if you want something sonic like that's (almost) 100% original!
  16. Honestly, how I view Part 3 is like...take the concept of Breath of the Wild or Mario Odessey and well...apply it to Sonic. That's basically what Shay is asking for here, someting simple but still big expansive and a bit of hidden depth. (kinda like the original games when you think about it) Now granted given you'd have to make a complex physics system AND make the game fast paced that would be a lot harder to do, but...a man can dream right?
  17. Sonic is "Dead" as you might have heard it a thousand times. Okay so maybe not literately dead, but the closest thing to it. Megaman was allowed to rest in piece after his games slowly decayed in quality. Sonic is like a zombie that's gotten stale and repetitive and that everyone is tired of! If you think about it that's even worse than being "literately dead". If you want a more nuanced answer the series is lacking identity, thus simplying labeling as this or that won't ever do it justice, but you can't blame people for oversimplifying a convuluted mess. Maybe if it was good...but its not, at least to most people anyways. You must be new here...
  18. You are not jumping the gun in the slightest. However...(and this might just be my Classic bias but...) Mania's sheer existence and hopeful continual speaks volumes of how on track Sonic is now despite the BS. Compared the Gens its not just "back to being good again" but "better than we ever were before", for a franchise that's 25+ years old that's HUGE! I don't think the Rush games (or advance) really were to that level back then. Sure they were "good games" but they weren't games you'd recommend to people who weren't big on handhelds, heck you could argue half their appeal was that they were handheld games. Mania is a different beast tho, like many others have said, its just pure joy that we haven't seen in this franchise in years! With all that being said tho, maybe its time we retire this "dark age" mindset. A dark age implies that there's a light at the end of the tunnel, that things have a chance at getting better. This...of course makes Mania's existence all the more redundant. What exactly does anyone want from this franchise anymore? Mania to me (and others) is that. Heck we got fangames and Freedom Planet on top of that, I'm plenty satisfied as is. Its come to the point that the fanbase has eclipsed the company. Sure Forces might have a dark fan-ficy story, but I could just go watch whatever animation shadow759 is making if I wanted that kind of story telling. We've reached a point where Forces isn't offering anything new or of substance AND is showing no signs of unstaling, no signs of improving later, for all we know it could (and might as well at this point) get worse! Sonic isn't going to die, but he will become irrelevant...oh what am I saying. We passed that crossroad a LONG time ago! Whatever Gens salvaged, Forces took a dump in. The sole fact that Mania (which can be confused as a fangame if one is not careful) outshines the supposed "official" new sonic release is irony at its finest! New Sonic just isn't relevant to anyone anymore and that's a fact... So do we have a new dark age then? Again that implies that there is hope to be seen, whatever this fanbase wants out of 3D sonic has already looked elsewhere, Utopia and GHP Act 2 is further indication that innovation in this franchise won't happen under ST's current staff. If that's your shether of hope then so be it, dark age it is... ...but if you don't even have that then...well...I'm afraid we reached something much worse. Looks at Mania ...I'm sorry what now?!
  19. What is this? Are you really saying people don't want gameplay in thier game series that is very well known for having outstanding gameplay when it first came out? Would sonic has stuck around at all had his gameplay been crap at first?!
  20. Where on earth did you get this rediculously strange claim? You say all that like its a bad thing...
  21. If you haven't played Freedom Planet yet, its exactly what your describing here. Its basically Sonic with an attack button (among other things) and a steeper learning curve. I'd even go as far as to say I like it better than Sonic. I would be genuinely curious to know what you think of that game since it falls under your discription very well. As opposed to what I thought before that game came out (2014) its something I wanted to see in sonic for a long time, as I like sonic for his speed but wanted a game that was more demanding in difficulty, ala IWBTG fangames. (The hack Sonic Boom is another great example of this, giving sonic a dive and jumping kick alongside more difficult but fair bosses.) To put it another way, Sonic's strength is speed, IWBTG is difficulty, and FP is a bit of both with the added complexity of games like Yoshi's Island and N game. That's admitably a VERY simplistic way to explain it, but alas that's how I see it in a nutshell.
  22. I hate to add more salt to the wound, but I didn't die to a Sonic Mania boss a single time my first playthrough...you could see why I like fighting hard bosses with that in mind. Granted you could argue making the bosses harder ruins the flow or some BS like that, but that's neither here nor there. I like my bosses to be fun, but sometimes (mostly for me) hard can be fun ya know?
  23. 1. Hard bosses don't get me upset 2. The reward for beating a hard boss is immense satisfaction that you simply don't get by beating an easy boss 3. Saying a hard boss is "unbeatable" is a lack of confidence lol 4. Challenge and fun are not mutually exclusive, in fact, I argue if done correctly...difficulty can enhance one's enjoyment of a boss sustantually! I've heard people say this boss is hard (for some unknown reason) but this is the first time I've heard someone say it took them this long...like wow...call me surprised!
  24. This is some weird ass humor I'll give you that...
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