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Alienrun

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Everything posted by Alienrun

  1. I'd like to think that secret rings (and by extension black knight) did this concept well. And I say this from personal experience... I grew up on CD, 3 and 3D Blast...it wasn't until years later that I played Secret Rings and the only other Sonic influence I had in between then was Sonic X. Suffice it to say the older I got the less I liked Sonic X, for reasons which I hope are obvious to everyone now. The only reason it popped in my head while playing Secret Rings was due to shared voice actors. Besides that though, I didn't have any issues with Secret Rings story. Granted it wasn't as original or compeling as Sonic 3, but as far as lore goes its very harmless to what came before (cough Adventure cough). I was actually surprised that everytime Sonic bumped into a person...it wasn't a person. It was just a re-skin of one of sonic's friends. I honestly don't feel this was nessesary outside of a bit of fanservice, they could have used humans and it still would have worked! Besides that though...I much perfer Sonic's original fantasy world than our real world (in the context of sonic of course). If your going to have humans, make it a fish out of water story or go all out with it like SA2 or 06. Otherwise it will feel like a waste of time and feel like they don't fit in the context of the story/themes of the game.
  2. What's wrong with hating on Sonic!? :/ EDIT:
  3. I can tell how good the game is just by looking at it. Fight me!
  4. Name a single franchise (any media is fine) that didn't turn to complete s**t the second it got sold off or the creator left it...

    ...it just dawned on me how sad and disingenuous the act of such a thing happening is. Could you imagine how successful your "product" has to be before you even consider selling it off to someone else?

    To me, at least...the most appealing aspect of one's work is that they made it! You take that away and...its not there work anymore!

    It's no wonder that things nowadays that get milked and don't follow the source material if its an adaptation OR try and sequalize an original idea that doesn't need a sequal...just doesn't have the heart of the original.

    It's just really sad and stupid is all I'm saying! :(

    1. Ayliffe

      Ayliffe

      Quote

      Name a single franchise (any media is fine) that didn't turn to complete s**t the second it got sold off or the creator left it...

      MLP: FiM

      that was easy

    2. Dejimon11

      Dejimon11

      Kirby! There ya go.

    3. Alienrun

      Alienrun

      Considering how out of the way of a reboot that is, I'd say that's called doing a reboot right...

      ..even then its not perfect...

      Laren Faust's work Post Powerpuff girls screams "I want to make a little girls show but make it mature and stuff with adventure."

      I'm not saying that's bad, but it feels less subtle as time goes on. It's counter intuitive to what actually matters when your telling a story I think, which is part of why part of the fanbase seems like a fad in retrospect.

      ...oh wait! You mean just Gen 4?! Oh...um...

      Still its a bit different then as the tone changed a bit season 3, which in of itself felt like a proper send of to the series. Most fans even admit it should have ended at season 4 anyways...

      ...but to be a little more realistic, MLP managed because it seemed to restructure itself early on into a team effort from its very conception, even before it blew up. By the time Season 2 rolled around Laren didn't have a whole lot to do with how things were being written. Heck you could argue she only oversaw the conceptual ideas and that was it! Everyone else decided it should be a slice of life kind of show anyways...

      TL;DR MLP is a conspiracy that will never be solved...

      EDIT: Btw I'm still open to more suggestions, I find this interesting...

       

  5. EDIT: Did I say "jump out of a spindash"? haha...I meant "You can control yourself after you jump out of a spindash!"
  6. My favorite is Sonic CD, reasons are as follows: Best balance of exploration and Speed. Music is really good for both soundtracks. Time travel mechanic is really good too. Level design is very expressive. Physics are more realistic compared to 1-3. Diagonal springs actually send you diagonally instead of just up and to the side. You can jump out of a spindash. Camera is more centered ect. Sonic 3 is a close second. Sonic 3 seems to focus more on speed and occasionally give you a way to explore, thus its more rewarding to go fast. Sonic CD is the opposite as your almost always exploring and are given the occasional moment to go fast. What makes CD better for me is that I think it handle's its freedom just a little bit better. I feel more in control and that I know what I'm doing when I play CD, plus the soundtrack is better by a considerable longshot, helped even more by its 2 soundtracks and time travel mechanic! 3rd would probably be Sonic 2, just cause its a beta to Sonic 3 basically, not much else explanation is needed. Good physics can surprisingly go a long way! 4th is SA2. Most fluid 3D sonic game to date. If only just for its Sonic/Shadow sections. The story is good too, even if its comprimised a bit by its character selection and somewhat rushed ending. The theme's presents are enough to make me care about this game despite not growing up with it what so ever. I'm currently 22 and I got into Sonic when I was 4 years old. Theoritically my first sonic game was Sonic CD, but I was too young to remember it in comparison to 3D blast, but even then most of what I remember of that game was my bro playing it. Sonic 3 is the game that stuck in my mind the most, as I was just old enough to understand everything that was going on at the age of 5. Prior to this I had only played old 8-bit DOS games on my PC that my dad had, the idea of a video game being 3D had not crossed my mind. With that being said Sonic somehow was the exception to all this and Sonic 3 blew my freaking mind! It wouldn't be till I got a PS2 a year later along with Spyro 3 that Sonic would temporarily start to leave my memory... ...I played Secret Rings years later, it was alright... ...but what really got me back was Gens, it supplied the illusion that all of sonic's past games were connected to each other and that most of them had some merit to them! (Oh was I wrong on this!) I do remember trying out Sonic 1 and 2 on an emulator before I found out about Gens and thought they were alright. But it wasn't till CD that I really gushed all over Sonic again! (ironically it took me a few years to enjoy Sonic 3 again as it didn't play like CD lol) Even then I have come to enjoy fangames more than the official games, Boom, Erazor and Eggman Hates furries just to name a few! Freedom Planet is currently my favorite game period, after going through a few IWBTG fangames as "top game" during my teenage years haha! (figured I'd mention it since FP was originally going to be a Sonic Fangame) Obviously I left out a lot of details, but I hope this contributes to your survey...thing!
  7. Crazy Melee tournament going on now (HBox just got emiminated lol) come watch if you want...

    https://www.twitch.tv/dreamhacksmash

    1. Alienrun

      Alienrun

      nvm he just got sent to losers...still its on LS right now!

  8. To anyone who wants to suggest that this is a spoiler... Anyways... I'm not sure how to feel about this, mainly cause I was really hoping (practically expected) for them to be in. Some might say they aren't nessesary, but given that this game will be "bigger than Generations" I'm wondering if only having 7 emeralds would make collecting them a bit thin, as in you could get them half-way through the game without trying too much. (Granted there could not be that many special stage rings) But even then it doesn't hurt to have more Special Stages. What's worse however is the reasoning behind this, at least according to Izuika is "We don't want there to be a power creep."...Excuse me?! This very much feels like "Sega influence" more than anything if you ask me, if it were up to the Mania team I bet they would put Super Emeralds in! And Power Creep? Like, noone is forcing Sega to make Hyper Emeralds or anything, I don't see what the problem is, did anyone in their right mind think the Super Emeralds were a bad idea?! sigh Eh...Again I'm not sure how big of a deal this is. (Nevermind the fact this pretty much deconfirms Super Emeralds from the series entirely until Izuika gets fired for some reason) I'm curious to know what you guys think though!
  9. Just realized my nostalgia is probably going to kick into overdrive when I play this just cause I grew up with 3D Blast PC AND Sonic CD AND Sonic 3!!!! Gaaaah! This game!
  10. So...I can't be the ONLY one who expected the Special stages to be EXACTLY the way we got it? Right? (Don't get me wrong it looks great, its just that I expected it to be great lol)

    Also an OP cutscene exists...yeah! (again, was expected)

    I thought the OP cutscene was leaked or something lol, you guys really do bring the hype I swear! :P

  11. I can't decide whether to like your comment or not because I disagree with the second paragraph entirely...
  12. Are you like...a fan of 2D games in general? Or do you like 3D games more? It's just hard to believe that someone passionate about something would get sick of it AND be willing to play it if its boring. That's just weird to hear, considering its the opposite for me, and I also grew up with Sonic 3! Hmm...
  13. I want to know how much effort you put into this post?! (How long did it take you?!) Not trying to knock you down or anything...it just seems like such a ton of effort for such a simple thing that will be revealed anyways in a month! Talk about speculation my gosh...I got to hand it to ya good job on this! (srry if I didn't actually have anything worth while to say, but its all speculation anyways so yeah...that's my excuse!)
  14. Sega is really lost on me with Forces to be honest...I mean yeah I'll probably like the game, but I don't matter...I find it hard to believe anyone new to sonic will look at this game and want to play it. (Meanwhile Mania is bringing in new people surprisingly) Sega comes off like: We put in a CaC to please the fans We put in cameos of characters to please the fans We put in Classic Sonic to please the fans We made the story dark again to please the fans We made the game boost again to please the fans We changed the artstyle (again) to please the fans We added in the old villains again to please the fans We made Eggman useful to please the fans We put in a new OP villian to raise tensions and please the fans Music variety!...for the fans! sigh I've already harped on the CaC enough, so I won't bother with that again. But one thing that does get to me is that the desire to change the artstyle again is not only a practice of bad design choice, but it doesn't even make any logical sense! I remember reading way back when Lost World was new that they made everything look less realistic in order to make it easier for players to see what was in front of them... ...now granted I think that's a load of BS but logically it makes sense... ...In forces however THE SAME GUY says that the "best artstyle" that would stand the test of time would be to combine Lost World with a realistic look, saying that the LW style helps balance it out and thus becomes greater than the sum of its parts, thus feeling more "real" than if it were just realistic... This to me makes no sense, it reaks lazy like how LW was handled. Why not just make a new artstyle from scratch if you want something new? Or just use an old one? Heck...why didn't you do a better job instead of making it look so blatently obvious! It's dawned on me that Sega has a history of mishmashing ideas for no reason, ON TOP OF THAT they don't even seem to do a very good job at handling their own ideas! I don't know what to think anymore...all I know is that when Forces drops...I ain't buying it! Ima pirate that s**t! lol
  15. Given the mixed replies on this topic alone, I think I figured out what the problem is... We all have different definitions of the same word! Up to this point though, I never considerded that a problem, because when someone says "X character is Egdy" its not the word I harp on, but rather the context in which the word is being used. I may not know EXACTLY what the person means when they say edgy, but I have enough of a general idea that I can make my own conclusions on what's being said. With that being said though, I have never seen the word edgy being used in a 100% serious manner/an analytic discusion amongst "analysts" if you will. The term Edgy (at least to me) is used in a jokingly way to make fun of something for trying too hard to be cool in an over the top way that doesn't seem self aware of it doing so. For example if someone says Cloud from FF7 is edgy they don't mean that literately, because he is actually a well developed character and thus the term doesn't mean anything, what they mean is that he comes off as edgy and thus is an easy target to make fun of. (Similar to how non sonic fans are quick to label Sonic as being straight up cocky or an asshole who doesn't care about anything). In contrast, saying Ebony "Enoby" Dark'ness Dementia Raven Way from the infamous Harry Potter fanfic known as "My immortal" is probably the easiest target for being unironicaly "Edgy" (and a mary sue to boot!) She angsts a lot, wears goth clothes, is a vampire but not entirely, is always depressed and listens to goth music and is fully aware of the stereotype of being goth. Now what makes Ebony Edgy and not just a dark character? (besides being over the top about it?) Well its cause the author herself was basically using Ebony as a self insert for her Harry Potter fanfic, and it was very clear by the quality of said fanfic that she was (at the time anyways) a teen goth going through those same motions. (Granted Dante from DMC might have been a better example, but even that's debatable) Its the same reason why "Crawling in my skin" and "Wake me up inside" are considered edgy, but actual metal songs are today are usually left alone, because music nowadays is more self aware of that sort of thing. Its why people say Shadow is edgy because he "comes off" as being that kind of character, even if his development is different. Mephilis, by default falls under this distinction easier! Seeing how Infinite looks an awful lot like mephilis and seems to be playing a very similar role...its not hard to make the connection of why people Infinite is edgy! (Heck, people call Ryuko from Kill La Kill Edgy simply because she looks similar to Shadow and has a similar backstory...but her actual character has more time to devolop as that might not be the initial word you'd think to call her otherwise.) TL;DR Edgy is more of a cultrual word than a literal one, it lives off of how people use it and evolves just like any other word. Similar to how the word "meme" means something very different than 10 or even 20 years ago! What's expected of the word has changed and thus how people compare it to other words has changed also! Hopefully that makes more sense lol, tell me if there is something I missed!
  16. If you yourself can't define it then the word serves no purpose to you no? Like...how can ANY of our defenitions feel satisfactory to you when the core problem is that you don't like having the word thrown around in the first place? Noone is entitled to give you an objective defenition, just take our subjective analysis on why some of us think Infinite is "Edgy", learn from it and take your leave! I really can't think of a better solution! This seems like a classic case of making a situation more complex than it actually is lol
  17. I'm curious Mayor D...what is YOUR defenition of Edgy?! :/
  18. He didn't do anything yet to prove that he's over the top...its just really REALLY heavily implied, and if you connect all the dots its not hard to guess why that's the case.
  19. Simple fact is Mania looks like a better game... It doesn't matter what features it has, it matters how well they are being used. Given all the E3 showcases and numerous Interviews with Izuka himself...I think its reletevely easy to understand why people think that Forces isn't handling its ideas very well. (I say this as someone who's probably going to enjoy the game anyways, despite me joining in poking fun of it.) 2 Years ago I'd probably be in your exact situation, believe me when I say I know where you coming from! It seems you have a genuine desire to understand the opposing perspective further though...for the sake of not cluttering up this topic, PM me if you want a more detailed explanation!
  20. Depends on what you think is cool really...like, I like SA2 as much as the next guy but...would you say it was relevant when it came out?
  21. Sonic Lost World only has 2 songs in it that can be remotely considered "A Masterpiece" ...The fact that you already know which 2 songs I'm talking about without me having to say what they are only proves my point further!
  22. All Forces needs now is an Elise equivelent before this game goes full 06 on us...

    :P

  23. All this game needs now is an Elise equivelent before this game goes full 06 on us...
  24. So like...I would describe Forces as "A Sonic Fanboy's Wet Dream" but I feel that description better suits "Sonic Nazo DX"...

    ...I guess I'll go with "A Sonic OC Artist's Wet Dream" then! :P

  25. inb4 Sonic Team handwaves every plot hole in the entire series by saying "oh, its just a left over glitch/time warp error from infinite...carry on!" End my suffering!
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