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Guy Strong

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Guy Strong last won the day on May 21 2018

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  1. I wonder if the Colors remaster will be as lazy as the Galaxy port in SM3DAS or even the SADX port when it came to consoles and steam, or if some genuine effort is going into it.

    Historically I think Sonic doesn't get great ports, the best one was probably SA2B for the extra 2 player content and even that is pretty minimal.

    Thinking about it, is there even a difference between an enhanced port and a remaster? I feel like remaster is just a buzzword that just means port, but sounds fancier.

    1. Guy Strong

      Guy Strong

      Forgot about the Sonic 1 and 2 remasters on mobile, those are the best ones but still. Not Sonic Team.

    2. Blue Blood

      Blue Blood

      At the very least, it's not a straight up 1:1 port in the audio department. It's got a German dub this time (likely more too). Absolutely no idea what that says for everything else, but I wouldn't have expected SEGA to go back and re-dub any games before this.

      This is the first time a 3D Sonic game since SADX has been re-released

    3. Supah Berry

      Supah Berry

      The fair pricing alone still run circles over each and every price from Nintendont's own ports, so I wouldn't be bothered

    4. Jango

      Jango

      Didn't SA2 got a widescreen remaster in 2012?

    5. Blue Blood

      Blue Blood

      It was a pretty much just a straight port of the GCN version. SADX got basically the same treatment too. Download only, nothing new, the game had been ported in the past. Colours is the first game since the Adventures to get remastered. Enabling widescreen and higher resolutions on a 3D game is basically nothing.

    6. Milo

      Milo

      is there anything that could be gained / improved with colors beyond obligatary technical QoL improvements (improving framerate/resolution, maybe adding HE lighting)?

      with stuff like unleashed and generations there are some things that could be changed around to be improve those games, like the werehog/medal system for the former, classic sonic's physics for the latter, and improved performance for both games. even taxman's remakes/remasters of the genesis games (and to a much lesser extent, M2's ports), those games were retroactive remasters, bringing the older games up to date with features added in later sequels (and regarding sonic 2, restoring cut content).

      colors honestly feels robust enough to not really need any major improvements or additions. which i imagine is probably a big reason why sega decided to remaster this game, but not the others.

    7. Dejimon11

      Dejimon11

      @Supah Berry Captain Toad was $40 when it came out on switch. Try again. 

    8. JezMM

      JezMM

      I don't think you could change much about Colours that wouldn't be highly subjective no.  I mean, I would change a LOT but we're talking re-doing whole levels because I just don't care for their level design philosophy on this one.

      I guess my ideal scenario would be rebranding all the mini gimmicky acts as bonus optional ones and replacing them in the mandatory story progression with new, original, full-length 3D focused stages to balance out all the 2D.  But that's a tall order for a remaster and who even knows if the movement mechanics are even really built for challenging 3D gameplay when put to the test.

    9. Jango

      Jango

      Let's hope then that Sonic Colors Ultimate won't be like SADX which fucked up a lot of things in the process... Or else folks will have to start making a "Better Colors" mod 

    10. Strickerx5

      Strickerx5

      @Dejimon11Tbf, one or two examples isn't exactly great either.

       

      Honestly, I'm just wondering if they'll be able to do anything with this that hasn't already been done with it through Dolphin from a QoL and content standpoint.

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