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Strong Guy

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Strong Guy last won the day on May 21 2018

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  1. Top tier character. Great design, and has a cool set of abilities. On top of that she plays similarly to sonic while also having her own tweaks which is the ideal way to handle different playable characters in my opinion. She isn't as fast as sonic (as it should be, blaze is pretty much the only time the series has handled a character being slower than sonic and yet still making her more than fast enough to be a lot of fun to play), however to circumvent her lower speed she gets so much more air when tricking, she's got a hover instead of a homing attack (in the rush series anyway), she's got fire resistance, and she can hold her breath for longer underwater. I would really love to see other characters handled like that should they ever be playable again. I've always had the idea that shadow should have less traction and lower acceleration than sonic due to his skates, but have a longer range homing attack, and a higher top speed when going downhill making him ideal for speedruns only he's more difficult to handle. Essentially a character for more experienced players. I always felt like that made sense for shadow. Blaze is a character done right.
  2. Is it me or is the transition sound used in the nintendo direct a sonic sound effect?

  3. I can't speak to what I predict is coming next, but what I can say is that out of all the possibilities what I honestly want most is a sonic adventure remake. It isn't likely I'm going to get what I want and what I prefer out of this series much going forward, especially considering I haven't gotten that anyway in well well over a decade. Sonic adventure is probably my favorite segment of this franchise (along with sonic heroes, but I know with certainty my preference for that game won't ever be satiated by any official outlet any time soon) and I already routinely replay sa1, so getting that remake would hold me over for years. At least assuming it's true to the original and doesn't do stupid shit like changing the dialogue to make it more in line with sonic post colors, or change sonic's gameplay or whatever. Honestly super excited at the idea of an sa1 remake.
  4. This is the correct answer. I also dislike tails in the classics so I'm surprised so many brought him up in this thread, still I wouldn't consider him useless. Flight makes for easy exploration whether it's at a snail's pace or not and he makes for a decent babby mode. Crazy how they got the flight correctly immediately with cream. She flies faster than tails, but gets tired quicker plus she can cancel her flight to bunny hop on enemies below her. Especially with cheese, cream has babby mode perfected. Maria has a slap attack she can hurt enemies with. She has a very low jump height though.
  5. Hold on, is it confirmed there's a game coming out this year? I feel like I've missed something.
  6. Was there ever any solid evidence that 06 was intended to be a reboot other than the fact the game is called 'sonic the hedgehog'?

    1. azoo


      was more of a marketing-related reboot than anything

  7. Decided to mess around in sm64 and I just found out you could kill the snowball throwing snowmen by running circles around them just like the Eyes... 

    How am I just finding this out after over 20 years...

  8. It's literally been like this since Sonic Adventure. It doesn't matter what part of the series you're into. This has always been something sections of this fandom has had to deal with. Like what you like, but it's frustrating because a lot of people want this series to change big time. The clown sonic has become since colors is definitely not what most people envision when they think "sonic". It's certainly not the sonic that made me into such a huge fan in the first place. That's not even talking about gameplay. Colors turned sonic into a rigid, blocky platforming mess that it's maintained for what 10 years now? Generations was a step in the right direction in that regard, only for lost world to come immediately after and flop on all fronts. And then they release forces trying to hit the same notes generations did, probably the safest and most surefire bet at pleasing the most people and they end up failing at even that, missing the mark completely and somehow making everything that made generations alright, worse. The problem is when the games are not up to par but people lap that shit up anyways, it doesn't propagate change. It just gets worse and worse until you get people leaving the fandom entirely. It's how you get shit like sword and shield somehow becoming the best selling pokemon games despite them being the most barebones and mediocre shit gamefreak could've possibly put out. Many nintendo franchises have had complaints of becoming stale, probably peaking during the Wii u era, but they at least have the talent to challenge those complaints and make games with tons of heart like mario odyssey and breath of the wild. Sonic has nothing like that. You could argue that's what sonic mania is. But I think it's telling when the best game a series has is pretending to be 25 years old, and isn't even made by sonic team. Because when sonic team gives it a go you get shit like forces classic sonic. It's such a low bar they have to hit. Just let sonic roll down hills, have tails or knuckles be playable, don't limit the games to narrow corridors and clumsy blocky 2d segments, and have a tone similar to that of SatBK or SA or Unleashed. I really think if they could check those boxes most people would be happy. But they can't even hit the lowest of the low bars. Like others before have said, I think this franchise is garbage. And I don't want it to be. At least now there seems to be some sort of change happening behind the scenes. How this will affect the games going forward we have no idea, but I can only hope sega or sonic team or whoever has become aware of the state of the series and how badly it needs to change. Hopefully for the better.
  9. I used to vehemently hate the idea of 2 world's, but I think I could accept it so long as they explain warp rings are scattered throughout Sonic's world and some can take you to other worlds. I haven't seen the movie but I think it does something like this. If there was anything I'd want taken from the movie it'd be that and nothing else.

    I'd also like it if that meant they had easier access to Blaze's dimension.

    1. Strong Guy

      Strong Guy

      And maybe even the future!

  10. What was the last sonic team made game you enjoyed? 

    I think mine was generations, but looking back I don't think I feel too fondly about it anymore. In hindsight I think the last one I really hold dear is unleashed.

    Like 13 years omfl...

    1. Dr. Detective Mike

      Dr. Detective Mike

      I've "enjoyed" aspects of them all but... I guess the last big, heartfelt experience I had was Unleashed. The last overall funtime I had was Generations. 

      I'd have said the Sumo Digital racing games but those aren't Sonic Team.

    2. Winston


      I liked Puyo Puyo Tetris a lot, haven't played the second one yet though. Sonic game wise, Generations. 

    3. McGroose



      I can't believe it's been nearly a decade since that came out

    4. JezMM


      I guess I enjoyed Forces the first time through, but the overall life of the game beyond that first playthrough when I realised how little there was to it all... hard to say "enjoyed" there.  Lost World is a similar experience even though it's a more respectable game - still found the overall experience sub-par.

      So with that in mind, Sonic 4 Episode 2, I guess!  I like it, I replay it as often as most other Sonic games that I go back to regularly.

    5. Marcello


      Honestly, I did enjoy Forces. It's not great and definitely not what I want from the series but I enjoyed my time well enough 🤷‍♂️

    6. Strong Guy

      Strong Guy

      I forgot about Sonic 4 episode 2, I did actually enjoy that game too. But it was largely unimpressionable and I even forgot about it. But I did like it for what it was.

    7. Jovahexeon Jax Joranvexeon

      Jovahexeon Jax Joranvexeon

      I actually enjoyed Forces and Team Sonic Racing. Do I recognize that they could've been better? Absolutely,  but I still do find legit fun value in them. 

    8. JezMM


      Oh yeah to be fair, TSR was great.  Utterly unremarkable and destined from the start to be a footnote in the franchise's history, but a solid as heck game.

    9. Adamabba


      Last one I liked was Sonic 4 Episode 2. Like TSR, pretty solid but nothing special

    10. TheOcelot


      Last ST game I really enloyed was Colours.

    11. JezMM


      Oh wait, I remember now while I initially ruled out TSR - that was still Sumo wasn't it?  So I don't suppose that one counts.

    12. Milo


      Generations. In spite of it still being off the mar, I still really enjoyed what they did with Genesis Sonic gameplay in regards to the level design and dynamic presentation; and while I still don't think it makes for good 3D platforming, I can still derive fun from Millennium Sonic's Boost gameplay for the stealth racing game it is.

      Ignoring that...the original Riders. I'm not lying when I say I honestly like it more than practically every post-Genesis Sonic game. Sunk so many hours into 100% completion and I still kept coming back to it until I moved on to the newer consoles. As of this writing I really want to dig out my GC (or Wii) and replay it.

    13. Dejimon11


      Lost World 

    14. azoo


      Generations. Lost World was an "almost" kinda game-- there was a lot of moments I almost enjoyed, but just about everything came with a frustrating caveat of sorts. 

    15. Jango


      By release order, Gens, for sure. I played the shit out of that game. By actual last played, Unleashed HD.

    16. Dejimon11


      Lost World 

    17. Polkadi~☆


      Puyo Puyo Tetris is pretty fun.

  11. Griffith voiced both Sonic and Shadow during a time in the series when Shadow was a major player. Silver is significantly more minor than Shadow, he could still voice Sonic.
  12. Can only hope a change in VA is a sign of  the beginning of a massive change of direction for the main games.

    1. Blue Blood

      Blue Blood

      The series needs big change, but VAs needn't be a part of that at all. I'm hesitant to think that simply replacing the lead VA of ten years is a sign of big change. 

    2. Kuzu


      To be fair, Roger came with a massive shake up of the series, as well as Griffith. So it's understandable to associated VA changes with retools. 

  13. If Metal Sonic were to be playable in Sonic Mania, how would you have him play while adhering to the one button simplicity the rest of the classics follow?

    1. NegaMix


      Personally, I'd probably just give him a mid-air dash attack similar to the one that Hyper Sonic had in S3K. Maybe also make him immune to drowning?

      That's about it.

    2. Solister


      It's been a while since I played, but I guess like Metal Sonic in Sonic 1 and Metal Sonic Hyperdrive?

      This actually remind me I should try to get involved more in Sonic Hacks.

    3. TheOcelot


      Allow Metal to move freely through the air like Super Sonic in Egg Reverie. Allow him to do a charge up spin attack and air-dash like he can against Sonic on the Stardust Speedway boss-fight.

    4. Diogenes


      lazy answer is to just make him a sonic clone

      better answer, just off the cuff...maybe something like hyper sonic's air dash, minus the screen clear, but with a bit of charge time. so you press and hold jump in midair, he hovers for a moment (maybe using his "electrified" animation), then you release jump and he dashes in the direction you're holding (either in ball form or that energized super-dash, depending on whether they want him uncurled or not after the dash).

    5. Wraith


      somebody is getting an eight way air dash if it kills me.

    6. Strong Guy

      Strong Guy

      I was thinking perhaps instead of a spin dash he'd have his overdrive move. So he'd stay in place while electrified, then letting go of the button he blasts forward like he always does and doing so he can destroy walls and spikes and such.

      For an aerial attack I really have no idea. I do kinda like the idea of him having hyper sonic's dash. Plenty of good ideas and I find keeping it so it works with one button is a challenge.

  14. Yeah most casuals I think see Sonic in a positive light. People my age tend to remember Sonic fondly, having loved the Adventure games and that's all most people my age seem to know Sonic for. And the movie having been so popular and gotten good reception helps. The only people who remember or even know about blemishes like 06, Boom and Forces are people on the internet, 'nerd culture' I guess as you mentioned.
  15. Most would probably say Blaze by a landslide. But really though it's Tikal, the coolest and sweetest of all. We miss you.
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