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Diogenes

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Diogenes last won the day on July 4

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About Diogenes

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    Land of Stumps and Dismay

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  1. Exactly like this? No. But it's not as if using the Dpad in combination with a midair move is some radical new idea; you still use the Dpad to control Tails while flying, Knuckles while gliding, the direction Sonic's drop dash goes, and the direction of Hyper Sonic's air dash back in 3&K, alongside it just being the most fundamental way of moving the character around. If you try pressing left and right while gliding the effects are obvious pretty much instantly, and it shouldn't take long to figure out how to get up that ledge. Also what Sonic game has you performing a move by alternating buttons like in Track and Field? Classic Sonic games have operated on a one-button system from the start, and (super form/character swap button aside) Mania is no different.
  2. man it's a shame i still don't really care about ray as a character because goddamn does he play nice

    easily the best "flight" ability in a sonic game, the cape mario style swooping brings a similar feel to the air as slope physics do to the ground, it's just powerful enough to be useful even in relatively tight spaces, and it's faster and more fluid than tails' flight and knuckles' gliding

    i'm honestly debating now whether he or sonic is the most fun character to play as

    (mighty is ok. just ok.)

    1. Tails spin

      Tails spin

      I know i'm doing it wrong but I cant get use to ray's gliding. I love Mighty's power bounce though

    2. ThePrinceOfSaiyans

      ThePrinceOfSaiyans

      Drop Dash 4 lyfe.

    3. Jambone

      Jambone

      I share basically the same feelings.  Ray's kinda just there for me, but goddamn is his flying fun.  I found Mighty's Hammer Drop more fun than I thought it would be, but the novelty wore off pretty quick.

      I think it's kind of funny that both of the new characters have Mario game staples as their abilities.

  3. Depending on context, it can mean anything from Sonic Team's lazy, shallow attempts to appeal to classic Sonic fans with things like Sonic 4 and Classic Sonic in Forces, or any acknowledgement of or reference to the classic games in an ostensibly "Modern" Sonic game.
  4. Because I prefer the classic aesthetics, and if it's pushed in a more Modern or Advance-y direction it probably won't have quite the same gameplay.
  5. I'd rather have the Mania team work on more Mania-like games.
  6. I'd worry that having a Classic 2D line, a Modern 3D (but actually mostly 2D) line, and a Modern 2D line (plus occasional spinoffs) might be oversaturating things. Platformers aren't as popular as they used to be and Sonic isn't as popular as he used to be; would enough people really be buying all of this to make it worthwhile? And I'd definitely prioritize more games like Mania and attempts to make 3D Sonic work over Modern dimension 2D games just to try to get more of those characters playable or whatever. You'd also have to find developers that could make a decent 2D Sonic game. Sonic Team sucks, Dimps' quality took a nosedive, and the handheld Boom games weren't exactly well received, and I'm not sure who they'd reach out to next.
  7. I wouldn't mind a couple of Modern dimension characters making the jump to the Classic dimension in some form, but not Shadow and Silver. They don't really fit with the classic style well, and if we're going to have these two separate dimensions, I'd prefer if they each retain their own separate identities rather than mixing elements thoughtlessly and ending up with two muddy and indistinct dimensions.
  8. If that was the case he wouldn't have said anything.
  9. You realize IDW Sonic is just an alternate take on Modern Sonic, right?
  10. Diogenes

    Sonic Forces Final DLC - What is it?

    There are no words in the English language that can express the mental journey this post has put me through, so I guess I have to leave the discussion at this: you are certainly free to believe whatever you choose.
  11. Diogenes

    Sonic Forces Final DLC - What is it?

    Yeah, because jokes exist. I don't know enough about how these things are handled to say that it's definitely not anything, but it hardly seems like a solid confirmation, and regardless as I said before, even if Forces gets more DLC, there is no evidence that it is in any way connected to Mania.
  12. Diogenes

    Sonic Forces Final DLC - What is it?

    Even if Forces gets more DLC (which there's still only the slimmest evidence of in the first place), there's no reason to assume what happens in Plus has anything to do with it. It's not confirmed, it's not implied, and it doesn't have to mean anything.
  13. Diogenes

    Sonic Forces Final DLC - What is it?

    It really doesn't need to. This is like Generations' post-credits scene all over again. Sometimes a gag is just a gag.
  14. Diogenes

    Sonic Forces Final DLC - What is it?

    It does not. It could potentially be linked to upcoming Forces DLC if they wanted to and if any exists in the first place, but there's nothing in Plus itself that implies any further connection with Forces.
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