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Diogenes last won the day on May 28
Diogenes had the most liked content!
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Yesterday at 02:54 AM
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hey, this is looking pretty good:
looks a bit stiff with all the strictly defined narrow paths and it doesn't seem to always flow quite right, but this is the kind of dense, interwoven level design i want to see more of
Yeah I saw this. Guy did a really good job with it.
Won't Stop, Just Go
Had my doubts about this engine when I first saw it but whoever designed this level is on the right track.
Great sense of speed, dense level layout, fluidity can be maintained through enough skill, and technically competent...
Well I’m impressed.