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About Lord-Dreamerz

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    Overlord Of Dreamland
  • Birthday February 28

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  1. I must agree with the reviewers who said Balan Wonderworld would had probably been a much more interesting game if you actually played as Balan for most of the game with him helping out random kids instead of playing as the generic boring kids themselves.

    This also is a problem I feel extends into enough other games where instead of playing as any memorable fun characters, the developers put WAY to much credit into the idea the customers need self insert/Mary Sue type characters in order to relate to the fictional world.

    1. Ryannumber1gamer


      I can confirm that’s the case. I’ve got the Balan costume in the game and using it to explore is probably the highlight, game wise.

    2. Jovahexeon Jax Joranvexeon

      Jovahexeon Jax Joranvexeon

      So essentially....just make it play like NiGHTS.

    3. Blue Blood

      Blue Blood

      @Jovahexeon The Undyne Uh, no. The Balan costume doesn't make the game play like NiGHTS. And it's clear that Naka didn't want to make another game that played like NiGHTS either. If he did, the game would not a Mario-esque platformer about collecting power-ups.

    4. Jovahexeon Jax Joranvexeon

      Jovahexeon Jax Joranvexeon

      @Blue Blood Not remotely what I meant by that. Lol.

      I'm referring to what the game probably would have been like if you got to play as Balan more regularly, not what Naka's intent was.

      The costume definitely gives you a better taste of what the game could've been like with him as playable than the Balan's Bouts, but not the full experience that Balan's Bout suggests.

      I know that Naka apparently didn't want to do that, but with the game that otherwise comes off as a blatant NiGHTS successor, it would've been far more fun to get to play as the titular character on the cover of the game. :U

    5. Blue Blood

      Blue Blood

      It's a totally moot point saying "just make it play like NiGHTS". The Balan costume is a weird-as-fuck game breaking flight ability that trashes the rest of the game design.

      The gameplay that they wanted out of Balan Wonderworld is exactly what they delivered. If they wanted Balan to be playable, there's no reason to say that he wouldn't have just been a 1:1 replacement for the kids. Make him jump in his regular outfit, and give him other outfits with a single ability each. That's the gameplay that Naka and his team were set on making.

      Balan Wonderworld could have been a better game if they weren't so bent on their deeply flawed gameplay decisions. Sure it would have been interesting to control a character who looks as visually interesting as Balan, but it's strange to say that that would have changed the gameplay in any capacity whatsoever. 

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