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  1. Someone uploaded the clean rips of the first Off the Hook Concert from the Octotune OST and it's sooo goooooooood


  2. Ladies and Gentlemen, I introduce you to your nightmares for the next few weeks xD


  3. I have found the ultimate theme song for the upcoming Sonic Movie, saving the movie makers the effort of having to invent one:


    1. SupahBerry


      This song comes to mind for a movie theme:


  4. latest?cb=20171106093623

    This is what peak male body performance looks like. You might not like it but it's the truth.

  5. So apparently SegaSonic is considered canon. Neat.


    1. Blue Wisp

      Blue Wisp


      I'm still surprised they haven't ported SegaSonic to modern hardware yet. 

      Maybe it's the lack of the arcade perhipehripheheral but analog sticks are the same isn't it?

    2. Operationgamer17


      They didn’t put it in Sonic Gems Collection because they had trouble emulating the trackball. That probably hasn’t changed.

    3. Diogenes


      oh, so encore mode is supposed to come after forces

      i was kinda hoping it just ignored forces and placed itself directly after mania mode

    4. Depression Kong

      Depression Kong

      This is gonna sound incredibly bitchy but could they not just leave it at "Sonic finally returns to Angel Island after defeating Dr. Eggman in another dimension"?

      I'm not even just saying that because wah wah forces bad, I'm saying that because only fans of the series are going to get that - unless you've played a seemingly completely unrelated 3D game that just so happens to have classic Sonic, that whole opening sentence is just going to leave you confused and make you think you missed something huge in Mania.

      At least if you left out the "resistance" bit, non-fans who just played Mania could interpret it as the ending of Egg Reverie zone while fans can see it as a call-back to Forces.

    5. Blue Wisp

      Blue Wisp

      hey sonic is known for its consistent continuity let the man have it


      let the blue rat have it

    6. NegaMetallix


      @Diogenes I honestly thought that was what they were going for when I first started up Encore Mode. The opening cutscene lines up more with Mania Mode's ending than it does with Forces.

    7. King Koopone

      King Koopone

      They haven't put SegaSonic is because Sega themselves haven't emulated anything from the System 32 library at all. It says something when people want Golden Axe: Revenge of Death Adder and OutRunners for years and haven't done anything about it. Even in MAME System 32 emulation has glitches because they don't know why they are caused. The trackball is an understandable reason but that hasn't stopped multiple releases of Marble Madness.

      As for the forced tie-in, well its Sega and they want people to buy Forces.

  6. IN latest news a remix of "Snake Eater" has joined Smash Bros Ultimate's soundtrack roster.

  7. I'm sorry if I offend anyone by saying this. But with the palate changes, minor level changes, and the tag team mechanic, Encore Mode feels like a (good) ROM hack of Sonic Mania. Considering the dev team, that could not be more appropriate.

  8. Quake's first expansion, Scourge of Armagon, basically turns the game into Doom. And I loved the main campaign of Quake but this particular mission pack highlights just how different Quake and Doom's gameplay is for me. Quake's weapons aren't nearly as powerful as their Doom counterparts, and while there are a few weapon modifications, they still feel ill-equipped in dealing with large hoards of enemies. Id's Quake benefited from scattering enemies further apart from each other and tactfully placing them in spots that are usually far from your current position before they home in on you with frightening speed. In Armagon, it's just fucking annoying being instantly dropped between a Shambler and a Vore right in the middle of a giant fucking room with no cover whatsoever.

    1. Sean


      That's not to say there isn't some fun to be had in blitzing through levels filled with hundreds of enemies lying around every corner. But in Doom, there isn't a single non-boss enemy you can't take on in a circular area with no cover at all. In Quake, you can't deal with Shamblers or Vores in the same exact environment without sustaining unavoidable damage. These are enemies designed to be fought while hiding behind pillars and peeking out of corners, not head-on and completely naked with several other enemies knocking you off your ass while you do it.

  9. Yep. The leaks were right.

    Goku and Vegeta are coming to FighterZ and Kefla to XV2.



    1. RedFox99


      Which of the 2 games are better? 

    2. ThePrinceOfSaiyans
    3. DiamondX


      Both are great. You can't really compare them because they are different types.

      Xenoverse 2 is a 3D arena fighter, while FighterZ is a 2D fighting game.

      XV2 isn't that active anymore since it got released 2 years ago while FighterZ only released this year, but with the DLC I expect some players to come back.

    4. MegasonicZX


      This has got to be some of the most disappointing DLC I have ever seen for a fighting game (talking about FighterZ).

    5. Blue Wisp

      Blue Wisp

      like why are goku and vegeta of all characters paid dlc lol

    6. The Tenth Doctor

      The Tenth Doctor

      Thumbs up for Kefla. Fighter Z was already a disappointment to me, now its still a disappointment.

  10. "Encore mode barely changes the level design"?!??

    Outside of the basic structure around 40-60% of the stage design is different what on earth is everyone on about this is great

    1. Blue Blood

      Blue Blood

      The levels are hardly different. A few platforms, traps and monitors here and there, plus most of the Social Rings. Really it's hardly different at all.

      What on Earth are you on about?

    2. Mayor D

      Mayor D

      There is barely any difference unless you religiously play through mania.

    3. Sean


      I only played GHZ and CPZ but I can say for certain that they were absolutely almost the same as before.

    4. The Deleter

      The Deleter

      The way people made it sound was that it'd be a few spikes, enemies, and monitor placements moved around and that's it. That's still there, but there are entire platforming sections that are different, added stage gimmicks and hazards that make way too much sense to be additions rather than the original design, (CPZ2 finally feels like what it was intended to be now) new locations for the special stage rings with sneaky placement, alongside some entirely new routes and interpretations of the paths in some cases.

      It's not "hardly different", it's very different. What I've come across, at least. Granted the levels are huge so not everyone's gonna feel every change, and not everyone explored the zone's down to the bone in the original anyways, but it's waaaay better than I expected it to be from how everyone was making it sound

      Plus the new monitor RNG is so good at making a playthrough feel fresh, I dunno if that should be reduced to "new monitor placements", either. It's breathing an entire second life into the game for me, I'm pretty sure

      @Mayor D That's me, yes

    5. Sean


      I can appreciate how Encore mode's alterations appeal to a certain people and mindset, but I went into it hoping for more remixed level layouts. Basically, I expected Mania Plus to do to Mania what Mania itself did to the original games. I didn't get what I was expecting at all, and I'm not a fan of the character switching mechanic (in the sense that I feel I have little long-term gain from switching characters, even on the fly). That's why I'm disappointed in it.

    6. Blue Wisp

      Blue Wisp

      man you can SMELL the sega shills here smh shame on you how much did iizuka pay you ten collectors editions twenty collectors editions I'll double it name your price 

    7. Blue Blood
    8. The Deleter

      The Deleter

      I'd kill for a Mania treatment of Mania's stages, (BIGGER. BETTER.) but I... Don't think that's possible, tbh. These things are absolutely massive as is

      Shovel Knight is the closest I can think of to that happening in a similar game, but I haven't played the DLC to know for sure how different it is. Even then, that stuff is taking them years to develop.

      I definitely wasn't expecting that much of a change out of Mania Plus, which is why I'm enjoying these changes as much as I am tbh. I was expecting some new content like boss fights, yeah, and in that regard I'm disappointed, but fully remaking a game this large seemed way too farfetched to me, even from the start. At worst it'd be a lame hard mode, at best it'd be a great hard mode, but I always expected it to just be spikes and enemies, like all hard modes in Sonic Games have done

    9. Blue Wisp

      Blue Wisp

      @The Deleter is a dirty cahooter with sonic team to undermine forces's success clearly

      That'll change with the Extra Story DLC for Forces

    10. Operationgamer17


      @Blue Wisp Said rumored DLC hasn’t even been confirmed true or false yet.

    11. Blue Wisp

      Blue Wisp

      @Operationgamer17 dont worry man my uncle is dimps

    12. TCB


      Based on a couple of your assessments I won't need to bother with getting Enocre Mode for a good while, because I fall into the camp that BB and Hog described.

    13. The Deleter

      The Deleter

      @TCB: Yeah unless you're hardcore into the idea of exploring small new areas in the levels and want something to freshen up a game you know inside and out, you're probably not gonna need to play it that much. Ray and Mighty are the main selling points here, but even then outside of Encore mode I'd be hard pressed to say they're worth it, surprisingly.

      It does come with a nice QoL bonus with the pinball minigame replacing the blue spheres in normal Mania mode, though.

    14. TCB



  11. "PlayStation Hits"


    1. NegaMetallix


      I miss "PlayStation Platinum" already...

  12. Morning!

    1. Kiah


      Good morning!

    2. Gresh11990



    3. MightyRay



    4. Jovahexeon Pirate Ridley

      Jovahexeon Pirate Ridley

      Good morning. 

    Encore Mode:


    1. superman43



  14. that encore mode save select music is some terraria kinda shit

  15. Is debug mode possible in Mania's Encore mode?

  16. 10f.png

    i do not like this picture, ssmb

    it's smug aura mocks me

    1. Depression Kong

      Depression Kong

      unlike knuckles, i chuckle

    2. Pelvic WOO! engine

      Pelvic WOO! engine

      Sonic's eye is trying the wave.

  17. No scans yet, but Goku and Vegeta are the next DLC for DBFZ and are coming out early August.

    And Kefla is part of the Extra Pack 3 DLC in XV2.

    1. The Tenth Doctor

      The Tenth Doctor

      She's playable?

    2. DiamondX


      Yes. Gigantic Breaker is one of her moves. (I think it's when she goes crazy with the lasers)

    3. Blue Wisp

      Blue Wisp

      doesnt fighterz already have goku and vegeta

    4. DiamondX


      Base forms are DLC.


    1. DiamondX


      Are the X games different from the regular Mega Man series?

    2. Ratcicle King

      Ratcicle King

      Kinda, they add more collectibles, the platforming is way more dynamic and fast paced, and there's a bigger focus on story.

    3. DiamondX
    4. Ristar


      man I can't wait for mega man X pachinko

  19. Wew. Finally got all the Emeralds by constantly entering and exiting that one Special Ring in Chemical Plant, and even then I had to use that Debug trick. Now that I have the Good Ending and all the footage I need, I probably won't be playing Mania again for a while. I love this game to death but holy heck does it take a lot out of me.

    1. superman43


      :D I am playing the Encore Mode from the start the second time and got all the emeralds. I like that they used the Press Garden Zone "Hello" room from Mania Mode as a place for giant ring.

  20. At this point I've probably spent something like 100 dollars on Mania.

    I've spent 0 on Forces.

    I think I'm making good financial decisions.

  21. I'm doing a playthrough of Ray in Mania mode.


  22. Honestly, I think Sonic's Japanese VA (Junichi Kanemaru) is one of the brtter japanese VAs when it comes to speaking english.

    I wouldn't mind seeing him have more english lines in the games.

    1. Polkadi~♪


      He WAS an English teacher before pursuing voice acting, so it all checks out. He's still got a heavy accent, but he knows way more English than other Japanese voice actors.

    2. DiamondX


      Well, I know that we has a teacher before becoming a voice actor, but still. He's really, REALLY good.

      He also has some songs in english.


      Sadly some people like to make fun of the english partd because the pronounciation isn't perfect.

  23. Also were back to square 1 with the Super Forms XD. In encore mode with Triangle/Y as the switch character button, it means with 50 or more rings you will have to go Super rather than switch characters XD. There just is no winning.

    1. SupahBerry


      Actually, the Switch version at least changed it to the X button, so it's probrably still there.

  24. So Ray is the Fastest thing alive? No really if you can master that glide I think you could go much faster than Sonic and his drop dash can do. It's pretty insane.

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