Jump to content

Search the Community

Showing results for tags 'Boss'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Sonic Community & Discussion
    • Sonic Games
    • Sonic Comics
    • Sonic TV/Film
    • Sonic General
    • Fan Creation Showcase
    • SSMB Community Events
    • Sonic Stadium Updates
  • General Discussion
    • Video Games
    • Chit-Chat
  • Sonic Community
  • Merch Hunters Anonymous's Topics
  • Raisin' Chao's Topics
  • SSMB Community Game Night!'s Topics
  • [Roleplay] Skylanders: Dimensions's Thieves' Den (Fan Gallery)
  • [Roleplay] Skylanders: Dimensions's Club Penguin (Main Roleplay Forum)
  • [Roleplay] Skylanders: Dimensions's Database (Supplemental Material)
  • [Roleplay] Skylanders: Dimensions's Command Room (General Discussion)
  • [Roleplay] Skylanders: Dimensions's Dojo (RP Mechanics and Guidelines)
  • Dragon Ball Z: Dokkan Battle's Topics
  • Shadow the Hedgehog fans's Topics
  • The Eggman Empire's Topics
  • Sonic Racing Squad's Topics
  • The Sonic Animation Association's Topics


  • Community Calendar
  • Release Calendar
  • Streaming Schedule
  • SSMB Community Game Night!'s Events

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start

















Found 1 result

  1. A random little topic - what's your preferred placement of bosses in Sonic games? Classic Bosses are formulaically placed and can always be expected to appear after a certain number of levels in a row. The formula will rarely change outside of the final stages of the game which may contain boss rushes, multiple bosses in a row, or unauthordox placement to accompany an unauthordox final stage (e.g Scrap Brain/Hidden Palace onwards/Terminal Velocity). Used by: Sonic The Hedgehog, Sonic 3 & Knuckles, Sonic Heroes, Sonic Colours, etc Adventure Bosses appear as and when the storyline calls for them. This can sometimes mean no bosses for several levels' worth, or even more than one boss in a row. Used by: Sonic Adventure, Sonic Adventure 2, Sonic 2006, etc Mixed Bosses do appear formulaically placed if one was to look at the level select menu - but the order and frequency you fight them in during the story may not match up with the levels they relate to. Used by: Sonic and the Secret Rings, Sonic Unleashed, etc Other Formula You Came Up With? No that's a silly formula, sit back down right now. Used by: Nothing, ever. I dunno, there isn't a crazy amount of room for discussion here, I'm just wondering what people's preferences are. Generally speaking I think it should be done on a game-by-game basis as to what approach they take. If a game is story-based though I do prefer it when they take on the mixed or adventure style simply because it feels silly and predictable to shoehorn a boss into a set section of the story and results in the kind of awkward filler cut-scenes we got in Colours. However I would love the occasional game that uses the classic formula as a means to trick us later on by giving us a surprise out-of-place boss encounter as the story calls for it. Btw I was kidding, you can come up with formulas of your own or suggest ones from other games that you think would be neat in a Sonic game.
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.