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Found 40 results

  1. 12 years... It's about time for a NEW Crash Bandicoot game! - New power masks; - Time and dimension travel; - New designs; - New developer: Toys for Bob (Spyro Trilogy) takes the lead this time, there's a chance that Beenox and Vicarious Visions could be helping somehow; - PS4 and Xbox One (so far); - Release date: October 2, 2020
  2. Big the cat never bother as a character in the sonic games besides his awful fishing controls but when I start watching Peter knetter I didn’t know people didn’t really like big the cat. But why yes he’s kind of annoying but I never had a problem that I hated the character so much.
  3. I prefer the North American soundtrack of "Sonic CD" over the original JP/EU one. I just think the North American tracks better suit the surroundings than the JP/EU ones do. Take the Present and Good Future themes of Palmtree Panic for example: The North American version sounds exactly like a tropical paradise, whereas the JP/EU versions just sound like something that would play during the Kids' Choice Awards, what with the children cheering and game-show-esque tune. I prefer the NA version of Palmtree Panic's bad future as well. The North American one does a much better job at making the player feel like they've failed than the JP/EU version does. The original JP/EU version sounds more like something that would play at a dance party. The NA track sounds sad, creepy, and really tells you that you screwed up. The JP/EU track is just silly in comparison. Another good example would be the bad future of Collision Chaos. The North American version perfectly fits the atmosphere of this creepy, long-deserted casino. The eerie guitar riffs, those ghostly sounds, what's not to love? The JP/EU version is far too upbeat for the scenario. The NA track makes you feel guilty for not destroying those robot generators and getting yourself in this mess. The JP/EU one does anything but that. Before you point it out, I am aware that the JP/EU soundtrack is the original and that the North American soundtrack was only added when the game came to the USA and Canada. However, I still prefer the North American soundtrack over the original, because it does a far better job at fitting the stages and environment than the original soundtrack does. Even listening to the two soundtracks on their own without acknowledging them as Sonic soundtracks, I prefer listening to the North American soundtrack. I prefer it not only as a Sonic soundtrack, but as a soundtrack in general. It's so ambient and has irresistible rock sprinkled throughout most of the tunes to boot. Not that I have a problem with anyone who prefers the original JP/EU soundtrack. It's quite well known in the Sonic community that people generally prefer the JP/EU soundtrack over the NA one. I'm just one of the few people who disagrees with them.
  4. So if the title of my post does not already imply this, I LOVE that weird little game known simply as 'Shadow the Hedgehog'. Now before I start rambling about why I think this game deserves a break, I will begin this post by acknowledging the downsides of this game: - vehicles (aside maybe the jumping... thing) are utterly useless - the game literally works against you in some missions e.g. a hero mission that is littered with G.U.N. soldiers - the melee punch/kick combo attack is more pointless than the aforementioned vehicles - a number of the firearms are more hassle than they are worth. Case in point, the rpg. You often have to stand dead in tour tracks just to aim the damn thing. Even then, chances of actually hitting anything are pretty slim. Of course there are countless many flaws with this game but I just wanted to show that I DO get that this is far from a masterfully engineered piece of work. However..... Shadow the Hedgehog is still a fun game. It controls better than Sonic Heroes (2003), has more graphical flourish (admittedly with far less colourful enviroments) and the gunplay I do find highly satisfying. Stocking up on assault rifle ammo and mowing down enemies at top speed is fun for the whole family. And yes, I adore the branching mission/story structure that the game allows. I love that the Neutral story is Shadow's personal vendetta against Eggman. I like the Hero storylines exploring his sensitivities. And of course, the dark segments let us BE the shadow of the Sonic world. Yes, much of it is silly, overly dramatic and at times, completely nonsensical. But is it fun? Yes. Is it satisfying to reach a certain ending based on your choices? Yes. Is the narrative supposed to be the next Pulp Fiction? Of course it isn't. Above all else, this game FEELS good to play. Taking the best elements of Sonic Heroes, giving us a pretty wide range of firearms and setting us lose on a world of numerous possibilities and adventure? With a protagonist who possesses far more depth than Sonic and Tails combined? Then yeah, as an Action/Adventure fan, sign me up. So I would love to know what people think of this game nowadays. I am not looking to fight people or say people are wrong. I honestly just wish to hear people's opinions/perceptions towards the game and why they do/do not like it and for which reasons. Looking forward to hearing from people!
  5. A project I wanted to do for a long time now is finally finished, behold my handmade sonic themed shoes! I based the design on Sonic 3 & Knuckles Angel Island Zone as this was my first sonic game ever and it has a really fond place in my heart.I painted on the white shoes with fabric paint, added the tiny black details in their faces with a permanent marker and then sealed the paint job with modpodge. I still have a white pair of shoes and a black pair of shoes left to paint but I'm not sure yet what design to paint on them... any suggestions?
  6. So my first experience with Sonic was through Sonic Classic Collection, and I was pretty mixed on some of the games, but Sonic 3 & Knuckles really clicked with me. I first beat the game normally as Tails, and then went and got all the emeralds to unlock Super Tails and the Doomsday Zone. And as much as I loved Sonic 3K, I could never bring myself to love this final boss, Death Egg Robot. I found it to be arduous and not fun at all, so I put the collection down after I got the true ending and moved on to another Sonic game, Sonic Colors on DS. A very similar thing happened there. Loved the game, but the final boss (Nega Mother Wisp) made me want to pull my hair out, and it didn't even feel like it needed to be there, and I was so disappointed I didn't get to use Super Sonic afterwards. My Sonic game after that was Sonic Generations on 3DS and the final boss (Time Eater) was even worse than the other two. It was one of the most painful experiences of my gaming career, and I remember sitting hunched over on the bus trying to figure it out. So after Sonic Generations 3DS I moved on to 3D sonic games, starting with Sonic Colors on the Wii. And I felt almost the opposite about the final boss. It was too easy. I loved the atmosphere (I loved all of them for that), but the boss was short, easy, and predictable, but at least I eventually got Super Sonic. Then came Sonic Generations on PC, and the experience was unexpected. Based on what I remembered from the 3DS version, I expected to tear my hair out, but the boss was even shorter and easier than in Colors, and I came out of it slightly underwhelmed, and by that point the joy of unlocking Super Sonic wasn't even there. So what I realized was that 2D sonic final bosses are stupid hard, and 3D bosses are pathetically easy. Once I get my Series X I will be playing Sonic Unleashed and Sonic Forces. What are those bosses like? Are they way too hard or laughably easy?
  7. Hi Everyone. Geordie Gaymer here. Lovely to meet you all. I've just spent hours getting lost In all the great threads on here! I've recently started a YouTube channel, geared towards retro games and have recently started looking at The Sonic The Hedgehog Franchise!!!! I'd love you guys to come and check out my first video, were I rate all the zones from the original Sonic The Hedgehog from least favourite to favourite: I Hope you enjoy! Take Care Everyone X
  8. Talk about all your glitches. Only exception is keep a minimum of ‘06 glitches in your list because I don’t want this to become an 06 thread. So, in Sonic Unleashed and Generations, sometimes I accidentally skip loading parts in the game and just see no floor. This happened in Skyscraper City (day), Green Hill (modern) & Seaside Hill (classic) In Sonic Heroes, during the final part of Ocean Palace, when Sonic runs off a ramp, the rock hit Sonic and he fell. That was an automatic ramp. You’ll understand more if you saw Caddicarus’ video on Sonic Heroes. As well as that, in Casino Park, Big got stuck in a pinball machine. In Rail Canyon, during a scripted corkscrew rail section, I somehow went backwards. During Sonic Mania, I clipped through a wall in Flying Battery and got stuck. In Sonic Colours, somehow, I couldn’t jump during a chaser section in Aquarium Park. Finally, in Sonic ‘06, during Silver’s Kingdom Valley, I fell through the floor. (this is the tamest glitch in the game) reply bellow
  9. So, I have an Idea for a new sonic game. It would be called "SegaSonic: Robot Defender", and it would be released for PC (so I don't have to get SEGA to make it for console). The main game would be 1-2 player local, and 2-4 player online, and would consist of a few zones with a few acts each, and the gameplay would have badniks coming down from the top of the screen, and Sonic, Tails, Amy, and Knuckles having to take them out. The special stages would be Blue spheres from Sonic 3, and would be pretty much unchanged. In multiplayer, you can use the special stges as a competitive mode. If one player gets all emeralds, any players currently in the game would be able to use their super form. There would also be a Shop, for getting special items, an inventory to use th items, a Level select that unlocks more zones as you progress, and a sound test that can also be used to find secrets. I don't know how to program, and I don't have any money, but maybe some people do know how to program. If so, maybe I could work on the sprites and some other people could work on the code/level design... But i'm not sure. I hope atleast a few skilled programers and designers see this...
  10. Sonic have lots of games are hits,downfall and mixed but now here telling you're prefect idea for any fan idea for sonic game,but fan service sonic game! Now this call "Sonic:Grand Fighters" a third installment sonic fighting (along with like Sonic:Fighter & Sonic:Battle),imagine smash bros but sonic characters and it 3D area fighting it like Sonic:Heroes but more open world similar to Sonic 06 (but better) and Unleashed. Sonic: Grand Fighters being co-developed by Sonic Team (Obviously) & Atlus (Co-Developer). Grand Fighters written by Eitaro Toyoda,Julia Yorks and several writers from IDW Publishing Sonic the Hedgehog series. Grand Fighters music composers be are Leilani Wilson,Tee Lopes,Hyper Potions and Crush 40. Usually sonic games are liner but this GF have hub world's to players explore around and talking NPC (both Human and Animals) making Sonic World felt more a live, it influence by open world's and JRPG games like Final Fantasy (VII,VIII,X,XII,XIII and XV), Breath of The Wild,Ratchet and Clank and Rare 64 era game,have returning hub worlds be more open and felt with details to it and colorful let players buy items from shop,enter builds/places, travel several locations and talking characters and NPC with full voice dialogs,finally gameplay more than 4 hours making over 14+hours with missions,sidequests and challenging to kept players entertained for hours. Sonic 06 did this? This improved better and not looks rush or bad! Plot: Mysteriously person hosted a tournament call it"Chaos Games" it sports let team 3 duke it out in different some familiar locations,if one team win they earn "Seven Chaos Emeralds" sponsor by Eggman. Now Sonic,Talis and Knuckles team up form "Team Sonic" once again to enter tournament much to win Chaos Emeralds if they didn't? Emeralds fallen in wrong hands,along who are enter this tourement? Are Team Dark,Team Amy and Team Chaotix,introduction new team's Team Silver,Team Might,Team Metal ,Infinite Crews and Team Hooligan facing many challenge,opportunities and race order to win Chaos Emeralds. But Chaos Games isn't was seem? With returning long time characters from previous sonic games making huge comeback,and things get interest and excited Gameplay Story Mode: elements of action adventure and exploration,focuses on open level linear platforming and action, similar to Heroes, Adventure,Heroes,06,Unleashes,Generation and Force with some teams have difficulty and skills for players Team Sonic more of speed,players selection each 6 different teams like hero/dark or story mission each 6 campaign unlock final campaign navigates through open-ended hub worlds where they can converse with NPC and perform side missions to earn rings and XP to increase you're teammates abilities Local/Co-op/Multiplayer: where the player controls a team of three characters from a selection of various sonic characters featured previous games series. Players control three characters (switch back in non-cooperation modes) at a time while the others characters are used as switch between them during battle. Gameplay functions similarly to Street Fighters,Smash Bros,Jump series,Budokai Tenkaichi & Ultimate Ninja, with players moving around a 3D space and utilizing various combos and special moves to attack their opponents. The match ends when one team depletes the other's health bar. Also either damage the opponent or provide various status effects like increasing attack power, or lowering the opponent's defense. Players are also able to customize their character's jutsu and select two support characters to use in a match. The playable characters also have unique moves, their different types to use . Shot moves center around using a projectile to damage the opponent from a distance. Power moves focus on dealing damage quickly in a single move. Trap moves generally involve using a type of bomb to surprise-attack the enemy. However, only a limited number of moves can be selected. Shot, Power, and Trap must be allocated to three slots: Ground, Air, and Defend Players can use various items to attack enemies or grant them like power-ups, along with Wisps,Shields,Invincible & 1-Up to defense or attacks enemies and their melee weapons like blasters,swords and hammer to use in battlestage. Their are 20 stages in;10 starters one and 10 are unlockable stages,base on classic levels and levels from precious past sonic games with options to selected any music from soundtrack from previously sonic classic and modern era's (similar to smash and Raging Blast) remix zone levels or songs from Crush 40 Finally taking some rips from Dragon Ball Z games,players can transformers characters in their super forms like Super Sonic,Super Shadow,Super Silver,Super Tails,Hyper Knuckles,Burning Blaze ,Neo Metal Sonic,Super Mecha Sonic Super Mighty,Super Ray and now introduction Super Amy. You're can untransform to you're normal from stage Modes: Battlemode Training One on One Two on Two Three on Three Free for All (select 4-8 players) Non-Battlemode: Tag Racing Rosters of Sonic:Grand Fighters 1.Sonic the Hedgehog 2.Miles "Tails" Prower 3.Knuckles the Echidna 4.Metal Sonic 5.Amy Rose 6.Mighty the Armadillo 7.Ray the Flying Squirrel 8.Shadow the Hedgehog 9.Rouge The Bat (Unlock) 10.Silver the Hedgehog (Unlock) 11.Blaze the Cat (Unlock) 12.Cream the Rabbit (Unlock) 13.Vector the Crocodile (Unlock) 14.Espio the Chameleon (Unlock) 15.Sticks the Badger (Unlock) 16.Bean the Dynamite (Unlock) 17.Fang the Sniper (Unlock) 18.Bark the Polar Bear (Unlock) 19.Honey the Cat (Unlock) 20.Marine the Raccoon (Unlock) 21.Jet the Hawk (Unlock) 22.E-123 Omega (Unlock) 23.Emerl 24.Mecha Sonic (Unlock) 25.Infinite (Unlock) 26.Mephiles the Dark (Unlock) 27.Zavok (Unlock) 28.Nights (Pre-Order) 29.Cortez (Unlock) 31.Chaos (Unlock) 30.Custom Avatar (Created one or use Avatar from Sonic File) Maybe two DLC guest characters, you’re think are be in a sonic? Yooka-Laylee Klonoa Your can alternative characters costumes,returning from preview sonic games Sonic Adventure 2,Rival,Heroes,Secret Rings,Black Knight,Sonic Boom & Forces. Aslo their bonus edition "Dragon Ball" Outfits imagine dressed Sonic as Goku,Shadow as Vegeta,Silver as Future Trunks, Tails as Krillin and Knuckles as Piccolo. You're can unlocked by challenge in game or buy them with rings you're collecting and their more fashionably dlc like Persona Pack, Jet Set Radio Pack,Virtua Fighter Pack,Yakuza Pack,Shenmue Pack and their pack call "Sega DreamPack" it mash up of collect of outfits from other Sega titles (Warhammer 40,000:,Crazy Taxi,Streets of Rage,ManWorld,Bayonetta,Sakura Wars,Shenmue,Space Channel 5 or Valkyria Chronicles) mostly costumes from non-sega title also like Final Fantasy & Devil May Cry imagine Sonic dress as Dante, Cortez dress as Cloud Strife,Shadow as dress Vergil and Blade dress as Lighting. Over 100 costumes to wear to battle! Costumes not only thing you're unlock? As their poses you're can during matchs you're can choose from Their abillies you're can unlocked or buy for each various characters and even Avatar (he or she) is amalgam of Mii Brawler, Swordfighter and Gunner,you're choose Avatar be melee fighter or weapon user,plus like SSB4/3Ds/Ultimate you're can created many of avatars (think limit is like 30),with customize avatar moveset and skills against other sonic characters or other players avatar. Grand Fighters have collection or trophies of various items,characters status, and each history of Sonic lore,facts and history players to look at or read about seem interest So yeah that my idea for a "Sonic:Grand Fighters" it have anything sonic fans going to love (and maybe hate about it?),so what you're think? Leave you're down below comments?
  11. If i recall correctly sonic adventure windows 2004 has wallpapers and the sonic and knuckles pc collection along with the heroes game has them too am i remembering correctly or am i crazy? (sa2 on steam does it have mouse cursors or wallpapers at all?(better question does mania have some?))(on a sidenote will the people upload them to https://www.sonicstadium.org/legacy/downloads-wallpapers/ ) learned that the old sonic cd port 1996 has icons thats adorable thank this community(sonic stadium i love ya) i wonder if i could get the mega collection pc port and extract some stuff. some tags to help some web searching souls sonic pc game wallpaper the hedgehog s adventure dx sadx port heroes sonic and knuckles pc collection
  12. If you are familiar with anime, then you are familiar with the term isekai. Is there a fanfic where a classroom get transported into Sonics world or Sonic and co get stranded in a fantasy world? Anything like that, this would be a good concept.
  13. I made these images, which are quite long, but they fit everything (I think). It would be very confusing to write the timelines here, so I made the images. https://imgur.com/a/qEEo6JY . . . Here's the deal. I tried to establish clear criteria to define what is canon and what is not. A game is not canon if: • It is a misrepresentation. This is when a game portrays characters in a completely different way than they should be, playing unthinkable roles. Example: Waku Waku Sonic Patrol Car (1991). • It is a puzzle/educational game. These are games made to teach mathematical operations, tile matching, etc., very common in the 1990s. Example: Sonic's Schoolhouse (1996). • It is a crossover. This is when characters of the Sonic franchise team up with characters of other franchises in a game. Example: Mario & Sonic at the London 2012 Olympic Games (2011). • It does not have a plot. It is not possible to consider that the plot of a game is part of the canon if the game has no plot at all. Example: Sonic Drift (1994). • It belongs to another universe. Although it is a game that may possess all the characteristics of a canonical game, it is set in a separate universe. Thus, it can be canonical for that universe, but not for the main one. Example: Sonic Boom: Rise of Lyric (2014). Additionally, the following condition has been added to consider that a game does not belong in the canon. A game is not canon either if: • It was not originally released for console or PC. Several games were released for mobile, arcade or electronic toys and, if they were relevant to the canon, they should have been released for console right away. Example: Sonic Jump (2012). The only exception is SegaSonic the Hedgehog (1993), referenced in the Sonic Mania Plus (2018) booklet, which says that when Might and Ray last saw Sonic they were escaping from Eggman Island. At the same time, a game can be "canon" and be part of a timeline that no longer exists. The most famous case is Sonic the Hedgehog (2006). Sonic Chronicles: The Dark Brotherhood (2008) might be the case as well. . . . I know that Sonic Team makes games with Infinite inconsistencies and Forces us to accept them. But I focused on a list of alleged inconsistencies in order to be able to make these timelines. Here they are: • There are three sequels for Sonic the Hedgehog 3 & Knuckles (1994), all involving Metal Sonic. In Sonic the Hedgehog 4: Episode Metal (2012), Metal Sonic has remained unconscious on Little Planet since his defeat on the Sonic the Hedgehog CD (1993). In Sonic Mania (2017), Eggman finds Metal Sonic's location on Little Planet during the battle in Press Garden. In Knuckles' Chaotix (1995), Eggman had to recover the Metal Sonic CPU, as his body had been destroyed. • After Sonic in Sonic Generations (2011) asked Tails if Green Hill looked familiar, Tails said "not to me". This is a reference to the fact that Tails has never been to Green Hill, since he did not participate in the events of Sonic the Hedgehog (1991). However, in Sonic Mania (2017) he goes to Green Hill. Not only that; all Master System / Game Gear games in which Tails participates in the events are located on South Island and it is difficult not to know Green Hill in this case. • In Sonic the Hedgehog 2 (8-bit) (1992), Sonic and Tails are already friends and live on South Island, when Tails is kidnapped by Eggman. But Sonic only met Tails in Sonic the Hedgehog 2 (16-bit) (1992) on West Side Island and there is no time for this adventure to take place before the end of Sonic the Hedghog 3 & Knuckles (1994) – what would make this games a fourth sequel to Sonic the Hedghog 3 & Knuckles (1994). • In Sonic the Hedgehog 4: Episode Metal (2012), Metal Sonic was rescued in the bad future of Stardust Speedway. It was to be expected that Sonic had managed to make the good future. The same bad future can be seen in Sonic Generations (2011), although in this case perhaps it was the influence of the Time Eater. • In Sonic Generations (2011), Sonic from the Classic Era was seen as the past of Sonic from the Modern Era. However, in Sonic Forces (2017) he is seen as a Sonic from another dimension. • In Knuckles' Chaotix (1995), Vector, Espio and Charmy were captured by Dr. Eggman. In Sonic Heroes (2003), Charmy has never heard of Dr. Eggman. • In Sonic Rush (2005), Eggman Nega is seen as Eggman's counterpart in Sol Dimension and they are allies. In Sonic Rivals (2006), Eggman Nega is a descendant of Eggman in the distant future and is his enemy. In Sonic Rush Adventure (2007), they are allies again. In Sonic Rivals 2 (2007) they are enemies again. • After Silver changes the events in Sonic Rivals 2 (2007), he says in Sonic Colors (DS) (2010) that his future is good and happy. But in Sonic Forces (2017), Silver had to travel to the present to warn about his chaotic future. And Sonic Chronicles: The Dark Brotherhood (2008) is another game in which Eggman has apparently conquered the world. On the other hand, in Sonic Generations (2011) Modern Eggman claims that he never managed to defeat Sonic, and in Sonic Rivals (2006) Eggman Nega came from the future stating that Eggman disgraced the lineage because of his failures. • In Sonic Rush (2005), Sonic and Blaze met. In Sonic the Hedgehog (2006), Sonic and Blaze met again as if it were the first time and Blaze lived in Silver's future.
  14. My honest answer? No. The crush was played as a running gag, yet people treated it like a serious plot point. All the characters were exaggerrated in certain games, yet people only seemed to notice Amy. She was only the "damsel" in CD. People forget she rescued herself in Adventure 1 and even Sonic in the next game! I see there's been more focus to make Amy more "independent" but wasn't that already her arc in Adventure 1? In that same game, she stopped Sonic and Tails from turning Gamma into scrap metal. In the Adventure games, she turned Gamma and Shadow against the villains. (However, a common argument I see is that anybody else would've did the same. False. Sonic and Tails were going to turn Gamma into scrap metal. Sonic butt heads with Shadow because of his immaturity. On the other hand, Amy wouldn't fight Zero until he hurt the bird she was defending) In Heroes, she had her own sidekick and team.
  15. So I decided to write again after a few months and wanted to raise the biggest question that Team Sonic Racing is lacking: more playable characters. It's still a work in progress, as there are only 2 chapters published right now. I really hope you read and enjoy. https://www.fanfiction.net/s/13527863/1/Team-Sonic-Racing-Ignition
  16. Amy was "cute and full of energy", as she would call herself in Adventure. But I don't know what she'd call herself nowadays, except "bland". I get trying to have her "mature" (which she was never as bad as people made her out to be in the games imo) but couldn't you have done that without taking her whole personality? She's so boring now. The last time she ever did anything was Unleashed. Nowadays she's just... there. Like I said, I feel like people really exaggerated her crush on Sonic. They saw Sonic X and used that interpretation on everything. Her crush was only emphasized for jokes like in Heroes. People talk about her chasing Sonic but they never talk about her speech to Shadow about how not all humans are bad. Or turned Gamma against Eggman through kind words. Or had a robot chase her throughout the entire story just to protect this bird. And then put the hurt on him when he finally got to it. Amy was a sweet character whose bad side you wouldn't want to get on. If Old Amy was "immature" and New Amy is mature, shoot, give me immaturity any day. Amy used to have been my only problem with the IDW comics. She felt like Sally 2.0 to me. Then someone told me it because she was overworked since she's the only Sonic character besides Knuckles that would be leader. That made alot of sense to me.
  17. How canon is said DS RPG game? it's never mentioned again, but I don't think it ever goes against canon, and even if it ended on a cliffhanger, so did Sonic 4, and yet that's still considered canon by us.
  18. So recently, Takashi Iizuka has been telling us that 2021 will be the year of Sonic. So that's probably when the new Sonic game will be released. But, what is the game? Some fans have been saying there will be a Sonic Adventure remake, some have been saying another modern sonic game, however, majority of fans have been talking about a Silver the hedgehog game! Is this true? Let's go into more detail! So Silver the Hedgehog made it's first appearance in Sonic the Hedgehog (2006) as a playable character, then has been in other side games such as Sonic Rivals 1 and 2 and Mario and Sonic Olympic games etc. But fans have been wondering will there be a Silver the hedgehog game? Well, our first leak is music, Bentley Jones. who is a composer, wrote many songs such as: So much more for Sonic and SEGA All Stars Racing, and Dreams of an absolution for Silver's theme in Sonic (2006). However, during June in 2019, he released his own remix to the song "Dreams of an absolution". Many fans have said this is a rumour for the Silver the Hedgehog game but nor SEGA or the Sonic Team in general have confirmed this. Another rumour is during SXSW 2018 Sonic panel. During a Q&A, somebody told Takashi Iizuka "Will there be a Silver game? A canon? Spin-off or what?" Some of the people in charge of the Sonic panel such as Tyson Hesse, and Keys were actually impressed with this Question, Iizuka responded with "We have a lot of Fans of Silver the hedgehog and we will like to do something for Silver in the future." So a lot of fans are talking about this rumour. Some other leaks are that SEGA released a picture on January 20th 2020, the back ground picture was Silver's Symbol, they also have been adding him to other game's such as Team Sonic Racing, so this is not confirmed yet, but these are very strong points, so who know's? Will there be one in the future?
  19. In my opinion, It would have to be Captain Whisker from Sonic Rush Adventure. He only has a few appearances in the comics. As an enemy, he is very powerful and is known to take on blaze and sonic at the same time but his only game appearance is is in Sonic Rush Adventure.
  20. What I think Sonic Team needs to do is look at every well loved and universally hated Sonic Games and learn what went right, and What went Wrong, IMO the Adventure Games are loved because of the Freedom of Sonic and Shadows Movement, and the Chao Garden, the worst being The Other characters having Gimicks that slow them down, for The Boost games in general Boosting through stages is exilerating along with the homing attack having a cursor, and they in general felt pretty polished, and negatives for the boost games being sometimes a decent chunk of levels is hold/press X/Y/Whatever and Win, and then more Specifically Unleashed Biggest Positive is the introduction of the Boost along with making the humans not so out of place, and for negatives it's the Night Stages it's a much slower gameplay style that just doesn't fit, and the battle theme every 10 seconds. For Colors the biggest plus was the Wisps were mostly a really fun Gimicks, Swimming wasn't just Slow Juice that you did in they did something interesting with it, and I thought the writing was really fun, but biggest negatives definitely the fact there's so many 2d sections it's hard to completely consider it a 3d game, and the complete doing away with other characters except Tails, and Eggman Then Generations the biggest Positive is definitely the level design at least the 3d Stages had so much variety in how you could go through with many different routes and secrets to find, and I think the biggest downside is Classic Sonic it's not bad but less fun then the 3d Stages, and also even though more characters showed up they didn't do anything As for good parts of hated games I'll probably ignore 06 cuz not sure how the no 06 rules work But Starting With Shadow I thought the Gunplay was well Implemented and fun, and I thought control wise it was a massive improvement to Heroes, and the Neutral Stages usually only last 5 minutes, but the downsides it basically shot Shadow's character and did a little Dance on the grave and then robbed the Grave, and also the level design was really lacking it's not all that interesting, and the missions were so tedius and you have to beat each route twice in order to get the last story Moving on Sonic Boom I think the biggest win for Boom is giving Amy an actual personality, and it was an Interesting Idea, and the Biggest negative is basically the game, other than Amy it's not written well and even Amy isn't, and the Gameplay is boring, everything is boring in the game the Cartoon Great the game not And then Forces, the biggest positive would probably be The Avatar it's a neat Gameplay Style and it's cool to make an Official Sonic OC, the Other Positive is having Shadow Playable Sonic's friends finally did something again well at least one, and then the Negative Level Design is terrible it's so Short and as soon as it's the good part "Oh there's the Goal Ring", and the Writing was bad, I like Infinite but he's definitely not a good villain I just think he's funny, and they removed the Drift I'm missing a lot of games but I was focusing on 3d games with Powerful Opinions so what do y'all think? Also some of the Issues are more on Sega then Sonic Team
  21. Welcome to Funny Debug Mode stories. This is a thread where you can tell funny/interesting stories about things that happened in Sonic games while you were using Debug Mode. I have a story that happened in Sonic Mania. I was going through each zone and generally just messing around. When I make it to Mirage Saloon, I look through the stuff I can place, I see that I can place the Caterkiller boss. So I place like 10 of them but nothing happened. Until I got on the train in Act 1. All of a sudden i'm ambushed by my team of giant Caterkillers and I almost die multiple times. Then I get back onto the tornado still being attacked by giant Caterkillers. So I just go for it and try to defeat as many as possible. Luckily defeating one Caterkiller makes the sign appear. But when the sign fell it missed the tornado and I was immediately killed by a Caterkiller. So I have to start the level over. But for some reason, instead of sending me to the beginning of Sonic's Act 1 I'm sent to Knuckles' Act 1. Everything went back to normal after that but it was still a very funny and weird experience.
  22. What sonic character do you guys wanna see comeback? Plus why do you guys wanna see them comeback?
  23. A few weeks ago I traded in my copy of The Jak and Daxter HD Collection because of the whole fact that I have the original games on my PS2. Also because I only like the first game and not the last 2. I have also decided to refuse to buy games such as Sonic Adventure 2 Battle for the Gamecube because it is just a remake of the original on Dreamcast. But recently with more HD games coming out (Kingdom Hearts HD 1.5 and 2.5 to be exact) I feel like I'm going to miss out of the Final Mix versions of those games. I didn't mind it with 1.5 HD Remix since the first Kingdom Hearts only features a few extra bosses that mean nothing in the long run of things and that Re: Chain of Memories was terrible in my eyes. . But with 2.5 HD Remix on the way and the fact that Kingdom Hearts 2 and Birth By Sleep are my favorites in the series I don't want to miss out of the content that is in these versions (especially on the fact that the final mix version in these game are huge compared to the original). I'm also a Trophy Hunter on my PS3 so I chose to only keep games that I have 100% completed on my PSN. Which is why I traded in some of these games to begin with. I didn't like Jak 2 on the HD collection and I chose not the play Jak 3 so I chose to trade it in because of that. I kind of don't know what to do. The Inner OCD in my is saying "Don't bother it will feel out of place in your collection have more than 1 version of something in your collecting", but my other OCD side is saying "Get them so you can get all the trophies, you love these games don't you?" Should I add HD games to my collection or should I just stick with what I have?
  24. Hey All and welcome. I'm new to Sonic Stadium but I've been a Sonic fan since 2004. Again, I'm new to this forum so I must apologize beforehand if I'm violating any rules or terms of this forum. Over the years I've dedicated my time to collecting all the comics in 1 big Digital Collection, since trying to get them all physically in mint condition is nearly impossible. I've managed to rack up quite a collection, and now that it's gotten relatively big I want to be able to share it with everyone so all can have a chance to read the wonderful comic history of the blue blur. It's a shared Folder on my Google Drive that everyone has access to and I update it weekly with new issues that I find. As of right now there's around 25+ Series in it, but I've still got a ways to go. I have miniseries, specials, game tie-ins, digests, the new IDW series, etc. The comics are in .cbr & .cbz format, which can be read by any comic book app. you just need WinZip or RAR to open the zip files that contain the bigger collections of comics. I have a Group Chat on Instagram so I can message everyone at the same time when I add new comics to the collection. My instagram is [removed -staff] so if anyone's interested and or never got to read all the comics then be all means join me on instagram, or share your email and I'll grant ya access
  25. Hello! Welcome to Lost Zones and Beta Elements of Zones! Here you can discuss lost zones. (For example, Dust Hill Zone) Or beta/unused elements of zones. (For example, The unused UFOs from Marble Zone) You can also tell people about any big discoveries made in the fandom! That's all for now, bye!
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