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  1. I have seen a lot of people claim that this artbook bundle is amazing, and how it sucks there is no way to get it if you don't live in Japan. This is frankly not true... There are lots of sites online that have the book bundle, whilst they're all Japanese places, the easiest place to order (which won't likely give you custom fees or other nasty surprises) which chances are you're familiar with... Is Amazon.jp. Here are the bundles PS4: https://amzn.to/3Bds1dy Switch: https://amzn.to/3mBNloT No XBox or PC edition of this bundle exists. Which Version do I pick? In the "Model/Type" pick either the switch or PS4/Limited edition. The Normal version is JUST the game. Then in the 'Edition' Either of the following. Limited to Amazon: Comes with the game, book, coin and CD. Not limited to Amazon: Comes with the above + mini soundtrack (unsure if physical or digital). Ebten Limited: Comes with the above + A LOT of other extras, this version is VERY expensive). I have an amazon account, why can't I log in? You need an amazon Japan account to order. The process to register one is exactly the same as your local regional version of Amazon, yes your current payment cards should work no problem, as will putting in your local address, utterly no need for a middle man service. I ordered from this site why don't you list that? Yes, there are a bunch of other stores that have this in Japan, however... 1: Chances are if you know about those sites you either know about middle man shipping sites or are prepared to risk a surprise custom fee. 2: This guide is intended for people who have not or who have VERY little experience ordering things from Japan, doing it this way saves people from making a middle man account on another shipping service, plus it's amazon so all their policies are the same and it's not quite as scary as it is trying to use a middle man agency for the first time, especially with all the options for this edition. Can my system play the Japanese edition of the game? PS4: Yes it will. Switch: Yes it will. Future DLC PS4: Make a Japanese PSN account, download from the Japanese store, play it on your main. Switch: No idea, don't own a switch. I'm still scared about making a Japanese amazon account, can you help? Leave a reply and I can try. This information is useful and helpful, how can I help spread it? I guess you can re-tweet my thread on the subject.
  2. I know Sonic has been portrayed differently in most media all over the world but I wonder if our cultural values and norms affect how he is portrayed?
  3. I don't know if this has been documented at all, but have there ever been comments/discussions by Japanese Sonic fans/developers on the Western redesigns of Eggman to Robotnik? I've always wondered what they thought of these different interpretations of the mustachioed madman. Also there's that SA1 concept art of Eggman that seemed to have some SatAM vibes; so its possible that some at SOJ must've seen these designs at some point. Any dug up or recent info would be appreciated!
  4. New Nintendo Direct video happening tomorrow Satoru Iwata to present latest 3DS updates http://www.officialn...ening-tomorrow/ Reggie Fils-Aime to address fans in Nintendo Direct video Watch Nintendo Direct tomorrow afternoon http://www.officialn...o-direct-video/ First Nintendo Direct Europe video to be broadcast tomorrow Watch it on nintendo.co.uk http://www.officialn...dcast-tomorrow/ It's time for another Nintendo Direct show, only this time it's from Nintendo Japan, Nintendo of America AND Nintendo Europe. This makes me wonder if Nintendo plans on revealing some big and significant news, especially as they're doing these videos on the day Sony's PS Vita launches. Nintendo Japan: 11am GMT Nintendo of America: 2pm GMT Nintendo Europe: 12pm GMT
  5. Super Mario Galaxy is a great game. As a matter of fact, it's my third most favorite Mario game ever. It's a well-polished, beautiful 3D platformer that really shows that Nintendo is a force to be reckoned with. Awesome soundtrack, fantastic art direction, and a plot that is simple, yet beautiful and strangely deep. SMG 1 and 2 are definitely a must-haves for the Nintendo Wii. However, I still can't help but think why everyone (and by this I mean reviewers and critics) think it's the best game ever. Super Mario Galaxy (the first, at least; never played the second one, and I'm thinking of buying it) has various glaring flaws that are being ignored. For example, the controls for the Manta Ray Race could seriously use some work. There have been times that I've fallen through the track because the controls are extremely wonky at times. I also dislike how linear Galaxy is. No, I'm not asking for a sandbox type of Mario game, but I think that the game could have used a few more alternate paths to go through the levels and all. Galaxy only has like a few pipes, and some planetoids have in their opposite axis a few Star Bits and coins, and that's pretty much it. The game forces you to continue on to another place. I also don't like how Mario's powerups are essentially useless. Not to ride on the nostalgia bandwagon, but I seriously loved how (in my opinion anyway) games like Mario 3 and Mario World used powerups to reach places you could never reach before, allowing exploration and some better replayability. Not to mention, SMG is way too easy. This is understandable, as making a hard mode for a complicated Platformer like Mario is absolute murder for development. But they could have at least made the last few Stars, Stars of which completionists would bother collecting, hard as nails. There were very few occasions in SMG of which I had a hard time passing through, and it was always some of the Blue Star parts. I also can't find myself replaying Mario Galaxy again after beating both Mario and Luigi's games. There's nothing making me want to play it all over again. It's just weird; I find the game to be an amazing one, but I just can't play Galaxy again after beating it. It's not like other games I've played, that I can play it over and over again. Mario Galaxy just wore out for me, in spite of the AAA excellence it has. In my opinion, Mario Galaxy is far from perfect. It still needs some polishing up to do for me to consider it light-years better than Super Mario World, or Mario 3. I hope Super Mario 3D Land solves that problem. That's my take on it. What do you guys think? And you can point something I have said wrong, too. I never played Mario Galaxy 2. and I intend on doing so very soon. And I apologize if a topic like this already exists, or something.
  6. You may or may not had heard this sentiment in regards to some Sonic games, they sentiment being that some games do not 'feel' a proper Sonic game. I know that how a game 'feels' is relative to to the player but I learned that there are some elements of the Sonic franchise that are immutable. The question I have is, what those elements that are immutable? And what is a Sonic game supposed to 'feel' like?
  7. Detective Shadzter

    Japanese retailers phasing out Xbox 360

    http://uk.xbox360.ig.../1188829p1.html Woah! I knew sales were bad in Japan, but I didn't think they were THAT bad. 1.5 million since launch? Woah! :-O
  8. So, I don't think that anyone has made a post about this on here yet, and I haven't seen many people talk about this. I stumbled upon a Tumblr post the other day talking about Sonic '06's canonicity, and hidden details surrounding Blaze's backstory (which you should go ahead and read if what I'm talking about here interests you). For a long time, people have been confused about where Blaze truly comes from, as '06 and Sonic Rush seem to have her come from completely different places: the future, and the Sol Dimension. But the script writer for '06, Shiro Maekawa, has stated on Twitter that there is a connection between the two games, it's just never been mentioned before. Maekawa: “The truth is, when writing Sonic 06 we wanted to add the sense of a connection between Sonic Rush and Sonic 06, but I don’t think that’s ever been officially stated.” The connection he's referring to comes from one of Blaze's final lines in Silver's Story: This means that the dimension she's referring to is the Sol Dimension; meaning that Blaze did initially hail from the future, she was just sealed inside the Sol Dimension via Chaos Control. Heck, Blaze even briefly turns into Burning Blaze for a moment before fading away: (notice the magenta-colored fuzz around her shoe cuffs rather than the usual white) Then why does she seem to be familiar with Sonic when she says, "blue hedgehog"? Its a translation error. The Japanese word for "blue" can also mean "naïve", meaning that she was talking about Silver this whole time, it just got lost in translation. This becomes even more interesting when you consider Eggman Nega's whole deal. Like Blaze, it's been wondered if he comes from the future or the Sol Dimension; however, it has never been stated that he came from the Sol Dimension, it's just merely been implied that he is Eggman's interdimensional counterpart. He's always been from the future, he just crossed over to the Sol Dimension through unspecified means, making him both Silver and Blaze's nemesis. So the stories of Sonic Rush, Sonic '06, and Sonic Rivals are all connected in a way, their chronological order just likely differs from that of their release order. It seems bizarre to have all of this hidden plot, just to never address it, but it is possible that they were planning on giving Silver a solo game that would clarify all of this; it just never happened due to '06's poor reputation. What do you think about this? What could they have truly been planning? Would you have liked to see all of these plot elements explored? Because I know I definitely would've.
  9. Okay, ever since the release of forces everyone has been trying to explain why it was underwhelming, using lies such as the game being in development hell, the game being developed in one year, using the info about Sonic team staff leaving to work on nintendo (by the way most of those guys were field artists, of course some of them would go on to become producers and level designers but I have yet to see a sonic level designer credited to in a Mario game, feel free to point out one) I have been trying to find anymore info regarding the development of modern Sonic games, but so little has surface and a lot of it it's just opinionated pieces, the only reliable info I have found has been this: Famitsu interviews Sonic retro (it only documented on concept art, when it began development back in 2013 after lost world's released and the timeline of reveals) The only source people are using it's Resetera and Reddit which can be simplified as (My uncle works for nintendo). As I said most pieces I have found come from opinionated sources and the fact that the biggest archival Sonic site Retro has so little info makes me believe we know so little about forces development and everyone is just making things up, likely to paint Sonic team as this Saturday morning cartoon villain and the "fans" as the heroes, sounds stupid I know. If anyone has more info regarding the development of Sonic forces, share it but also make sure to put your sources it will become difficult to find sega devs coming forward as they can't share their identities
  10. Red The Hedgehog

    How old is Sonic?

    I've heard most people say Sonic has always been 15. Sometimes I hear 16, 17, any many more. Though I'm sure he's 15, What's your thoughts? (If you can, please put in the ages of Sonic Characters that are not on this list) http://sonic.sega.jp/SonicChannel/character/tails.html
  11. Detective Shadzter

    Nintendo Direct (Japan, 3DS) July 11th 2014

    Nintendo has announced a new Nintendo Direct will air tomorrow focused on third party software for the Nintendo 3DS. Satoru Iwata will not be hosting due to his continuing ill health at the moment, according to this article. No word on Europe and the US right now. Time zone conversions: - USA East Coast - 7am July 11th - USA West Coast - 4am July 11th - UK - Noon July 11th - Australian Eastern Standard Time - 9pm July 11th http://www.gonintendo.com/?mode=viewstory&id=232841
  12. I am sure most of us heard once in our lives, "This piece of Sonic media goes against Sonic's tone and style". With that said however what is Sonic's tone and style? What is about the rest of the non Sonic Team Sonic media that they fail to capture that style and tone?
  13. If i recall correctly sonic adventure windows 2004 has wallpapers and the sonic and knuckles pc collection along with the heroes game has them too am i remembering correctly or am i crazy? (sa2 on steam does it have mouse cursors or wallpapers at all?(better question does mania have some?))(on a sidenote will the people upload them to https://www.sonicstadium.org/legacy/downloads-wallpapers/ ) learned that the old sonic cd port 1996 has icons thats adorable thank this community(sonic stadium i love ya) i wonder if i could get the mega collection pc port and extract some stuff. some tags to help some web searching souls sonic pc game wallpaper the hedgehog s adventure dx sadx port heroes sonic and knuckles pc collection
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