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Found 25 results

  1. Hey All and welcome. I'm new to Sonic Stadium but I've been a Sonic fan since 2004. Again, I'm new to this forum so I must apologize beforehand if I'm violating any rules or terms of this forum. Over the years I've dedicated my time to collecting all the comics in 1 big Digital Collection, since trying to get them all physically in mint condition is nearly impossible. I've managed to rack up quite a collection, and now that it's gotten relatively big I want to be able to share it with everyone so all can have a chance to read the wonderful comic history of the blue blur. It's a shared Folder on my Google Drive that everyone has access to and I update it weekly with new issues that I find. As of right now there's around 25+ Series in it, but I've still got a ways to go. I have miniseries, specials, game tie-ins, digests, the new IDW series, etc. The comics are in .cbr & .cbz format, which can be read by any comic book app. you just need WinZip or RAR to open the zip files that contain the bigger collections of comics. I have a Group Chat on Instagram so I can message everyone at the same time when I add new comics to the collection. My instagram is [removed -staff] so if anyone's interested and or never got to read all the comics then be all means join me on instagram, or share your email and I'll grant ya access
  2. This is my theory for the next Sonic Movie. Enjoy!
  3. This Is my Sonic The Hedgehog Collection I've been collecting Sonic Merchandise for a few years now and still collecting. Will update this thread when I get new Sonic Merchandise
  4. I have a idea...there will be Sonic VR game based on the movie called SEGA & Paramount Games's Sonic the Hedgehog Speed Chase at Dave & Buster's in the future. Just like D&B's VR games like Jurassic World, Men in Black, and Terminator Dark Fates. Here is the game plot you can do: First level is you are middle in the highway in Green Hills in the police car with Tom, he tells us Dr. Robotnik stoled power rings from Sonic, his wife, Maddie was been captured by one of Robotnik's badniks, then Sonic shows up and he tell us to follow him to chase after Robotnik's plans, then we will chase after Sonic while he was speeding through the highway in our police car chase, but not until one of Badniks shows up and you have to destroy them with your laser guns as Sonic destroys one of Robotnik's badniks as you are entering the huge power ring as Sonic speeds through you are middle in the desert in the Egypt in second level as Robotnik fires at you then you have to chase after him while Robotnik keeps fires at you as soon you are about to die as Robotnik charges his laser gun, Sonic quickly uses his ring and use ring portal to China for third level, as we see Robotnik got Maddie with him, Tom tell us to stop Robotnik before he kills her, we see Sonic speeds through great wall of China, as Robotnik escapes with Maddie to San Francisco (Fourth Level) then we will aheading to the city to chase after Robotnik, while that there was too many badniks around the top of the building, Tom tell us they are about to destroy you, not until Sonic saves the day and he using his spin attack to destroy all Badniks, he tell us Robotnik holds Maddie in her prison cell at Robotnik's secret base, as Sonic throw his ring to portal, we are in Robotnik's secret base in Egg Metropolis as final level, we will see Robotnik in his Death Egg Robot for final battle as Sonic and Robotnik are battling each other, you will get a lot points to shoot at Death Egg Robot as we see Tom runs and avoid attacks between Death Egg Robot and Robotnik's badniks to save his wife Maddie, you are driving faster to the doom because there was dead end as Robotnik will destroy you for good, not until Sonic stops him and as his Death Egg Robot was been destroyed by Sonic's power rings. As Maddie kisses Tom, Sonic tell us that the base was about to blow up, as we will finally escape from Robotnik's base as Sonic throws his ring back to Green Hills. Back at Green Hills, they are saying thanks for saving the world from evil Robotnik. We will see Sonic speeds up for another adventure. So what are you think guys?
  5. Got this from Amazon last week pixel frames Sonic The Hedgehog picture frame which Is amazing https://www.amazon.co.uk/gp/product/B0821ZBRVV/ref=ppx_yo_dt_b_asin_title_o01_s00?ie=UTF8&psc=1
  6. Got these Duncan Dutteridge two signed Sonic The Hedgehog 2 Prints last year https://imgur.com/cgwLkIJ https://imgur.com/jIOF4hC
  7. I noticed that several Sonic related staff in SEGA are listed as leaving SEGA in 2008, and it made me wonder if there was something that happened that year which caused it. Was it the global economy or something else? If it had been related to Sonic 06 wouldn't they have left in 2007 due to it being released in late 2006? The odd thing is these people seemingly have no new industry work either after leaving over a decade ago despite their great content in Sonic. I thought maybe someone here might know more about the situation.
  8. Hi everyone, and welcome to Obscure Sonic Characters! This is a place where you can talk about Sonic characters who have been forgotten by Sega. I doesn't matter if they're from the games or the comics. As long as they have been part of an official piece of Sonic media, they count. Anyway, that is all for now, bye!
  9. Title says it all.. (I haven’t played Shadow yet so I’m not including that in my list by you can) SA1 > Unleashed > Generations > SA2 > Heroes > Secret Rings > Colours > Lost World > 06 > 3D Blast > Black Knight > Forces
  10. So, I have an Idea for a new sonic game. It would be called "SegaSonic: Robot Defender", and it would be released for PC (so I don't have to get SEGA to make it for console). The main game would be 1-2 player local, and 2-4 player online, and would consist of a few zones with a few acts each, and the gameplay would have badniks coming down from the top of the screen, and Sonic, Tails, Amy, and Knuckles having to take them out. The special stages would be Blue spheres from Sonic 3, and would be pretty much unchanged. In multiplayer, you can use the special stges as a competitive mode. If one player gets all emeralds, any players currently in the game would be able to use their super form. There would also be a Shop, for getting special items, an inventory to use th items, a Level select that unlocks more zones as you progress, and a sound test that can also be used to find secrets. I don't know how to program, and I don't have any money, but maybe some people do know how to program. If so, maybe I could work on the sprites and some other people could work on the code/level design... But i'm not sure. I hope atleast a few skilled programers and designers see this...
  11. Hello! Welcome to Lost Zones and Beta Elements of Zones! Here you can discuss lost zones. (For example, Dust Hill Zone) Or beta/unused elements of zones. (For example, The unused UFOs from Marble Zone) You can also tell people about any big discoveries made in the fandom! That's all for now, bye!
  12. http://nintendoenthusiast.com/news/sega-detail-2014-support-13-3ds-4-wii-u-projects/ Hmm, I'm intrigued, 4 (hopefully big and grand) console installments, and for the 3DS some nice Hatsune action and quite the flow of company to boot! What do you make of this?
  13. Okay here is a fun topic! if sega adds a generations section to the avatar marketplace or avatar awards what are some good ideas.(if avatar awards how do you think they should be unlocked?) i want to see a wisp as a avatar prop!
  14. So I've lately been looking into shows I'd love to see in HD/Blu-Ray. Some shows this works very well and really creates a difference, but it all depends on the original source material. Star Trek the Original Series was shot on 35mm film (Higher Resolution than Full HD) so can be transferred across fantastically with some touching up. Star Trek Next Generation has been announced, which was shot in 35mm film but editted on video, meaning they put the entire show back through the post-production process to edit it together on film for HD transfer. But then I looked at certain shows as Home Improvement, The Fresh Prince of Bel Air, Red Dwarf etc, all classic shows which would look phenomenal in HD but unfortunately were all shot natively on video, so the only sources there are will be in Standard Definition. Applying this very base knowledge, I started looking to see if the Sonic OVA (the movie) would make a plausible transfer and found a few very interesting things about all the Sonic series. Please bear in mind my information on print, negative tech specs of Sonic series is from IMDB and is considered accurate at time of writing but could easily be proven otherwise. Sonic the Movie (OVA) Imagica Corporation, the company responsible for the movie, built the entire movie on 35mm film but the final print was NTSC Video. This information doesn't specify whether or not it was editted on video or on 35mm film, but if the final production print is video, then to save on costs the editting is likely on video too. If the editting was put together on 35mm film, then the Blu-Ray/HD transfer is a relatively simple and costless manner of making a second final print of the editted movie in an HD format. Couldn't be simpler. If the editting was done on video then the process becomes more costly, and the likelihood of this showing up in HD decreases hugely, especially as it's not something that will be showing up in syndication anywhere. They would have to enter the original 35mm negatives back into the whole post-production phase again and re-edit the entire movie before transferring it to HD for Blu-Ray. Post-Production is a very costly thing, so this would definately reduce our chances of seeing the movie on Blu. For arguements sake, say it was released on Blu-Ray, the detail would be great to see (Those matte paintings are gorgeous enough in SD, highly detailed work went into some of the art and HD would show that up in a way it literally has never been seen before). I would also like to see some quality extras, maybe a few interviews with the writers and voice actors. Whilst they would likely be Japanese, it would be a great translated interview. Also a small documentary about SEGA's position in the market at that time (Sonic OVA was launched the same day as the Dreamcast). Lastly, there would be a chance to redub the audio for DTS-Master HD 7.1, as the vast majority of shows are doing now, with the current cast of voice actors. That may be the small push SEGA might consider to join this up with the current titles and put in the minor financial support the release would require. Sonic the Hedgehog (SatAM) This one is a big surprise to me. Considering the prints on the DVDs and the different TV channels it has appeared on, I was led to believe this show was strictly made on video to cut all costs down as small as possible. According to IMDB this is not the case. In fact, IMDB states that this show is not only filmed on 35mm, but the final prints of the episodes were also in 35mm prints. This would be a very odd choice for a small childrens cartoon to make, but ultimately if true would be the saving grace for the series in Syndication. If this show's final prints are all 35mm prints, then it would cost next-to-nothing to just slide them into an HD format ready for syndication and/or Blu-Ray distribution. Just thinking of a Full HD Robotnik's mouth ("Snively, what colour is my hearrrt?") is enough to churn your stomach and realise that this must be done. The downsides for this show do not lie with the prints, nor the cost of releasing them (Effectively very minor). But in the rights of distribution which took years to arrange just for the video print copies that were slapped on DVD. In order to get a Full HD transfer means attaining the rights to the original prints and that adds complications to the procedure a thousand-fold. If it were to be released on HD, it would be great to have some additional extras on the following the show has and maybe interviews with the voice artists such as Jim Cummings. Maybe even modern interviews and see if the cast can still perform the original voices. All cloud-9 stuff, but it would be a very interesting extra. Regardless an easy Full-HD transfer would be enough for me so long as someone can get those rights all ironed out. Adventures of Sonic the Hedgehog (AoStH), Sonic Underground and Sonic X Unfortunately there is no information on these two shows so I have no idea of their ability to be made Full HD or not. AoStH has a chance, being made by the same production company as SatAM raises it's chances, but as it was a different team the choice of video may have been made to fund a larger number of episodes. Sonic Underground came at a time where the move to video was getting weirdly more popular despite the looming HD era (Which may not have been on consumer radar, but the industry had full knowledge of it). I have no idea how likely a 35mm print is of this show. Personally though, a Full HD version of either of these shows is likely pointless. AoStH was a great show but with so many episodes to transfer for a show who's art quality was akin to someone just having a laugh, the conversion would feel slightly wasted. Maybe it'll improve the animation quality a bit (Lose the motion-blur) but that would be about all. For Sonic Underground, there are a lot of fans for it and ultimately the artwork renders may look much better given a full conversion. I just really don't want to hear those God-awful songs halfway through an episode ever. If they can cut the music out of the middle of episodes, they might sell it to me. Sonic X was abysmal. We all know it. Still, a Blu-Ray transfer would likely sell to fans, there are six people in the world who like it. Having said that, it was made cheaply in the early 2000s, and that says it all to me. It will most definately be a video print as production companies grew strangely more and more incompetent future planning during this time. Many TV shows of this era was still show on video despite HD being only 2 years away, and that's definately incompetence on anyone's part (Bearing in mind this was a time before recession and the media industry was loaded with cash). In any case, without knowing the original prints I have no idea whether this would make a good HD conversion and generally I don't care... though I'd still buy it on Blu-Ray if it came out. I like to torture myself... shut up... >.> What do you guys think? Would you want to see any of these in Full HD, given the option? If so, what extras or updates would you like/do you think would match each series? The cost of transferring these is cheaper than making a new series/film from scratch and in the case of SatAM the financial cost of transfer is minimal, however the older the shows get the more complex the rights get.
  15. http://www.sonicstad...hings%E2%80%9D/ I don't know what to think about this. I enjoyed Sonic Chronicles: The Dark Brotherhood, so I'd like to see more of that, and Sonic and co were a nice fit to SEGA Superstars Tennis and Sonic & SEGA All-Stars Racing. I think Sonic would work well exploring other genres, but I think some he may be better kept well clear of. Either way, it's nice to see Mike Hayes appreciates imagination and would seemingly like to see Sonic explore more genres.
  16. So I've been thinking. What if Sonic had a run and brake button (the triggers on an Xbox 360 controller maybe), instead of pushing the stick to move? Now, I'm not saying that Sonic stages should become like racetracks, i think it might just be a better way to handle turning and camera (not saying that traditional platformer controls can't work if done correctly). I think this because with an acceleration and deceleration button, you could have better turning. Sonic's turning radius would depend on the speed he was going and how much you pushed the stick to the left or right, just like a car. The camera would stay mostly behind Sonic, but have a delay, like Sonic Adventure, but toned down a MASSIVE amount.. How much it dose this (never more than 45 degrees to Sonic) is dependent on how sharp you are turning and obviously, it puts itself behind Sonic again after you stop turning. I figure this would be an easier way to make camera and turning work better than they have in previous games. What do you think? Discuss!
  17. http://www.sonicstad...enerations-3ds/ YAY! So happy this stage made it in
  18. The Sonic Stadium has today spotted a listing for a video game titled ‘Sonic II’ on the resume of current English Rouge the Bat voice actor Karen Strassman’s resume. A Google search shows Strassman’s resume was last updated 20th May 2014 and the game is listed after Sonic Free Riders and Sonic Generations, her last roles as Rouge, so it’s likely this is an upcoming unannounced game. The title is strange, considering we had Sonic the Hedgehog 2 back in the 90s, but then again, we did have a new Sonic the Hedgehog in 2006. However, with such negative feedback, we don’t think SEGA would create a sequel to that game, especially if it performed as poorly. There’s also the possibility this could be a remake of Sonic the Hedgehog 2, but SEGA kind of did that on mobile devices not too long ago with the help of Taxman and Stealth. We recently reported about another unknown title with a 2 in its name ‘Sonic Mach 2′, which we spotted on German Orbot voice actor Romanus Fuhrman’s resume. Could they be one and the same? We’ll have to wait and see… If we get any updates, we’ll be sure to let you know. Sources: Karen Strassman’s website resume Karen Strassman’s voice acting site resume Google search results My article at The Sonic Stadium If the SSMB Staff/Admins feel it would be better to merge this with the Sonic Mach 2 topic, feel free
  19. http://www.goodbloodgames.com/dear/#new-page So I came across this video today, and it's a pretty good watch. It's made by Javed, who's a game designer (Who made a game called Totome on iOS) and animator. It's a first of his "Dear Developer" series where he does "animated letters" to the publishers/developers of his favorite games. Video Description: I want to put this up as a topic because I think it's an interesting viewpoint (And because his re-design for Sonic would be something I'd actually play). I think what he's come up with still would need some work, but it's an interesting (And certainly creative) idea.
  20. http://www.gametrailers.com/video/top-10-gt-countdown/727456 Gametrailers recently uploaded a video. GT had a top 10 countdown to the worst blockbusters released. Beating ET, Sonic landed number 1. Sonic 06, Adventure 2, Unleashed, and Mario & Sonic were all mentioned.
  21. So, a thought has arisen considering that Sonic Boom will be western-handled and controlled. Since Sonic Boom is to be a completely different Sonic franchise from the the franchise Sonic Team is piloting, could this mean that a whole new SEGA Forums-esque forums site will be constructed for us to communicate with the devs, teams, writers, etc oft the show, games , and books? Imagine, directly speaking on a level language field with the higher-ups! You can thank, commune, confront, advise and all that jazz with them FINALLY! Discuss.
  22. Salutations folks. I originally started this thread just before the board had a heart attack, but it looks like it wasn't salvageable. More to the point, do any of you fine folks know of SEGA's current position in the Japanese arcade industry? I've heard Gareth Spriggs of Findthecomputerroom and Hellfirecomms state that most arcade hardware is manufactured by SEGA for developers, but I haven't been able to find any documentation for his claim.
  23. Ever since the "dark ages" that Sonic has been through, from 2005-2009, starting with Shadow The Hedgehog, and considered by most to end with Sonic and The Black Knight, the hedgehog we all know and love has finally been getting back up on his feet with games, such as Sonic Colors, and Sonic Generations which have caused many fans of the franchise to regain trust in Sonic. Up to this point, Sonic has been also getting a small resurge of popularity, as recently, he was in a Progressive commercial. What do you see in Sonic's future? What do you expect? What do you want to happen?
  24. http://www.sonicstadium.org/2015/07/sonic-motocross-iphone-game-proposal-discovered/ I've seen so many of these motocross mobile games, but never once thought Sonic should be in one. It's interesting to see another developer thinking Sonic should have blue arms, too. What do you guys think of this game concept?
  25. I don't just think it's the best flight sim on the Genesis, it's also one of the nicest looking Genesis games ever. Albeit different from the original arcade, SMS and Game Gear versions of G-LOC, I remember first playing this version on the SEGA Channel while on vacation at my uncle's house back in 1997, and I remember playing this game, but I completely forgot all about it and never remembered what game it was until I picked up the cartridge recently. The funny thing is that I've played the original arcade version of G-LOC a couple of times in between that time in 1997 and when I picked up this version of the game again. http://www.youtube.com/watch?v=ztWkUCgKrWQ
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