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  1. So, in recent Sonic games, there has been some plot lines that the games established, but they never really went all the way with the plot line. What I mean by this is that whenever the Sonic games put the characters in a dangerous or traumatizing situation, either they find a way to make the character get out of the situation unharmed or there's no emotional weight to the scenes. Here are some games that I think that they could have gone a bit further with the plot line: Sonic Lost World: There's the scene where Tails was turned into a robot and instead of having a boss battle with Tails, instead Tails just overrides the commands and turns back to normal. I think that if they had a boss fight where Sonic is forced to fight Tails in his robot form, that not only would have made an interesting boss fight, but it would have been an emotional impact on the story since it would involve Sonic being forced to fight his best friend. Sonic Forces: There's the scene where Sonic was captured by Eggman and was "presumably" tortured. But, when we see Sonic, he acts like nothing has happened, despite being captured. I think that they should have shown us how being captured by Eggman had an effect on Sonic, as well as maybe show us that Sonic had blamed himself for Eggman taking over the world and how he couldn't protect the world from Eggman. That would have added more emotional weight to the story and made us take the story more seriously. What are some other examples you can think of?
  2. So, there's been a lot of talk lately about whether or not the Freedom Fighters from the Archie Sonic the Hedgehog comic books should come into the IDW comics. For those of you who don't know who the Freedom Fighters are, they were basically characters who came from the Sonic SATAM cartoon series that came out in the 1990s and they made their way into the Archie Comics in the 1990s. For me on the one hand, I honestly don't mind the IDW comics being in a separate universe and staying much more closely to the games. On the other hand, I grew up watching Sonic SATAM and reading the Archie Comics, so I do miss the Freedom Fighters themselves and maybe there is a way that they could come into the IDW comics without being too in your face with the readers. What do you think? Do you want to see the Freedom Fighters enter the IDW comics or are you okay with the Freedom Fighters not being in the IDW comics?
  3. What are some mandates that SEGA has for the characters or for the stories that you don't agree with or you wish that they changed? While these mandates are mostly related to the IDW comics, here are a few mandates that SEGA did with the characters and stories that I don't agree with: Regarding Shadow's characterization, I don't like the fact that SEGA is basically saying that Shadow should always be edgy and moody and not be allowed to express that many emotions. This also extends somewhat to the other characters, like Sonic where they can't be portrayed beyond their main characterizations in the games. The whole "Chao should be known as "it" instead of calling them "him" or "her." This wouldn't be a problem if SEGA had actually done this in the first place and not just make that rule so recently. It just ended up confusing the fanbase about how the chao should be addressed in the series.
  4. So, SEGA had set up a few mandates for the IDW comics that had caused some controversy for the writers and the fans alike. Here are some of the mandates they have set up for the comics: Game characters cannot have relatives unless they were established in the game canon, i.e. Cream and her mother Game characters can not die. Sonic can't be shown getting too emotional (i.e;cry). Game characters cannot enter in a relationship. Amy must always be in love with just Sonic but they can't get together. Much like the post-reboot of the Archie comic, the words "Mobius" is banned—the planet is simply called "Sonic's World". Sonic must always win at the end. Characters and material from other licensed properties Sonic the Comic, Archie Sonic, Adventures of Sonic the Hedgehog, Sonic SATAM, Sonic Underground, Sonic X and the Sonic Movie cannot be used. According to Ian Flynn, a specific incident involving Shadow's characterization when he's exposed to the Zombot infection was written in a specific way because of Sega mandating that he be written as an "overconfident asshole rival" character, similar to Vegeta. He later followed up with an explanation that out of every character, Shadow has the most mandates and notes attached to how he's portrayed. Sega has stated to Flynn that only male hedgehogs are allowed to go Super with the Chaos Emeralds. Sega says that Team Dark is no longer a thing. It has been stated that there is no money in Sonic's World, and that anything that alludes to money (such as Rings acting as currency) is strictly forbidden. Knuckles is not allowed to leave Angel Island unless he has a very good reason to. So, here are my thoughts on some of the mandates. Regarding the mandate about Sonic not getting too emotional, I can actually get by that since there are other ways that Sonic can still get emotional without crying, as the Metal Virus Arc has shown. Also, I'm okay with the characters not dying since you don't really need anybody to die to make the story more interesting. And in regards to not using characters from other licensed properties, I have a feeling that SEGA is slowly letting up on that mandate since Honey that Badger did show up in the IDW comics and they are planning on making a comic book series based off the movies. The only mandates I have issues with is how Shadow is being portrayed and that Team Dark is no longer a thing. I feel like these mandates are only slowing down Shadow's character and it's making it harder to write his character if there's nothing to back his character up with. So, I'm wondering if SEGA will eventually change some of these mandates, especially if they are getting in the way of the story telling for the comics? I have a feeling that they will eventually have to tone down the mandates for Shadow if they want the writers to include him into the stories.
  5. Now, I'm not saying that SEGA should stop making Sonic games (NO WAY! I want them to keep making Sonic games for as long as they can)! However, with the recent string of games they had over the years (Sonic Forces, Sonic Lost World, the Sonic Boom series) and with the controversy surrounding Sonic Colors Ultimate, do you think that SEGA needs to step back a bit from the Sonic series and start thinking about how they will approach this series in the near future or how they can improve this series? It seems like every time SEGA releases a Sonic game, bad things happen and we just don't know what's exactly going on with SEGA and Sonic Team in regards to this series.
  6. Hey everyone! I'm Rabbitearsblog and in this thread, I talk about my personal thoughts about the Sonic the Hedgehog IDW comic book series as I read each issue / collection and give out my thoughts on each collection. Now, the reason why I wanted to make a separate thread about this is because I'm way behind in the IDW comics and I didn't want to slow down the main threads discussing this series with me just talking about the older issues, even though we are 40 issues in now. If you want to talk about the current issues from the IDW series, then check out the IDW Megathread. But now, let's get started! Sonic the Hedgehog IDW Collection #1 : Issues #1 -#12 So, I just picked up the first collection in the Sonic the Hedgehog IDW series and moving forward, this will be how I will start collecting the series at this point. So, I probably won't be picking up this series issue by issue. I rather have the whole story arc in my hands than read each issue on a weekly basis. But anyway, let's talk about my thoughts about the first collection of the series: Overall, I really enjoyed this collection! Sure, I wished that they developed the world that the characters are in a bit more, but it's nice to have a well written Sonic the Hedgehog series for once! Also, here's a question I want to ask: WHY CAN'T THE SONIC GAMES BE WRITTEN LIKE THIS? This collection is full of emotional moments and great character interactions that I wished that the games had incorporated and maybe hopefully, we will eventually have well written games again in the near future. Here are some of my favorite images from this collection:
  7. A new Sonic the Hedgehog themed cake is available at Tesco. It’s just a standard celebration cake but comes with unique Ueakawa stickers on the ribbon and some art on the back. Has anyone picked it up yet?
  8. So, I've been doing some research about SEGA as a company and it seems like they had problems with handling their franchises ever since they first came out. There was the incident with the SEGA Saturn way back in the 1990s, the downfall of the SEGA Dreamcast, how they have been handling Sonic games as of late by rushing out the games before actually completing them. So, do you think that SEGA always had issues when it came to handling their games or is it just with certain games like Sonic the Hedgehog?
  9. So, when I say that people insult the Sonic the Hedgehog franchise, I mean like how some people say the following things about the franchise: *Sonic was never good. *There are no good Sonic 3D games. How do comments like these make you feel? Do you feel turned off by the franchise because of these comments or do you still stand by the franchise despite the insults being hurled at this franchise? For me personally, I honestly don't care much. Sure, if there are unreasonable comments like "Sonic was never good," then I am quick to point out the hypocrisy of those statements. But, most of the time, I don't let these comments bother me, because at the end of the day, I like what I like and that's all that matters to me. If I love Sonic the Hedgehog, I will constantly make videos and fan art for the character, because I want to show my support for the character, no matter what others say.
  10. https://www.deviantart.com/enlightened-titan/art/Tokyo-2020-or-2021-Nintendolympics-Collaboration-888328848 Note that the file size is huge.
  11. So, do you think that the harshest critics of the Sonic the Hedgehog franchise hurt the franchise? What I mean by "harshest critics" is that there are some critics who are never satisfied with this franchise and will say nothing but negative things about this franchise, despite overlooking some of the good games in this series. Now, that's not to say that all criticisms against this franchise are unwarranted. There are some pretty valid criticisms against this franchise, like how the gameplay hasn't been that good for the past decade or so or how the stories are not being written that well as of late. And there are times where Sonic Team does listen to the criticisms, but the way they handled the criticisms tended to get bad results like say the fans wanted more comedy for the series, but then Sonic Team don't write the stories very well as a result. Or whenever the fans asked for more gameplay for Sonic, but Sonic Team took that as "only Sonic should be the playable character" despite the fact that fans didn't say that they wanted to get rid of the other characters. However, what about the critics who bashed the series without playing the games first or bash the series before any new games have been released? Wouldn't that cause the fans to not want to play the games just because a critic said that the game is going to be bad, even though there's no concrete evidence about what the game is about yet? Or what about when a critic says that "Sonic has always been a bad franchise" despite the fact that there were some good games that were released in the series? So, do you think that the critics who bashed the series without playing any of the games or who judge the series without any concrete evidence on the developments hurt the franchise?
  12. I know. GASP! SHOCK! This is not the question you want to ask Sonic fans! But, what if there was a scenario where SEGA just up and decided to not make anymore Sonic the Hedgehog games? Would this affect the gaming community as a whole or would the fanbase do everything in their power to bring this franchise back? For me, I don't see Sonic the Hedgehog going anywhere any time soon. I mean sure, this franchise had hit a lot of low points during its run, but it does have a massive fanbase that will fight tooth and nail to make sure this franchise succeeds. Also, since the movie proved to be a huge success, it would be wrong for SEGA to suddenly pull the plug on the franchise just when it seems like the franchise is seeing new popularity again.
  13. meruemsama

    Sonic Omens Install

    What do you need to play sonic omens from begging to end? What kind of computer, the specs on the computer,and how to run unreal engine? I downloaded the game from gamejolt but I cant figure out how to play it, I was wondering if someone could make a video of how to install/setup from beginning to end and what kind of computer to use. The game is built on the unreal engine 4 but, I don't even know how to get that lol. HELP! https://gamejolt.com/games/SonicOmens/469351
  14. meruemsama

    Phantasy Star Online DC

    To anyone out there that has a DC and a copy of phantasy star online, who wants to open a server and play online? If you already have a server and a team I would love to join as long as you don't feel like your absorbing me, I'd rather have a partnership, an equal exchange of energy.
  15. So, what are some ways that you would convince SEGA to start improving the Sonic games? Here's how I would go about it: SEGA is a business and therefore, they would want to make lots of money off of their properties. Since Sonic the Hedgehog is a franchise that not only caters to children, but can cater to adults as well, SEGA would need to bring back the spin off games again. SEGA is in a much better position now business wise than they were years ago and since they are now making deals with Microsoft and other companies, maybe they could convince Microsoft or the other companies they established partnerships with to make some spin off games relating to Sonic the Hedgehog. The spin off games can be geared towards the younger audience, since that's the audience they want to go for, while the main games could be geared towards the older audience, who want a more fleshed out story and gameplay for the series. Even though SEGA had made it clear that they wanted the series to gear more towards the younger and casual audience, it would be a huge disadvantage if they didn't make some games that also catered to the older audience since they would be receiving double the money from both kids and adults who are fans of the games. What do you think about this and what are some ways you would convince SEGA to improve the series?
  16. So, there's been a lot of complaints about how Sonic Team has been handling the games for the last 10 years (and with good reason). So, I was wondering, what would need to change completely to make Sonic Team get better with making the games? For me personally, I think the problem here is there's been a bit of mismanagement in regards to handling the franchise for the last few years. For one thing, they need to have writers who can craft good stories instead of doing stories halfway or make cringe dialogue. Another thing they need is to have people who can actually do the game mechanics well and be experienced with it; not someone who is completely new to the game mechanics. They also need someone who can communicate with the fans better. I felt like there's been a lack of communication between Sonic Team / SEGA and the fans and if they could get someone who can do fan polls or anything to connect better with the fans, then they would be able to do some fan demands right.
  17. So interesting article I read today about how storytelling and writing for comics from comic book writer, Peter David. He speaks about the difficulties faced when writing an ongoing superhero story, and how writers face a constant problem of how to progress a series, particularly in regards to the "illusion of change". The term was originally coined by the late Stan Lee in how he described that the most important thing when writing superheroes is selling the idea that the status quo is changing when it fundamentally isn't. You've seen all of the time; characters die, but are brought back. Etc etc. So to get to my point and how this relates to Sonic, I've noticed that the series kind of in a similar position or arguably worse. The Sonic series is almost constantly at odds with itself between actually having meaningful changes that matter, versus preserving the elements that people like about the series. Its like every major product pertaining to Sonic either changes very little and becomes stagnant or it changes too much and deviates from its core values. As far as this pertains to the storytelling and characterizations, just look at the controversies surroundings characters like Tails Knuckles and Shadow? For a while, they hardly felt like they mattered (And Knuckles arguably still doesn't matter right now) so then Sega decided to shift their characters in a different direction...and of course, people hated the changes and want them to be reverted back to what they were before. So what's the solution to this? How can a long running series like Sonic make significant changes forward without changing the fundamental aspects of it? Change too little and people get bored, change too much and people feel alienated and angry.
  18. So lately, there's been some talk about the SonicTuber community and how some people have stated that they are either making things harder for the Sonic fandom because of how some of them are making videos that are clickbait rather than videos containing confirmed information or how some of them are influencing the Sonic community. So, what do you think about the SonicTuber community? For me personally, there are some good SonicTubers who have really good discussions about the franchise and usually comment on information that's actually been confirmed by SEGA. As for the whole "clickbait" ordeal, that's been a problem on Youtube for years and I will admit that I do get a bit disappointed whenever I see clickbait videos about Sonic News, despite the fact that said news hasn't been confirmed. Whenever that happens, I tend to ignore those videos, unless those news have been confirmed.
  19. So, with the announcement of a new Sonic the Hedgehog game coming out next year, what are some things that SEGA can learn from other gaming companies to become more successful (like, should they do similar gameplay to Nintendo, try to focus on spreading out their other games more often)?
  20. So, ever since the news about Sonic Rangers came out, many fans have been a bit more cautious about whether or not the game would succeed. So, it made me think that is it good that Sonic fans are this cautious about a future Sonic game rather than being completely excited for it? Now, I can understand why many fans are more cautious about the newer Sonic games because for the past decade, Sonic Team hasn't really delivered an outstanding Sonic game (except for Sonic Mania and that was made by a fan developer). But on the other hand, does this mean that fans are more negative towards any new Sonic game being released or are they just lowering their expectations a bit because of how Sonic Team has been handling the games so far? What do you guys think?
  21. So I was wondering, do you think that fans will start up petitions or boycott against SEGA in order to get the franchise in a better direction or at least change some of their mandates regarding certain characters? For my personal experience with petitions, they tend to not be that effective since I'm assuming that most big corporations wouldn't deal with petitions, unless there was a huge number of fans petitioning against them. As for boycotting the franchise, I don't think that fans are willing to go that far with making SEGA change the direction of the series.
  22. I'm putting this here as it's doesn't quite fit with art, and it's a mod and not a fan game or a full rom hack or anything big like that. Rather just a link to a release vid for a revamped version of Hyper Sonic for Sonic Generations I have been putting together. It's a reworking of JoeTE's version, and I did get his permission to release it, and I give him credit as well. I made some major changes. He now hovers when idle, has much brighter colors that are more saturated in the shade and he glows white in the bright sun with color aura around him. New stars aura. Major physics changes, all of the original Hyper Sonic moves from S3&K, including a double jump, an area effect attack that kills all the enemies on the screen including ones you normally cannot reach, he can breathe under water, and even fly. I hope you guys like it. https://youtu.be/fQ1sqUjgljs
  23. So, while the franchise had its ups and downs over the years, it's great to be a bit positive about the franchise and think about some of the things that you do like about the franchise. So, what do you like about the Sonic the Hedgehog franchise? It can be a specific game you liked, the characters you liked, a gameplay style, anything you liked about the games. Here's what I liked about the franchise: I like the fact that Sonic is a free-spirited character who plays by his own rules, but is still willing the save the world whenever he can. It really separated him from other video game characters and his positive personality was quite an inspiration for the audience. I really liked Sonic and Tails' friendship with each other. Even though in recent years, their friendship isn't quite as elaborated on as it once was, it's great to hear that Sonic practically treats Tails like his little brother and it was this aspect of their relationship that I loved the best. I really enjoyed the Sonic Adventure games. I think that they did a fantastic job at expanding more on the Sonic lore, as well as giving us an open world gameplay style that was quite unique to the franchise at the time. I just love how creative the world is. I mean, what other video game franchise have you seen that features a blue talking hedgehog who goes through all of these wacky zones to grab some Chaos Emeralds? The fact that we get to play as Super Sonic in the final level in most of the games is quite a rewarding experience! This is an aspect of the games that I really miss and I wish that the current games incorporate Super Sonic a bit more, as well as getting the Chaos Emeralds back into the games. I really loved the Chao Garden segments in the Adventure games. Not only are the Chao such cute creatures, but I always loved doing side quests in the games. In the older games, I loved the fact that you were able to play multiple characters and not just Sonic. What I miss so much about the Sonic games is being able to play as Tails, Knuckles, Amy and many other characters.
  24. So, it seems like SEGA is trying to listen to the fans, but they keep getting certain aspects of what the fandom wants a bit mixed up and that has caused problems within the Sonic community. So, how do you think that SEGA can better communicate with the fanbase on what they want out of the franchise? I personally think that SEGA needs to start doing public polls online or something like that and ask the fans exactly what they want out of the franchise, like say they ask the fans if they want the boost gameplay or the regular speed gameplay for later games. And whichever one of these options get the most votes, SEGA should go with that.
  25. I remember how a long time ago, I heard once from another forum I frequent that Sonic 2 was a polarizing game due to introduction of the spindash. I had Sonic 2 when I was a kid but I had no idea that many fans hated the spindash. I never thought much of the mechanic or even how the mechanic supposedly 'breaks' the game, I just never saw it as anything to fret over. What are fair criticisms of the spindash mechanic and it is place in the series?
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