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Found 10 results

  1. Sonic & Knuckles arrived in the form of a very clever lock-on format cartridge, so that SEGA could continue their massive Sonic 3 saga. To get the most out of S&K, you of course need Sonic 3 but if you don't have it, SEGA has made it compatible with Sonic 1 and Sonic 2 as well. But on its own, S&K makes for a decent game too... Launch Base has been destroyed by Sonic. Eggman has taken his plot to power the Death Egg to the next level. Meanwhile, Knuckles is a lazy git and decides to nap a bit, when a bomb explodes. Ouch. Knuckles survives the explosion and believes that this the work of Sonic. Chasing the disguised culprit, he plans to get to the bottom of it all. The ultimate showdown is about to commence! Hooray. We finish the Death Egg saga with Sonic & Knuckles. Not much has changed since Sonic 3, apart from the fact that unfortunately, you can't play as Tails. Boo! There's also no Save File. And the game seems just a tiny bit shorter. None of this should worry us though, as when locked on with Sonic 3, the two combine to create a massive game. You start from the collapse of Launch Base Zone as you continue your adventure on good, solid floating ground. Yeah, Robotnik's still here (you wouldn't think he... wouldn't be, would you?) and now he's really angry. Facing off with him every two acts, with a loyal robot slave at the end of Act 1 of each Zone, his anger shows with a new set of artillery. Spikes, fire, lava... you name it, Eggman's got it at his disposal! Chase him to the Death Egg for a Final (?) Showdown! Knuckles, meanwhile, has to contend with Eggman's robot version of himself and defeat a new robot Sonic clone, Mecha Sonic. With Knuckles just a little bit peeved at the fact that some guy (i.e. 'Sonic') almost killed him with a bomb, its no surprise that he'll do whatever he can to stop the real Sonic from passing Angel Island the easy way. He still appears at points, making Sonic's life just a tiny bit less tolerable. As you guessed, since Sonic & Knuckles was supposed to be with Sonic 3 in the first place, it's no wonder that SEGA have kept the Special Stages intact from Sonic 3. In order to collect the Chaos Emeralds you must find a giant ring located anywhere in a particular zone. When you find it, jump into it and you get taken to a 3D-type world where you have to collect blue spheres while avoiding red ones. Collect all the blue spheres in a stage and you collect the Chaos Emerald. Easy, no? Of course, just playing as Sonic throughout the whole game and not with Tails is a bit boring now, seeings as Sonic Team have moved on from the classics of Sonic 1. But hold on! There is a new playable character to play through the game and his name is... Knuckles! Yes, at last, you can see how the Echidna's story unravels as you play through the levels. Although they are the same levels as Sonic (except for the last few ones), Knuckles can access certain areas that Sonic usually cannot, because of his strength. He also has the ability to climb up walls when you double-jump against them, and better yet are his gliding capabilities when you double-jump in an open space. My only qualm with this game is that, due to the fact that this is supposed to be the concluding part of Sonic 3, you're only going to get the most out of Sonic & Knuckles if you also own its prequel too. If you have Sonic 3 to lock-on to it, then getting Sonic & Knuckles should be at the very top of your priority list. However if you don't, knock off about three marks from the overall score below. NOTE: This was given a score of 9/10 at time of original publication. We have converted its score to the below 5-star rating based on this score, and adjusted to best represent the original intent and sentiment of the overall article. This is not a re-scoring of this review.
  2. Sonic & Knuckles arrived in the form of a very clever lock-on format cartridge, so that SEGA could continue their massive Sonic 3 saga. To get the most out of S&K, you of course need Sonic 3 but if you don't have it, SEGA has made it compatible with Sonic 1 and Sonic 2 as well. But on its own, S&K makes for a decent game too... Launch Base has been destroyed by Sonic. Eggman has taken his plot to power the Death Egg to the next level. Meanwhile, Knuckles is a lazy git and decides to nap a bit, when a bomb explodes. Ouch. Knuckles survives the explosion and believes that this the work of Sonic. Chasing the disguised culprit, he plans to get to the bottom of it all. The ultimate showdown is about to commence!
  3. When Sonic 3 and Sonic & Knuckles are locked together, they produce one of the greatest Sonic the Hedgehog games ever made. This page largely focuses on the changes between playing the games together compared to playing them individually. Our extensive guide starts off with when Sonic and Tails defeat Eggman at Launch Base. You don't fight Big Arms from Sonic 3 in this extended version, which is nice. You are then moved on to S&K's Mushroom Hill Zone, but SEGA have added an extra scene to the beginning of it. It features Knuckles being very sneaky and hiding something. Investigate when Knuckles leaves, and you realise its a giant ring. If you've already got all of the Chaos Emeralds from Sonic 3, you'd be wondering why the heck this would be here. The ring is actually multicoloured and when you jump into it, it takes you to the Hidden Palace Zone! Why? Well, if you've got all of the Chaos Emeralds, you can start to collect the SUPER Emeralds, which go alongside the Master Emerald. You might think that this is totally pointless, but get them all and you can turn into... HYPER SONIC, HYPER KNUCKLES AAAAAANNNND...... SUPER TAILS! Yes that's right, all you Tails fans can now rejoice that you can now control him in Super form. For Knuckles fans, the big draw for this locked-on experience is that you now can play the Sonic 3 stages as the gullible red echidna. Unlike Sonic & Tails' story, you fight BOTH bosses on Launch Base, but hey, Knuckles's story is shorter, so there :D. Anyway, after Launch Base, a robotic 'Eggman' drops a bomb on the Launch Base, and Knuckles get caught in the explosion throwing him into the Mushroom Hill Zone. Again, you get a special scene here if you are playing Sonic 3&K, with a giant ring. When Knuckles enters the ring he is taken to the Hidden Palace, just like Sonic and Tails. Seeings as Tails does not get a part in Sonic & Knuckles, when you do get to play him in Sonic 3&K, there's certain areas that are inaccessible to Sonic and even Knuckles. This is because of his flying ability. Knuckles can glide and climb, but he can't hover in mid air and not lose altitude, only Tails can do this. You can use this to your advantage in Hidden Palace Zone, where you can fly high into the sky and find a platform full of these goodies, with two more ring monitors and a 1-Up nearby that. All this hype about special hidden areas, you'd thought we'd forgotten about Sonic, eh? Well, think again, because Sonic is the star of the show, and the reason that The Sonic Stadium is here. In fact there WAS a level I erm, 'forgot' to mention in S&K. That level was the VERY last one, and that was The Doomsday Zone. After you defeat Eggman on the Death Egg, if you have all of the Chaos Emeralds and Super Emeralds, you can enter this final battle between HYPER SONIC and Eggman as he tries to get away with the Master Emerald into Space. Thankfully, air isn't a problem for Super, or even Hyper Sonic. This level has Sonic transform into either Super Sonic or Hyper Sonic and using your provisional 50 rings, you must try to stay as your alter-ego for as long as possible until you complete the level, by collecting rings. Run out of rings, and you transform back and fall to your death. Defeat Eggman for the last time and peace will be finally restored! Now, this is what it's all about - this was the main intention of Sonic 3, however the remaining part of the story had to be carried over to Sonic & Knuckles, but boy was it worth it! All the goodness of Sonic 3, playing as Knuckles to open previously inaccessible pathways, playing Sonic & Knuckles levels in a two player co-operative mode, with the addition of Tails, and the final apocalyptic ending with Hyper Sonic! This... is a legend, not a game. Believe it. Oh, and buy it. NOTE: This was given a score of 10/10 at time of original publication. We have converted its score to the below 5-star rating based on this score, and adjusted to best represent the original intent and sentiment of the overall article. This is not a re-scoring of this review.
  4. Well, here we are with Sonic 2 & Knuckles. It's Sonic 2, only you play as Knuckles! Still with us? Cool. Graphically speaking, obviously if Knuckles from S&K was just plastered onto Sonic 2, then he'd look weird, so SEGA has done a good job recreating Knuckles so that he doesn't look out of place. The only downside is, unfortunately, this is still Sonic 2 - you're just playing as a different character, so no points on the originality side there. But who cares if you've got S&K with Sonic 3, right? Yes, again, Robotnik appears, but simply in the same guises as when you were playing this as Sonic in 1992. Not really something to cry about, but just something to bear in mind nonetheless. Anyway, if you've already licked Sonic 2 a million times, dealing with Robotnik once more as Knuckles should be enjoyable and relaxing. Go on, kick Eggman's butt while no-one's looking. Come on, he's just asking for it! Take him up to Death Egg (yes, you go to Death Egg TOO) and whup his sorry bee-hind! Just be careful that Knuckles can't jump as high as Sonic when it comes to Eggman's final weapon... AAAAAnd again, you still have to collect all of the Chaos Emeralds, via Sonic 2's good old Special Stage. For anyone who doesn't know the routine: collect the rings when they appear, avoid the bombs (which lose you rings). Collect the right amount of rings and you advance to the next section of the stage - there are three sections. Complete them and you win a Chaos Emerald. Collect all seven to become SUPER KNUCKLES, which is actually worth collecting the Chaos Emeralds for - plus it hones your abilities on these Special Stages, even though they're old hat now and never coming back... One of the good things about Sonic 2 & Knuckles is that in certain places (only A FEW RARE spots mind - not that many) you can access certain power ups you could never get to as Sonic. See the Chemical Plant screenshot above? You can't get to that place with Sonic nor Tails. Bear in mind that these are select places that not even you, my fellow Sonicateerist, would think of searching in. See if you can find it. To be quite honest, as you would've guessed by now, this is merely Sonic 2, albeit you play as Knuckles. You're even at a disadvantage believe it or not, as you need a decent jump to defeat the final boss - something which Knuckles lacks. This is good if you want a change to playing as Sonic and Tails in the original Sonic 2, but you'll rarely ever want to. It wouldn't have been so bad if there were some extras added for Knuckles alone to obtain, such as accessing Hidden Palace using the Lock-on as Knuckles. That would have been a nice idea... NOTE: This was given a score of 6/10 at time of original publication. We have converted its score to the below 5-star rating based on this score, and adjusted to best represent the original intent and sentiment of the overall article. This is not a re-scoring of this review.
  5. OK then. I'm not going into great depth with this one, but basically Sonic and Knuckles, when linked with Sonic 1, gets you this monstrous mini-game thing. You can play as either Sonic or Knuckles, through literally millions of Sonic 3 Special Stages. Sounds fun eh? You can either collect all of the blue spheres (that is the plan) and not bother with the rings, or you can try for a 'Perfect' score by collecting all the rings as well. To gain rings from spheres you must find a group of spheres (say, in a square formation). Run around all of the spheres on the OUTSIDE of the group to produce rings. There is a point to collecting all the rings in a stage though - getting a 'Perfect' advances you ten levels instead of just one. Completing a stage results in a cool little 'Congratulations' screen. If you get a 'Perfect' however, you'll get access to another screen that ranks how difficult that stage was. Good eh? Er, not really. It's always nice to know how skilled you are though, just to inflate your ego that little bit further. Well, this'll certainly last in terms of longevity, but as far as innovation goes, this is near the bottom of the pile. It's just a bunch of Special Stages for crying out loud! Still, there's a password system available, and since this is merely a filler anyway (because S&K's supposed to link with Sonic 3) this 'game' is only really good to kill some time. NOTE: This was given a score of 4/10 at time of original publication. We have converted its score to the below 5-star rating based on this score, and adjusted to best represent the original intent and sentiment of the overall article. This is not a re-scoring of this review.
  6. When I was growing up, I always thought of Knuckles as being the serious, solemn character who is slightly naive in certain places. It was an interpretation that has stuck with for years until someone posted a few posts that challenged this view of the character. I am aware that Knuckles was something of a trickster in Sonic 3 and Sonic Triple Trouble but I had no idea that he was supposed to be a joke character. Someone pointed out that one of the rival fights in Sonic the Fighters was played up as a joke as opposed to a serious rival fight. I never thought Knuckles as a "joke character" but I had not considered that Knuckles was not as "serious" as he pretended to be. To be honest, I was somewhat shocked that Knuckles was treated as a joke in those games as I always assumed that Knuckles was a somewhat serious character but I was wrong about him. What do you do you think about this? Was Knuckles ever a serious character? Did this revelation Knuckles was a joke change your view of the character? And what does that this revelation mean for Knuckles appearances in other Sonic media?
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