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Found 4 results

  1. Okay, ever since the release of forces everyone has been trying to explain why it was underwhelming, using lies such as the game being in development hell, the game being developed in one year, using the info about Sonic team staff leaving to work on nintendo (by the way most of those guys were field artists, of course some of them would go on to become producers and level designers but I have yet to see a sonic level designer credited to in a Mario game, feel free to point out one) I have been trying to find anymore info regarding the development of modern Sonic games, but so little has surface and a lot of it it's just opinionated pieces, the only reliable info I have found has been this: Famitsu interviews Sonic retro (it only documented on concept art, when it began development back in 2013 after lost world's released and the timeline of reveals) The only source people are using it's Resetera and Reddit which can be simplified as (My uncle works for nintendo). As I said most pieces I have found come from opinionated sources and the fact that the biggest archival Sonic site Retro has so little info makes me believe we know so little about forces development and everyone is just making things up, likely to paint Sonic team as this Saturday morning cartoon villain and the "fans" as the heroes, sounds stupid I know. If anyone has more info regarding the development of Sonic forces, share it but also make sure to put your sources it will become difficult to find sega devs coming forward as they can't share their identities
  2. So like what I mean everyone is like he's so lame his backstory is bad, etc., and that's exactly why I love him, he has such like middle schooler energy, the time when everyone was just poorly emulating what they see as cool, and it's adorable and hilarious, but everyone is like "he's the worst villain" for everything I love about him, am I like alone in this, does anyone else really like Infinite, or am I just justifying my love for a terribly written game because Infinite is just me when I was 12, and Forces is a shoddy version of my childhood (the 3d boost games)? Edit: I feel like I'm the only one that found Infinite as funny as he is because they played it so straight that his story being so lame made me find him really funny
  3. Amy was "cute and full of energy", as she would call herself in Adventure. But I don't know what she'd call herself nowadays, except "bland". I get trying to have her "mature" (which she was never as bad as people made her out to be in the games imo) but couldn't you have done that without taking her whole personality? She's so boring now. The last time she ever did anything was Unleashed. Nowadays she's just... there. Like I said, I feel like people really exaggerated her crush on Sonic. They saw Sonic X and used that interpretation on everything. Her crush was only emphasized for jokes like in Heroes. People talk about her chasing Sonic but they never talk about her speech to Shadow about how not all humans are bad. Or turned Gamma against Eggman through kind words. Or had a robot chase her throughout the entire story just to protect this bird. And then put the hurt on him when he finally got to it. Amy was a sweet character whose bad side you wouldn't want to get on. If Old Amy was "immature" and New Amy is mature, shoot, give me immaturity any day. Amy used to have been my only problem with the IDW comics. She felt like Sally 2.0 to me. Then someone told me it because she was overworked since she's the only Sonic character besides Knuckles that would be leader. That made alot of sense to me.
  4. Title says it all.. (I haven’t played Shadow yet so I’m not including that in my list by you can) SA1 > Unleashed > Generations > SA2 > Heroes > Secret Rings > Colours > Lost World > 06 > 3D Blast > Black Knight > Forces
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