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Found 8 results

  1. Full press release: https://www.wildbrain.com/newsreleases/sonic-the-hedgehog-speeds-over-to-netflix-in-the-all-new-animated-series-sonic-prime/
  2. New trailer that shows new alternate universes
  3. So it looks like a few seconds of Sonic Prime at the end got shown here.
  4. In 2022 as the Sonic movie sequel looms, IDW will finally be doing a comic related to the Sonic movie universe. Given that and the fact the previous comic (Archie) covered the previous Sonic shows (AoSTH, SatAM, Underground, X and Boom) alongside the OVA to a degree while doing stuff with the game material, not to mention that Sonic Boom was the last Sonic show tie-in comic done, this begs the question; Will SEGA let IDW do a Sonic Prime comic to tie into the Sonic Prime TV show? If that happens, what would we love to see in this Sonic Prime comic? Ian did say it was possible in an episode of the Bumblekast back in May of 2021, depending on what SEGA wanted. So, possible Sonic Prime comic tie-in, what could possibly happen in it?
  5. Sonic (official) merchandise are quite numerous. Either a human-sized statue to a small action figures, Sonic has had a fair in the merch department. With Sonic Prime a-coming, I'm quite ready to see what's next for merch. I quite a fan of Sonic Design in Prime so I'd love to get a plush for it!
  6. Sonic Boom was a huge marketing effort to revitalize Sonic's brand to a whole new audience and make the series more popular than before. However, despite the cartoon and the comic book series being very successful, it failed to reach these objectives. According to Takashi Iizuka himself in one recent interview, Sonic Boom is considered a failure by Sega. We all know that Sonic's brand is stronger in the western world. Sonic is also popular in Japan, but he doesn't have the same status as an icon as he has in the West. An interesting thing is that recent games that had mixed reception in the West, such as Sonic Lost World and Sonic Forces, were well-received in the Japanese and eastern market. Sonic Lost World got 9/9/9/9 [36/40] scores from Famitsu, the most renowned Japanese gaming magazine, while Sonic Forces got 9/9/9/8 [35/40]. This may be weird, but the Japanese gamers' taste is very different from ours. There are games that here in the West are divisive or unpopular, but they are seen as masterpieces there. One of these games is Final Fantasy XIII. Here in the western market, FFXIII is one of the most divisive entries in the Final Fantasy franchise, some people like, some people don't, but most of them agree that's not one of the best in the series. In Japan, FFXIII is considered one of the best Final Fantasy games of all time, and the main cast was so popular that they starred in campaigns for huge fashion brands. It seems Sonic Forces is considered a good game in Japan. In the leaderboards of the game (at least in the PS4 version) we can see a lot of Japanese players as well. This is only speculation of mine, but in my opinion, maybe Sega is seeing that Sonic is becoming less popular in the western market. In 2005, they released Shadow the Hedgehog following a lot of western trends to see if they could reach a more mainstream audience than with Heroes, they failed because despite the strong sales numbers, it seems Shadow only reached the same audience as always. Sonic Boom was also an effort to reach a larger audience in the western market. They gave the IP to western studios and everyone involved in the re-branding and re-designs were western developers, writers and artists, And I almost forgot to mention, but Sega hired Ken Pontac and Warren Graff as main writers for the games because they wanted the stories to have a more western taste. Sonic is popular, and the games always perform strongly in sales, but Sonic isn't as popular as franchises like Assassin's Creed or other western huge IPs anymore. Maybe Sega wanted Sonic to be as huge as them? Considering all of that, maybe Sega restructured Sonic Team and brought the studio to the US to be more close to the target audience. Maybe they could hire more western developers. Takashi Iizuka moved to the US, so he could oversee everything that's been done with the brand. Sonic Team is now being called "Sonic Studio" in more recent interviews. Sega has also reported that Sonic Prime is part of a strategy to strength Sonic's brand. I think maybe Sonic Prime is a similar strategy than Sonic Boom, but learning from everything that went wrong with the Boom series. They are going to release this new TV show to exposure Sonic's brand to a larger audience and a whole new generation of fans, but now the cartoon is in the same settings as the games, and it's even canon. The cartoon is going to be released in 2022, probably alongside the new game, so they could capitalize on that. Sonic Studio may be a mix of the old Sonic Team members like Iizuka with new western developers, so the games can be more in line with western tastes, but without being developed by people outside Sega with too radical changes. Again, this is only speculation of mine, there aren't any sources to evidence this is the mindset they are going with this new projects, but I think this make sense. What do you guy think?
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