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  1. When I was growing up, I always thought of Knuckles as being the serious, solemn character who is slightly naive in certain places. It was an interpretation that has stuck with for years until someone posted a few posts that challenged this view of the character. I am aware that Knuckles was something of a trickster in Sonic 3 and Sonic Triple Trouble but I had no idea that he was supposed to be a joke character. Someone pointed out that one of the rival fights in Sonic the Fighters was played up as a joke as opposed to a serious rival fight. I never thought Knuckles as a "joke character" but I had not considered that Knuckles was not as "serious" as he pretended to be. To be honest, I was somewhat shocked that Knuckles was treated as a joke in those games as I always assumed that Knuckles was a somewhat serious character but I was wrong about him. What do you do you think about this? Was Knuckles ever a serious character? Did this revelation Knuckles was a joke change your view of the character? And what does that this revelation mean for Knuckles appearances in other Sonic media?
  2. It appears that some of the gaming journalists and critics seem to sprout out the same statements about Sonic that they made years ago like "Sonic had a rough transition into 3D" and sometimes you have to wonder if SEGA listening to these critics is only hindering the series. Now, I'm not saying that all gaming journalists and critics are bad and some of them do have good insight onto what makes a game work and what doesn't make a game work. But, if SEGA keeps on listening to the journalists who are constantly saying "Sonic was never good" or "Sonic had a rough transition to 3D" without any clear explanations about why a specific gameplay style doesn't work for them or why is this specific character or story is written that way, then that could harm SEGA more than it could help them.
  3. So lately, after the announcement of Sonic Frontiers, there's been some fans who's been saying "Sonic Frontiers is the Sonic Franchise's last chance to do well" or just the last chance for the franchise overall and I was wondering about how do you guys feel about these statements? For me personally, I do get a bit annoyed when these statements are constantly made. I mean sure, I know that the franchise has been a bit of a hit or miss when it comes to the games and Sonic Forces wasn't the best Sonic game we had, but it's like some of these people are saying that if Sonic Frontiers or any other Sonic game after that fails, then that's the end of the franchise and I just don't believe that. Against all odds, this franchise has managed to stay afloat despite having some terrible games and I feel like that even if Sonic Frontiers does do badly (and I really hope that doesn't happen), the franchise will still keep going regardless (unless the next few games are not doing well in the sales). However, if the statement is worded like "this is Sonic Team's last chance to make a good Sonic game," then I can understand it from that angle since it's Sonic Team who are the ones who are making the games and if they bomb on this next game, then SEGA will just replace the crew working on the games.
  4. Who at SEGA do we think would be best suited to handling an open world Sonic? Here are some potential candidates: Morio Kishimoto Production history (sourced from SegaRetro): gonna be honest with you, I'm not really a fan of Kishimoto's stuff but clearly someone at SEGA is in love with him because he keeps coming back Hiroshi Miyamoto Production history: I have no idea what Miyamoto is doing nowadays or if he even works at SEGA anymore but I like Generations and he would be my top choice. Yoshihisa Hashimoto Production history: This one's a bit of a shot in the dark because Hashimoto moved over to Square Enix and now he no longer works in the game industry. But hey if he ever wanted to make a big comeback maybe Sonic would be the best place to do it. Unleashed has been getting a lot of love lately in the fandom so I think many would welcome his return. Sachiko Kawamura Production History: You might be thinking this is a weird one to include since she's never actually directed a game before, but Kawamura was a key part of the chao garden in SA2 and goddamn if this is what it takes to get a new chao garden then make her direct a game! Takashi Iizuka we all know this guy. Senior game designer for Sonic 3&K and director of the Adventure games. Now a series producer, he hasn't actually worked in the gamedev side of things for a long time. Love him or hate him I think it would be really interesting to see him direct a game again. Maybe we could get a return to the Adventure gameplay formula out of it. Well that's all I got. Who would you want to direct a Sonic game? Any of these? Maybe NONE of these?? Maybe someone who's never worked on Sonic before? Please share your thoughts.
  5. So, when I say about the Sonic games having better quality again, I mean like having better stories and most importantly, better gameplay again. For the past 10 years, most of the Sonic games haven't been in high quality (with the exceptions of Sonic Generations and Sonic Mania, to name a few) and most of the games either have really bad gameplay or the stories aren't that well written. So, do you think that we will get better Sonic games that focus on good storytelling and great gameplay again in the near future? Personally, I think we will eventually. It's just a matter of whether or not they change the team who's working on the titles or just get in some new people for Sonic Team who know how to develop games efficiently and some writers who can write really good stories. Also, I think that SEGA and Sonic Team really need to change their mindset from "let's just put out a random Sonic game out in the market, without bothering to see if it's any good" to "let's check these games out to make sure they are in good condition and then sell them to the market."
  6. So, do you think that having good stories in the Sonic the Hedgehog games is just as important as having good gameplay? For me, I think having a good story is just as important as the gameplay. I mean sure, you can have a good game anyway, even if the story is not quite there, because the gameplay is really good. But, I always like it when the stories in the Sonic games were good because they made me relate more to the characters and their situations.
  7. What are some mandates that SEGA has for the characters or for the stories that you don't agree with or you wish that they changed? While these mandates are mostly related to the IDW comics, here are a few mandates that SEGA did with the characters and stories that I don't agree with: Regarding Shadow's characterization, I don't like the fact that SEGA is basically saying that Shadow should always be edgy and moody and not be allowed to express that many emotions. This also extends somewhat to the other characters, like Sonic where they can't be portrayed beyond their main characterizations in the games. The whole "Chao should be known as "it" instead of calling them "him" or "her." This wouldn't be a problem if SEGA had actually done this in the first place and not just make that rule so recently. It just ended up confusing the fanbase about how the chao should be addressed in the series.
  8. Now, I'm not saying that SEGA should stop making Sonic games (NO WAY! I want them to keep making Sonic games for as long as they can)! However, with the recent string of games they had over the years (Sonic Forces, Sonic Lost World, the Sonic Boom series) and with the controversy surrounding Sonic Colors Ultimate, do you think that SEGA needs to step back a bit from the Sonic series and start thinking about how they will approach this series in the near future or how they can improve this series? It seems like every time SEGA releases a Sonic game, bad things happen and we just don't know what's exactly going on with SEGA and Sonic Team in regards to this series.
  9. So, I've been doing some research about SEGA as a company and it seems like they had problems with handling their franchises ever since they first came out. There was the incident with the SEGA Saturn way back in the 1990s, the downfall of the SEGA Dreamcast, how they have been handling Sonic games as of late by rushing out the games before actually completing them. So, do you think that SEGA always had issues when it came to handling their games or is it just with certain games like Sonic the Hedgehog?
  10. So, do you think that the harshest critics of the Sonic the Hedgehog franchise hurt the franchise? What I mean by "harshest critics" is that there are some critics who are never satisfied with this franchise and will say nothing but negative things about this franchise, despite overlooking some of the good games in this series. Now, that's not to say that all criticisms against this franchise are unwarranted. There are some pretty valid criticisms against this franchise, like how the gameplay hasn't been that good for the past decade or so or how the stories are not being written that well as of late. And there are times where Sonic Team does listen to the criticisms, but the way they handled the criticisms tended to get bad results like say the fans wanted more comedy for the series, but then Sonic Team don't write the stories very well as a result. Or whenever the fans asked for more gameplay for Sonic, but Sonic Team took that as "only Sonic should be the playable character" despite the fact that fans didn't say that they wanted to get rid of the other characters. However, what about the critics who bashed the series without playing the games first or bash the series before any new games have been released? Wouldn't that cause the fans to not want to play the games just because a critic said that the game is going to be bad, even though there's no concrete evidence about what the game is about yet? Or what about when a critic says that "Sonic has always been a bad franchise" despite the fact that there were some good games that were released in the series? So, do you think that the critics who bashed the series without playing any of the games or who judge the series without any concrete evidence on the developments hurt the franchise?
  11. meruemsama

    Phantasy Star Online DC

    To anyone out there that has a DC and a copy of phantasy star online, who wants to open a server and play online? If you already have a server and a team I would love to join as long as you don't feel like your absorbing me, I'd rather have a partnership, an equal exchange of energy.
  12. So, what are some ways that you would convince SEGA to start improving the Sonic games? Here's how I would go about it: SEGA is a business and therefore, they would want to make lots of money off of their properties. Since Sonic the Hedgehog is a franchise that not only caters to children, but can cater to adults as well, SEGA would need to bring back the spin off games again. SEGA is in a much better position now business wise than they were years ago and since they are now making deals with Microsoft and other companies, maybe they could convince Microsoft or the other companies they established partnerships with to make some spin off games relating to Sonic the Hedgehog. The spin off games can be geared towards the younger audience, since that's the audience they want to go for, while the main games could be geared towards the older audience, who want a more fleshed out story and gameplay for the series. Even though SEGA had made it clear that they wanted the series to gear more towards the younger and casual audience, it would be a huge disadvantage if they didn't make some games that also catered to the older audience since they would be receiving double the money from both kids and adults who are fans of the games. What do you think about this and what are some ways you would convince SEGA to improve the series?
  13. So, there's been a lot of complaints about how Sonic Team has been handling the games for the last 10 years (and with good reason). So, I was wondering, what would need to change completely to make Sonic Team get better with making the games? For me personally, I think the problem here is there's been a bit of mismanagement in regards to handling the franchise for the last few years. For one thing, they need to have writers who can craft good stories instead of doing stories halfway or make cringe dialogue. Another thing they need is to have people who can actually do the game mechanics well and be experienced with it; not someone who is completely new to the game mechanics. They also need someone who can communicate with the fans better. I felt like there's been a lack of communication between Sonic Team / SEGA and the fans and if they could get someone who can do fan polls or anything to connect better with the fans, then they would be able to do some fan demands right.
  14. So, with the announcement of a new Sonic the Hedgehog game coming out next year, what are some things that SEGA can learn from other gaming companies to become more successful (like, should they do similar gameplay to Nintendo, try to focus on spreading out their other games more often)?
  15. So, ever since the news about Sonic Rangers came out, many fans have been a bit more cautious about whether or not the game would succeed. So, it made me think that is it good that Sonic fans are this cautious about a future Sonic game rather than being completely excited for it? Now, I can understand why many fans are more cautious about the newer Sonic games because for the past decade, Sonic Team hasn't really delivered an outstanding Sonic game (except for Sonic Mania and that was made by a fan developer). But on the other hand, does this mean that fans are more negative towards any new Sonic game being released or are they just lowering their expectations a bit because of how Sonic Team has been handling the games so far? What do you guys think?
  16. Rabbitearsblog

    Will the Sonic Games ever get better?

    So lately, especially after the release of "Sonic Forces," the Sonic the Hedgehog games seem to have been on a downward spiral and I wonder if the games will ever get better down the line. Now, there's been a recent shakeup going on over at SEGA with many people being replaced, but will that help the franchise in the long run and what do you think needs to be done to make the games much better in the long run?
  17. Few games turn out exactly how the developers originally imagined; throughout development, some things are changed, reworked into something else or cut entirely. Thankfully, Sonic is a gold mine for unused content, with almost every mainline game having some remnants of their development available to the public, from unused sprites/models to music demos to playable prototypes. I've created this topic for people to share and discuss anything from the Sonic series that didn't make the final cut, or was changed significantly. While I'm at it, I might as well post one of my personal favourites: the unfinished Sonic Heroes intro. Not only is most of the animation unfinished - with some shots still being storyboard sketches - but the lyrics hadn't been written yet so you get this masterpiece instead. Truly life changing lyrics.
  18. I know Sonic has been portrayed differently in most media all over the world but I wonder if our cultural values and norms affect how he is portrayed?
  19. I don't know if this has been documented at all, but have there ever been comments/discussions by Japanese Sonic fans/developers on the Western redesigns of Eggman to Robotnik? I've always wondered what they thought of these different interpretations of the mustachioed madman. Also there's that SA1 concept art of Eggman that seemed to have some SatAM vibes; so its possible that some at SOJ must've seen these designs at some point. Any dug up or recent info would be appreciated!
  20. now, this is gonna sound like a load of bull crap, but please, just hear me out and give me a moment of your time. I've been thinking about the post I made in the 30th predictions topic, and the crap reputation that Sega is giving off, and with my thinking, I believe that I came up with an idea on how to help SEGA! Let's encourage Sega & Sonic Team to hire new members! this is gonna sound naïve and blindly positive to a certain amount of people but again, hear me out PLEASE: remember when Sega made a deal with At Games again and everyone got pissed off, and when Sam from Sam Procrastinates (I can tell you're already tired of hearing his name, but bare with me) made an entire rant about the crap Sega is doing AGAIN? they actually listened to him and voices like him and fired At Games, and now the genesis mini is one of the best console compilations Sega EVER made in HISTORY. The next one is gonna be really shallow but again, bare with me. remember when Sonic team made super sonic cost money, and that same YouTuber made rant about THAT? they actually listened and made super sonic free (not that most people would care because everyone here freaking hated forces, but it was something). so, what if we did the same thing... but with a new protest slogan: "hire experienced sonic members" it all makes sense, it's all so clear. if Sega and Sonic team can listen to our cries about those things, than there is absolutely NO doubt that this cry, let's do more than just sit around and express your frustration about them, let's actually make a change and spread the word about this. I'm not just talking about on YouTube, Sonic Stadium or the Sonic the Hedgehog livestreams, I'm talking EVERYWHERE: Twitter, Change.org, the Sega 60th anniversary website, IGN, any site that has a big enough voice to Sega & Sonic team, or maybe even big VOICES, and I'm talking HUGE ones, ones that SEGA know FULLY about: Sam Procrastinates, Twip, PremyDaremy, Roger Van Der Weide, Sonic Team Junior, Mike Pollock, Ian Flynn, BC Media, Tails Channel, RadicalSoda, GamerGuyd, LS Mark, Ryan Drummond, Hero, Snap Cube, Arron Webber, Emi Jones, Jun Senoue, Crush 40, heck, why not Ken Penders, Chris Chan, Arron Hansen and TrueLoveHeart94 for Christ sake, anyone that Sega and Sonic team are aware about, good or bad, to do this stuff. Sega and Sonic team are more than capable of seeing an outcry THIS big, and it shows. the sonic fanbase is Sega's biggest voice out of everything, and it needs to be more clearer. now who's with me!?
  21. So if the title of my post does not already imply this, I LOVE that weird little game known simply as 'Shadow the Hedgehog'. Now before I start rambling about why I think this game deserves a break, I will begin this post by acknowledging the downsides of this game: - vehicles (aside maybe the jumping... thing) are utterly useless - the game literally works against you in some missions e.g. a hero mission that is littered with G.U.N. soldiers - the melee punch/kick combo attack is more pointless than the aforementioned vehicles - a number of the firearms are more hassle than they are worth. Case in point, the rpg. You often have to stand dead in tour tracks just to aim the damn thing. Even then, chances of actually hitting anything are pretty slim. Of course there are countless many flaws with this game but I just wanted to show that I DO get that this is far from a masterfully engineered piece of work. However..... Shadow the Hedgehog is still a fun game. It controls better than Sonic Heroes (2003), has more graphical flourish (admittedly with far less colourful enviroments) and the gunplay I do find highly satisfying. Stocking up on assault rifle ammo and mowing down enemies at top speed is fun for the whole family. And yes, I adore the branching mission/story structure that the game allows. I love that the Neutral story is Shadow's personal vendetta against Eggman. I like the Hero storylines exploring his sensitivities. And of course, the dark segments let us BE the shadow of the Sonic world. Yes, much of it is silly, overly dramatic and at times, completely nonsensical. But is it fun? Yes. Is it satisfying to reach a certain ending based on your choices? Yes. Is the narrative supposed to be the next Pulp Fiction? Of course it isn't. Above all else, this game FEELS good to play. Taking the best elements of Sonic Heroes, giving us a pretty wide range of firearms and setting us lose on a world of numerous possibilities and adventure? With a protagonist who possesses far more depth than Sonic and Tails combined? Then yeah, as an Action/Adventure fan, sign me up. So I would love to know what people think of this game nowadays. I am not looking to fight people or say people are wrong. I honestly just wish to hear people's opinions/perceptions towards the game and why they do/do not like it and for which reasons. Looking forward to hearing from people!
  22. iambitter21

    Sonic Team & It's fans.

    If you know me by now, I have a ton of respect, love and concern for sonic and his creators. they've been in such a bizarre place for such a long time, but Sonic team, looking at the comments they made on fan games and videos, has proven that they've been listening to it's fans, one of the best examples being Christian Whitehead and where he stands now. sonic mania is not only one of my favorite games, but also one of the highest rated sonic games of all time, even surpassing sonic adventure 2, one of my other favorite games. their are a lot of fan games that have consolidated a direction for sonic to take going forward, but when you look at the pitches & editorials that they've made, holy cow they're amazing. I wish I could show you one I love the most but it's one that isn't allowed in this forum so I'll leave it for now. however, this fanbase has been through so much derision and bad games that whatever move This team got, the fans go critical, some even lost trust with this team. they've lost all of the optimism because of Sonic Forces, and now all this separated fanbase feels about sonic team is distrust, cynicism, and bleakness. they constantly go make a fangame with literally no originality from all of the others and go "hey look I'm better than sonic team" (which in retrospect, they are, sonic forces was made by inexperienced developers who'd be better off working on something else at this point. We'll get to that game later just you wait.) to the point where the only thing it takes to BE better than sonic team is to go on a physics engine and make a sonic game level that basically goes in a straight line, but said straight line has some multiple "paths" so It generally means they're better (despite mortar canyon existing). it literally takes no skill to be better now, and that only SOURS sonic team's reputation more to such a disgusting degree. Sonic Team is in a confusing fever dream of a place because of all this. to start things off, sonic team has a lot of live and spark despite what people say, rockin music, nice staff and a ton of care for this franchise like we do. but after sonic forces, sonic team has so many holes of lost members, we were promised a game made by the people who made colors and generations, but instead we got level designers who were only experienced with lost world, writers who only worked on happy tree friends and knew nothing about this franchise, 3 years wasted on make a graphics engine because the old one couldn't use next gen hardware and only had one year to work on the game, after all this, parts of the team left. it makes sense why these fans feel betrayed and they shouldn't have to cope with this, But Sonic Team shouldn't feel Desperate making a new game either. to reiterate all this: The fans are full of creativity and care for this franchise. the trade-off is that this has gotta be the most critical fanbases of all time, not that it's a bad thing, criticality is quite helpful overall. but the thing comes with a huge amount of cynicism and distrust, to a point where when you say your better than sonic team, you're now factually right by the fans. Sonic Team is just as caring for this franchise as we are, the creativeness isn't really there though because of the inexperienced members. but the biggest trade-off is what this franchise now represents to the fans after forces. forces, for all the fun I had with it, is shallow, mediocre, hollow fan-service that was only made to please the already broken fanbase with an already incompetent game. overall, Sonic's future is literally unpredictable, there's no telling what this company is going to do next, there is evidence that can consolidate a direction that sonic team can possibly go, but after that, what about the fans? what will the fans do? why would they do it? this fanbase is so unpredictable that Sonic Team thinks there's no idea what they want. I just don't know what to do about this, any thoughts you guys?
  23. So I was wondering, do you think that fans will start up petitions or boycott against SEGA in order to get the franchise in a better direction or at least change some of their mandates regarding certain characters? For my personal experience with petitions, they tend to not be that effective since I'm assuming that most big corporations wouldn't deal with petitions, unless there was a huge number of fans petitioning against them. As for boycotting the franchise, I don't think that fans are willing to go that far with making SEGA change the direction of the series.
  24. WhoYouDontThinkIAm

    Old sonic game you'd like to see get a sequel?

    Many sonic games (especially the ones from the DS and Wii era,) often get one title, maybe a sequel, and then are pretty much forgotten by all but the hardcore fans. But is there an old sonic game you'd like to see make a return? (Excluding SA3, or Sonic 06 because forum rules) Personally, I'd like to see a new riders game. Probably will not happen but I can dream.
  25. Shadow Chaos Control

    Sonic’s Origins

    I came across this in research into Somic’s origins and I fond it fascinating! https://www.polygon.com/2018/3/21/17149990/sonic-the-hedgehog-history-gdc-naoto-oshima-hirokazu-yasuhara i love that it was a pilot whose hairs became like hedgehog spines and had love for speed that served as an inspirationfor Somic and that his wife wrote books about him and had a hedgehog in his place! The SEGA survey of people and what they’d like to see as a character, hedgehog, old man with mustache (who became Robotnik) or dog was neat! Sonic really is the choice of the people! I am sure this may be old news to many, but it excited me.
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