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(This is the textless cover of Archie STH #290) It’s about time to return to the Sonic Games World Tour! Tails has set up a Laboratory near Never Lake so we can spend some time observing and talking about Little Planet. BACKGROUND INFO: Little Planet (aka Miracle Planet) was a small planet that orbits Sonic’s world, except it actually enters the atmosphere and safely flies around in the sky without any known major issues. For one month each year, Little Planet would “pause” above Never Lake, a beautiful lake located in the center of several mountains. The planet itself was home to unique types of plants, that could be used as fuel or energy for different kinds of machines, Time Warp Signs, time machines in the form of Signs that allow users to travel to the distant Past or a possible number of Futures, and the Time Stones, 7 jewels similar to the Chaos Emeralds that focus exclusively on Chronos Control. Overtime, Little Planet become a popular tourist attraction and people far & wide would visit Never Lake to stargaze. I’m guessing at some point Eggman realized what a goldmine Little Planet was. First, he spent time carving his own face into a mountain in Never Lake. Second, he connected a massive chain from said mountain to Little Planet, preventing it from leaving Never Lake and continuing its normal orbit. Lastly, he tested out the Time Warp Signs, used them to travel to the past, and set up 14 Robot Transporters. What would have taken Eggman years to accomplish on Sonic’s World was finished on Little Planet in a matter of days. It didn’t take long for Sonic to catch wind of this and race off to Never Lake on foot. Instead of a beautiful green planet, similar to our Earth, he saw a giant metal ball floating in its place. Determined to free Little Planet from Eggman’s grubby hands, Sonic raced across the giant chain bridge, unaware of one of his fans following not too far behind. Once Sonic saved Little Planet, the chain leash broke, and it went back to its normal rotation. However, it dropped seeds onto Sonic’s world creating new types of the same flowers found on Little Planet. Many of them can be seen in Zones located on Mirage Island. SETTING STATS & FUN FACTS: Little Planet was the third major location we saw in the Sonic Games. It’s the major setting for 1 Sonic Game and has at least 7 unique Zones. The most remixed Zone from Little Planet is the Stardust Speedway Zone. Most of the Badniks Eggman used on Little Planet are based on Insects. We don’t know who the creator of the Time Warp Signs is. Although we see Small Animals in the Good Future of Little Planet, we don’t know who the true inhabitants of Little Planet were. After the events of Sonic 4, we don’t know if Little Planet is still inside of the Death Egg Mk 2. NOTES: 1. All entries in this opening post are Zones, Hubs, & Bosses from Official Licensed Sonic Games, that take place on Little Planet. This includes: All Zones, their time travel variants, and a brief look at the Special Stages from Sonic CD The Classic Metal Sonic Rival Battle & Rival Race from Sonic Generations The Death Egg Mk 2 from Sonic 4: Episode 2 The Sonic Mania Plus Main & Encore Mode remixes of the Stardust Speedway Zone & Metallic Madness Zone. Also, the Titanic Monarch Zone & Egg Reverie Zone 2. For this particular topic, I’ll be separating the Time Periods of each Little Planet Zone into their own sections. 3. I had thought about talking about the Desert Dazzle Zone & Final Fever Zone, but realized that both literally became the Mirage Saloon Zone & Titanic Monarch Zone in Sonic Mania. 4. During the Sonic Games Worlds Tour, I’m focusing solely on Sonic Games. Any battlefields from Super Smash Bros., cool callbacks from LEGO Dimensions, or any other remixes used in crossover games will not be included. 5. Next Stop: Angel Island Zones SGWT Archive South Island Zones Westside Island Zones Sonic CD - Palmtree Panic Zone (Present) Sonic CD - Palmtree Panic Zone (Past) Sonic CD - Palmtree Panic Zone (Bad Future) Sonic CD - Palmtree Panic Zone (Good Future) Sonic CD - Collision Chaos Zone (Present) Sonic CD - Collision Chaos Zone (Past) Sonic CD - Collision Chaos Zone (Bad Future) Sonic CD - Collision Chaos Zone (Good Future) Sonic CD - Tidal Tempest Zone (Present) Sonic CD - Tidal Tempest Zone (Past) Sonic CD - Tidal Tempest Zone (Bad Future) Sonic CD - Tidal Tempest Zone (Good Future) Sonic CD - Quartz Quadrant Zone (Present) Sonic CD - Quartz Quadrant Zone (Past) Sonic CD - Quartz Quadrant Zone (Bad Future) Sonic CD - Quartz Quadrant Zone (Good Future) Sonic CD - Wacky Workbench Zone (Present) Sonic CD - Wacky Workbench Zone (Past) Sonic CD - Wacky Workbench Zone (Bad Future) Sonic CD - Wacky Workbench Zone (Good Future) Sonic CD - Stardust Speedway Zone (Present) Sonic CD - Stardust Speedway Zone (Past) Sonic CD - Stardust Speedway Zone (Bad Future) Sonic CD: Stardust Speedway Zone (Good Future) Sonic CD - Metallic Madness Zone (Present) Sonic CD - Metallic Madness Zone (Past) Sonic CD - Metallic Madness Zone (Bad Future) Sonic CD - Metallic Madness Zone (Good Future) Sonic CD – Special Stage Sonic Generations – Classic Metal Sonic Sonic the Hedgehog 4: Episode 2 - Death Egg Mk 2 Zone Sonic Mania Plus - Stardust Speedway Zone Act 1 (Mania Mode) Sonic Mania Plus - Stardust Speedway Zone Act 2 (Mania Mode) Sonic Mania Plus - Stardust Speedway Zone Act 1 (Encore Mode) Sonic Mania Plus - Stardust Speedway Zone Act 2 (Encore Mode) Sonic Mania Plus – Metallic Madness Zone Act 1 (Mania Mode) Sonic Mania Plus – Metallic Madness Zone Act 2 (Mania Mode) Sonic Mania Plus - Metallic Madness Zone Act 1 (Encore Mode) Sonic Mania Plus - Metallic Madness Zone Act 2 (Encore Mode) Sonic Mania Plus – Titanic Monarch Zone Act 1 Sonic Mania Plus – Titanic Monarch Zone Act 2 Sonic Mania Plus – Egg Reverie Zone Zone Discussion Questions 1. What is your number 1 BEST Little Planet Zone & Time Period? Or if you can’t pick one, what are your top favorites? 2. What is your number 1 WORST Little Planet Zone & Time Period? Or you can’t pick one, what are your least favorites? 3. Between the US & Japan variants, what are your favorite Little Planet Music Tracks? 4. Besides the Stardust Speedway Zone & Metallic Madness Zone, are there any other Zones from Little Planet that you would want to see again/remixed in a future game? 5. Are there any ideas or gimmicks from these Zones that you would like to see again in a future Sonic Game? 6. Are there any scrapped ideas for Little Planet you’d like to see in a future game? 30th Anniversary Discussion Questions 1. When was the first time you played Sonic CD & which version was it? 2. Out of the many versions of the Stardust Speedway Zone, which one is your favorite? Or if you can’t pick one, what are your top favorites? 3. Should Sonic CD’s Time Travel Mechanic return in Sonic Frontiers or a future game? If so, what you change about it? 4. What are your fondest memories of Little Planet, if you have any? 5. What are some mysteries or questions you have about the games that place on Little Planet? 6. How many Versions of Sonic CD do you currently own? 7. Is there anything you’d like to see added to Sonic CD in Sonic Origins?
So, lately the Sonic games haven't been in the best state of quality (sans Sonic Generations and Sonic Mania) and there's been a rise in the fangames for the Sonic the Hedgehog franchise and lately, they are being praised more than the recent mainline games have. So, do you think that the fangames are keeping the Sonic the Hedgehog franchise afloat, at least in terms of the game side of things?
So lately, after the announcement of Sonic Frontiers, there's been some fans who's been saying "Sonic Frontiers is the Sonic Franchise's last chance to do well" or just the last chance for the franchise overall and I was wondering about how do you guys feel about these statements? For me personally, I do get a bit annoyed when these statements are constantly made. I mean sure, I know that the franchise has been a bit of a hit or miss when it comes to the games and Sonic Forces wasn't the best Sonic game we had, but it's like some of these people are saying that if Sonic Frontiers or any other Sonic game after that fails, then that's the end of the franchise and I just don't believe that. Against all odds, this franchise has managed to stay afloat despite having some terrible games and I feel like that even if Sonic Frontiers does do badly (and I really hope that doesn't happen), the franchise will still keep going regardless (unless the next few games are not doing well in the sales). However, if the statement is worded like "this is Sonic Team's last chance to make a good Sonic game," then I can understand it from that angle since it's Sonic Team who are the ones who are making the games and if they bomb on this next game, then SEGA will just replace the crew working on the games.
Or are they just games with Sonic in them? Ive had this discussion on another discussion board and some of the more vocal (mostly arrogant) members have said this is this the case and heres why. The genesis games were created with a clearly defined style of gameplay, momentum based platforming. Now up till a ceartain point (general census is SA2) these members have declared that thats when they stopped being Sonic games, beacuse they ceased to carry on and expand on the gameplay from the originals, and instead moved in a completely diffrent direction. Even going as far as to call them "fake" Sonic games they feel that S3&K was the last "real" Sonic game beacuse it was the last one to have the proper gameplay. Nevermind games like the Advance series, Sonic 4, and the Classic side of Generations which all try to carry on the gameplay fron the originals (all of which have varying degress of sucsess). What I want to know is does this argument hold any water? Are the current Sonic games, Sonic games? Even though they don't carry on the gameplay of originals?