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  1. This topic is about another Sonic fighting game. Would you like one, how would you like it, what controls should it have, etc etc. Myself, I'd love to see a fighting game that takes a lot from Brawl, but with a health bar in place of the knock-off-stage mechanic, and more focus on combos. For example, you could interrupt your three-hit forward air combo (in place of the single air attack) with a down attack, in which instead of doing his down kick, Sonic would do a Sonic-Eagle style axe kick. Also, I'd like (and this is something I think can apply to all fighting games) the game to reward you for using different attacks, and not spamming the same combo, maybe making a combo do less and less damage if you use it repeatedly? In short, a brawl-style game with more focus on combos, but still retaining the platformer-like, un-rigid controls. I would go into more detail but I think you get the idea. Discuss!
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