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  1. So, you know many people want many different things in a Sonic game. No matter what SEGA does, no one will be completely satisfied. So I've been thinking: Maybe moveset customization is the answer? As in, prefer boosting over rolling/spindash? Equip boosting instead of rolling/spindash! Prefer bouncing over stomping? Equip that instead! Not a "unlock better moves", kind of system, all moves should be balanced with each other, more of a "preference" system. Also, Sonic should have the basics as base moves such as the spin jump, homing attack, and drift (I think it's essential because it's your "turn at high speeds", move). This system basically allows you to create the Sonic YOU want to play as, maybe satisfying everyone a little more. Thoughts?
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