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Found 10 results

  1. Here is the article : Sega developer Takashi Iizuka has told Eurogamer that he believes Sonic “is the right fit” for Nintendo’s forthcoming Wii U console. While lizuka wouldn’t be drawn into revealing any details about what Sega has in store for Wii U, he did reveal that he’d like to return to the 3D Sonic style for the next generation consoles. “But I’m also interested in the challenge of doing something completely new with the 3D Sonic’s forward view platform action, and bring something new to the table with that as well.” “I don’t think Sonic will ever become photo-real. I think Sonic will always remain stylised and will have that bright, colourful world. What the high hardware spec will allow us to do is make that more convincing.” “I feel Sonic is the right fit because it is that kind of family experience game. I do feel Wii U is applicable to Sonic. But how we will apply using the controller to Sonic is something we’re still thinking about at the moment.” source: http://mynintendonews.com/2012/03/14/
  2. Hello everyone! I just finished another remix. This time, it's the Quartz Quadrant Good and Bad Future themes from the US Soundtrack. It's actually more a remastered version of the tracks, that I mixed up together, than an actual arrangement. Some elements of the "Sonic The Hedgehog Boom" album version can be spotted in this one. Let me know what you think of it
  3. Hey ppl. So recently I have been trying to activate some glitches in sonic unleashed, but the problem is, no matter how videos I watch on how to do it, and no matter how many times I try, I just cant get any of them to work right. Sure sonic will go a little bit faster every once in awhile, but I can never get him to do it the right way! So could anyone here be willing to give me an in-depth tutorial on how to do this.... I really need it.... :/
  4. my is either sonic boom by crush 40 or seven rings in hand.
  5. Hi SSMB! I am ClassicGamer76 and I am new in the forums. I just wanted you to know that I recently did a remix of "Green Hill Zone" from Sonic the Hedgehog 1. It features elements of both the MegaDrive and Master System/Game Gear versions of the game soundtrack. I'd really like to have your opinion about this piece so feel free to tell me what you think of it Thanks and see you soon in the forums
  6. I finished a Sonic animation recently that I've been working on for almost a year, it's based on one of the last scenes of Sonic Adventure 2: Battle, which really amazed me when I was a child. I thought it worth putting on here, if you enjoy watching it you might want to help me by voting 5. Thanks . http://www.newground...tal/view/588841 Here's the description: The Sonic fans among you will notice that this is a remake of a scene from Sonic Adventure 2: Battle, it was a scene that I really liked as a kid so this is a sort of tribute to it.I've been working on and off on this animation for far too long, a year, I think. But it's done now and I'm pleased with it. When Sonic Generations came out I considered using the remix of the song for the animation, but decided to keep the old one.You'll notice that the style of this changes half way through, the first half primarily uses the pencil tool, the second half is using the brush. Opinions on which looks better would be appreciated. Hope you enjoy watching!
  7. This post cannot be displayed because it is in a forum which requires at least 50 posts to view.
  8. You can write down your ideas for future Sonic games!
  9. Should there be a game where Sonic actually screws up (more than in Unleashed intro, but no werehog) and this actually affects the future which Silver is in? Then Silver tries stopping it but IT'S NO USE (sorry couldn't resist). Then something happens.... Then Sonic is aware.. Two work together... And a cause & effect system like in Spiderman: Edge of Time, juz expand it a whole lot more. (I thought that had so much potential) This could work out to be an awesome 06 reboot if any of you can find out a way to put in Shadow, without forcing it. Discuss what you think about this whole idea.
  10. This topic is about realism in Sonic games (derp). If you even want realism at all, if so, how realistic they should be, how often it should be realistic, etc, etc. Myself, if they are going to go for a realistic look, it should be Unleashed cartoon-realism. That way, Sonic does not look as out of place. But I would prefer if they went for a fantasy look like in the classics, Heroes, and the recreations of the classic levels (and Seaside Hill, Planet Wisp, and to an extent Speed Highway) in Generations. Oh, and anthropomorphic (like Sonic and friends) animal citizens to fit in with fantasy-like areas please.
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