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  1. If you could, how would you guys improve the Unleashed formula? Myself, I would add more alternate routes and slower sections (which Generations is doing to an extent, from what we've seen). Don't get me wrong, I like-and enjoy-the straighter sections. I think they are needed to use the boost, drift, quickstep etc etc. But I don't want them to be the whole level. To facilitate slower, less linear sections, you would need to improve the low speed controls (yes, I know Generations is already doing this, but from what we can see, straight sections will still overdominate in most modern levels), and maybe make it so that the boost can only be used when you already are running at full normal running speed. That way the boost is less "instant gratification" and you will not be able to spam it as much. So that's my two cents. What's yours?
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