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Found 7 results

  1. http://www.marza.com/en/ Marza Studios(formerly known as VE Animation Studios) is a Japan-based CGI animation studio formed by Sega Sammy Holdings. While they are currently known as SEGA's main CGI group for their games, recently they have become dedicated to making full-length feature films such as Space Pirate Captain Harlock, the upcoming movie titled Robodog, & now it has been announced that they are going to produce the CGI in the Sonic The Hedgehog movie. Most of you are familiar with the amazing CG videos they have produced for the Sonic series: https://www.youtube.com/watch?v=P92wur4qBqc https://www.youtube.com/watch?v=gL9EtmAUwM4 https://www.youtube.com/watch?v=CpacfQ2b3JA What are your thoughts on this studio?
  2. Hey guys, We're The Blast Processors, a Toronto-based band devoted to making rock inspired by our favourite SEGA games, both modern and classic. We've been interviewed in the past on SEGASonic: Radio, but we'd love to get more involved with the community and hear your input, suggestions and requests. While it's not Sonic, we've just released a single inspired by the title theme from Hang-On. You can check it out here: "The Blast Processors - We Ride" Our first EP that we released back in the summer is more Sonic-oriented, which you can find on our YouTube channel and on Bandcamp. Please reach out, let us know what you think. We're huge Sega fans and we really want to make music that reflects that reflects our passion and the community can enjoy. Facebook Twitter Bandcamp YouTube
  3. Hey there! I'm SaturnPhoenix. For the past couple of years, I've been doing various remixes of various Sonic music. I've also done remixes of many other pieces of music from various video games by Sega, Nintendo & more. Another thing I'm into is making remixes of song by famous bands and artists (Green Day, Nine Inch Nails, etc) and making them sound as if they were played on a Sega Genesis. Currently, I've made over 200 different remixes including at least 68 Sonic remixes and two full Green Day albums (American Idiot and Dookie) done in Sega Genesis style. Here's a playlist with most of the Sonic remixes I've done so far, including a range of songs from the first game on Genesis to Lost World! https://soundcloud.com/saturnphoenix/sets/sound-test-the-music-of-sonic If you wanna check out my other music, you can do so by clicking the link below! https://soundcloud.com/saturnphoenix All of my songs also include a free MP3 or FLAC download on their song pages. I also do take requests, so if you have a song you'd like to hear me remix, feel free to message me or comment your request below. I hope you all enjoy what I've made so far. If you have any comments, suggestions or tips for me, feel free to comment those below as well!
  4. Here is the article : Sega developer Takashi Iizuka has told Eurogamer that he believes Sonic “is the right fit” for Nintendo’s forthcoming Wii U console. While lizuka wouldn’t be drawn into revealing any details about what Sega has in store for Wii U, he did reveal that he’d like to return to the 3D Sonic style for the next generation consoles. “But I’m also interested in the challenge of doing something completely new with the 3D Sonic’s forward view platform action, and bring something new to the table with that as well.” “I don’t think Sonic will ever become photo-real. I think Sonic will always remain stylised and will have that bright, colourful world. What the high hardware spec will allow us to do is make that more convincing.” “I feel Sonic is the right fit because it is that kind of family experience game. I do feel Wii U is applicable to Sonic. But how we will apply using the controller to Sonic is something we’re still thinking about at the moment.” source: http://mynintendonews.com/2012/03/14/
  5. I am hoping that, if we have a look back at past console unveilings, by Nintendo and the other guys, we'll get a little insight into how much depth Nintendo will go into at this year's E3. Maybe. Possibly. And if not, we can still look back at reveals old and new and have a good laugh and/or discussion. Some were good, some were bad, some were pure bullshit! The Xbox 360 reveal is still pretty amazing to me, as, at the time, they seemed to be ticking all the right boxes, and in 2005 all that online stuff was revolutionary for a console. Live integration, achievements, game invites etc, it was a huge leap from what the original Xbox was capable of. Will we see a similarly big leap from MS again? Or Nintendo; will they do the right thing and bring industry standard online features to the Wii-U? Hmmm! And, er, how about those prototype N64 cartridges, eh? Jesus. You could kill someone with those things. If anyone would like to post some of the other console unveilings which Microsoft, Nintendo, Sega and Sony have untaken, feel free to go ahead. Hell, that's what this topic is here for; getting insight into what we might see from Nintendo this year, and Sony & MS next year or beyond.
  6. So I was combing the Japanese corner of the internets, when I came across something amazing on a Japanese blog. The blogger had been posting pictures she took at various small arcades she had been to, and look what she saw: AMAZING. A 1991-era redemption machine, with adorable SegaSonic artwork! I love the design on this. There's Sonic, Eggman, and a few Flickies, with rings in the background. And, in a baffling twist, it was made by Konami. I don't know what this machine does, but there were many similar ones with different characters in the G-Baoa-go arcade where it was found. It appears to work like a roulette wheel. Hopefully someone with a better knowledge of Japanese arcades can fill us in. I'm amazed that stuff like this has managed to fly under the radar for 20 years. I suppose not many were made. Cool, huh?
  7. English site: http://maimai.sega.jp/green/en/index.shtml Released in mid-2012, maimai PLUS (or just “maimai”) is a touch-screen-based rhythm game developed by Sega, kind of like DanceDanceRevolution for your hands. Colored circles ripple out from the center of the screen in different speeds and combinations, depending on the level and the song, and you have to either push buttons or touch the screen in matching rhythm as the rings cross a large circle on the screen to score points Gameplay is pretty simple. There are 3 kind of “rings”: pink circles, yellow circles, and blue stars. Pink circles appear individually, so you tap the button one at a time. Yellow circles appear in pairs, so you have to use two hands to push two buttons together at the same time (or do it fancy one-handed on the touch screen if you have a large hand-span). Sometimes the circles turn into long ovals, and that means you have to hold down the button a few beats, instead of just tapping quickly, until the oval disappears. Blue stars can appear individually or in pairs, and after you push the button, a dotted line appears across the screen and you have to swipe across the screen with your hand along the line, at the same speed as blue star, which will also be moving down the line. It’s a little difficult to describe how to play using only words. Just watch a person play once, though, (or search on YouTube) and you’ll figure it out immediately. There is also a tutorial mode on the machine for new players. Some players, prefer to use only the buttons and just touch the screen to swipe down the blue-star-line. Some people play entirely on the touchscreen. There are dotted points around the screen that you can touch instead of pushing buttons. I’ve found that there are pros and cons to either method. Using only the touchscreen allows greater versatility (e.g., the one-handed yellow-ring move I mentioned before) and speed when playing, but it’s often hard to get good accuracy when you want to aim for a “perfect” sync as the rings cross the line. Using buttons is more accurate since you have a larger target to push, and you get the personal satisfaction of slapping buttons, but it’s harder to do trick moves and really challenging on the fast and difficult songs. So take your pick! I’ve seen players at all levels use either method. There are dozens of songs to choose from, most of which are quite new and popular. These songs are divided into multiple kinds of Categories to choose from: POPS and Anime Niconico and Vocaloid Touhou Project SEGA Game and Variety Original and Joyopolis NEW songs can be found here: http://maimai.sega.jp/song/ The most interesting ones for me is the SEGA category and the gaming song, not only is it home to many SEGA songs, like Rhythm Thief, Fantasy Zone, Jacky’s Theme, Sega Saturn Startup Sound Remix, etc. But it also is home to Sonic songs In Maimai Green Version, there are 3: 1. City Escape: Act 1 2. Rooftop Run: Act 1 3. Reach For The Stars Since the Maimai Green Plus Update, 1 songs are added to the list 1. Windy Hill Zone 1 And added after maimai Orange 1. Back 2 Back (Modern) 2. Live and Learn An interesting little tidbit, on the options (for the Orange version beyond), you can set the speed of the rings that are coming, it goes from 1 to 10, but it could also go above 10, called Sonic speed, it’s pretty much a memory game where you have to know where the rings will be, and it won’t give you a chance to see it. So, what do you guys think, look fun? looks lame?
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