Jump to content
Awoo.

4 Common Criticisms Toward Sonic and Why They're Stupid


T-Min

Recommended Posts

So when is this going to be posted on your blog? It's a really good read!

Link to comment
Share on other sites

lol, I remember that IGN article about SEGA killing off every Sonic character in the series besides Sonic and Dr Eggman. I see fans of those characters throwing huge fits of rage cause their favorite character got removed rather then really helping the series. I remember when Sonic and the Secret Rings got praised for having Sonic as the only playable character but guess what? The game is still mediocre anyway even with Sonic as the only playable character. So I don't see how getting rid of everyone and making a Sonic 1 rehash over and over is going to save the franchise and then the series starts to get boring and people will start begging for Sega to try new things.

Anyway, the article is great read and I agree about all the stupid complaints. =D We should help spread this everywhere.

Edited by sonfan1984
Link to comment
Share on other sites

So when is this going to be posted on your blog? It's a really good read!

I actually posted it there first. I wasn't going to post it here, but Dissident said I should and I was like "Meh, why not?"

Oh, and thanks =D

Link to comment
Share on other sites

Wow, I must say, this is quite an awesome, interesting and well-researched essay! Well done, mon! happy.png

Link to comment
Share on other sites

lol, I remember that IGN article about SEGA killing off every Sonic character in the series besides Sonic and Dr Eggman. I see fans of those characters throwing huge fits of rage cause their favorite character got removed rather then really helping the series. I remember when Sonic and the Secret Rings got praised for having Sonic as the only playable character but guess what? The game is still mediocre anyway even with Sonic as the only playable character. So I don't see how getting rid of everyone and making a Sonic 1 rehash over and over is going to save the franchise.

I remember the article, too. It was so insipid that I still wonder why it even passed the editing stage. It was horrid journalism at its finest, and I usually like IGN.

That said, very good read, T-Man. Great dissecting of the poorly though-out, illogical, faulty, lazy opinions amongst the pro-2D/3D Sonic-bashers (and Hilary Goldstein's horridly written review). biggrin.png Great usage of research, as what Komodin said, and I like how you delved into why their logic sucks. Great work! biggrin.png

Edited by Dark Qiviut
Link to comment
Share on other sites

For another, does anyone remember this game?

If you ever owned a Nintendo 64, you probably do. It was an amazing rail shooter with tons of replay value, graphics that were stunning (...at the time), and it came with a then-revolutionary rumble pak that actually allowed you to feel the action in your hands! It actually holds up well today...which is why they should have added a LOT more when remaking it for 3DS. But that's something I've already ranted about before. So what does this have to do with Sonic, you may be thinking. Well, I'm getting to that. Anyway, Star Fox 64 was followed up by this game here:

It was initially developed as an original IP by Rareware, famous for making the Donkey Kong Country series for SNES, the Banjo-Kazooie games and Conker's Bad Fur Day for N64, and numerous crappy shovelware games for the Kinect, and it would have been named Dinosaur Planet after the area where most of the game takes place. But Nintendo, realizing that people probably wanted a Star Fox game for the new GameCube console, looked at this game, said "Forget it," handed Rare a big wad of cash, and said "Put Star Fox in this game. Trust us, people will love it." Rare then said "Durr, okay!" and boom, Star Fox Adventures. Needless to say, there are mixed opinions on this game. Some hate it because it's not a real Star Fox game and some appreciate it for what it is, as it is a genuinely good adventure game if you can look past the moronic decisions surrounding it. I probably don't need to say that I'm part of the latter group, and I really think that Adventures wouldn't catch as much flack as it does if it were the only oddball in an otherwise consistent franchise. Unfortunately, it would exemplify the problem that would partially lead to the downfall of the series.

So, now I'm going to ask you if you remember either of these games:

Probably not.

Why?

Because they sucked.

To Assault's credit, it did feature rail shooting levels in the Arwing reminiscent of 64, and they were the best of what the game had to offer, but even they were slow-paced and dull compared to the levels of 64 and they took a back seat to ground combat levels that dropped you in an area, said "here's a gun, hunt down X amount of targets", were unrefined and controlled poorly, and just weren't much fun. And even the most diehard of Star Fox fans won't defend Command, which is pretty much what happens when you take the words "bland", "boring", and "frustrating" and give them physical form as a real-time-strategy game - yes, a real-time-strategy game - for DS. Star Fox didn't just go downhill; it losts its identity. Not even Sonic did that. And although Star Fox has fewer games, that just makes the fact that it has a smaller ratio of good games to bad ones that much more inexcusable. If you don't count Adventures, there are only two: 64 and the original Star Fox, and the original has aged so poorly it's almost laughable. I mean, look at this:

http://youtu.be/hJxkJ_Ze6qM

Does it look like anything you would see yourself playing now? Compare to Sonic's Genesis titles, which are absolutely fantastic even today.

So, if people are saying that Sonic should die...why does everyone want a new Star Fox game? Is it because we know Nintendo can do better? But if that's the case, then why can't SEGA do better as well? (Not that they haven't done better. I mean, really, Sonic Colors.) Is it because most of us only think of Star Fox 64 when we think of that series? Then why do we think of Sonic 06 when we think of Sonic rather than the Genesis and Dreamcast games? And Sonic Colors?

I'm not saying that there shouldn't be a new Star Fox game. No, not at all. In fact, if it were good, I'd love it just as much as you would. But let's not be hypocrites here: if Sonic is to die because of a decline in quality, so should every other series that ever saw such a decline. Even if it's made by Nintendo.

This. So this! Talking about hypocriticism at a very shameful low. If one series gets the benefit of the doubt as it recovers than so should Sonic. It shouldn't get any less due to one gamer's bitterness.

I honestly will never understand why the series still gets so much strife as if Sega killed their dog or something. I honestly feel like putting this quote in my signiture, but its quite long so... tongue.png

Edited by the blu blur
Link to comment
Share on other sites

Wow,Took a lot of effort to read but after reading it I must say it was worth it.wink.png It's a interesting, informative, creative, Great read and I can definitely see the effort put into it. Good job man!smile.png

Link to comment
Share on other sites

I gave you the benefit of the doubt enough to read all the way through, but honestly, I feel I should have stopped as soon as the word "bias" came up. Any time this word comes up in a discussion about this series, the argument immediately falls into strawman mode. Don't get me wrong, I agree that those criticisms are annoyingly shortsighted, but there are better ways of getting that across than this accusation that IGN's consistently negative opinions are part of an agenda and not simple opinion, poorly communicated or not.

On top of that, a fair share of this comes more from opinion than analysis, so it's really just as much your bias as it is theirs. Not everyone's going to agree that Advance or Rush are good or that Espio or Silver suck, but if they did, would their thoughts be as biased as IGN's because it goes against your argument?

I respect the effort you put into writing this, but you can't just just counter what other people believe by saying what you believe and holding that as evidence. You want to write like Cracked? You can't just link to the articles you're arguing against, you have to find the hard facts and lay them down harder. This is hard to do, especially with a subjective phenomenon like video games, but look into the history and instances where journalists look into faults on false pretenses. I can't find it, but I remember reading a Kotaku post two or three months ago that implicitly blamed the introduction of Tails in Sonic 2 for the oversized cast today.

So you have a good outline here, but try to stray away from countering opinions with other opinions.

  • Thumbs Up 2
Link to comment
Share on other sites

I love you and I love this article, though I have some gripes.

1: Im irked how you mention the Chaotix in the list of bad characters, even thought they originally in an old 16-bit game and can be considered "classic characters", yet you fail to mention train wrecks like Shadow. Personal gripe, but still.

2: YOUR WRONG STARFOX ON THE SNES WAS EPICALLY AWESOME DESPITE THE GRAPHICS!!! RAGE!!!!!!!.

Edited by Soniman032-
Link to comment
Share on other sites

Well if we're going to start with critiquing things now, I have to say your weakest point would be in the "No one likes the new Sonic games, so the series should die!" at least right when you bring up Starfox as an example with Assault and Command and how the series has aged. I wouldn't say no one remembers them, because quite frankly it wouldn't be easy to tell if you couldn't bring up any evidence on your end to show your point. That's where you really start placing your own bias, and you need to be even harder than that regarding the facts.

In addition to what SuperStingray said, I will note something in response to #4: Hindsight is an amazing thing.

Although, to be fair, he did kinda point out the flawed logic behind Gamesradar's "Fast things and 3D just don't work" part by using racing games that do just that and don't receive the same kind of criticism.

And I find the hindsight arguable regarding what people thought was actually the problem, but that depends on whether I'm talking about the same thing you are about it, and I don't think I am.

Edited by ChaosSupremeSonic
Link to comment
Share on other sites

This article is way to mind blowingly epic for words. You just completely dissected and obliterated every dumb complaint against this franchise. T Man, I salute you.

Link to comment
Share on other sites

I gave you the benefit of the doubt enough to read all the way through, but honestly, I feel I should have stopped as soon as the word "bias" came up. Any time this word comes up in a discussion about this series, the argument immediately falls into strawman mode. Don't get me wrong, I agree that those criticisms are annoyingly shortsighted, but there are better ways of getting that across than this accusation that IGN's consistently negative opinions are part of an agenda and not simple opinion, poorly communicated or not.

On top of that, a fair share of this comes more from opinion than analysis, so it's really just as much your bias as it is theirs. Not everyone's going to agree that Advance or Rush are good or that Espio or Silver suck, but if they did, would their thoughts be as biased as IGN's because it goes against your argument?

The purpose of this article wasn't so much as to be 100% objective so much as to attack statements I saw as illegitimate, unfair or uninformed. Honestly, I think an article like this would be at least somewhat opinionated by its very nature. Regarding that second point, of course not everyone's going to agree, but on the subject of Advance and Rush, the critics did seem to agree. I don't necessarily hate Espio and Silver myself. I'm just saying that they're kind of unnecessary, and I can understand why having so many such characters would get annoying to some.

I love you and I love this article, though I have some gripes.

1: Im irked how you mention the Chaotix in the list of bad characters, even thought they originally in an old 16-bit game and can be considered "classic characters", yet you fail to mention train wrecks like Shadow. Personal gripe, but still.

Yeah, but no one really knew who the Chaotix was until Heroes XP And like I said, I wasn't necessarily saying they were bad characters. Just that we don't need them and quite a few of us think they're bad.

AND I LIKE SHADOW. RAEG!!!!!!!!!

Well if we're going to start with critiquing things now, I have to say your weakest point would be in the "No one likes the new Sonic games, so the series should die!" at least right when you bring up Starfox as an example with Assault and Command. I wouldn't say no one remembers them, because quite frankly it wouldn't be easy to tell if you couldn't bring up any evidence on your end to show your point. That's where you really start placing your own bias, and you need to be even harder than that regarding the facts.

I guess you're right about this XP That part where I said "no one remembers those games" was moreso me trying to be funny, but I'll keep this in mind.

Edited by T-Man
  • Thumbs Up 1
Link to comment
Share on other sites

Regarding extra characters;

I don't see why having them around is so big of a problem, all the dislike of the other characters stems from the fact they were brought up the wrong way, Shadow started off good, but ended in a trainwreck.

The Chaotix honestly didn't get a good chance, they debuted officially in a game barely known by many outside the fanbase, and come back as Modern Characters in a game where nothing can be taken seriously at all.

The characters being unnecessary isn't a completely valid point if you consider the Mario Series. With so many recurring characters, you'd think people hated them, but no, they don't.

That's either because they are only in Spin-Off's or they are just likable. Nobody wants Sonic's (Shitty) Friends around because they can be generally annoying, to the voices, the Gameplay, etc. All Sonic Team need to do is just make them better in general as characters.

I mean, the voices are fine enough from what I've heard. (Amy, please fix Amy and make Vector sound less...well..like his 4Kids Actor.) Making some playable will be fine as long as they don't suck. So what's the problem?

What annoys the hell out of me is when critics and fans keep hating on them just by them appearing in the damn game. Seriously, just look at Shadow's reveal and see how much butthurt happens from reactions of people. I really can't wait for when they reveal the next rival character in Generations, that should be GOLD.

And I honestly think critics will be so condescending on Generations because of the massive amount of characters in the HD Version of the game, I can see a Con from IGN reading: "- Too many characters/friends" And if that happens, I'll say, I told you so.

I mean, it's okay if you personally dislike the characters and don't want to see them again, I just don't want some stupidity about being skeptical over a game (Generations) if a few characters show up. (Shadow, Chaotix, Amy, ETC.)

  • Thumbs Up 4
Link to comment
Share on other sites

Regarding extra characters;

What annoys the hell out of me is when critics and fans keep hating on them just by them appearing in the damn game. Seriously, just look at Shadow's reveal and see how much butthurt happens from reactions of people. I really can't wait for when they reveal the next rival character in Generations, that should be GOLD.

And I honestly think critics will be so condescending on Generations because of the massive amount of characters in the HD Version of the game, I can see a Con from IGN reading: "- Too many characters/friends" And if that happens, I'll say, I told you so.

I mean, it's okay if you personally dislike the characters and don't want to see them again, I just don't want some stupidity about being skeptical over a game (Generations) if a few characters show up. (Shadow, Chaotix, Amy, ETC.)

  • Thumbs Up 1
Link to comment
Share on other sites

A lot of the issues you just brought up are all rooted in the same absolutionist attitude that occurs pretty much every time any franchise drops an epically bad bomb, regardless of whether or not they're still standing at the end of it all (and if I'm not mistaken, I already covered pretty well in CSS's sig quotes). Whenever things go to shit that badly, a fan's first instinctual suggestion is to drop everything related to the disaster and revert back to whatever worked when the franchise still had its old glory. Sometimes, depending on the approach taken, this is exactly what they should be doing, but more often than not they're overzealous about it, if not outright fucking paranoid and xenophobic. Really, the only surprise so far is that this attitude still exists with almost memetic persistence, long after the likes of '06 was overtaken by a steady, noticable rise in game quality ever since.

One thing I've been meaning to bring up lately, though, is that trying to interpret a fanbase or even the target audience in general is like playing Chinese fucking Whispers with a crowd of hundreds of thousands. Someone may bring up a good point every now and then, but once it becomes common it gets gradually twisted out of context over time to such an extent it only vaugely resembles the original meaning behind that point, and then made all the more worse by complete tools who parrot those words further and often drag it even more out of context just to stay in the "in" crowd, usually without even attempting to question or understand it. It's sad, really, because a complaint about the alternate gameplay Genre Roulette bullshit that started in SA1/2 somehow got simplified all the way down to "Sonic Only" merely because they were represented as character changes, which just meant come Unleashed that Sonic Team only had to think of an excuse to enforce the same genre roulette bullshit with only one character to convince themselves they were doing exactly what the fanbase asked of them.

While it certaintly wouldn't hurt if Sonic Team based their game design decisions based on objective merit and told fans and critics alike to go fuck themselves, if they actually listen to the ceaseless, aimless clamouring for an SA3 and it ends up bombing for all the exact same reasons '06 and S4 did, I'd just like everyone to know that I fucking called it.

  • Thumbs Up 4
Link to comment
Share on other sites

I for one thought Assualt was great, much better than most of what Sonic churned out between '05 and '10, and liked Adventures. I've only playet it a bit, but I didn't think Command was terrible.

Edited by MarcelloF
  • Thumbs Up 1
Link to comment
Share on other sites

I love Star Fox Adventure, despite the fact that it isn't a Star Fox game, it's still a fantastic game. Assault isn't too bad either. Command, okay yeah, command sucks.

The problem I have with that comparison is that Star Fox has fewer games which also means it's had fewer bad games. Sure, Command is bad and people are split down the middle when it comes to Assault. Adventures as well but normally not for reasons of it being "bad." But Star Fox and Star Fox 64 are often considered to be two of the best games for their respective consoles while Star Fox 64 3D is currently looking to be the same way. Meanwhile, the Sonic series has games like Shadow the Hedgehog, Sonic 06, the night portions of Sonic Unleashed and the Sonic Riders series which are considered by many more people to be bad. Yeah, sure, these games all have their fans as well, I don't blame anybody for liking any of them. Okay, maybe Sonic 06, but the rest, to each their own. Star Fox has widely been considered by many to only have one truly bad game and even Command got pretty decent scores.

Another thing that I think sets the two franchises apart is how well some of the games hold up. Compare Star Fox 64 and Sonic Adventure. Now I love both these games. I've played each of them dozens of times and I'd never in a million years say either of them are bad, but honestly, Star Fox has aged a whole lot better than Sonic Adventure has. Nostalgia goggles or no, Star Fox might only have five games and a remake, but as a whole, the series has been more consistent than Sonic as of late.

I don't disagree with you at all. I think people are quick to judge Sonic games just because they're Sonic games, but I also don't disagree with critics who have given games like Sonic Unleashed bad reviews because there are genuinely terrible things about them. So that's my two sense.

Either way, I like the read. Even if I don't think Star Fox is a fair comparison.

Link to comment
Share on other sites

I'm not sure I appreciate the Star Fox comparison, because as far as personal opinions go and deviations from gameplay style is accounted for, none of those games are infamous for being bad games, far from it. Assault has a 71% review aggregate, a good reception, and Command and Adventures were critical successes. From an objective standpoint I honestly think this was a good misjudgment on your part, especially when you're attempting to pit a couple of games only looked down upon by their respective fanbases, against roughly three games that are by a wide group of people considered as some of the biggest blunders in video game mascot history.

  • Thumbs Up 1
Link to comment
Share on other sites

Great article even though i like the Gamecube's Starfox gamestongue.png

But you forgot the "Game looks awesome but how do i know they wont put in a fishing mode at the last minute?" complaintslaugh.png

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.