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What would make your perfect Sonic Riders game


Debug Ring

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I wouldn't make a Sonic RIDERS, I'd make something closer to Sonic R

Plug my recent Ultimate Sonic Racing Game thread which explains in ridiculous (but fun to daydream) detail:

Edited by Darth InVaders
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HOW DARE YOU GOOD SIR. >=|

Seriously though, I think Jet's an awesome character. Am I the only one who really, really likes Jet? ;___; I've made huge posts on him before, so I'll just say how I love the fact how he's actually a proper rival character and not just a good guy with a misunderstanding (Knuckles, Shadow etc).

(of course it doesn't help that his English voices are awful. I'd probably hate Jet too if I'd only heard his English voice.)

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Take the first one.

Use Hedgehog Engine graphics.

Add online multiplayer.

PROFIT.

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As others have said, I would make a racing game with Sonic and his chums racing on foot (aside from a select few) with more platforming elements and half decent physics and controls. Each level would have a few badniks or something as obstacles, and powerups on the way, so the game feels like a Sonic game but it's a racing game as opposed to a platformer.

Basically, I wouldn't have it dissimilar to Tails' levels in Sonic adventure 1, except you're racing against several opponents as opposed to just one.

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A faster paced Sonic ZG with more routes. A deep story that puts you in a trance, and loads of gears that blow my mind.

And hell, why not a hub world.

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The graphics of free riders the original riders games concepts and ideas with more routes and I'd like to play it on a regular 360 controller! Maybe a few traits from ZG.

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