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If you could remake a Sonic game.. what would it be and why?


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Shadow:

- Dwindle the cast down to just Shadow, Rouge, Omega, and Eggman,

- Black Doom does not exist.

- Have the story not be completely dark and angsty.

I dunno, I'd kind of like Sonic to be in ShTH, given its ties to SA2. Not sure how to elaborate on that, but it is something that I vaguely enjoyed in ShTH.

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Probably SA1. It's pretty much a good game, that just doesn't hold up very well, but could easily be fixed if you went back and just added a bit more polish. And made Big fun to play as.

Maybe Heroes, that's another one that's basically good, but could be easily be fixed up. Just give it some tighter controls, better dialogue, and make it so I don't need to play the same game four times to get the true ending.

The rest of them either don't have enough wrong with them to really warrant a remake, or have so much wrong with them it'd be a remake in name only.

Edited by Chili Dawg
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I dunno, I'd kind of like Sonic to be in ShTH, given its ties to SA2. Not sure how to elaborate on that, but it is something that I vaguely enjoyed in ShTH.

Sonic literally serves no purpose in Shadow's game as he's not the central protagonist, add to the fact that he has little to do with Shadow's history and you have a character who's essentially wasted space. Having him be around when he really shouldn't be just makes the plot slower. Part of the reason Shadow's game sucked so much is that it had so many characters but none of them were particularly important or relevant to what was actually going on.

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Sonic literally serves no purpose in Shadow's game as he's not the central protagonist, add to the fact that he has little to do with Shadow's history and you have a character who's essentially wasted space. Having him be around when he really shouldn't be just makes the plot slower. Part of the reason Shadow's game sucked so much is that it had so many characters but none of them were particularly important or relevant to what was actually going on.

That's the thing though. Many characters did not have a role in the story at all (Tails, Knux, Rouge, Chaotix). Compared to the other characters, Sonic plays a relatively large role. Heck, in terms of side characters, I think he's either the most of the second most important non-villain character in the game, beating or second to Omega. I don't know, I'd like to see an expansion on their relationship as the actual ShTH all but butchered it. If they remade the game, and limited the amount of side characters, Sonic could be a decent protagonist or antagonist.

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That's the thing though. Many characters did not have a role in the story at all (Tails, Knux, Rouge, Chaotix). Compared to the other characters, Sonic plays a relatively large role.

What role does he play? He shows up for 4 levels and doesn't even particpiate in the final battle, he and Black Doom only meet up in one ending and they don't even acknowledge each other.

Heck, in terms of side characters, I think he's either the most of the second most important non-villain character in the game, beating or second to Omega.

Once again, why? What does he do? Why is he so important? What justifies his presence in the plot?

I don't know, I'd like to see an expansion on their relationship as the actual ShTH all but butchered it. If they remade the game, and limited the amount of side characters, Sonic could be a decent protagonist or antagonist.

But the plot isn't about their relationship, its about Shadow's memories and past, something Sonic plays a minor role in compared to Eggman, or Rouge whom have had a far bigger role in that concept. So Sonic is essentially worthless in a plot that has literally nothing to do with him, and he shouldn't be shoehorned into the game simply because.

Edited by The Batman
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What role does he play? He shows up for 4 levels and doesn't even particpiate in the final battle, he and Black Doom only meet up in one ending and they don't even acknowledge each other.

Well, I did say compared to the other side characters. I will admit that in the actual ShTH, he played a small role in the game. On the contrary, IIRC, Sonic is one of the characters that helps Shadow somewhat regain his memory, when Shadow recalls their previous fight on the ARK. Like I said, not completely significant, but compared to the others, it is a relatively large role.

Once again, why? What does he do? Why is he so important? What justifies his presence in the plot?

Answered above.

But the plot isn't about their relationship, its about Shadow's memories and past, something Sonic plays a minor role in compared to Eggman, or Rouge whom have had a far bigger role in that concept. So Sonic is essentially worthless in a plot that has literally nothing to do with him, and he shouldn't be shoehorned into the game simply because.

Sonic doesn't necessarily have to be directly involved with the main plot, but in a remake of ShTH, the relationship could be explored in a sub-plot, which in the end could tie in with the main plot via someway such as the ARK level.

Actually, I'm getting kind of confused here. Are we talking about remaking ShTH or the actual ShTH?

Edited by Faceground Unleashed
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Well, I did say compared to the other side characters. I will admit that in the actual ShTH, he played a small role in the game. On the contrary, IIRC, Sonic is one of the characters that helps Shadow somewhat regain his memory, when Shadow recalls their previous fight on the ARK. Like I said, not completely significant, but compared to the others, it is a relatively large role.

Sonic had nothing to do with that, and Shadow could have remembered whether he was there or not.

Sonic doesn't necessarily have to be directly involved with the main plot, but in a remake of ShTH, the relationship could be explored in a sub-plot, which in the end could tie in with the main plot via someway such as the ARK level.

That might work if Sonic was connected to Shadow's past, but he isn't so it falls flat; their relationship can be touched upon in literally any game so there's no need for it to be forced into a game where it isn't suited. I don't know why you seem to want to force Sonic into a situation he's not suited for; if he's not needed he shouldn't appear, its that simple.

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I'd redo Sonic Generations. Why?

LESS CITY LEVELS.

That is all.

sonic genertions 3ds has only 2 city level *trollface**

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Also, a more minor one than my Heroes example - more zones in Colours!

Surely some kind of ice zone at least, with Robotnik delivering Batman & Robin-worthy ice puns, distracting you from the fact that this was actually a volcanic, prehistoric landscape before he came along and magically froze the entire place for his theme park. (Because in this game, the dinosaurs really were killed by DAH ICE AGGGGE.)

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Sonic Fighters and/or Sonic Battle.

Sonic Fighters and Sonic Battle could be re-upped in the new generation and should be more akin to a 3-d Blazblue without all the technical aspects, but with all highspeed style that Blazblue offered.

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Sonic Fighters and/or Sonic Battle.

Sonic Fighters and Sonic Battle could be re-upped in the new generation and should be more akin to a 3-d Blazblue without all the technical aspects, but with all highspeed style that Blazblue offered.

But Blazblue's a 2D fighter, wouldn't make more sense for it to be like Tekken or Soul Calibur?
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Sonic 4.

If I wasn't really given much liberty to change or make new levels, I'd simply keep all of the game's current stages spanning across Episode I and II, combine them into one game, boost the graphics of Episode I's stages to match the art style of Ep II, make all of the bosses original, and change the story around so stages could be mixed and matched / cut / etc. The physics would be Episode II's, and you'd have the choice of playing as Sonic, Sonic & Tails, or Metal Sonic as an unlockable bonus. You would never be forced to use team moves (Although the super-roll would be cut, the rest of them would remain as optional fun moves) and the level design would be created around Ep II's physics as opposed to Ep I's. This would be the level order:

Sylvania Castle

Labrynth Zone

White Park

Casino Street

Oil Desert

Mad Gear

Sky Fortress

Death Egg Mk II (Or whatever the final level is in Episode II)

(Ep II spoilers)

This makes for a more full experience, cuts the fat of Episode I, and would overall (Hopefully) be a more fun and classic feeling game.

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But Blazblue's a 2D fighter, wouldn't make more sense for it to be like Tekken or Soul Calibur?

I want the speed of Blazblue's combat to the game. Tekken and Soul Calibur are too slow.

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Sonic 06. So much potential, so much hype, so much hope, but in the end it was let down mainly by a lack of development time. Remade it could possibly be the best 3D Sonic game out there except for the plot.

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Sonic 4.

If I wasn't really given much liberty to change or make new levels, I'd simply keep all of the game's current stages spanning across Episode I and II, combine them into one game, boost the graphics of Episode I's stages to match the art style of Ep II, make all of the bosses original, and change the story around so stages could be mixed and matched / cut / etc. The physics would be Episode II's, and you'd have the choice of playing as Sonic, Sonic & Tails, or Metal Sonic as an unlockable bonus. You would never be forced to use team moves (Although the super-roll would be cut, the rest of them would remain as optional fun moves) and the level design would be created around Ep II's physics as opposed to Ep I's. This would be the level order:

Sylvania Castle

Labrynth Zone

White Park

Casino Street

Oil Desert

Mad Gear

Sky Fortress

Death Egg Mk II (Or whatever the final level is in Episode II)

(Ep II spoilers)

This makes for a more full experience, cuts the fat of Episode I, and would overall (Hopefully) be a more fun and classic feeling game.

No Splash Hill? I mean I have no problem with this idea, was just wondering if you forgot it or if there's a reason you cut just that zone.

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I want the speed of Blazblue's combat to the game. Tekken and Soul Calibur are too slow.

...true.

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  • 2 weeks later...

I don't like how SEGA keeps making Sonic games that have stages that are only remakes of classic games, and are way too similar to the original. I mean, Generations was cool because it had a great storyline and it was something different, but Sonic 4 is just a total copy of classic games with little changes to the stages, and nothing interesting.

I hate how they call it Sonic 4. It should be somekind of remake collection, or something. I think it's too late for a Sonic 4. To me, a game called Sonic 4 should still be very classic with new stages. So really, I would scrap that game and replace it with a new one. Doing that remake thing one time with Generations was ok, but that's what all the Sonic games have been like lately.

Get new ideas SEGA! :|

But that's my opinion.

Edited by BlueBlurMe
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Going back to my Generations comment. I would have each zone have a boss battle in both version. then I would still keep the rival boss/race and the Era boss. It would make the game a little bit longer.

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'06, the MD version of 3D Blast, '06, Sonic 4 - Episode 2, '06, Unleashed (by putting more emphasis on platforming in the daytime stages), Sonic Labyrinth, '06, '06, and '06.

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Sonic Triple Trouble. My favorite of the Game Gear Era games and the most well done.

I'd give it more zones, Sonic 4 Episode 2 style teamwork with Sonic & Tails, but you can still play the game solo style, Generations style graphics, More better bosses than the ones they had,and some other stuff.

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Sonic Heroes. I always wanted this game to be awesome.

First off, make the character models look the way they looked in the CG scenes. Drastically improve the horrible, stiff animations and physics. Change the time of day of each level for each team so the atmosphere is different and a breath of fresh air, so it doesn't feel like you're going thru the same thing four times. Make the multiplayer races like in SA2 (fun). Make 3 mixes of each level music for Team Dark, Chaotix, and Rose. So you have the original song and then 3 different mixes for each team. Again, that's for a change in atmosphere. And of course I'd add longer, better in game cutscenes between each level.

The original game needed these things so badly.

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Sonic Triple Trouble, run on Sonic 4 Ep II's or Generation's graphics and physics engine, but developed by Sonic Team and released as a downloadable game.

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Sonic Unleashed. Scrap the Werehog gimmick, add Knuckles and you've got Sonic and Knuckles 2.

You've got Sonic covering the stages requiring speed Generations style (modern) while Knuckles's stages are all 3D and have him smashing away at Eggman's creations. Shitting rocks on Heroes was fun right?

So I guess what I'd like to see is a S&K2 that consists of the beat-'em-up/exploration elements from Unleashed for Knuckles's gameplay, with Devil May Cry/Asura's Wrath-esque combo variation and fluidity. I'd also like to see the level up feature from Heroes again, that really gave me a sense of power as a player. Who doesn't like hearing the words "Level Up" as a gamer? Leveling Sonic mid-game could perhaps increase his speed and boost gain, reduce boost consumption rate, strengthen and increase the size of his blue tornado, etc. While leveling Knuckles would increase his power and range of attacks, and unlock extra attack combinations.

I'm not sure if I'd want Sonic and Knuckles to play as a team like in Heroes, I'd probably prefer if they were seperate. I want Sonic's gameplay to depend soley on speed and reaction time while Knuckles is all about brawlin'. But I guess the team mechanic could make a comeback for facing certains bosses; the plot of the story could have the two heroes run into each other as they confront Eggman, or whatever.

As for Sonic Rush and Sonic Rush Adventure, make Super Sonic/Burning Blaze playable in normal stages! I'm pretty shocked that they weren't.

As for Sonic 4 I/II, burn them with fire. Beyond help. The amount of bitching I have to roast that game with is infinite.

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Rename Sonic 4 series to something different like "Sonic New Episodes" and make a Sonic 4 with a better history than a remake of the old games and make it epic as the first games were in the 90s.

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