Jump to content
S0L

Sonic & All-Stars Racing Transformed...!

Recommended Posts

I really, really hope they add the 4 SEGA PC Exclusives onto the consoles. It's not as much using them, but seeing them driving around when other people use them, it adds variety and more replay-ability having more characters on. Seeing as they're SEGA owned, there's not really any excuse to leave them exclusive to one platform. Who cares if they don't have games that are released on consoles? That's like saying Pheonix Wright shouldn't be on UMvC3 because he never had a game outside of a nintendo console. All the models, voicework, character renders etc are all done for them, so it's not as if it'd be majorly expensive to do. They'd have to update the game to add all the DLC anyway. Plus it's not as if PC adopters could moan, those characters have been exclusive for nearly a year.

 

With all the talk of DLC, what do you guys think we will get? We all have guessed any additional characters that might make it in, but what about tracks?

 

I think that if were getting a big GOTY version or large DLC pack, I think possible extra tracks would be two more sonic courses, three more Sega game-themed tracks and four more legacy courses.

 

The Sonic tracks would be one from generations (Chemical Plant Zone; dem water slides and toxic water would make for a great boat section) and one from Lost World (either Silent Forest with its possiblites of flight sections or Dessert Ruins with it being based off of acts 2 and 3 from the Wii U version). The Sega themed tracks I think would be based on Sega Arcade racers, one from Crazy Taxi (B.D. Joe is in the game and the track could be crazy smile.png), one from Dayatona (being more of a car-focused track), and a odd-ball track based off of a entriey unexpected Sega game (maybe a flight course based off of Space Hayrer?). The classic tracks could be from Monkey Ball (the dessert track and/or the Monkey Target one), Sonic Heroes Final Fortress (notibly the second of the three tracks), and Billy Hatchers Lava stage (as the ice themed ones would be redunted with a ice themed track already being in the game).

 

So with that, what tacks do you guys think might be part of this DLC?

I wouldn't be surprised to see a track or two. I'd love for Billy's Volcano track to return as it was my fav on the first game. Or maybe a couple tracks that are themed on the characters that they're doing for DLC. If they're adding Ryo a Shenmue stage would be pretty cool.

 

 

 

The only question I could say is... when did they updated the code with those characters? If it was recently.. i'll be surprised that it's being updated for the game.

 

I would be surprised if we actually get more than 7 characters in the game (which I doubt, since I could see in a total of "5 or 4" characters).

 

Huh? The steam update was done on Nov 5th. 7 characters were added under codenames in the game's code (listed as "character select"). So where are you getting "5 or 4" from? They aren't going to randomly add code into the game a year after release and on Steam's website it lists there being an upcoming DLC pack. So something's definitely coming.

And seeing as the PC exclusives are already on the steam version, that doesn't give us any indication whether the console versions will be updated with the 4 SEGA ones (as S0L did at one time say that he would try to get them on the console versions).

Edited by BanjoConkers

Share this post


Link to post
Share on other sites

Is it 1970's trouse...*is beaten by S0L....*

 

In our defence, I don't think anyone here had done any poking, we just got handed the image of the list and the 'hey this is what was there' line, but at least something is coming, and theres a missed megaton hiding there.

 

 

Edit: Also can whoever was sorting it still organise a 1 year anniversary tourny?

Share this post


Link to post
Share on other sites

Damnit! There goes my hopes of Nack again :/ Come on Sega, you even mentioned how there's a large fan community that wants him back in your History of Sonic book.

S0L while your still poking around here, do you think after seeing the feedback that Sega takes too long to authorize DLC and that a lot of people seem to think its way late in the game to be doing more unless its pretty impressive, that Sega or yourselves in future will look at DLC possibilities a lot sooner? People screamed for it in the first game, then the sequel had nothing post launch preorder DLC for consoles, and the Xmas gift (brilliant and awesome idea btw). Has baffled some why there wasn't more lined up for console after the success of the first game. Is it not as profitable as people seem to believe it would be?

Share this post


Link to post
Share on other sites

I knew it was too good to be true. I mean, this is the team that thought it was a good idea to do 5 exclusive characters on one platform and shaft the rest.

 

I guess for the most part it was wishful thinking that Sumo/SEGA might actually do something right.

 

It'll be interesting to see what "something" is exactly. Probably more PC exclusives or something.

Edited by BanjoConkers

Share this post


Link to post
Share on other sites

I knew it was too good to be true. I mean, this is the team that thought it was a good idea to do 5 exclusive characters on one platform and shaft the rest.

 

I guess for the most part it was wishful thinking that Sumo/SEGA might actually do something right.

Banjo cool your heels, I know you have a tendancy to be hot headed, but just wait. We have a high possibility of DLC with the 1st aniversery of ASRT coming up its highly possible. just because the list was a joke, that doesnt mean nothing is going to happen.

 

We actualy got 2 things out of this, S0L has confirmed there are 7 open dlc slots on the console versions, and that something IS GOING to happen!

 

We just have to wait and see, just put your impulsiveness aside Banjo

Share this post


Link to post
Share on other sites

Hey hey hey. Calm down guys. No need to get angry about it. He just said that there is more to come. Just that these particular files and names were a joke. They have us a great game, which pretty much all of us enjoyed. It was rather stink that one platform got more DLC than the others but that probably wasn't Sumo's decision. Sega is really trying to drive PC sales recently so it isn't really a surprise. We just have to be patient and keep our hope alive that whatever character each of us wants ends up being a possible target of the stuff that is coming.

Share this post


Link to post
Share on other sites

Damnit! There goes my hopes of Nack again :/ Come on Sega, you even mentioned how there's a large fan community that wants him back in your History of Sonic book.

 

SEGA didn't write the book, a writer working for Pix N'Love did. You can tell because of the errors and how the character bios mix info from the old games with the new ones, which SEGA bios wouldn't do*.

 

*The latter. I'm sure they can do occasional errors too. Just not to "Cream debuted in Sonic CD" levels. 

Edited by VEDJ-F

Share this post


Link to post
Share on other sites

I knew it was too good to be true. I mean, this is the team that thought it was a good idea to do 5 exclusive characters on one platform and shaft the rest.

 

Erm... you really need to learn the difference between what Sega and Sumo does. It isn't Sumo who decides which characters go where.

 

Frankly, Sumo deserve nothing but praise for their work on ASRT. Name me one other multi format developer thats supported a racing game as these guys have... it's really not an easy task to do when you think about it.

Share this post


Link to post
Share on other sites

And it's Osram by the way, not Oshram. At least get it right!

It's Melpontro's fault, he told me the name wrong from the original poll!

 

But fine, I'll poke around. tongue.png I'd gladly accept any hints tho. And yes, I know it's been sitting there since August, I just think nobody bothered to check the files on the last update until we saw the DLC entry pop up on the registry.

 

EDIT: Banjo, some devs don't even bother to patch their games after release. Sumo has given a lot of support to the PC version of the game, adding features that were nice to have as well.

Edited by Dario ff

Share this post


Link to post
Share on other sites

 

Erm... you really need to learn the difference between what Sega and Sumo does. It isn't Sumo who decides which characters go where.

 

Frankly, Sumo deserve nothing but praise for their work on ASRT. Name me one other multi format developer thats supported a racing game as these guys have... it's really not an easy task to do when you think about it.

 

I referred to it as SEGA/SUMO. I'm aware that Sega are calling the shots.

 

.But what do you mean by "supporting"? Outside of releasing an addition two characters (that no one asked for) on ONE platform, I'd say that their support of this game has been damnright appalling. Rockstar, Yukes, 2K, Netherrealm, Autumn Games (etc etc)  all support their games well. Support for this game has been literally non-existent.

Share this post


Link to post
Share on other sites

SEGA didn't write the book, a writer working for Pix N'Love did. You can tell because of the errors and how the character bios mix info from the old games with the new ones, which SEGA bios wouldn't do*.

*The latter. I'm sure they can do occasional errors too. Just not to "Cream debuted in Sonic CD" levels.

That Cream thing was crack up. But correct me if I'm wrong but didn't Udon retranslate it, and posted that delays they were having was that the new writing needed checked and confirmed by Sega. That they wanted everything to be accurate etc. In saying that someone from Sega would have read that and gone, yeah that's fine.

Yeah it was about how they couldn't have every character people had asked for and had to make choices, but even Sumo mentioned him in an interview. They must know he has a following and thus demand to use him as an example one would think.

He has his own vehicle already, he was in a racer before, is in a recently re-released version of Sonic Fighters and Triple Trouble on 3DS and console. I'm just surprised he hasn't turned up in Riders or All-Stars Racing yet.

A side character that hadn't been used in ages, that still has popularity enough he can win a poll and almost get in the winners circle on another with half the time. In a side game that doesn't have to muck up whatever they do with the "main" series of Sonic games. Seems a great way to fit him in really considering that old Q&A where Ruby(?) said they have no place to use the old characters anymore in the context of the games.

I just love his unique design and the personality he's gained via Archie comics. Think the Sonic games need a bad guy anthro that isn't an anti hero or another hedgehog. I'll keep fighting the fight :)

Share this post


Link to post
Share on other sites

I referred to it as SEGA/SUMO. I'm aware that Sega are calling the shots.

 

.But what do you mean by "supporting"? Outside of releasing an addition two characters (that no one asked for) on ONE platform, I'd say that their support of this game has been damnright appalling. Rockstar, Yukes, 2K, Netherrealm, Autumn Games (etc etc)  all support their games well. Support for this game has been literally non-existent.

 

Yeah I mean it's not like they've released several patches for multiple versions of the game over the course of a year, delivered several free characters to the same high standards of the original game. Created several additional versions of ASRT for specialist PC's/graphics cards/interfaces etc....

 

Constant support on forums when it comes to matters with the community, interviews with fansites, support at events like Summer of Sonic.

 

And they wouldn't dream of making a mobile version of the game... like for say an Apple or Android device. And there wouldn't be something 'on the way' which we don't yet know about.

 

Oh... wait..

Share this post


Link to post
Share on other sites

A SEGA person most likely way down on the totem pole, who would have just given it a bit of a skimming. 

 

But like I said earlier, SEGA rejected him for All-Stars 1, they likely wouldn't have changed their mind for Transformed. 

 

Edit: This was all aimed at Tenko's post, not Hogfather. 

Edited by VEDJ-F

Share this post


Link to post
Share on other sites

Hey, at least someone arrived here exposing the truthof the facts: just that gives him a kudos, especially since this days, developers don't tend to do that.

It was nice for you, SoL, and i thank you for that.

Share this post


Link to post
Share on other sites

A SEGA person most likely way down on the totem pole, who would have just given it a bit of a skimming.

But like I said earlier, SEGA rejected him for All-Stars 1, they likely wouldn't have changed their mind for Transformed.

Edit: This was all aimed at Tenko's post, not Hogfather.

Can I have the source for that for my character goings on info. I haven't been keeping up well. Only started popping in here when this DLC was brought up. Thanks :)

Share this post


Link to post
Share on other sites

I've said it before and I'll say it again, I would seriously laugh my butt off if this thing made it in Transformed somehow as DLC.

 

SSU4n.png

Come on Sega. Let Sumo do it!

 

Wait...isn't the Hornet already in the game? Last time I checked, it serves as the car-mode for AGES.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.