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Sonic-related pet peeves?

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Green eyes...GAME RUINED FOREVER. Always annoys me.

And how horrible 06 turned out. The ORIGINAL:teaser, the one where Sonic is surrounded by swat bots and goes Super...had so much promise.

I remember seeing some in-game stuff before it was released, and thinking it looked good at the time... I recall some day-night light transitions the most.

*sigh*

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We knew about the concept of "realism" when we saw the initial teaser and demonstration because it was the buzzword being thrown around everywhere in the media, and everyone was subsequently hyping this game up to be some sort of killer app at that moment because what we saw looked awesome. Realism as a concept wasn't inherently the issue, but what they ultimately did with it that subsequently turned people off and turned them into terrible, peanut gallery art critics... which is another pet-peeve of mine: People not knowing what Surrealism actually is yet saying it applies to Sonic's art meaningfully outside of Special Stages.

I've heard people call Sonic's world surreal and even psychedelic, but if anything I'd say the word we're looking for is "abstracted", that is, scenery has been stylistically changed, but not beyond recognition. Perhaps a better word still would be simply "stylised".

If Sonic's world was surreal or psychedelic, it would look more like this:

surrealism-painting04s.jpg

james-marsh-1-miscellaneous-animals-nature-miscellaneous-contemporary-art-post-surrealism.jpg

psychedelic_baysfd.jpg

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We knew about the concept of "realism" when we saw the initial teaser and demonstration because it was the buzzword being thrown around everywhere in the media, and everyone was subsequently hyping this game up to be some sort of killer app at that moment because what we saw looked awesome. Realism as a concept wasn't inherently the issue, but what they ultimately did with it that subsequently turned people off and turned them into terrible, peanut gallery art critics... which is another pet-peeve of mine: People not knowing what Surrealism actually is yet saying it applies to Sonic's art meaningfully outside of Special Stages.

I've heard people call Sonic's world surreal and even psychedelic, but if anything I'd say the word we're looking for is "abstracted", that is, scenery has been stylistically changed, but not beyond recognition. Perhaps a better word still would be simply "stylised".

If Sonic's world was surreal or psychedelic, it would look more like this:

surrealism-painting04s.jpg

james-marsh-1-miscellaneous-animals-nature-miscellaneous-contemporary-art-post-surrealism.jpg

psychedelic_baysfd.jpg

1st: Why is it called "peanut gallery?"

2nd: I always thought the better term was "unrealistic". Surreal would better describe something out of Psychonauts if anything.

Edited by Malpercio

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1st: Why is it called "peanut gallery?"

2nd: I always thought the better term was "unrealistic". Surreal would better describe something out of Psychonauts if anything.

1. A peanut gallery was the cheapest seating section in the show during the days of Vaudeville, closest to the performance. These were considered the rowdiest seats and would generally be most inclined to heckle and throw peanuts. Nowadays the term generally means those whose opinions in the matter are uninformed and thus inclined to be ignored.

2. I've never heard "unrealistic" as a formal term in art. Generally, you have "non-representational" on one end (shape, line, color; no attempt at representing anything in reality) of the spectrum and "representational" on the other, and a potentially-infinite amount of styles in between. Sonic isn't completely neither of course, but I would be inclined to put him in the vague "stylized" camp as OldFreddy did; real objects merely abstracted through the use of weird colors, forms, size and scale, etc.

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Minor but people who call Sonic Hydrophobic rather than Aquaphobic.

Hydrophobia is distinct from Aquaphobia and can mean two things; A symptom of late stage Rabies in which the victim has a dislike of water due to the inability to swallow and a property of an object or material to completely resist water.

Aquaphobia is the fear of water itself. Sonic undeniably suffered this in Sonic X. Whether or not he suffers it in the games is up for debate considering it seems that he dislikes water out of his swimming inability rather than disliking it out of outright fear. Though one of his lines in SatBK implies fear and it's strongly suggested in HD Unleashed that he is ashamed of being unable to swim.

Also, going on this tangent, those who say that Sonic must hate bathing if he dislikes water. Considering how much Sonic is concerned with his physical appearance if you take into consideration that he often dusts dirt off of his body and shoes in idle animations and the fact that he's pretty arrogant, the notion of him not bathing is a pretty unfounded one me thinks.

Edited by Vertekins

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Tornado Levels and Daytime Quicktime Events in Unleashed are two things that I genuinely don't like that much, which is surprising considering I like the stuff other people deemed horrible (Werehog).

My dislike mainly stems from the fact that I didn't like how the quicktime events broke the flow of the daytime stages, and they usually tended to be the only thing standing between making it to the next platform, or death. The Tornado sections I disliked because I am a huge perfectionist, so whenever I screw up on them due to my lack of hand-eye coordination, I get more annoyed.

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If Sonic's world was surreal or psychedelic, it would look more like this:

psychedelic_baysfd.jpg

That pic could pass off as a Special Stage if you look at it really hard. =P

But anyway, another pet peeve of mine; People who constantly say SANIC instead of how it's actually spelled. I know it's supposed to be sarcastic/whatever, but it just makes them look like they're reciting from a list of "why Sonic sucks". or something stupid like that. AARGH

Edited by FourCartridge

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The fact that Sonic '06 and Sonic Genesis for the GBA (both released in the same year to celebrate Sonic the Hedgehog's 15th birthday) exist as games in the series.

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The fact that Sonic '06 and Sonic Genesis for the GBA (both released in the same year to celebrate Sonic the Hedgehog's 15th birthday) exist as games in the series.

I don't get why you say that about Sonic Genesis, its just a port, A really terrible port but just a port.

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Why is this?

They haven't really clarified sexuality too much, or at least haven't been very upfront for it. Until Knuckles makes a move on Sonic and Sonic says "That's no good," we can't know exactly for sure.

Unlikely, but there's no official ruling.

Maybe they're homophobic.

Could also be them complaining about fanfiction, despite trying to troll the forum with their own fanfiction for ages before they got warned for it.

Either way, it's not something the Japanese are against, that's for sure.

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hm let's see, when people act like SA2 was the best Sonic game of all time when to be honest, I found it just as faulty as games like Shadow. I mean, only 1/3 of the game isn't slow and bland as hell.

Also people who get mad about any kind of Sonic 4 complaints and stereotype everyone who wasn't happy with the game as a "Richard Kuta".

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Well, I'd agree with people stereotyping Sonic 4 as guys who hate green eyes and boycott SEGA by throwing money at them, but it'd be a little extreme to think of them as nappy-wearing men who say their unmade film will save the Sonic franchise.

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Minor but people who call Sonic Hydrophobic rather than Aquaphobic.

Hydrophobia is distinct from Aquaphobia and can mean two things; A symptom of late stage Rabies in which the victim has a dislike of water due to the inability to swallow and a property of an object or material to completely resist water.

Aquaphobia is the fear of water itself. Sonic undeniably suffered this in Sonic X. Whether or not he suffers it in the games is up for debate considering it seems that he dislikes water out of his swimming inability rather than disliking it out of outright fear. Though one of his lines in SatBK implies fear and it's strongly suggested in HD Unleashed that he is ashamed of being unable to swim.

Also, going on this tangent, those who say that Sonic must hate bathing if he dislikes water. Considering how much Sonic is concerned with his physical appearance if you take into consideration that he often dusts dirt off of his body and shoes in idle animations and the fact that he's pretty arrogant, the notion of him not bathing is a pretty unfounded one me thinks.

He also has no qualms about taking a shower after going through the sewer part of the Casino level in SA1.

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Since it's come up, people still expecting Sonic to be aquaphobic in the games, how many times must this dead horse be beaten?

He has a normal fear of drowning considering he can't swim, not something that warrants "But I thought he couldn't stand to be within a mile of the stuff" "But he hates the ocean." In response to him proving the contrary .

for example Pirate storm in SaTSR, where he's mainly having fun, heck, maybe he was scared, but not enough to dampen his enthusiasm for surfing under 20 foot waves.

Edited by Mysterics

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The fact that people blame Tails' A.I. for activating the asterons in Sonic 2, when its actually their own fault for not timing their jump correctly. He jumps exactly one second after you do it should be obvious when playing the game for so many years.

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People who want characters from other continuities (usually Sat-AM) with their reasoning being 'the characters in the games suck! Fix the games Sally and Bunnie in instead because they are just SO much better', completely ignoring the fact that SEGA could just hire better writers and write the existing game characters better AND ignoring the possibility that their beloved other continuity characters could be written as horribly as the game characters apparently are.

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One thing that's quite a peeve is how at least since Sonic 06 this series always goes on to make new elements instead of making it a point to reuse and, if necessary, retool old elements like it did in previous titles. And I mean more than just the Chaos Emeralds. Things like old settings to be in the same world with the new locations, and we can actually move between them; old ancient mythologies that never seem to show any kind of connection to other mythologies, say for example Gaia, Chaos, and Iblis being completely separate mythological monsters with no overlap (which could probably be explained in other ways like no connection with other ancient cultures, but still); and so forth.

Generations is definitely the exception as it definitely goes back through the series' history, but it makes a waste opportunity out of them.

You know what? This sounds like a great idea for a new topic.

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