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Sonic The Hedgehog 2


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I personally think it's boring.

Definitely my least favorite of the Classics. I stop caring about the game from the time you finish Casino Night up until the time you start Metropolis.

The other half of the game is really something awesome, though.

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It's a'ight. I love Chemical Plant Zone.

And the starting creen makes me happy every time. Probably colorfulness and music.

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I have a history with Sonic 2. After beating and experiencing the greatness known as Sonic 1, I knew there was a sequel. So, I spent 800 Wii Points at the Virtual Console for this game. The SECOND I pressed Start, I was blown away by it. The speed was much faster than the first, and Chemical Plant made me excited! The welcome addition of the Spin Dash was a truly amazing one. No longer do we have to walk all the back to a decent distance to run a loop. We can now press Down on the D-Pad and press any jump button to rev Sonic up and make your life easier. The Zones were much more detailed and looked more colorful than the first. Casino Night's busy city and neon lights, Chemical Plant's city, tubes and Mega-Muck, and Metropolis's machinery, are just a few examples.

The music is fantastic! Sonic 1 had a solid soundtrack, and Sonic 2 improves on every level. None of the songs feel like filler, with my personal favorites being Chemical Plant and Oil Ocean. I had Oil Ocean in my head since I played Sonic 2 for the first time. That has to tell you something right there! :D

Now we get to the welcome addition known as Tails. Tails is by far my favorite Sonic character. EVER! He followed you everywhere you went, and while he was useless in Single Player, it was funny to see him die over and over, and come back like Kenny from South Park XD. When playing the Single Player with two players was the shit! Tails was invincible and could take on anything. Sadly, you couldn't fly as Tails, but that was probably made for the 2-Player Mode.

The 2-Player mode is one of my two issues with the game. While it is fun to play with someone else through Emerald Hill, Casino Night, Mystic Cave, and the Special Stage with their own music pieces, it's shallow at best. I wish there could've been more Zones like Chemical Plant, or Metropolis, or even Wing Fortress. After maybe a half-hour, it gets boring, and you want to play the amazing Single Player.

The Special Stage, while iconic, and used in a lot of other Sonic games like Rush, and recently, 4 Episode 2, is my other problem with the game. I do like the look, and music of it, but it's frustrating! It forces you to memorize the stages, and while that may not seem so bad, it will get on your nerves if you want the Chaos Emeralds to get Super Sonic. Speaking of Super Sonic, he is EPIC! When you manage to get the 7 Chaos Emeralds, get 50 Rings, and jump in the air, you become the shiny Super Sonic, who's invincible, and is SUPER fast, managing to outrun the screen. However, can get killed by being crushed, falling into a pit, or drowning.

Anyway, that's my thoughts on Sonic 2. A perfect example of a sequel that is a lot better than the original, making improvements in every way. The fact that is game is on my Top 5 favorite Sonic games list is saying something, since this is a game that is impossible to waste your money on. If you haven't played this game, go play it, because you're missing out on an important game. I give this game a 9 out of 10. Buy it, now! :D

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Sonic 2 wasn't just the first Sonic game I played. It was the first video game I ever played. Captivating is an understatement.

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Super special awesome game, 3rd IMO aside from S3&K and CD. I couldn't get past chemical plant at first so I decided not to play it until I beat Sonic 1 and got better. It was a great improvement on the first, longer faster, much less simple than the first. A great Improvement from the first, only bested by S3&k in terms of improvement. Overall a fun experience made even funner by that hack with the scrapped levels that the guy completed (though he could've put more effort into it).

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It's ok. It was good for its time, but rather dull and bland now. It's my least favorite classic title.

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Sonic 2 has the worst level design of the set. Yes, that includes CD; and yes, I also mean before they stopped caring (ie. Hill Top).

That alone drives me to play all of the other ones (or Sonic Advance, or Sonic 2 SMS) before I even think about playing it nowadays.

Edited by Gilda
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Implying any of Sonic 2's levels are worst than Wacky Workbench.

I'm not implying it:

Fa_arzrock.png

I'm stating it outright.

Edited by Gilda
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Id argue that isolated hiccups in level design are better than an entire level of horrible design.

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They aren't isolated. Those were just the most immediate examples of dickishness that came to mind. The Dimps-esque (Sonic 2-esque?) "We're going to encourage you to go fast with springs, boosters and speedy loops but then punish you by placing things just right so they nail you when you open 'er up" theory of game difficulty is prevalent throughout the entire game. It's not Rush-bad (and CERTAINLY not Advance 3-bad), but it is there. If even pops up in Emerald Hill once or twice; and by the time Metropolis comes around the game is openly taunting you.

That's quite a bit worse to me than one slow platforming level being obnoxious to get through if you refuse to play it like a slow platforming level.

Edited by Gilda
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Sonic 2 was okay, I guess. Then again, while I like the classics to an extent, I'm not a huge fan of them. Sonic 2 is still pretty fun from time to time. I particularly like Emerald Hill, Chemical Plant, Metropolis, and the final boss zone thing.

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I personally think (keywords: "personally" and "think") Sonic the Hedgehog 2 is the second best game in the series, I put it between Sonic 3 & Knuckles (this is what I consider to be THE best) and Sonic Adventure 2 (IMO the 3rd best one) *activates flame shield*

I hate the final boss, though, along with the special stages, because of #1 they get reused ALL the time and #2 I find them too tedious.

also, I never cared for Mystic Cave Zone

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This game has cheap enemy placements and feels rushed.

Nuff said.

Actually, it was rushed, considering the one-year development time it had. But it still ended up being a critical and commercial success.

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Discuss anything generally about Sonic 2!

Will do. Great opening post by the way Felix...

My thoughts on Sonic 2? I absolutely loved it! As much as I loved Sonic 1, Sonic 2 was better. Sonic 2 gave us more zones and the spin dash (which is my only gripe playing Sonic 1 since it wasn't there and I'm still trying to make Sonic spin dash in the game). The only zone I didn't like was Hill Top Zone. I didn't like the music and it looked so bland with all of that blue:

SonicTheHedgehog2W_108.gif

Ugh, it's like overkill with all that blue...That is my only complaint about the game honestly. Everything else was either admired (music, level design) by me or easily tolerated (Tails in the Special Stages).

My favorite zone in the game I think had to be Casino Night Zone. The beautiful bright colors and lights amid a night background was absolutely gorgeous. I honestly got a kick out of boosting up points via the tiles and getting rings via the slot machines. Don't tell me I was the only one who got "Time Over" doing this over and over again in Casino Night Zone with the slot machines:

Casinonight.png

I would get so caught up trying to get the jackpot, racking up on rings and extra lives that I would lose track of time and run out of it. Oh well. Good times.

And Tails! As obnoxious as he was during the Special stages, I was glad that he was in the game accompaning Sonic. Tails proved to be helpful at times, although it wasn't much. I thought Sonic 2 was a good debut for Tails, I am glad that he is still around as Sonic's faithful sidesick and best friend almost 2 decades later.

s3-aiz-point1img1.png

The kid is flying an airplane...how cool and impressive is that?!

So in short, Sonic 2 is a great game in my opinion, definitely one of my favorites. I loved Sonic 2 then back in 1992 and I still love it nearly 20 years later. smile.png

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Short answer: Enemy placement.

Long answer: Sonic 2 is an example of a game slightly fucked over by deadlines. So much potential, so little time. If the game had been finished, and didn't have anything cut from it, it could have possibly been the best of the Classic series. Yes, even better than S3K.

However, you can tell there was more to the game then what time allowed. Enemy placement is fucking terrible, and just screams "Oh shit we don't have much time to finish this, better hurry". Super Sonic, while fun, is incredibly glitchy, and is unavoidable once you have 50 rings.

Also, fuck the pallet glitch in Emerald Hill and that fucking fan character "Asura" that it shat into the minds of the fans.

All this said, it was my first Sonic game ever, so it has a place in my heart.

Edited by Solkia-kun
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