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I remember one bit of characterization I actually liked in the dub over the Japanese version. In one third season episode where Eggman tricks Knuckles (again), the heroes then use him as a distraction for a Meterax attack. When he calls them out on it, they basically just tell him it's a good thing when THEY trick him and Cosmo butters him up. In the 4Kids episode, they change to Knuckles being apologetic about falling for Eggman but Cosmo sympathizing with him, saying he does so because he believes there is redemption in everyone. The hypocrisy is still there, but at least that case someone is actually trying to empathize with Knuckles rather than just patronize him so he shuts up, something that rarely happened in the anime due to Complainer Is Always Wrong Aesops (hell the only reason he even joined them is because they bullied him out of the Master Emerald).

 

The dub entry was actually used in a Sonic Channel bio so it must be worth something.

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X Eggman wants to 'win' his way. Another example of screwing-around with Eggman's attitude is episode 26 in which Eggman is so badly 're-characterized' that he's downright contradictory. Originally he was pretty afraid of his loss of control over E-99 and only wanted to kick Sonic around a little bit. So when Sonic keeps attacking even though he's already grievously injured and E-99 keeps pasting him into buildings and the floor, Eggman is pretty horrified. In the dub, he expresses both ruthlessness and reluctance. Which skews what he's doing.

 

This is one of the reasons for why I don't like Sonic X regardless of what version it is.

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this is something im afraid to voice my opinion on because its not popular but here it goes:

 

I like the english voices better then the japanese ones.

 

Its because well its true that the Japanese voices have emotions and it depend on the actor he or she can give the character emotion. But the English voices have more personalitiy. I know how the characters are because i can hear the tones.

 

Like lets do Sonic the Hedgehog games and Sonic X. Sonic has more peronsality in his English voice to me. I can tell that hes the cool guy with a heart of gold. like when he gets angry like in Lost World I can feel Sonics anger. He was angry when they kidnap Tails and he was very angry and I feel it. Because its Sonics personality to be seething angry when his friends are hurt. I didnt feel the personalty from the Japanese voice. i just felt anger and nothing else. I liked there was personality behind his anger in the English voice. This is why like Sonics new English voice actor over the others. Because he capture Sonic personality better and he can have emotions with personality.

 

Or that scene where Sonic says if you touch him. I can feel the anger protective and worry in Sonics voice and its his personality to be those things and to kill anyone who hurts people especially Tails. I just feel anger in Sonics voice in Japanese. no personality. I notice that Japanese voices get flatter and flatter which more animes I see or hear and yeah.

 

Like Dr Eggman. I hate his Japanese voice the most out of all the characters because he sonds more like a crazy old man that lives next door then a evil genius villian. I dont know but he has way more personality in English. like Sonic Adventure 1 and 2 he was scary. very scary. He can also be scary whe hes happy because its like hes enjoying the pain. I can also hear a different between him and Eggman Nega. Eggman Nega is more evil and wants you to suffer. Eggmans tones say that he does have some morals in Sonic X when he tells Sonic to settle down and not be angry. Eggman is evil and his personality show in his English voice but we can also hear annoy and he even can show some remores when he works with Sonic.

 

Others are Tails who sound like hes 5 in Japanese but at lease its better then Sonic Heroes English voice when he sounded like he was 2 or in SatAM or AoStH where he sound like he was on drugs. I like his new voice better because I can feel personality and emotions i never think Tails would feel like angry anf jelousy. I could feel he was angry and it was his personality to because hes always been the fixer and now its someone else. I like his Sonic Adventure voice because he sound smarter but he sound to mature like hes 12 instead of 8.

 

Amy i liker her Japanese voice but I think the English ones show more who she is. Rouge in Japanese sounds like a regular OL instead of a mystery theif but it sound better than her 14 year old trying to be sexy voice she has now. Shadow sounds more like a flat badass in Japanese instead of being a mystry lifeform with morals and a heart. Silver sounds too old in Japanese instead of being young and a nerd a good nerd not otaku! Blaze also sounds too old and so does her new voice in English where she sounds too sexy ontop of souding too old. Espio is alright. I dont like either of his voices. Charmy is okay in both but I like his Shadow voice better. Vector sounds like Vector…. annoying and money hungry which is what he is in English.

 

So yeah. I like the English voices better and I was afraid to say it because Im Japanese so people will think Im weird or I only like them because I am learning English.

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Unpopluar Opinion.

 

I liked Sonic 06...No lie. I finished the game and enjoyed it. "Hides behind bulletproof glass".

Mostly like other people are saying, I really liked some parts in the game, like playable characters other than Sonic, some of the gameplay etc.

 

Not a big fan of Sonic's story in the game though xD

-

 I'm getting really mad about that some people, like on youtube, are saying people who like this game, even just a bit, are retarded or dumb...Really? People are dumb over having different opinions? "sigh". But this is the Internet...

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this is something im afraid to voice my opinion on because its not popular but here it goes:

 

I like the english voices better then the japanese ones.

 

Its because well its true that the Japanese voices have emotions and it depend on the actor he or she can give the character emotion. But the English voices have more personalitiy. I know how the characters are because i can hear the tones.

 

Like lets do Sonic the Hedgehog games and Sonic X. Sonic has more peronsality in his English voice to me. I can tell that hes the cool guy with a heart of gold. like when he gets angry like in Lost World I can feel Sonics anger. He was angry when they kidnap Tails and he was very angry and I feel it. Because its Sonics personality to be seething angry when his friends are hurt. I didnt feel the personalty from the Japanese voice. i just felt anger and nothing else. I liked there was personality behind his anger in the English voice. This is why like Sonics new English voice actor over the others. Because he capture Sonic personality better and he can have emotions with personality.

 

Or that scene where Sonic says if you touch him. I can feel the anger protective and worry in Sonics voice and its his personality to be those things and to kill anyone who hurts people especially Tails. I just feel anger in Sonics voice in Japanese. no personality. I notice that Japanese voices get flatter and flatter which more animes I see or hear and yeah.

 

Like Dr Eggman. I hate his Japanese voice the most out of all the characters because he sonds more like a crazy old man that lives next door then a evil genius villian. I dont know but he has way more personality in English. like Sonic Adventure 1 and 2 he was scary. very scary. He can also be scary whe hes happy because its like hes enjoying the pain. I can also hear a different between him and Eggman Nega. Eggman Nega is more evil and wants you to suffer. Eggmans tones say that he does have some morals in Sonic X when he tells Sonic to settle down and not be angry. Eggman is evil and his personality show in his English voice but we can also hear annoy and he even can show some remores when he works with Sonic.

 

Others are Tails who sound like hes 5 in Japanese but at lease its better then Sonic Heroes English voice when he sounded like he was 2 or in SatAM or AoStH where he sound like he was on drugs. I like his new voice better because I can feel personality and emotions i never think Tails would feel like angry anf jelousy. I could feel he was angry and it was his personality to because hes always been the fixer and now its someone else. I like his Sonic Adventure voice because he sound smarter but he sound to mature like hes 12 instead of 8.

 

Amy i liker her Japanese voice but I think the English ones show more who she is. Rouge in Japanese sounds like a regular OL instead of a mystery theif but it sound better than her 14 year old trying to be sexy voice she has now. Shadow sounds more like a flat badass in Japanese instead of being a mystry lifeform with morals and a heart. Silver sounds too old in Japanese instead of being young and a nerd a good nerd not otaku! Blaze also sounds too old and so does her new voice in English where she sounds too sexy ontop of souding too old. Espio is alright. I dont like either of his voices. Charmy is okay in both but I like his Shadow voice better. Vector sounds like Vector…. annoying and money hungry which is what he is in English.

 

So yeah. I like the English voices better and I was afraid to say it because Im Japanese so people will think Im weird or I only like them because I am learning English.

I see what you're getting at here, in a lot of places, I'd like to add my two pence.

 

Sonic

While the Japanese VA is a better actor, when I think about how the actual voice sounds, I think the two more recent English VAs eventually gained an advantage, at least when it came to fitting the character I think.

 

Comparing most recent performances I'd put Jason over Roger, but Junichi I find hard to place.

 

For Eggman

I consider his English VA to be the best in the Sonic franchise, along with being one of the best in the voice-acting business, I also prefer the actual sound of his voice, I am absolutely convinced this VA is the perfect man for the job and no-one will surpass him. Though I do like his Japanese voice.

I think they both give the same impression of an aging,excitable, eccentric man who isn't particularly 'evil-sounding', either of them could be that 'crazy old man next door' and that's just fine with me.

 

Tails

His most recent English voice I also prefer somewhat, not by much, but I think he sounds more his age.

 

 

Don't like Shadow's most recent English voice, I prefer the Japanese one, same with Amy, and Rouge,prefer their previous English voices as well.

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A while back when I was reading posts in the 06 topic, I found out about Sonic Dissected. I watched the video, I found it very informative  and decided to watch the other parts to see what this is about. So after watching all of them, they were indeed informative and thought provoking, especially the part about level design.

 

But I find myself having this feeling of Adventure 2 superiority bias. "Oh, let me guess..." you think, "He probably just thinks this because they rant about Colours' lame jokes and that makes him feel baaaaad."

 

Well... no... actually. I agree about how the comedy in Colours was terrible. The things is, the first parts talked about how well the Adventures handled the events happening within the games' story. And I agreed... for the most part... about Adventure 1.

 

You see, I'm not a huge fan of Adventure 2's story. Sonic being able to use Chaos Control just by watching Shadow do it in order to free himself from the capsule feels like a total ass pull. Then there's the randomness of Shadow's backstory. So the government commissions Gerald to create weapons and bio engineer things on board the space colony. So why is it that G.U.N. then shuts down the ARK with full guns (haha) a blazing? How did Gerald know about the Master Emerald shrine? etc. etc. etc. Unanswered questions.

 

So then in one of the parts, they bring in Frobman to do a counter-SA2. I thought, "Cool, I'd like to hear this discussion, especially with that animator guy who made the 'In Briefs'."

 

And then they just had Frob bitching. Bitching about how SA2 ruined the fanbase, how a blue hedgehog can't be taken seriously, and then he just became background noise whining about Transformers or something, while Roger and Luke only make note of SOME of SA2's writing. This felt kind of invalidating, as I felt there could of been more to touch on, but they decide to ignore it. And having Frob spout empty rhetoric like that comes of as if Roger and Luke think anyone who thinks SA2 has weak points is just a whiny fanbrat.

 

I know that they probably didn't mean to do that, or did, I don't know, but I felt the way in which the subject of a counter-SA2 was just insulting.

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But I find myself having this feeling of Adventure 2 superiority bias. 

 

Yeah, same here. They honestly give SA2 too much credit, but personally, I honestly think it's just because it has more story than Colors. Not necessarily a better, but more of one.

 

Actually, this whole "SA2 is the standard for which all Sonic games should be" and taking shots at Pontac and Graff whenever they can just turns me off the Dissected series as a whole. I guess that's an unpopular opinion.

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I won't take Roger and his Sonic Dissected videos as the holy truth.

 

He has points about how Colors' humor is debatable, but sometimes his criticism (if not pure hate) for Pontac tends to blind his judgment.

 

Here's what I mean:

 

Immagine_zps5370ac09.png

 

^ This is from the video "Sonic Lost World Dissected prt 3".

 

I know SLW's story has many many flaws, but

 

if THIS is what Roger van der Weide saw in the game, his word can't be taken that much seriously

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It seemed like Sonic only partially blamed it on others, if at all.

 

Heck, he even acknowledges that at least some of the situations were because he himself was being stupid.

 

Yeah, I won't go to Rodger for reviews of plots of games I haven't played, because this proves I can't even trust him for the plots of games I did play.

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The whole point of the game's story is that Sonic is blaming himself for what's happening. It's why he so desperatly lets Eggman help, and goes exhasperated at Tails for not understanding that he screw up so he'll take any help even if it's by Eggman.

 

Is this person in any way related to the Balena Studios videos? You know, Sonic Zombie Origins and Christmas with Sonic and all that?

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Is this person in any way related to the Balena Studios videos? You know, Sonic Zombie Origins and Christmas with Sonic and all that?

 

Nah, that's something different.

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Roger makes some good points, but yea he pretty clearly hates Pontac and Graff's style of writing and that tends to cloud his judgment.

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Maybe he is a little aggressive in his own  way, but I would be lying if I said that I don't agree with a good part of what he his saying.

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very unpopular opinion: I think Sonic 4 is the best 2D Sonic games in the series.

 

I really do because they have gameplay that I came up with and I am a modern fan. Its not boring like the classic games and it get a sense of speed unlike the Advance games. I liked the homing attack because it felt like the chain attack from the 3D games and I liked the sense of speed when I bounced off a chain to get to another side. It added a fun challenge. The spindash was really fast and it was good to roll up those 90 degree slopes. The boosters also added a nice sense of speed. they also had ways to make that gameplay even more fun. like Casino Night and the slots and shot barrels and Death Egg M2k with the gravity rounds and different ways to use he powers to defead bosses. Oh and Tails is more helpful in Episode 2 then he is in Sonic 2.

 

I say before that I am a modern fan and I like a game for classic to all around fans. I dont like most classic games except for Sonic 3 and Knuckles. And Sonic Advance suck badly and Sonic Rush is fun as Sonic. Yes it is possibles for a modern fan to like a 2-D classic like game. No regret

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very unpopular opinion: I think Sonic 4 is the best 2D Sonic games in the series.

 

I really do because they have gameplay that I came up with and I am a modern fan. Its not boring like the classic games and it get a sense of speed unlike the Advance games. I liked the homing attack because it felt like the chain attack from the 3D games and I liked the sense of speed when I bounced off a chain to get to another side. It added a fun challenge. The spindash was really fast and it was good to roll up those 90 degree slopes. The boosters also added a nice sense of speed. they also had ways to make that gameplay even more fun. like Casino Night and the slots and shot barrels and Death Egg M2k with the gravity rounds and different ways to use he powers to defead bosses. Oh and Tails is more helpful in Episode 2 then he is in Sonic 2.

 

I say before that I am a modern fan and I like a game for classic to all around fans. I dont like most classic games except for Sonic 3 and Knuckles. And Sonic Advance suck badly and Sonic Rush is fun as Sonic. Yes it is possibles for a modern fan to like a 2-D classic like game. No regret

 

I will say I had my fair share of fun with Sonic 4 but I will respectfully disagree. First things first, Sonic is not all about speed and there should be a fair mix of both speed and platforming, that's why I enjoy games like 2 and 3&K. Can you please explain how you found the classic games boring though, it could help me understand why you think so. I'm alright with the homing attack but there was so many homing attack chains and a few of them were on top of bottomless pits, which I consider as bad level design, and overall, it's a pace breaker. I'm not sure how you would feel a sense of speed from it rather than just simply jumping on them, keeping your momentum going but I digress. The spindash was alright, I agree but it is rather not needed since jump dashing can actually make Sonic go faster and not only that but somehow Sonic can simply jog through such slopes and the game doesn't really encourage you to use the spindash that often.

 

And here's another problem I have with the game, the rolling physics. For a classic-styled Sonic game to be enjoyable, rolling physics is a must. You would not believe how rewarding it is to see Sonic goe so fast rolling through a downward slope, which is why Chemical Plant is very well-liked. Which is why I was disappointed that Dimps didn't made proper rolling physics.

 

But the biggest problem I have is the constant spring and speed boosters, the levels have. It felt like the game was doing the work for me in some cases, which is not good design. There were also some cases where speed boosters are not even needed but Dimps decided to just put it there.

 

But I will appreciate the level gimmicks each level have, there were rather enjoyable. I also agree on the statement that Tails was more useful than he was in 2, and he doesn't screw you over at the special stages.

 

Hey, you're not the only modern fan that enjoys a classic-styled game but I consider 4 to be a modern game as well but I digress. But at the end, it's alright to like Sonic 4, you should have no regrets but I found it just alright and doesn't hold as strong as a sequel to 3&K. Anything is possible in the world of Sonic, Sonikku. Oh and about Advance, yeah the level design can be rather boring but the music was awesome, that Secret Base, though.

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I will say I had my fair share of fun with Sonic 4 but I will respectfully disagree. First things first, Sonic is not all about speed and there should be a fair mix of both speed and platforming, that's why I enjoy games like 2 and 3&K. Can you please explain how you found the classic games boring though, it could help me understand why you think so. I'm alright with the homing attack but there was so many homing attack chains and a few of them were on top of bottomless pits, which I consider as bad level design, and overall, it's a pace breaker. I'm not sure how you would feel a sense of speed from it rather than just simply jumping on them, keeping your momentum going but I digress. The spindash was alright, I agree but it is rather not needed since jump dashing can actually make Sonic go faster and not only that but somehow Sonic can simply jog through such slopes and the game doesn't really encourage you to use the spindash that often.

 

And here's another problem I have with the game, the rolling physics. For a classic-styled Sonic game to be enjoyable, rolling physics is a must. You would not believe how rewarding it is to see Sonic goe so fast rolling through a downward slope, which is why Chemical Plant is very well-liked. Which is why I was disappointed that Dimps didn't made proper rolling physics.

 

But the biggest problem I have is the constant spring and speed boosters, the levels have. It felt like the game was doing the work for me in some cases, which is not good design. There were also some cases where speed boosters are not even needed but Dimps decided to just put it there.

 

But I will appreciate the level gimmicks each level have, there were rather enjoyable. I also agree on the statement that Tails was more useful than he was in 2, and he doesn't screw you over at the special stages.

 

Hey, you're not the only modern fan that enjoys a classic-styled game but I consider 4 to be a modern game as well but I digress. But at the end, it's alright to like Sonic 4, you should have no regrets but I found it just alright and doesn't hold as strong as a sequel to 3&K. Anything is possible in the world of Sonic, Sonikku. Oh and about Advance, yeah the level design can be rather boring but the music was awesome, that Secret Base, though.

 

Sonic 4 is my first 2D Sonic game. I play then Sonic Rush and Sonic Colors DS. So when I play the classics they didnt have what I was use to in a Sonic game and was boring. I like Chemical Plant but yeah, I like Sonic 3 and Knuckles because it was a long game and even though Knuckles was kinda a better Sonic i didnt mind playing as him because he had his own story and path and he was strong character. I didnt like Sonic Advance because it was very slow. I cant spindash without slowing down and its hard to gain speeds. it was a mess.

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Sonic 4 is my first 2D Sonic game. I play then Sonic Rush and Sonic Colors DS. So when I play the classics they didnt have what I was use to in a Sonic game and was boring. I like Chemical Plant but yeah, I like Sonic 3 and Knuckles because it was a long game and even though Knuckles was kinda a better Sonic i didnt mind playing as him because he had his own story and path and he was strong character. I didnt like Sonic Advance because it was very slow. I cant spindash without slowing down and its hard to gain speeds. it was a mess.

 

So when you have played the classics for the first time, you were not used to it as well as the other games, am I right? If that's the case then maybe play them again and see if your opinion has changed, but if you're not interested I'm not going to force you. Do it if you have the time, maybe.

 

If you want to know a slow Sonic game, then god have mercy on you when you play Labyrinth. Now that's slow! I wouldn't consider Advance a mess but it did have its issues and I enjoyed it for the most part atleast the bosses were uniquely designed unlike Ep I, where it's just previous bosses with a pinch mode. All though the E.G.G. Station Robot (it was called the Death Egg Robot because it toke place in the Death Egg, so I would presume it would be called like that due to the location) had more moves then the original design. and the bosses were unique as well in Ep II but for the Eggman fights, they were just "wait until you hit the weak point" kind of bosses but the Metal Sonic fights were great. 

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Incredibly unpopular opinion: I really, REALLY don't like Sonic 3 & K all that much. I know this sounds insane coming from me, as I'm pretty much known to praise its handling of playable characters till the cows come home, but I never get much enjoyment out of playing it.

 

Yeah,Sonic 3 is a pretty decent game standalone, both have stellar soundtracks, and I have so much appreciation toward the complete package for having everyone unlockable from the start and allowing us to play the game however we want without any last story BS, but both games combined tend to drag for me. A dozen stages in a 2D game is kind of overkill for me, as I prefer my Classic Sonic experience to be short and sweet, and the 2nd half has got more than its fair share of absolutely horrid levels (Sandopolis and Lava Reef, anyone), for me to play through.

 

Part of me not liking it is that I'm not good at it at all, and I know that isn't really fair, but I just couldn't get into it. It's very competently made, and I understand 100 percent why it's held in such high regard, but it isn't really my cup of tea per say.

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Incredibly unpopular opinion: I really, REALLY don't like Sonic 3 & K all that much. I know this sounds insane coming from me, as I'm pretty much known to praise its handling of playable characters till the cows come home, but I never get much enjoyment out of playing it.

 

Yeah,Sonic 3 is a pretty decent game standalone, both have stellar soundtracks, and I have so much appreciation toward the complete package for having everyone unlockable from the start and allowing us to play the game however we want without any last story BS, but both games combined tend to drag for me. A dozen stages in a 2D game is kind of overkill for me, as I prefer my Classic Sonic experience to be short and sweet, and the 2nd half has got more than its fair share of absolutely horrid levels (Sandopolis and Lava Reef, anyone), for me to play through.

 

Part of me not liking it is that I'm not good at it at all, and I know that isn't really fair, but I just couldn't get into it. It's very competently made, and I understand 100 percent why it's held in such high regard, but it isn't really my cup of tea per say.

 

I can defintely understand this since the levels are much more bigger than the previous two and they do tend to drag out a bit too much for its own good but I still enjoyed it and I'm surprised I mean it's a simple platformer and it shouldn't be too hard to play through but then again, you're not really into it so that's probably the reason but it's alright.

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the 2nd half has got more than its fair share of absolutely horrid levels (Sandopolis and Lava Reef, anyone)

 

I'll give you Sandopolis, but Lava Reef? Naw, son.

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I'll give you Sandopolis, but Lava Reef? Naw, son.

Lava Reef has more to do with me failing miserably every time I attempt it, so I don't exactly feel it's poorly designed. I just feel it's a little too easy to get hit, and since Elemental Shields are optional and I could never get Flame when attempting it, I always fuck up big time.

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So when you have played the classics for the first time, you were not used to it as well as the other games, am I right? If that's the case then maybe play them again and see if your opinion has changed, but if you're not interested I'm not going to force you. Do it if you have the time, maybe.

 

If you want to know a slow Sonic game, then god have mercy on you when you play Labyrinth. Now that's slow! I wouldn't consider Advance a mess but it did have its issues and I enjoyed it for the most part atleast the bosses were uniquely designed unlike Ep I, where it's just previous bosses with a pinch mode. All though the E.G.G. Station Robot (it was called the Death Egg Robot because it toke place in the Death Egg, so I would presume it would be called like that due to the location) had more moves then the original design. and the bosses were unique as well in Ep II but for the Eggman fights, they were just "wait until you hit the weak point" kind of bosses but the Metal Sonic fights were great. 

 

I do play the classics sometimes even the Advance games I try to play because of people thinking playing them makes you a badass.

 

Incredibly unpopular opinion: I really, REALLY don't like Sonic 3 & K all that much. I know this sounds insane coming from me, as I'm pretty much known to praise its handling of playable characters till the cows come home, but I never get much enjoyment out of playing it.

 

Yeah,Sonic 3 is a pretty decent game standalone, both have stellar soundtracks, and I have so much appreciation toward the complete package for having everyone unlockable from the start and allowing us to play the game however we want without any last story BS, but both games combined tend to drag for me. A dozen stages in a 2D game is kind of overkill for me, as I prefer my Classic Sonic experience to be short and sweet, and the 2nd half has got more than its fair share of absolutely horrid levels (Sandopolis and Lava Reef, anyone), for me to play through.

 

Part of me not liking it is that I'm not good at it at all, and I know that isn't really fair, but I just couldn't get into it. It's very competently made, and I understand 100 percent why it's held in such high regard, but it isn't really my cup of tea per say.

 

I like thw game but if I can complain about something it the lack of moves for Sonic and the sucky level design. But its a classic game.

 

but hey at least its okay to not like Sonic 3 and K. I get alot of shit for liking Sonic 4

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I guess its somewhat of an unpopular opinion but I think its kind of hypocritical to say that SLW is too slow and lacks flow when the classics are literally the same unless you practice and even then I still find the classics a whole lot slower going by the same standards that a lot seem to hold SLW to. If your new your going to be stopped a lot when you first play most of the classic games and most likely won't learn a proper route until a good deal of practice and even then there will be a couple of things that will require you to stop in most levels in the classics or at least lower your speed to some degree and yeah while the classics do have momentum its not something that your going to have a good majority of time, just sonic's base speed (which is actually pretty slow).

 

In SLW this is also the case, sonic's base speed is not too fast (and its definitely not at a mario pace) and the spin dash is basically your best means of gaining speed along with the parkour. Now compared to the classics, going fast on your first few runs of a place is actually a whole lot easier than the classics, sure there are some levels like the auto scrolling levels and sky road zone (4 was it? the desert-y one) that actually do force you to kind of go at a slower pace but everything else does have a strategy for keeping speed. Now while the game doesn't have momentum it can still keep a pretty consistent flow of speed so long as you play the game well (sound like the classics anyone?) so with a little practice anyone can basically be speeding through the levels in minutes when they start to get the overall system down and learn how to properly time jumps and use the spindash along with the parkour to seamlessly transition through a level.

 

In short, I think that the arguments that the classic games are faster than SLW are really bunk and honestly it really does feel like its being driven by nostalgia (as much as I hate to generalize) but it might also be because we had just come off the boost trilogy so not everybody was completely ready for the speed tone down (though I will admit a speed increase would be pretty nice).

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