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To be fair, the beginning of ShtH makes it appear that the memories he didn't have at all in Heroes are coming back to him in snippets, which in turn ignites his curiosity. There is a lead-in, even if it's an unnecessary one.

 

I understand that, I just kinda wished they handled it better.

 

 

In fact, I would have preferred they continued the plotline of whether he's a robot or not because that at least seems something plausible: Is Shadow a robot built by Eggman, or is it the same one from SA2? It could have led to Shadow realizing that he doesn't care if he's a robot or not and that he'll keep on fighting anyway, which would have served as a nice callback to his scene with Rouge in SA2.

 

The plotline had potential to be interesting, it just was marred by execution and I think that's what everyone's problem lies with Shadow...beyond the superficial shit anyway. 

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I understand that, I just kinda wished they handled it better.

 

 

In fact, I would have preferred they continued the plotline of whether he's a robot or not because that at least seems something plausible: Is Shadow a robot built by Eggman, or is it the same one from SA2? It could have led to Shadow realizing that he doesn't care if he's a robot or not and that he'll keep on fighting anyway, which would have served as a nice callback to his scene with Rouge in SA2.

 

The plotline had potential to be interesting, it just was marred by execution and I think that's what everyone's problem lies with Shadow...beyond the superficial shit anyway. 

 

I can understand the robot or real scenario yes. Even though we now know he is the real thing and isn't a robot, it still likely would have been more consistant yes.

 

I didn't realize heroes led into Shadow's game XD Show's how observant I am there, but is has been several years.

 

 

I guess if they had stuck to the more nuetral scenarios where the robot to real thing was the main thing, then yes it would have been more consistant than the good and bad sections that involve the aliens. Yes, I know it comes out of nowhere that Shadow has alien blood inside of him and isn't just a normal hedgehog or a test tube hedgehog like that of pure hedgehog, but it still happens. Yeah, it comes out of nowhere and changes things a bit. I just go with it usually and don't let it bug me that much from enjoying him for who he is.

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Popular Opinion: Choatix actually (like really) got me dizzy and nauseous. 

 

I mean.

 Knuckles%20Chaotix%2003.JPG

 

I can only see this for a while before I feel like fainting. 

 

 

(this opinion is popular right)

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So I know this will sound shallow, but in just my opinion, I really hate the alien plot on a conceptual level.  Now to clarify, I'm not saying the concept couldn't be salvaged in the slightest.  If someone pulls it off right, they pull it off right.  Rather or not I like it is all a matter of all kinds of psychological factors that I don't claim to understand.  But I find in general, the concept of evil aliens or "lol is actually an alien" to be not only cliche, but just not a very fun or interesting plot template in the first place.

 

I guess it stems from these questions that have always bugged me.  I have been asking these questions for years, and nobody wants to answer properly whenever I bring them up.

 

1) If life exists elsewhere in the universe, why must they automatically be more intelligent or more advanced than humans as a species?  What is it about existing as any sentient being other than human makes that a species thousands of brainowattz (or whatever is the standard unit of measurement for intelligence) smarter than humans by virtue of just existing?

 

2) What resources does Earth have that are valuable to these extra-terrestrial creatures that (probably, but not inherently) thrive off of resources that can not actually be attained on Earth to begin with.  So seriously, what reason could they possibly have to conquer an entire planet?  The Black Arms are the worst because they literally have no reason aside from that short-sighted "save them from themselves" cliche that movie producers will tag onto a villain in a half-baked attempt to make them seem more three-dimensional.  Basically, Black Doom just wants to blow up a planet.  Why?  Because he's a douchebag.  Don't get me wrong.  I can live with "evil just because they're evil," but Black Doom has the virtue of not only being flat and one-dimensional, but also poorly written as well.  So even if we excused his lack of motives because that's just the kind of villain he is, he still doesn't pull it off right.

 

3) Why must they be hostile?  Do aliens just wake up on the wrong side of the bed everyday before they finally snap and decide to blow up an entire planet just to vent out their frustrations?  Sure, there are plenty of examples of media where the humans and aliens collaborate, but there always seems to be at the very least some kind of tension between the two races.  My point being that there is no reason why "alien" must be synonymous with "hostile" or "bloodthirsty."  I know, I know, it's playing up our "fear of the unknown," and all that jazz, and that's all well and good, but come on.  The evil alien trope has been done to death so much that the only thing I can think of off the top of my head that would be less desirable is if they threw a white bedsheet around Shadow's head and said he was a ghost.  We live in an age of unprecedented technological advancement.  There are plenty of ways to portray fear of the unknown that do not involve big, mean space creatures coming out of the sky and killing us all.

 

4) On a similar note, why is that humans are the only species that have a sense of "basic morality?"  Humans have some terrible traits, don't get me wrong, but we have developed what you might call "basic morality."  Not every human abides by it, but the fact that it exists shows significant promise for further moral progression.  Yes, we may hunt some animals out of extinction, but that hunting at least stems from a basic need. (Except, of course, terrible people who poach animals for their skin but again, I don't think that applies to the "majority" of people)  Farmers don't kill cows just because fuck cows.  They kill them for the nutrients and resources they provide for us.  Yes, there are some bad people out there.  In fact, there are some horrible people out there, but for the most part, I want to think we're all right.  Aliens, on the other hand, just don't give a fuck, according to the media.  Why?  Just why?  Why don't they see "oh these humans may not be as intelligent as us, but they are nevertheless sentient and therefore have as much a right to live as we do, for better or for worse?"

 

5) On that note, why are the humans portrayed as the worst creatures in the entire known universe?  Like, countless possibilities of all kinds of different life in the universe, and we just happen to the single least ethically-inclined species out of all of them?  Come on, seriously?  I'm hard-pressed to believe that if extra-terrestrial did exist, it would not be free of war, discrimination, and natural selection.  I don't believe that any intelligent form of life would be free of hatred amongst one another.  Granted, this isn't really a huge problem with Shadow because Black Doom was consistently portrayed as a villain (which kind of defeats the purpose of "choosing your own path," since you never have any reason to empathize with the antagonist other than "fuck humans").  But it is a trope that I'm kind of tired of seeing.

 

Those aside, it's generally just a cop out of a plot anyway.  It serves no purpose but to take away the complexity of a character.  You know what makes Ninja Turtles so interesting?  The whole backstory about the toxic mutagen isn't just something thrown in to give them powers.  It establishes a form of origin which emphasizes the miraculous nature of life and how one small change can drastically change someone's life for better or for worse.  Aliens, on the other hand, are just used as an excuse.  Why are the Teenage Mutant Ninja Turtles so... mutanty?  Because aliens.  There's no way anything fantastical could possibly happen without the direct intervention of a highly-advanced species of space people, right?!  Shadow the Hedgehog is of no exception.  How did Gerald Robotnik create Shadow?  Oh, I don't know.  Well, naturally he must be a brilliant man, well-versed in the field of biology and genetics.  Also, as the Biolizard demonstrated, creating Shadow was a matter of trial and error, so he also had years of experience to justify his success.  ALIENS!  Now it all makes perfect sense because aliens!

 

So yeah, I will go so far as to say that I hate the Black Arms on a conceptual level.  Don't get me wrong.  I do think that better writing could have made them less detestable, but just the fact that they felt the need to tack on the cookie cutter alien shtick without adding much in the way of individual style really made me roll my eyes.  It probably didn't help that they managed to botch just about every other aspect of the game as well.

Edited by Akito
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So I know this will sound shallow, but in just my opinion, I really hate the alien plot on a conceptual level.  Now to clarify, I'm not saying the concept couldn't be salvaged in the slightest.  If someone pulls it off right, they pull it off right.  Rather or not I like it is all a matter of all kinds of psychological factors that I don't claim to understand.  But I find in general, the concept of evil aliens or "lol is actually an alien" to be not only cliche, but just not a very fun or interesting plot template in the first place.

 

I guess it stems from these questions that have always bugged me.  I have been asking these questions for years, and nobody wants to answer properly whenever I bring them up.

 

1) If life exists elsewhere in the universe, why must they automatically be more intelligent or more advanced than humans as a species?  What is it about existing as any sentient being other than human makes that a species thousands of brainowattz (or whatever is the standard unit of measurement for intelligence) smarter than humans by virtue of just existing?

 

2) What resources does Earth have that are valuable to these extra-terrestrial creatures that (probably, but not inherently) thrive off of resources that can not actually be attained on Earth to begin with.  So seriously, what reason could they possibly have to conquer an entire planet?  The Black Arms are the worst because they literally have no reason aside from that short-sighted "save them from themselves" cliche that movie producers will tag onto a villain in a half-baked attempt to make them seem more three-dimensional.  Basically, Black Doom just wants to blow up a planet.  Why?  Because he's a douchebag.  Don't get me wrong.  I can live with "evil just because they're evil," but Black Doom has the virtue of not only being flat and one-dimensional, but also poorly written as well.  So even if we excused his lack of motives because that's just the kind of villain he is, he still doesn't pull it off right.

 

3) Why must they be hostile?  Do aliens just wake up on the wrong side of the bed everyday before they finally snap and decide to blow up an entire planet just to vent out their frustrations?  Sure, there are plenty of examples of media where the humans and aliens collaborate, but there always seems to be at the very least some kind of tension between the two races.  My point being that there is no reason why "alien" must be synonymous with "hostile" or "bloodthirsty."  I know, I know, it's playing up our "fear of the unknown," and all that jazz, and that's all well and good, but come on.  The evil alien trope has been done to death so much that the only thing I can think of off the top of my head that would be less desirable is if they threw a white bedsheet around Shadow's head and said he was a ghost.  We live in an age of unprecedented technological advancement.  There are plenty of ways to portray fear of the unknown that do not involve big, mean space creatures coming out of the sky and killing us all.

 

4) On a similar note, why is that humans are the only species that have a sense of "basic morality?"  Humans have some terrible traits, don't get me wrong, but we have developed what you might call "basic morality."  Not every human abides by it, but the fact that it exists shows significant promise for further moral progression.  Yes, we may hunt some animals out of extinction, but that hunting at least stems from a basic need. (Except, of course, terrible people who poach animals for their skin but again, I don't think that applies to the "majority" of people)  Farmers don't kill cows just because fuck cows.  They kill them for the nutrients and resources they provide for us.  Yes, there are some bad people out there.  In fact, there are some horrible people out there, but for the most part, I want to think we're all right.  Aliens, on the other hand, just don't give a fuck, according to the media.  Why?  Just why?  Why don't they see "oh these humans may not be as intelligent as us, but they are nevertheless sentient and therefore have as much a right to live as we do, for better or for worse?"

 

5) On that note, why are the humans portrayed as the worst creatures in the entire known universe?  Like, countless possibilities of all kinds of different life in the universe, and we just happen to the single least ethically-inclined species out of all of them?  Come on, seriously?  I'm hard-pressed to believe that if extra-terrestrial did exist, it would not be free of war, discrimination, and natural selection.  I don't believe that any intelligent form of life would be free of hatred amongst one another.  Granted, this isn't really a huge problem with Shadow because Black Doom was consistently portrayed as a villain (which kind of defeats the purpose of "choosing your own path," since you never have any reason to empathize with the antagonist other than "fuck humans").  But it is a trope that I'm kind of tired of seeing.

 

Those aside, it's generally just a cop out of a plot anyway.  It serves no purpose but to take away the complexity of a character.  You know what makes Ninja Turtles so interesting?  The whole backstory about the toxic mutagen isn't just something thrown in to give them powers.  It establishes a form of origin which emphasizes the miraculous nature of life and how one small change can drastically change someone's life for better or for worse.  Aliens, on the other hand, are just used as an excuse.  Why are the Teenage Mutant Ninja Turtles so... mutanty?  Because aliens.  There's no way anything fantastical could possibly happen without the direct intervention of a highly-advanced species of space people, right?!  Shadow the Hedgehog is of no exception.  How did Gerald Robotnik create Shadow?  Oh, I don't know.  Well, naturally he must be a brilliant man, well-versed in the field of biology and genetics.  Also, as the Biolizard demonstrated, creating Shadow was a matter of trial and error, so he also had years of experience to justify his success.  ALIENS!  Now it all makes perfect sense because aliens!

 

So yeah, I will go so far as to say that I hate the Black Arms on a conceptual level.  Don't get me wrong.  I do think that better writing could have made them less detestable, but just the fact that they felt the need to tack on the cookie cutter alien shtick without adding much in the way of individual style really made me roll my eyes.  It probably didn't help that they managed to botch just about every other aspect of the game as well.

...What about spacefaring thieves who fled their own planet and were forced to adapt their machinery allowing them to travel through space to avoid persecution, but one of their ships crash-landed on Earth and they were forced to pretend to be gods to the natives to avoid getting killed due to superstition and over time integrated via breeding and were never able to restore their ship to full strength?

 

Yeah , it's the Babylon Rogues for my headcanon alt universe, mixed in with some of the stuff from canon. Sue me.

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-Sonic aged in Generations, no one can convince me otherwise. A birthday is a birthday, you age no matter what. I say he's 16-20, depending on whether or not you take Chronicles as canon and believe Sonic's 20th anniversary is reflected in-game. There's no way the characters are all the same age they were in Sonic Adventure, they'd all have to have aged at least a year by now. I know that's a bit unpopular, a lot of people still like to think Sonic is 15. But come on, what's the harm in having him age just a tad bit?

- The Knuckles treasure hunting gameplay was shit in Sonic Adventure, and made even worse in Adventure 2 with the radar only detecting one piece at a time to pad out gameplay. I never liked the digging controls in Adventure, and the levels were all boring to look at aside from maybe Casinopolis. What's so fun about going on a scavenging hunt in a video game, exactly? I would easily prefer Adventure 2's if it weren't for the radar, the levels had a lot of personality to them like Pumpkin Hill and Meteor Herd, also the controls(especially for digging) seemed to have improved, they felt more natural to me. The one-piece at a time radar just made the levels feel more tedious and could take forever for me to complete, unfortunately.

- The Mech shooting stages were much better in Sonic Adventure than Sonic Adventure 2. Gamma had the better control IMO, and the timer kept things at a faster pace so the levels wouldn't get boring. I never liked the platforming with Tails and Eggman, and the stages over stayed their welcome too.

Edited by Chaos Incarnate
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...What about spacefaring thieves who fled their own planet and were forced to adapt their machinery allowing them to travel through space to avoid persecution, but one of their ships crash-landed on Earth and they were forced to pretend to be gods to the natives to avoid getting killed due to superstition and over time integrated via breeding and were never able to restore their ship to full strength?

 

Yeah , it's the Babylon Rogues for my headcanon alt universe, mixed in with some of the stuff from canon. Sue me.

I haven't played through Zero Gravity's story in awhile, so I'm not sure how I feel about them.  But as strange as it may seem, I remember liking it better because it was just some BS they pulled out at the end that didn't really effect the rest of the plot.  By contrast, the Black Arms were some BS they pulled out at the beginning and ruined the entire story. XP

Edited by Akito
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1) If life exists elsewhere in the universe, why must they automatically be more intelligent or more advanced than humans as a species?

Most sentient alien species in fiction have achieved viable and efficient interstellar travel, either through evolution or technological advancement, by way of merely getting to Earth from whatever planet they lived on. That's a pie-in-the-sky dream for the foreseeable future, so it only makes sense that such species who've gotten to that point would be smarter than us.

 

2) What resources does Earth have that are valuable to these extra-terrestrial creatures that (probably, but not inherently) thrive off of resources that can not actually be attained on Earth to begin with.  So seriously, what reason could they possibly have to conquer an entire planet?

 

The same reasons we've set about conquering places: Resources (I mean our water's a pretty big deal) or just simple imperial expansion in the universe.

 

3) Why must they be hostile?  Do aliens just wake up on the wrong side of the bed everyday before they finally snap and decide to blow up an entire planet just to vent out their frustrations?  Sure, there are plenty of examples of media where the humans and aliens collaborate, but there always seems to be at the very least some kind of tension between the two races.

4) On a similar note, why is that humans are the only species that have a sense of "basic morality?".... Aliens, on the other hand, just don't give a fuck, according to the media.  Why?  Just why?  Why don't they see "oh these humans may not be as intelligent as us, but they are nevertheless sentient and therefore have as much a right to live as we do, for better or for worse?"

Humans have been conquering, enslaving, slaughtering, and taking advantage of entire peoples and cultures since our formation, and if we achieved the ability to travel between planets it wouldn't be a shocker that we'd extend the same kind of mindset towards other planets, especially if their current populace weren't as evolved. Why wouldn't it follow then that some sentient aliens share the same mindset?

Furthermore, the only reason humans are presented with morality in human vs. alien stories is because we're humans. The reason for conflict is secondary to the fact that the conflict exists in the first place and thus our survival as a species takes precedence.

 

5) On that note, why are the humans portrayed as the worst creatures in the entire known universe?  Like, countless possibilities of all kinds of different life in the universe, and we just happen to the single least ethically-inclined species out of all of them?  Come on, seriously?

Doesn't this contradict with point 4? How are we simultaneously the only ones with morality but the most morally bankrupt?

 

Regardless, I would wager the amount of stories that actually feature or mention us at the ethical bottom of every race in the universe is minimal. Most human vs. alien fiction stories only involve one species, a conflict of which naturally doesn't take into account unseen races, and even then a human is probably going to be the one to rectify everything anyway. Following from that, I'd further bet that we're always depicted as the special or lucky ones in alien fiction.

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1) If life exists elsewhere in the universe, why must they automatically be more intelligent or more advanced than humans as a species?  What is it about existing as any sentient being other than human makes that a species thousands of brainowattz (or whatever is the standard unit of measurement for intelligence) smarter than humans by virtue of just existing?

Well, if they're the ones with viable space travel, that at least means they've solved some problems that we haven't.

3) Why must they be hostile?

TBH you pretty much answered this yourself with the fear of the unknown thing. But also, any story needs a conflict; if you've got a story about aliens, written from a human perspective, it's pretty natural for the aliens to be at least part of the problem.

4) On a similar note, why is that humans are the only species that have a sense of "basic morality?"

I...don't think that's really true? There's plenty of stuff out there where aliens have some sort of moral code. Some that align (more or less) with ours, some that we'd call evil but that they consider valid, some that we might not understand at all but exists regardless.

5) On that note, why are the humans portrayed as the worst creatures in the entire known universe?

Because we can be pretty damn terrible to each other and they're making a point of it? Maybe they're calling for us to acknowledge our mistakes and flaws on a species level, and using more morally advanced aliens to show that there are better ways to live?

What's so fun about going on a scavenging hunt in a video game, exactly?

You never played Mario 64? Or Banjo, or Spyro, or any of the dozens of other imitators? Well, if they aren't your cup of tea that's one thing, but you can't deny that a lot of people have found something appealing about it.
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Well, if they're the ones with viable space travel, that at least means they've solved some problems that we haven't.

 

 

Most sentient alien species in fiction have achieved viable and efficient interstellar travel, either through evolution or technological advancement, by way of merely getting to Earth from whatever planet they lived on. That's a pie-in-the-sky dream for the foreseeable future, so it only makes sense that such species who've gotten to that point would be smarter than us.

No, it still doesn't.  What about simply being aliens inherently makes it so that they evolve either physically or technologically in such a way where interstellar travel is more accessible to them?  Why is that an inherent trait of simply being an alien?

 

 

The same reasons we've set about conquering places: Resources (I mean our water's a pretty big deal) or just simple imperial expansion in the universe.

 

 

Fair enough.  But half the time, that's never specifically addressed.

 

 

 

Humans have been conquering, enslaving, slaughtering, and taking advantage of entire peoples and cultures since our formation, and if we achieved the ability to travel between planets it wouldn't be a shocker that we'd extend the same kind of mindset towards other planets, especially if their current populace weren't as evolved. Why wouldn't it follow then that some sentient aliens share the same mindset?

 

 

Again, fair enough, but you would think at least one alien species would think that civil discourse and proper communication would be a more viable method?  I mean, sure, we have our government leaders that wouldn't hesitate to blow someone up, but we have also have alliances between different nations.  What intrinsic value do aliens have where they must be hostile for nothing but the most basic (albeit, not outdated) of reasons, especially if they're supposed to be this "advanced civilization."

 

 

 

Doesn't this contradict with point 4? How are we simultaneously the only ones with morality but the most morally bankrupt?

 

Regardless, I would wager the amount of stories that actually feature or mention us at the ethical bottom of every race in the universe is minimal. Most human vs. alien fiction stories only involve one species, a conflict of which naturally doesn't take into account unseen races, and even then a human is probably going to be the one to rectify everything anyway. Following from that, I'd further bet that we're always depicted as the special or lucky ones in alien fiction.

 

 

Not inherently.  I was mainly referring to when it's not one, it's the other.  My fault for not specifying that, though. =P

 

But you're right that it's a theme that I think is dealt with more in the fantasy genre than alien genre.  I'm pretty sure there was a line or two about it in Lord of the Rings, and I'm pretty sure I've played one or two MMORPG's which basically goes on about humans having the weakest ethical values.

 

 

 

TBH you pretty much answered this yourself with the fear of the unknown thing. But also, any story needs a conflict; if you've got a story about aliens, written from a human perspective, it's pretty natural for the aliens to be at least part of the problem.

 

 

Being "part of the problem" and being a poorly-written "evil of all evils" are two different things.  My main complaint here is that it's just such a cookie cutter plot, really.

 

 

 

I...don't think that's really true? There's plenty of stuff out there where aliens have some sort of moral code. Some that align (more or less) with ours, some that we'd call evil but that they consider valid, some that we might not understand at all but exists regardless.

 

 

I don't know.  In the case of Black Doom, for example, it's just "I don't like 'em, let's kill 'em."  But you know, that's pretty much the entirety of every antagonist's subplot in the game, so I guess I can't single him out like that.

 

 

 

Because we can be pretty damn terrible to each other and they're making a point of it? Maybe they're calling for us to acknowledge our mistakes and flaws on a species level, and using more morally advanced aliens to show that there are better ways to live?

 

Destroying other civilizations for the sake of proving a point is hardly what I call "morally advanced."

Okay, so I'm aware that there are plenty of examples of better alien stories within the more complex scifi stories, but I'm mainly referring to how aliens are viewed in stories where they're aren't a primary aspect of the show's premise in and of themselves.  Even at that, though, I just don't find aliens to be that interesting from a fictional standpoint, but that's just my opinion.  If they're going to be included, I'd rather them at least be on equal footing with humans as opposed to vastly superior overlords.  But that's just a personal preference, really, so feel free to disagree.

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No, it still doesn't.  What about simply being aliens inherently makes it so that they evolve either physically or technologically in such a way where interstellar travel is more accessible to them?  Why is that an inherent trait of simply being an alien?

This is kind of like asking why being born in America is only endemic to natural-born Americans and not Russians. In order for a sentient life form to make it from one livable planet to another, which is usually light years' worth of journeying, interstellar travel is necessary. And for interstellar travel to be necessary, you have to be more advanced than humanity is in its current state, because we don't have interstellar travel. Otherwise, alien invasion stories are literally impossible.

 

Fair enough.  But half the time, that's never specifically addressed.

Again, in these stories it's never the point to show an omniscient overview of the conflict. The point of these stories is to present a life-or-death struggle from humanity's perspective. However, the fact that this is the case doesn't meant there doesn't exist viable reasons for planet-conquering. Just imagine any scenario where we've conquered someone's territory and scale it up for size. It's not illogical.

 

Again, fair enough, but you would think at least one alien species would think that civil discourse and proper communication would be a more viable method?  I mean, sure, we have our government leaders that wouldn't hesitate to blow someone up, but we have also have alliances between different nations.  What intrinsic value do aliens have where they must be hostile for nothing but the most basic (albeit, not outdated) of reasons, especially if they're supposed to be this "advanced civilization."

I have several examples of stories where aliens who are not inherently hostile or attempting to destroy humanity come to our planet: E.T., The Day The Earth Stood Still, Lilo and Stitch, The Iron Giant, Paul. I'm sure there are plenty others.

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No, it still doesn't.  What about simply being aliens inherently makes it so that they evolve either physically or technologically in such a way where interstellar travel is more accessible to them?  Why is that an inherent trait of simply being an alien?

It isn't. But if they're not the ones with space travel, and we're not the ones with space travel...we aren't getting a story about humans and aliens in the first place.

Again, fair enough, but you would think at least one alien species would think that civil discourse and proper communication would be a more viable method?

There are plenty of stories where there are, I think.

What intrinsic value do aliens have where they must be hostile for nothing but the most basic (albeit, not outdated) of reasons, especially if they're supposed to be this "advanced civilization."

I really think you're looking at it the wrong way if you expect there to be something "intrinsic" to a category as broad as "aliens" to explain why they're used as cheap villains beyond fear of the unknown.

Being "part of the problem" and being a poorly-written "evil of all evils" are two different things.  My main complaint here is that it's just such a cookie cutter plot, really.

So it's not really a complaint about aliens, it's a complaint about lazy, shallow writing. You could do the same thing with any "Other".

Destroying other civilizations for the sake of proving a point is hardly what I call "morally advanced."

Those aren't the kind of aliens I was talking about, then.

Okay, so I'm aware that there are plenty of examples of better alien stories within the more complex scifi stories, but I'm mainly referring to how aliens are viewed in stories where they're aren't a primary aspect of the show's premise in and of themselves.

So, what? When they're just cheap, inherently evil fodder for the heroes to cut down? Like robots and zombies and demons?

Even at that, though, I just don't find aliens to be that interesting from a fictional standpoint, but that's just my opinion.

Honestly, you're really selling them short, and focusing only on the laziest kind of stories involving them.
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This is kind of like asking why being born in America is only endemic to natural-born Americans and not Russians. In order for a sentient life form to make it from one livable planet to another, which is usually light years' worth of journeying, interstellar travel is necessary. And for interstellar travel to be necessary, you have to be more advanced than humanity is in its current state, because we don't have interstellar travel. Otherwise, alien invasion stories are literally impossible.

I guess it all boils down to Diogenes' point about it just being shallow writing.  My problem is that in general media, Shadow being of no exception, these traits are made out to be inherent properties of other forms of life.  Like, "how do you they do that?  Oh yeah, aliens!"  At least other forms of mythological lore have taken to inventing explanations for things such as "how does one become a vampire?" or "why do certain creatures act this way?"  Aliens don't normally get that sort of luxury.

 

 

 

Again, in these stories it's never the point to show an omniscient overview of the conflict. The point of these stories is to present a life-or-death struggle from humanity's perspective. However, the fact that this is the case doesn't meant there doesn't exist viable reasons for planet-conquering. Just imagine any scenario where we've conquered someone's territory and scale it up for size. It's not illogical.

 

I suppose it's not illogical, just not a preferable stylistic choice, in my opinion.  At least give them a personality that isn't... well, Dr. Claw on crack, to put it one way.

 

 

I have several examples of stories where aliens who are not inherently hostile or attempting to destroy humanity come to our planet: E.T., The Day The Earth Stood Still, Lilo and Stitch, The Iron Giant, Paul. I'm sure there are plenty others

 

 

But for every one of those movies, there's always ten or so movies like Independence Day, Alien, Mars Attacks, etc. (Though in fairness, the third one is a parody of sorts)

 

 

 

It isn't. But if they're not the ones with space travel, and we're not the ones with space travel...we aren't getting a story about humans and aliens in the first place.

 

 

I'm sure there are many narrative alternatives.  Man has (supposedly) landed on the moon and came back with what little we have.  I don't see why there couldn't be an alien story where an alien race does pretty much the same thing.

 

 

 

There are plenty of stories where there are, I think.

 

 

All of which are either satirical or deeply-rooted in the scifi genre.

 

 

 

I really think you're looking at it the wrong way if you expect there to be something "intrinsic" to a category as broad as "aliens" to explain why they're used as cheap villains beyond fear of the unknown.

 

 

If they have human intelligence or any kind of superior intellect, you'd think they'd at least show some sort of complex reasoning aside from "I claim this planet in the name of Mars."  I guess as Nepenthe said, these stories typically aren't meant to portray that sort of thing as much as tell a simple tale of human survival, but that's kind of the problem...?

 

 

 

So it's not really a complaint about aliens, it's a complaint about lazy, shallow writing. You could do the same thing with any "Other".

 

 

And I would say the same about any other, but aliens happen to be a go-to plot device.  As I said, if they can do it better, then wonderful.  But usually, they cant.  (And those that can usually fail to capture my interests anyway, but again, purely opinion on that front)

 

 

 

So, what? When they're just cheap, inherently evil fodder for the heroes to cut down? Like robots and zombies and demons?

 

 

Robots at least have the excuse of not being intelligent and are typically bound by programming.  Yes, there are plenty of stories about robots gaining sentience, but as far as I'm aware, even those usually have better written characterizations and plot setups.  As for zombies and demons... depends on the era, you're referring to, I suppose.  Recent movies have taken to giving zombies more personality, although they are classically portrayed as barely-alive corpses.  That being said, they have an excuse because they are not "living" and do not have a "soul."  They do not have the same level of sentience and logical thinking as aliens are shown to have.  As for demons, even when those are flatly written, again, they have the excuse of being literally embodiments of evil.  Depending on the media in question, they have no moral system other than pure depravity.  That's their MO.

 

Aliens are shown to have evolved enough to have developed a higher form of thinking.  They are not lifeless, barely-alive, or otherwise a spiritual embodiment of an idea.  There's no reason that they should be such a go-to plot for a force of nature-style of overall evil.

 

Honestly, you're really selling them short, and focusing only on the laziest kind of stories involving them.

I'm only criticizing the laziest kinds of stories surrounding them, but I know there are others that exist, such as those that Nepenthe mentioned, that do the concept much more justice.  But again, those didn't really catch my interest.  I'm by no means saying those are just as bad.  I give them props for doing their own original take on the alien gimmick, but something about them just failed to interest me.  I don't think it's aliens in and of themselves.  I did like the Wisps (bearing in mind, I'm referring to them as plot elements, not as gameplay elements here), and I am pretty fond of the TimeSplitters series. (Though to be fair, again, that's another series that is largely parodic) - And I also don't mind the F-Zero series making use of aliens. On the other hand, I wasn't very fond of Mario & Luigi: Partners in Time's use of aliens, but at least, unlike Shadow the Hedgehog, it was fairly well-written.

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Popular Opinion: Choatix actually (like really) got me dizzy and nauseous. 

 

I mean.

 Knuckles%20Chaotix%2003.JPG

 

I can only see this for a while before I feel like fainting. 

 

 

(this opinion is popular right)

 

I see you point and raise you one Stardust Speedway.

 

scd-ss-indeximg.png

 

Now don't get me wrong, I love the bright colors and great atmosphere this place has. In motion? That's another story. I forgot who said it, but the level design in this level seems like someone was having Fruit Loops, puked it out and re- arranged the result to look like a level. It's almost too much to look at in the dark.

 

It's a lot better in the light but my point still stands...with me at least.

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Brought this up in another topic but it suits this one too.

 

Unpopular opinion; Sonic is certainly not some perfect goody-two-shoes in the two Storybook games.

 

These are clearly the actions of someone who does what he wants to do to fulfill his ends regardless of the savagery of it.

 

tumblr_msxbkp9kTJ1s9pusko1_500.png

 

He even reacted apathetically when he yanked Bemoth's horns out, pinned the Earth Dragon under a stone pillar, slashed the Mist Dragon's horn clean-off after hacking at it's face and showed no compunctions against throwing Erazor to either a flame-broiled death or the prospect of never being set free ever again. Heck, dude even continued attempting to slice Merlina into pieces after her shield repelled him the first time when he notably was the first one motivated to violence and who made the first move against her.

 

Sonic's actions aren't questioned? I fail to see how that detracts from what he does in the first place and whatsmore his attitude regarding what he's doing. Whether or not this is a 'rounded portrayal' of the character doesn't completely revolve around whether or not other characters question his actions or make them out to be 'wrong' or whether or not his propensity for compassion taking a backseat to his more snarky tendencies. There's more to portraying a rounded character than making them the butt of everyone else's questioning what they do or making them exhibit their negative traits more than their positive ones.

 

Heck! I'd even go so far as to say that the way Sonic keeps disobeying the standards others expect him to abide by and the way he's portrayed as a selfless and kind charcter is precisely what makes him such a great character in these two games and what makes them so loyal to his established traits especially when the situations he finds himself in justify them.

 

However, I do consider it praiseworthy how, say,

Sonic's impulsive actions in that released Sonic Lost World cutscene are treated with disdain.

But why should I judge the Storybook games against that when it comes about in response to a wholly different scenario?

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Now, let's look into that line. "Let me go, you hunka junk! I MEAN IT!"

Now listen to that tone. She does mean it. No nonsense. It's that kinda "If you don't let me go, I'm gonna smash you into little shards and you're gonna be sorry" tone. Sure, she didn't manage to, but then again she was unable to break free and as clear in that snapshot, she was definitely trying. Also note the Egg Carrier cutscene. "GIVE ME THE BIRD." "NO WAY!" This also shows off a sense of attitude that Amy had developed in SA1. She had regular girly stereotypes such as a shopping addiction, sure, but she wasn't afraid in the slightest to be a tomboy.

 

Adventure Amy was great. Truly. Her stubbornness and protective instincts were portrayed quite well like her defending of Sonic/Gamma from Gamma/Sonic and her resoluteness in attempting to reunite the bird with it's kin and I like how she develops from a person who keeps running from ZERO because she's obviously afraid of it to growing a pair and taking it head-on when it attacks the bird. She's all like "No more running away. This bastard is finally going to get what's coming to it" and then she utterly owns that robot.

 

It's also cool how the confidence she gained from doing that gave her more of a resolution to make Sonic respect her.

 

Gosh, thinking about this makes it all the more disappointing how her character devolved and was Flanderized into the mess you see today.

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I think what helps her in Adventure, Heroes, and some other games is that she's not near Sonic all the time, so we see her on her own and/or interacting with other characters. When he's around, that's when she (usually) becomes fixated on him.

 

Now, with that in mind, consider the fact that nowadays, she's never seen without Sonic around. We don't see her being a friend to Cream, or helping out other characters like she helped the Flicky and Gamma in SA1, Cream and Big in Heroes, Shadow in his own game, Silver in '06, etc. etc.

 

In any case, the only game where I've outright hated Amy is Colours DS. Disliked in one or two other games, maybe, but other than that I can usually at least tolerate her. I don't really remember Free Riders' cutscenes too well, I think I only watched them online once. Her treatment of Big was just that gross.

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I think Jason Griffith is my favorite voice actor for Sonic.

 

Yes, you heard me, Jason Griffith.

 

I know his voice is practically everywhere, but as I never really heard him outside the Sonic series, I have nothing to say about that... However, I will say that I love his extremely variable tone and being able to fit to every emotion Sonic was applied to.

 

In Shadow, Sonic was portrayed as a gung-ho upbeat guy, as far as I could figure... He really sounded extremely cheery and energetic when delivering his lines. I know some people hated him around that period, and even sent him death threats... I didn't get to feel the impact of the change, but... I doubt I would've complained at all. I loved Jason's voice when they changed him to Roger - I did miss Jason, but... I liked Roger's attitude-ish voice in context of the more humorous writing in Colors. We'll come back to that in a second...

 

Rush! Rush is actually one of my three most favorite performances of Jason - the other two being Black Knight and Unleashed. He, again, just sounds so upbeat, energetic and happy - a cheery contrast to the relatively less so Blaze, in my opinion.

 

Although I have never gotten the chance to play the two Riders to give my opinion on, I'll finish off with my opinions on Unleashed and Black Knight - I LOVE THEM LOVE THEM LOVE THEM LOVE THEM LOVE THEM LOVE THEM LOVE THEM LOVE THE-

 

*cough*

 

I absolutely LOVE Sonic's portrayal in the two games - a  laid-back and chill cool dude - but the cool was expressed in a non-attitude-ish way - a way that I completely agree with.

Being yourself and proud of it. That's what Sonic was in the two games - Sure, he showed off here to there, but he didn't use any trendy talk or anything - just being himself. It's my favorite interpretation of Sonic, and I think that Jason pulled this personality off PERFECTLY. It's literally my favorite Sonic and voice EVER!

 

*cough* no it's not because i think with enough practice, i could be a half-decent soundalike what are you talking about

Edited by Sonic of Nothing
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I think Jason Griffith is my favorite voice actor for Sonic.

 

Yes, you heard me, Jason Griffith.

 

I know his voice is practically everywhere, but as I never really heard him outside the Sonic series, I have nothing to say about that... However, I will say that I love his extremely variable tone and being able to fit to every emotion Sonic was applied to.

You're one of the first people I've seen aside from my status updates that think Jason Griffith is the best Sonic voice. I don't really like his Shadow voice for being too deadpan, but whenever I picture Sonic in my head, it's Griffith doing the voice. Sonic's design and his voice are just so compatible with me at this point. Black Knight was the pinnacle of his performance, I was really sad to see him go. He fitted Sonic's age, and he manged to sound cocky and heroic at the same time.

Brought this up in another topic but it suits this one too.

 

Unpopular opinion; Sonic is certainly not some perfect goody-two-shoes in the two Storybook games.

 

These are clearly the actions of someone who does what he wants to do to fulfill his ends regardless of the savagery of it.

 

tumblr_msxbkp9kTJ1s9pusko1_500.png

 

He even reacted apathetically when he yanked Bemoth's horns out, pinned the Earth Dragon under a stone pillar, slashed the Mist Dragon's horn clean-off after hacking at it's face and showed no compunctions against throwing Erazor to either a flame-broiled death or the prospect of never being set free ever again. Heck, dude even continued attempting to slice Merlina into pieces after her shield repelled him the first time when he notably was the first one motivated to violence and who made the first move against her.

 

Sonic's actions aren't questioned? I fail to see how that detracts from what he does in the first place and whatsmore his attitude regarding what he's doing. Whether or not this is a 'rounded portrayal' of the character doesn't completely revolve around whether or not other characters question his actions or make them out to be 'wrong' or whether or not his propensity for compassion taking a backseat to his more snarky tendencies. There's more to portraying a rounded character than making them the butt of everyone else's questioning what they do or making them exhibit their negative traits more than their positive ones.

 

Heck! I'd even go so far as to say that the way Sonic keeps disobeying the standards others expect him to abide by and the way he's portrayed as a selfless and kind charcter is precisely what makes him such a great character in these two games and what makes them so loyal to his established traits especially when the situations he finds himself in justify them.

 

However, I do consider it praiseworthy how, say,

Sonic's impulsive actions in that released Sonic Lost World cutscene are treated with disdain.

But why should I judge the Storybook games against that when it comes about in response to a wholly different scenario?

This post gets a giant thumbs up from me Vertekins, I agree with you 100 percent. I find it odd that people call Sonic a goody two-shoes in the Storybook games when characters like Caliburn and the Knights of the Round call him out quite a bit for making actions they consider foolish. Showing compassion and acting like a stand up guy doesn't make you a good two-shoes, it just makes you likeable.

Edited by Chaos Incarnate
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When it comes to Amy, I've sort of liked how she is portrayed in the comics usually over the games. Over time in the comics, she has changed somewhat from the super hyper fangirl, which is still there a bit, but nowhere as near as much as in the games, to what if I impress Sonic instead with how strong I am and gain his respect, then maybe he will like me. I think that fits her better to be honest. Trying to impress sonic with strength and fighting and running around like him would most likely gain his attention alot more than just running crazily at him like a fangirl. And most of the time, when she doesn't do that, he actually does stay and listen sometimes. When she is too hyper, it makes him uncomfortable. Thus, that's why I think having her be a bit more serious and trying to help him more in what he is doing and try and impress him that way is much better than basically chasing him and saying LOVE ME!

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Talking about Amy, I've yet to see my most favourite potrayal of her. 

 

Unleashed Amy was the closest. Something similar to Komodin's one-shot Unleashed story is pretty much perfect to me. All of you should go check it out at his fan-fiction thread, it's beautifully written.

 

Something that has its hyper moments but knows how to react to situations. I mean she has gone through puberty by now, so I'd expect her to be a bit more mature.

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Brought this up in another topic but it suits this one too.

 

Unpopular opinion; Sonic is certainly not some perfect goody-two-shoes in the two Storybook games.

 

These are clearly the actions of someone who does what he wants to do to fulfill his ends regardless of the savagery of it.

 

tumblr_msxbkp9kTJ1s9pusko1_500.png

 

He even reacted apathetically when he yanked Bemoth's horns out, pinned the Earth Dragon under a stone pillar, slashed the Mist Dragon's horn clean-off after hacking at it's face and showed no compunctions against throwing Erazor to either a flame-broiled death or the prospect of never being set free ever again. Heck, dude even continued attempting to slice Merlina into pieces after her shield repelled him the first time when he notably was the first one motivated to violence and who made the first move against her.

 

Sonic's actions aren't questioned? I fail to see how that detracts from what he does in the first place and whatsmore his attitude regarding what he's doing. Whether or not this is a 'rounded portrayal' of the character doesn't completely revolve around whether or not other characters question his actions or make them out to be 'wrong' or whether or not his propensity for compassion taking a backseat to his more snarky tendencies. There's more to portraying a rounded character than making them the butt of everyone else's questioning what they do or making them exhibit their negative traits more than their positive ones.

 

Heck! I'd even go so far as to say that the way Sonic keeps disobeying the standards others expect him to abide by and the way he's portrayed as a selfless and kind charcter is precisely what makes him such a great character in these two games and what makes them so loyal to his established traits especially when the situations he finds himself in justify them.

 

However, I do consider it praiseworthy how, say,

Sonic's impulsive actions in that released Sonic Lost World cutscene are treated with disdain.

But why should I judge the Storybook games against that when it comes about in response to a wholly different scenario?

 

YES. As someone who loves to go back and see the fights between Sonic and Erazor Djinn and Sonic go up against Merlina, I agree wholeheartedly. Sonic does have a heart of gold and does what he thinks is right, but he also is a bit impulsive and can be a little bit cruel with his heroics. Doing what's in his heart to do may be noble and morally right, but he's not afraid to get down and dirty when he has a goal in mind. Sometimes his impulsive thinking saves his ass, other times it just makes things worse. For example, his refusal to stop trying to take Merlina down just earned him an even harsher beating. However, because he still wouldn't quit, he's able to awaken the power of Excalibur.

 

Just goes to show just how brilliant the Storybook writers were  in terms of showing Sonic's character.

 

Unpopular Opinion Extravangza incoming...

 

NUMBER ONE

 

sandopolis_act_2_by_ashman718-d4sp5pn.pn

 

To me, Sandopolis Zone Act 2 is the best act in Sonic 3 & Knuckles, and to me, the best act in the entire franchise.

 

Inb4 "AW SNAAAAAP YOU'RE JOKING", no, I'm not. I love Sandopolis act 2; with all of my heart, even. Sure, it's slow. But y'know what? I like that. It forces you to actually gain your momentum through well-timed jumping and the use of the rolling mechanic on suitable stretches of land. 

 

sandopolis11.png

 

The abseiling? I have no issues. You know why? YOU CAN SKIP IT. Jump right down and avoid that wire; you will fall down to your destination with no death, no harm, nothing. This shaves several seconds off of your time also and makes the level faster.

 

Sonic3%26K_Badnik_Hyudoro.PNG

 

I personally believe the ghosts are one of the best gimmicks invented in the franchise. The idea of light dimming out and Sonic having to restore it to drive away evil spirits is a marvellous idea and in my opinion, deserves to be visited again, or something of similar nature needs to be invented.

 

Skorps.png

 

Skorp is not annoying. Hardly even dangerous in my opinion. Sure, the ball-and-chain stretches out for paranormal lengths. But it stays in its goal position for ages; leaving you plenty of room to bop it on the head. It is also even easier considering you have the Insta-Shield to help avoid damage from the small hitbox.

 

http://www.youtube.com/watch?v=uQTb46RLW0g

 

This track is not bland and to me suits the nature of the level perfectly. It's only a pitch shift from Act 1's theme; yet it works so, so well. It gives such the feeling of being trapped inside a damp, dim and abandoned pyramid filled with ancient murals and vengeful spirits.

 

I have a second opinion to get to, and I've got my core opinions on Sandopolis out, so here's my second opinion...

 

NUMBER TWO

 

e994001344dbad03d614312f719c53ed.png

 

c37a1fb776d878358a175b137d1c7eec.png

 

To me, this is the perfect Amy.

 

Okay, let's start off with that Adventure screenshot. Why did I put that among a bunch of Heroes stuff? Because that is my second favourite line from Amy in the series. What is my favourite? We'll get onto that in a minute.

 

Now, let's look into that line. "Let me go, you hunka junk! I MEAN IT!"

Now listen to that tone. She does mean it. No nonsense. It's that kinda "If you don't let me go, I'm gonna smash you into little shards and you're gonna be sorry" tone. Sure, she didn't manage to, but then again she was unable to break free and as clear in that snapshot, she was definitely trying. Also note the Egg Carrier cutscene. "GIVE ME THE BIRD." "NO WAY!" This also shows off a sense of attitude that Amy had developed in SA1. She had regular girly stereotypes such as a shopping addiction, sure, but she wasn't afraid in the slightest to be a tomboy.

 

And now... we'll get onto the really unpopular half...

 

Yeah. I like Amy in Heroes. Hyper and determined. Sure, we had the "this time there's no way outta marrying me" thing, but despite what everyone claims, she wasn't entirely fixated on that. She was 100% happy to help out Cream and Big with finding Chocola and Froggy also. And like SA1... she's optimistic and cheerful. Just look at that opening.

 

0rkC831.gif

 

In comparison to Big and Cream's moody and upset reactions, Amy wasn't ready to give up in the slightest. As seen in the tone and animation she's hyped up, excitable and ready to rock, it's so fitting for her character. Absolutely amazing even, in my opinion.

 

Now, onto what I said earlier... my favourite line in the series?

 

3bec4826ee9ded93d8c7cca8a4f39a78.png

 

Eeeeyup, that line. "If it's about a date, it'll hafta wait!"

 

The delivery isn't quite as good as "Let me go, you hunka junk", sure. But dang, I still love it. It's a fast and witty comeback at Vector's "excuse me miss, I was wondering if I could ask you something". Inb4 "it's dickish", hey, I always thought a cocky Sonic-like attitude suited Amy. Pretty much, I think "the female Sonic" would be a great characterization for Amy, and SA1 and Heroes made the first steps... only for it to go down the drain in games like Colours DS and Free Riders.

 

...eyup... those two opinions are mine and I've thought them for a long time. Decided to finally get them off my chest after all this time along with my reasoning. rip spindashs reputation

 

citizen_cane.gif

 

Bravo. All of it. I already liked Sandopolis Act 2 (well, except for the ghosts, because those things scare the crud out of me, unique and interesting gimmick or no) but you just gave me a new appreciation for it. I never thought about the pacing of the level that way. I had no problems with the music either, I actually quite liked it. I personally wouldn't say that it's the best level in Sonic 3 & Knuckles, or Sonic in general, but it's great for what it's worth.

 

Also, that bit about Amy was great to read. Her Genki Girl nature and the strength to back it up is what makes this character special for me. Her tendency to snark helps too. The shipping itself of Amy and Sonic may not be my cup of tea, but it really makes me glad that the two are good friends. SA1 and Heroes (aside from the you - know - what she said to Sonic and the whole chasing him around at the end of Sonic's story) are the highlights of her character. In fact, I see a lot of that in her Archie portrayal, so I'm with Jet on this one. I'll give her Unleashed portrayal some praise too: blending her maturity and energy well.

 

EDIT: Faseeh, I have been Espio'd! I've gotta type faster next time.

 

The only thing I disagree with is the whole "female Sonic" thing. That be Blaze's job in my eyes.

 

 

I think Jason Griffith is my favorite voice actor for Sonic.

 

Yes, you heard me, Jason Griffith.

 

I know his voice is practically everywhere, but as I never really heard him outside the Sonic series, I have nothing to say about that... However, I will say that I love his extremely variable tone and being able to fit to every emotion Sonic was applied to.

 

In Shadow, Sonic was portrayed as a gung-ho upbeat guy, as far as I could figure... He really sounded extremely cheery and energetic when delivering his lines. I know some people hated him around that period, and even sent him death threats... I didn't get to feel the impact of the change, but... I doubt I would've complained at all. I loved Jason's voice when they changed him to Roger - I did miss Jason, but... I liked Roger's attitude-ish voice in context of the more humorous writing in Colors. We'll come back to that in a second...

 

Rush! Rush is actually one of my three most favorite performances of Jason - the other two being Black Knight and Unleashed. He, again, just sounds so upbeat, energetic and happy - a cheery contrast to the relatively less so Blaze, in my opinion.

 

Although I have never gotten the chance to play the two Riders to give my opinion on, I'll finish off with my opinions on Unleashed and Black Knight - I LOVE THEM LOVE THEM LOVE THEM LOVE THEM LOVE THEM LOVE THEM LOVE THEM LOVE THE-

 

*cough*

 

I absolutely LOVE Sonic's portrayal in the two games - a  laid-back and chill cool dude - but the cool was expressed in a non-attitude-ish way - a way that I completely agree with.

Being yourself and proud of it. That's what Sonic was in the two games - Sure, he showed off here to there, but he didn't use any trendy talk or anything - just being himself. It's my favorite interpretation of Sonic, and I think that Jason pulled this personality off PERFECTLY. It's literally my favorite Sonic and voice EVER!

 

*cough* no it's not because i think with enough practice, i could be a half-decent soundalike what are you talking about

 

Can all of us Jason fans get a high - five? Seriously, this to the max for me. The combined might of some great writing and his great vocal range made him Sonic. I can't separate the two. Jason had the perfect blend of not only sounding like a teenager, but capturing all of Sonic's emotions. Personally, my sweet spot when it comes to his voice acting started with Secret Rings and continued onwards until his last performance in Black Knight finished it off, but his work pre - Secret Rings was some good stuff too imo. Never really thought of the contrast between he and Blaze, pretty interesting.

 

Great job guys! Round of applause, all of you!

Edited by Zavok
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Unpopular ?

 

 

I like Princess Sally as a character and while her design most likely was.... inte....resting..... 

 

 

She's a bold, intelligent though her emotions can get the best of her, tomboyish Princess. Which is a fresh change from the rather feminine Princess we usually get in media.

 

So yeah, I don't hate her as I've seen most people have online. 

Edited by HippyAmy
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