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Sonic Adventure 2's Mech Stages are better than Adventure 1's


Katrine

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Prefer SA2's mech definitely.

Also, in the Chao Garden, Eggman and Tails don't turn into mass murderers.

Edited by Ogilvie Maurice Hedgehog
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Well, I kinda found Gamma's gameplay to be more enjoyable, mostly because it felt fast paced, partially due to Gamma being able to move at a decent speed, and because of the timer (Yeah, I actually found that kinda enjoyable, bite me). SA2's mechs felt very stiff for some reason, which might be due to stiffer controls, lower movement speed, and because most of the level design was sharp turns and corridors.

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Metroid > SA2's shooting levels

I don't see how this is a fair comparison.

But how I see it is Gamma stages are better and he controls better. He moves at a decent pace and isn't at all stiff or clunky to control. When I re-played SA2 I avoided the Mech levels like the Plague because they were so un-enjoyable that I couldn't even bother to unlock them in the Chao Garden(back when I actually cared for it.)

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I REALLLY hated SA2s mech stages, sorry. tongue.png I found the controls to be much less responsive than Gamma's. Also, I thought Gamma's were more enjoyable.

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I REALLLY hated SA2s mech stages, sorry. tongue.png I found the controls to be much less responsive than Gamma's. Also, I thought Gamma's were more enjoyable.

That's kind of why I preferred them. Gamma's felt like too much of a cakewalk; the sluggishness of Tails and Eggman's mechs made them feel more bulky and war-like.

But that's just me.

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