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Sonic Lost World Announced


Carbo

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I love how we're complaining about a post who's source isn't even confirmed to be reliable.

Edited by Ratcicle King
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So are there any more (please let there be more) Lost World Impressions?

 

I had a run through both Windy Hill and Casino Frozen Factory but I'm way too tired to type up my impressions right now. I'll get on it tomorrow.

Edited by Pawn
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While it was already noted that, even if the Wisps do become a staple, they might not appear in every game, even if they do, who's to say they'll have more prominence than they did in, say, Sonic Generations, where they only appeared in a single level? Obviously, if they do keep returning with new powers and whatnot, they'll appear more often than that, but to be frank, we don't even know just how much prominence they take in Lost World yet, or even if they really aren't mostly optional.

 

And really, I think it can reasonably be inferred that if they keep returning like that, they'll grow and improve just like everything else. Just as well, it could not, but my point is that we know too little about the situation as a whole to judge just what this means, let alone to react so extremely. The sheer overreaction to this statement is really confusing to me, and the fact that we've very nearly gone to war over it puzzles me even more. If you feel negatively about the decision, that's all well and good, but lawdy...

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I had a run through both Windy Hill and Casino Frozen Factory but I'm way too tired to type up my impressions right now. I'll get on it tomorrow.

 

Can you tell us if you at least enjoyed what you played?

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I didn't say it was. My point is: If you have two games, Game A and Game B, Game A one has gameplay that can stand on its own regardless of its power-ups and Game B relies on power-ups for the majority of the fun, if both of their power-ups get boring to use mid-play, then Game B is in bigger trouble. Subsequently, Game B has to make sure that it's power-ups are a much richer part of the gameplay experience than they would have to be in games where they're not so prominent. This is why I harp on the Wisps' fairly tame utilization of their abilities so much. Seriously, if ever comes the day where I can use Laser to actually burn something, I will fly to Japan and make out with Iizuka.

 

inb4 someone saves this post.

Already done smile.png .

 

Anyway, I suppose I agree. Even though I do like Wisps, I suppose they could stand to be used in more creative ways: but then we have the Freedom-IMEAN Eagle Wisp and Rhythm Wisp from SLW, which seem less tame. 

Edited by Chaos Warp
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Already done smile.png .

D:

 

Anyway, I suppose I agree. Even though I do like Wisps, I suppose they could stand to be used in more creative ways: but then we have the Freedom-IMEAN Eagle Wisp and Rhythm Wisp from SLW, which seem less tame.

Eagle Wisp seems like a straight flyer, fun just on the sheer fact that you're flying, but Music Wisp seems extremely context-specific. It invokes a basic rhythm game which- depending upon the execution- can either be a neat time-waster or absolute sheer frustration. In general though, it looks like the Blue Wisp of the group.

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I love how we're complaining about a post who's source isn't even confirmed to be reliable.

 I agree, the only thing we have to confirm this is a Neogaf post, someone here must have gone to SOS so can anyone else confirm he said something similar to this.

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I don't even expect the wisps to be an every-game thing. I mean, when the hell have they ever planned more than one game ahead, if that? They don't know what the fuck they're going to be doing 2, 3, 4, whatever, years from now, so how could this be a guarantee that wisps will be involved? I think all they're saying is that, wisps are not a "Colors and Lost World" thing, they're a "Sonic series" thing, and they are a well that they will always have the option (key word, that; "option") of drawing from in future games.

 

Actually you know what this reminds me of?  The spindash in 3D Sonic games.  That's technically a permanent feature of the series, and was still in a lot of the 2D games.  But it took them 7 years for them to bring it back to a 3D Sonic game.  

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I'm in the same boat as Dio, in that somebody has misinterpreted something Iizuka said.

The poor bastard could have said something innocuous like "Depending on feedback, we may see Wisps in the future" or something along those lines, and somebody took that and applied some absurd Shane Warne-level spin on it, till it reached the clusterfuck we see now.

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Yep.  That was revealed a little while back but to be honest it was just a written preview from somewhere so it would've been easy to miss.

 

Thanks. Not a bad name at all. Though it doesn't look so silent.

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Can you tell us if you at least enjoyed what you played?

 

Yeah, I enjoyed Windy Hill more than I thought I would actually. I expected to fall off the level a lot and find the movement of the camera to be jarring, but nope, all was good in these respects. FF was a bit underwhelming but I had some fun with it.

Edited by Pawn
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Yeah, I enjoyed Windy Hill more than I thought I would actually. I expected to fall off the level a lot and find the movement of the camera to be jarring, but nope, all was good in these respects. FF was a bit underwhelming but I had some fun with it.

 

Face it, you only played it for the Egg Pawns

 

Didn't you.

 

DIDN'T YOU.

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If they're going to keep the wisps they could at least be more creative with them. They showed signs of it when they introduced them, they could do more with how they work bringing them back. Really, why not shoot missiles like a jet in Eagle form?

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I'm also questioning why I can't have a negative reaction to a non-optional gameplay decision I don't really like all that much in its current form.

 

Not that you can't, but rather that it's a bit rash to get torn up about something that is hardly set in stone. It would be akin to me complaining about the open world aspects in the next Zelda game. I know next to nothing other than that they exist, so it seems fruitless to go on embittering myself over the minutiae of something that may exist entirely within my imagination. Again, that's not to say that no one can feel anything negative towards this game or any other. However, we are arguing over something almost entirely hypothetical.

 

The long and short of it is that we need a bit more evidence of what the future holds, comrade, before we set forth guns blazing. We may very well be getting worked up over nothing whatsoever.

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Thanks. Not a bad name at all. Though it doesn't look so silent.

Well, the same can be said to all the levels revealed... Windy Hill doesn't look very... Windy... And Frozen Factory doesn't look frozen... Or Factory... I know they're playing with tropes, I'm just making a point here.

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If they're going to keep the wisps they could at least be more creative with them. They showed signs of it when they introduced them, they could do more with how they work bringing them back. Really, why not shoot missiles like a jet in Eagle form?

Eagles don't have missiles.
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Eagles don't have missiles.

But the Eagle Wisp can since it's not an actual eagle, just a wisp power based on it...................?

Edited by Chaos Warp
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Eagles don't have missiles.

 

They do have eggs, though, and if Banjo-Kazooie has taught us anything, it's that eggs will be the perfect stand-in for them.

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Yet.

"What we realllly need is Eagles with mounted missile launchers on their wings."

Edited by Chaos Warp
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They do have eggs, though, and if Banjo-Kazooie has taught us anything, it's that eggs will be the perfect stand-in for them.

Or they have plasma beams made from Wisp barf :3.

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They do have eggs, though, and if Banjo-Kazooie has taught us anything, it's that eggs will be the perfect stand-in for them.

Yes but how could Sonic possibly justify using the symbol of his greatest foe?
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