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'Sonic Lost World DS discussion "3DS, 2DS, ONE DS! Thunder Wisps are go!' Title credits to Hogfather

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Welp, someone actually got their hands on the 3DS version early and there's footage of it posted in the spoilers thread.

 

Nothing special was really shown off (he just played the tutorial level), but I can confirm that there is only 3 acts and a boss per zone. The guy was speaking in Spanish but a friend of mine told me he said that the game was alright, but it wasn't as good as the Wii U version; he said that it's pretty much a watered-down version of the game, which is to be expected. Basically, it's like UnWiished on a handheld, but better.

There's also a world map, just like the Wii U version and there seems to be 8 Zones in the game. So Sky Road and Lava Mountain are definitely in.

No cutscenes were shown yet, unfortunately.

Edited by Dark Tomoki

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To be precise, there were 3 Acts and a tutorial. It is not known if the tutorial counts as a proper act, and all future Zones will have 4 acts, or if this is just exclusive to Windy Hill.

Still, either way that's a decent enough length for me. Game's looking good so far. Now if only we could get confirmation on those cutscenes...

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Welp, someone actually got their hands on the 3DS version early and there's footage of it posted in the spoilers thread.

 

Nothing special was really shown off (he just played the tutorial level), but I can confirm that there is only 3 acts and a boss per zone. The guy was speaking in Spanish but a friend of mine told me he said that the game was alright, but it wasn't as good as the Wii U version; he said that it's pretty much a watered-down version of the game, which is to be expected. Basically, it's like UnWiished on a handheld, but better.

There's also a world map, just like the Wii U version and there seems to be 8 Zones in the game. So Sky Road and Lava Mountain are definitely in.

No cutscenes were shown yet, unfortunately.

 

Oh, I can translate what the guy's said, if you want. 

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Ahh I feel like some shit is suspicious...

After looking at the new leaks & short gameplay trailer I see some stages that look nothing like the ones we've seen before & Sega might have extended or redone a couple stages but I feel like if theres 3 zones, at least theres 2 unlockable


Oh, I can translate what the guy's said, if you want. 

Translate everything in detail bro, Im highly suspicious about 3 Zones & 1 Boss, 

Theres at least 2 unlockable zones because some of the newly released short footage revealed some stuff that looks nothing like the old zones already revealed, unless they edited some zones?

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Ahh I feel like some shit is suspicious...

After looking at the new leaks & short gameplay trailer I see some stages that look nothing like the ones we've seen before & Sega might have extended or redone a couple stages but I feel like if theres 3 zones, at least theres 2 unlockable

Translate everything in detail bro, Im highly suspicious about 3 Zones & 1 Boss, 

Theres at least 2 unlockable zones because some of the newly released short footage revealed some stuff that looks nothing like the old zones already revealed, unless they edited some zones?

 

I already saw the video, and the only thing he does is describe the 3DS version. He says it's entretaining, and not a bad buy at all, but that the real spectacularity is on the Wii U version, in which I'm pretty disagree, since IMO the 3DS version can keep up with it's console brother perfectly. Not saying it's superior, though. Oh well, let's continue...I analyzed the 3DS world map, and the only thing I saw so far was Windy Hill tutorial, 1-3 and a boss fight. Though, there was another path on the world map, which the player didn't explore. Something curious I noticed was that the underground-pipe level was the act 2, instead of the act 3. There was the sunset zone, as well. The player already unlocked part of the Desert Ruins world map, but he didn't show it.

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I already saw the video, and the only thing he does is describe the 3DS version. He says it's entretaining, and not a bad buy at all, but that the real spectacularity is on the Wii U version, in which I'm pretty disagree, since IMO the 3DS version can keep up with it's console brother perfectly. Not saying it's superior, though. Oh well, let's continue...I analyzed the 3DS world map, and the only thing I saw so far was Windy Hill tutorial, 1-3 and a boss fight. Though, there was another path on the world map, which the player didn't explore. Something curious I noticed was that the underground-pipe level was the act 2, instead of the act 3. There was the sunset zone, as well. The player already unlocked part of the Desert Ruins world map, but he didn't show it.

Same here buddy =/

I find it highly suspicious that he didn't take off to the left side of the map, he went straight on right. And Idk how the order works in these zones compared to the Wii U Version but Windy Hill Caverns is Zone 2 & Windy Hill Sunset is Zone 3, wonder why he didnt go to the left though.. hmm.

 

And did you guys see that Casino in the Color Powers trailer =D! The 3DS is gonna have a superior Frozen Factory Casino Stage if that is in fact the casino =P.

 

Another thing, I think that some of the zones, not all of them could actually be better than some of the zones on the Wii U version, so far I think the Casino & Windy Hill Cavern zones could be better than there Wii-U counterparts.

Edited by Zazz

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I don't see how the 3DS version looks better than the Wii U version, but okay. I think the path to the left leads to Tails' workshop where he builds the RC gadgets and whatnot, and it looks like you pick up materials for them after clearing a stage just like in Rush Adventure.

Edited by Dark Tomoki

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I don't see how the 3DS version looks better than the Wii U version, but okay. I think the path to the left leads to Tails' workshop where he builds the RC gadgets and whatnot, and it looks like you pick up materials for them after clearing a stage just like in Rush Adventure.

Never said that, I said some of the zones.. .-.

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Aaaanyway since I like to go further into & deny shit alot imma point this out even though theres supposdly 3 Zones & 1 Boss.

Ice_Cap_Zone%2C_here_I_am%21.png

Frozen Factory Zone 1 (We've seen this zone plently of times from gameplay demo's & who would forget the snowboarding)

 

Frozen Factory Zone ?

3DS_laser.png

(Another unknown zone in Frozen Factory 3DS)

Frozen Factory Zone?

Frozen_Factory_Casino_3DS.png

(The casino zone for this version of Frozen Factory)

Frozen Factory Zone?

Switches_everywhere.png

(Some of you were probably gonna say this is most likely a area in Frozen Factory Zone 1 but its not, I've played the demo & Frozen Factory Zone 1 didnt have a large snowman head with a ton of switches so..)

 

That adds up to 4 zones. Maybe the review copy left out a zone or two in each world. Unless maybe the 3DS version has at least 4 zones with the exception of Windy Hill which has the tutorial? Idk I just really want the 3DS version to have 6 stages, I dont want the 3DS version to leave out zones like the Honeycomb, "Dessert Ruins" & all that fun stuff D=


Don't see that either, but that's just me. We haven't even seen enough stages from either version yet to properly judge that, either.

UGHHHH goin crazy over here, I just want the 3DS version to have 6 zones D=

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I don't see how the 3DS version looks better than the Wii U version, but okay. I think the path to the left leads to Tails' workshop where he builds the RC gadgets and whatnot, and it looks like you pick up materials for them after clearing a stage just like in Rush Adventure.

 

I'm pretty sure that when he said it was better, he was talking about the level design in challenge terms. Seriously, the Wii U is more open and with more paths, while the 3DS version is more challenging and platforming-filled, just compare Windy Hill. The Wii U version is WAAAY more open and with complete alternate paths and just not homing chains or platforming sections that lead to the same place. However, the 3DS version, though it looks a bit empty and it's more linear, it's more challenging and has more platforming and exploration (not pretty sure about exploration, that's just IMO), same with Windy Hill cavern. Though we haven't seen the full 3DS version of Windy Cavern, it looks more challenging, I mean, LOOK AT ALL THOSE BOTOMLESS PITS! It looks like it has more obstacles as well.

 

 

UGHHHH goin crazy over here, I just want the 3DS version to have 6 zones D=

 

That's more likely impossible. Seriously, the Wii version of Windy Hill had just 4 levels, with two of them ending in a boss battle (which were patheticly easy, even for the first boss).

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I'm pretty sure that when he said it was better, he was talking about the level design in challenge terms. Seriously, the Wii U is more open and with more paths, while the 3DS version is more challenging and platforming-filled, just compare Windy Hill. The Wii U version is WAAAY more open and with complete alternate paths and just not homing chains or platforming sections that lead to the same place. However, the 3DS version, though it looks a bit empty and it's more linear, it's more challenging and has more platforming and exploration (not pretty sure about exploration, that's just IMO), same with Windy Hill cavern. Though we haven't seen the full 3DS version of Windy Cavern, it looks more challenging, I mean, LOOK AT ALL THOSE BOTOMLESS PITS! It looks like it has more obstacles as well.

 

 

That's more likely impossible. Seriously, the Wii version of Windy Hill had just 4 levels, with two of them ending in a boss battle (which were patheticly easy, even for the first boss).

Totally bro =P, that Windy Hill Cavern is epic as fuck, I've replayed these trailers like 50 times at the most already

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Eeyep, I just hope they add echoes to the cavern-ish zones, cuz' I just replayed the cavern part and I heard no echoes at all =/. But I'm pretty sure they'll add echoes. I mean, they added Sonic's voice and the walking SFX'...

Edited by Dan a hed

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Eeyep, I just hope they add echoes to the cavern-ish zones, cuz' I just replayed the cavern part and I heard no echoes at all =/. But I'm pretty sure they'll add echoes. I mean, they added Sonic's voice and the walking SFX'...

Out of all the action you pointed out the cave echoes .-.

Damn you pay close attention

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I want some more confirmation on those cutscenes though, if they can look as awesome as the cutscenes on the Wii U version then thats fuckin epic, havent seen meh okay cutscenes on the handheld Sonic games since hmm, maybe Colors even though it did have rendered Wii cutscenes? Then theres Sonic Rush Adventure that had okay cutscenes.

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