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Super Smash Bros. for Wii U/3DS - Settle It In Smash!

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I personally like the idea of buffing everybody, but only buffing them enough so that they are as powerful as the highest characters. Technically, though, if they buff everybody and even them out, they're not really buff at all, are they?

 

The only one they should not buff, or otherwise even nerf, would be Metaknight. I have no idea how Metaknight is so op either, though, because despite liking him as a character I can NEVER do anything with him. My best character has always been Marth. I don't remember who my best character is in the original Smash Bros., but the one I used most was probably Link.

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You know? That makes me think of Squawks.

 

Out of all the Animal Buddies, Squawks is the one that usually flies behind you and holds something to help out, generally overall the one that just flies beside rather than you ride him (since he's so small). One way he could be incorporated is by having the entire screen go dark and Squawks pops out and hovers around the one who picked him up with a light, similar to his role in the original DKC game.

 

I'm not thinking Pitch Black or anything, but making it overall much darker and harder to see. Also of note is that Squawks IS the most-recurring animal buddy in the series, as Rambi was missing from DKC3.

 

 

If Dixie was in and had an Animal Buddy as a FS, I'd say either Elly or Squitter. Elly I think would be better, due to being an elephant and overall stronger than another animal buddy, and Elly is basically the signature "new" animal buddy in DKC3 which starred Dixie. But Squitter appeared in both DKC2 and DKC3 and would be a bit different from DK riding Rambi as he'd be faster and shoot webbing to tie up opponents.

 

And lets face it, if DK gets an Animal Buddy, it WILL be Rambi as Rambi been around the most (I think Squawks appeared in one more game than Rambi, but Squawks has never been ridable; though he is playable sometimes in DKC2 and maybe 3).

 

Until the Returns games Enguarde had more appearances than Rambi, but Enguarde is missing from both and can't really be controlled on land, either.

 

I would love to see Ellie return in a Donkey Kong game, or Smash Bros game, or whatever. She doesn't get much attention nowadays, and she was my favorite animal buddy in DKC3, so if she is part of Dixie's (if she is in this game) Final Smash, I would approve.

 

As for Squawks, I believe that parrot could work as an assist trophy; either in the way you have described or in a way where he flies above around the top of the screen, spitting eggs/nuts at opponents from up high. It probably might be as good as the lantern idea, but hey, anything is possible.

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Meta Knight is OP because he has amazing air recovery, fast and prioritising combos and he's pretty speedy to boot. That video does it enough justice, but Meta Knight is banned in SSBB tournaments I believe because of how insanely unbalanced he is.

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6qJKDB9.jpg

 

There are actually two versions of the boxing ring stage! This ring is the Smash Bros. version...

jmBsWa6.jpg

 

...and this one is the Punch Out!! W.V.B.A. design. King Dedede really likes fighting in the ring, doesn't he?

So I guess this means that everyone who said that Little Mac's stage was revealed before the character is technically wrong. They didn't show off a Punch-Out stage at E3 after all. :V

 

Seems strange to have two nearly identical stages. I'll probably mostly play on the WVBA one for the Punch-Out music.

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6qJKDB9.jpg

jmBsWa6.jpg

So I guess this means that everyone who said that Little Mac's stage was revealed before the character is technically wrong. They didn't show off a Punch-Out stage at E3 after all. :V

 

Seems strange to have two nearly identical stages. I'll probably mostly play on the WVBA one for the Punch-Out music.

They're not two stages, its one stage with two small things replaced. You can hardly call them two "separate" stages.

 

There are actually two versions of the boxing ring stage! This ring is the Smash Bros. version...

 

Two VERSIONS. Not two stages. All kinds of stages in the past have had multiple versions. They probably just made a Smash one to, for one, prevent Little Mac from being spoiled early on, and for two, because this theme of a stage works perfectly for Smash Bros.

 

Basically, think of it this way. In sports, the fields are always identical, but they have a logo in the middle of the field to show off what sports team it is. That's all this is, too. Not a big deal, really, its the same exact stage with two small adjustments to theme it after Punch Out or Smash Bros., but either way its still the Punch Out stage.

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Was kinda hoping for a "better" update today but hey....they don't have to show us squat before release so it's all good. So, semi-related, since Little Mac is joining the fray, does that mean we'll potentially see Punch Out Assist Trophies? I wouldn't mind seeing Sandman just pop out, start chasing an opposing player while going "Boo" and flailing his fist at them.

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You could knock them off in Brawl too if I remember right, though I don't think it happened if you hit Diddy mid flight so much as while he was charging up. I dunno, been a while since I saw it happen.

It happens both ways...it was just harder to hit him while he was flying.

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Wonder if they'll have their own music selections or not (or maybe since Punch-Out doesn't have a huge variety to choose from it'll be the sort of stage that has many tracks from Smash or other games to choose from).

Speaking of music selection, I hope Smash 4 has a feature that lets you choose one of the many tracks available when you're picking a stage instead of having a percentage bar like Brawl. Not that I didn't like Brawl's system, I just think it will be easier to just choose a track right there and then when you're picking stage instead of messing with a slider in another menu screen.

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I like the sliders, but yeah a toggle which lets you choose track there and then is fine by me.  Perhaps let you select it on the loading screen (with a system like the Mario 3D World character select where it will delay the map loading in if you so choose to change).  The default will always be "Random - My Music" then you can push buttons to scroll through.  On multiplayer/online perhaps everyone can vote on music and it'll choose from the most selected or randomly out of the four choices if everyone chooses differently (obviously on multiplayer you only have the loading/connecting time to choose, if you don't confirm one it defaults to My Music).

 

 

This is overly detailed for such a tiny feature but this is the kind of intense detail Sakurai likes to put into his games tbh.

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Adding skill levels/groups or w/e for online play would be great. The way it is now novices can go up against people who are way better at the game than them, and that isn't fun for either party.

 

Also maybe have it not lag like a bitch this time around

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Adding skill levels/groups or w/e for online play would be great. The way it is now novices can go up against people who are way better at the game than them, and that isn't fun for either party.

 

Also maybe have it not lag like a bitch this time around

Having a competent online service and having an actual ranking system would be fantastic. I have a feeling their gonna do what they did for MKWii/7 and not really rank you, but give you more or less points depending on wins or losses. Shit, I'll even take the PSABR approach and have each character have their own rank via use and how often they win or lose.

 

But yeah, a music selector while selecting a stage would be grand. I would love for them to allow custom soundtracks Jojo's style (the new Namcobandai ps3 game) where you pick a stage and have the choice to select music off of your HDD (or SD card in Nintendo's case) and have said music start when the match does. But the default game music selector seems more likely.

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They're not two stages, its one stage with two small things replaced. You can hardly call them two "separate" stages.

i know that though

 

it was a joke

 

Wonder if they'll have their own music selections or not (or maybe since Punch-Out doesn't have a huge variety to choose from it'll be the sort of stage that has many tracks from Smash or other games to choose from).

There's probably enough usable music from various Punch-Out games to fill a stage's soundtrack. Off the top of my head, there's the main theme and its variants from the NES and Wii game, the training montage theme, the Wii game's title screen, and the Super Punch-Out fight music. They could also probably do remixes if need be, because there are some other great tracks that admittedly may not be the best to fight to. 

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Going through the Punch-Out Wii soundtrack it seemed that they went for the Mario World/Yoshi's Story angle and pretty much every song was a remix of the main theme, with a couple of exceptions.  And the NES soundtrack literally only had the title, training and fight themes other than the boxer intros.  Did Super Punch-Out have a varied soundtrack?

 

 

I mean not sure what I'm arguing here, I'm sure there IS enough to fill a whole stage's worth of My Music, and it's not like previous stages haven't had multiple remixes of the same song to choose from lol.

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Port Town Aero Dive has 1080 Snowboarding's Golden Forest track, Mario Bros. has two Famicom Medlies, Flat Zone 2 has Dr. Mario's Chill theme. Hell, Norfair, a stage from one of Nintendo's "flagship" series which has a lot of music, has a Golden Sun fight theme and Marionation Gear.

If they feel like "Smash Circuit" here doesn't have enough music, or if they feel like they need to add more series rep somehow, they can add songs from different franchises.

Considering how the two definitive Dr. Mario songs were kept away from Mario stages in Brawl, maybe songs from other Mario spin-offs can appear there for example. You can't tell me you don't want to hear Rawk Hawk's battle theme on Smash Circuit.

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Going through the Punch-Out Wii soundtrack it seemed that they went for the Mario World/Yoshi's Story angle and pretty much every song was a remix of the main theme, with a couple of exceptions.  And the NES soundtrack literally only had the title, training and fight themes other than the boxer intros.  Did Super Punch-Out have a varied soundtrack?

Super Punch-Out had different music for most or all of the boxers, as well as minor/major/world circuit themes. I admit most of it is shit though.

 

Anyway I'd love to see some of the Wii game's original music up there. Particularly this.

 

 

I mean not sure what I'm arguing here, I'm sure there IS enough to fill a whole stage's worth of My Music, and it's not like previous stages haven't had multiple remixes of the same song to choose from lol.

In that case, neither do I. :c

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