Jump to content
Nintendoga

Super Smash Bros. for Wii U/3DS - Settle It In Smash!

Recommended Posts

You can never have too many Warios.

And those tier separations are to establish that there's a slight plateau between them. S++ and S+ could easily be lobbed together for a single tier.

Share this post


Link to post
Share on other sites

Bold prediction:

S++ tier: Zero Suit Samus, Captain Falcon

S+ tier: Rosalina, Fox, Sheik, Sonic, Diddy

S tier: Wario, Villager, Yoshi, Ness

In the customs meta, Villager will definitely be up there, especially since Sonic kind of lost the one counter answer to Villager that no other character had after the BSD got nerfed.

Falcon is a pretty bold prediction but it's one I can believe because I'm still struggling to see what it is this character can't deal with. It kind of boggles me that people aren't giving him enough attention right now because he's easily the sleeper top tier. Wario's a bit of a similar story, the Japanese are way ahead of the game with him. I don't have many qualms against ZSS' positioning either since pre-patches she was basically "balanced Sheik", but Sheik just can't catch a break with them nerfs anymore.

Diddy's main reason for easy rides is gone but I do agree he's still up there because his versatility is still relatively unparalleled and the risk of reducing KB is increasing his ability for follow ups. Really, the only characters who haven't benefited from the patch were the ones who were top of the flowcharts. It feels like most of the sleeper characters are bumped up a notch because of it, especially Ness.

Can't say there's much wrong with this prediction honestly. It'll probably be around that ballpark, but I feel like Pikachu could be squeezed in there as well, even if the he doesn't have the ledge advantage anymore.

But let's be real here I don't ever want to see the snore-tier that is Rosalina vs Villager

Share this post


Link to post
Share on other sites

I was really hoping the latest patch would knock Captain Falcon down a peg because he is kind of dumb. That dash grab is definitely something, and his fsmash kills just about as well with Ganondorf's but with less lag. And as for knocking a character up a peg, all I really wanted was a better dancing blade and actual use out of his throws for Marth,meaning tech chases from bthrow and maybe some follow ups from fthrow. Up throw could kill a little more reliably, and dthrow could stay the same, really.

 

Shoutout to Doctor Mario buffs tho'! I'm really feeling him lately.

Share this post


Link to post
Share on other sites

Being the heavy Mario doesn't allow Dr. Mario to get that one buff he truly deserves...that's why he relies on the walls of his environment in order to Recover.

 

I also find that using Dr. Mario's cape in the air to be a bad idea, it just locks you're air momentum and can easily send you to the bad times.

Share this post


Link to post
Share on other sites

The good doc's recovery isn't that awful, and generally, if you're playing him optimally you will be on or above stage for 80% of your gameplan. You just have to make your opponent play by your rules with his bair, grabs, and pills.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.