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Super Smash Bros. for Wii U/3DS - Settle It In Smash!


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38 minutes ago, Tracker said:

Heads up, Bayonetta has an amazing Easter egg!

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Her front throw is actually the Tetsuzankou of Akira from Virtua Fighter; and sometimes after using it she'll even say "Jū nen haiyan dayo!", Akira's famous win quote ("You're 10 years too early!")

 

For REALZ!?

I knew she could do it in-game, but I never thought they put in as an move in this game. The chick is representing SEGA in addition to Platinum games after all, so I guess I should've expected it.

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5 hours ago, Tracker said:

Heads up, Bayonetta has an amazing Easter egg!

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Her front throw is actually the Tetsuzankou of Akira from Virtua Fighter; and sometimes after using it she'll even say "Jū nen haiyan dayo!", Akira's famous win quote ("You're 10 years too early!")

 

lol the first time I heard it I was playing a Japanese player and I thought my game glitched out for a second

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Okay, uh, 

I don't have Smash ( or a WiiU/3DS even lel) but

I would really play as Bayonetta. Her attacks are amazing and give a lot of damage. The best bit is her dialogue. No really! Her taunts are long and the stuff she says while attacking. 

This taunt in particular-

Quote

"If you want to learn how to talk to a lady, ask your mum."

Like, DAYUM SON.

And this win pose is my fav now...

tumblr_o20bonalal1rm7e3co2_r1_540.gif

It looks like she's doing a MJ pose there.

 

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I enjoy playing as Bayonetta and Corrin. I first played them on the 3DS version and is it just me or does their voice sound heavily compressed? Bayonetta especially is awfully bad.

Anyway, at first I didn't really enjoy Bayonetta because she is surprisingly slow for a combo focused character and seemly having traits of a speedy character. Luckily I got the hang of her and I now want to main her. The only thing I'm having trouble with is her ending lag with her smash attacks. She takes a extremely long time from recovering. Corrin is probably gonna be my go to FE main now. They got decent spacing game and able to hand themselves when have to fight up close. It also seem like they have a Marth thing going on as some (?) attacks got the tipping. It highly noticeable on their F smash and Side B when not stabbing the ground.

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Bayonetta's Smash attacks are very laggy, yeah. It's kinda like

tumblr_o231c4loR41tmmugqo1_400.gif

She's pretty fun, but I think I prefer Corrin. Their up air is <3

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So this happened.

Sent from my iPhone using Tapatalk

So this happened.

Sent from my iPhone using Tapatalk

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yeah

I'm really liking Corrin

Question, does anyone else implement other people's playstyles into their own? I sometimes subconsciously start using strategies that were used by people I've fought on For Glory. They don't always stick, but sometimes they do.

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1 hour ago, Tiki said:

Witch Time is some shit, I tell you.

 

unknown.png

I've only pulled off a Witch Time once or twice, hehe. I honestly keep forgetting she has it.

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Yeah, put me in the Corrin camp too since his B moves are more effective in launching opponents esp. his Up and his Side is good for following up attacks while Bayonetta is good accumulating damage, her smash attacks are pretty delayed. Yet my main has to be Cloud and I'm pretty comfortable with him and even though with weak recovery, he has pretty much everything else under his belt with good variety of B and A attacks (2nd main being Corrin).

That said, kinda sad that this is the last of the DLC and a lot of potential for more content. I honestly would have liked an Adventure Mode like Melee or even another Subspace Emissary for more Solo player content or even more for Event Mode with the DLC characters. Also, would have liked more new or returning stages like another Sonic stage, maybe one based on City Escape, Radical Highway, Casino and/or Carnival Night Zone, Red Mountain or Pumpkin Hill or even a Perfect Chaos level, and maybe a new Pokefloats. These seem at least doable and more plausible for them to continue at the moment than making new characters.

Well, if there were more possible roster additions, I actually like to see KH's Sora (with Roxas alt. costume) and I think Star Fox's Kyrstal would have been interesting too with her using her staff along with A Boy and His Blob as well with the Blob morphing into different kinds of weapons and tools.

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So, with the release of the new costumes, I spent quite a while trying to create a Mii that would somewhat resemble Knuckles. He's one of my favorite Sonic characters, so even being able to fight as somewhat-Knuckles is pretty awesome to me.

knuckles_mii.jpg

This was the best that I could do. It kind-of-almost-somewhat looks like Knuckles from a distance...

Anyway, I appreciate the concept of the Mii fighter costumes, but I really wish that these could have just been full-on character skins that still work the same with the Mii fighter costumes, but just don't show any of the actual face or anything from the Mii's. Ah well.

As for the new fighters, I've been having loads of fun with Bayonetta. I also love that a remix from After Burner made it in the game; I always love seeing more Sega representation.

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My brother has gone mad with power when he started playing as Corrin. Essentially Corrin has quickly become one of his mains with Corrin's B Attacks.

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Speaking of Mii costumes, I feel like I would've been less bitter about them if they'd actually introduced any new moves or fighter types to go along with them. Hell, even just one per costume would've been nice - a Demon Fang for Lloyd here, a Splattershot Jr for Inklings there, and so forth, and just fill the gaps with whatever options are left over. Mind you, Miis have never really been taken seriously anyway, neither by the community nor the Smash team, so I'm hardly surprised they've been neglected.

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There's a fist fighter, swordsman and shooter Mii. Why couldn't they add a fourth "Mage" type or something to round it out to 4 kinds?

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41 minutes ago, Blacklightning said:

Speaking of Mii costumes, I feel like I would've been less bitter about them if they'd actually introduced any new moves or fighter types to go along with them. Hell, even just one per costume would've been nice - a Demon Fang for Lloyd here, a Splattershot Jr for Inklings there, and so forth, and just fill the gaps with whatever options are left over. Mind you, Miis have never really been taken seriously anyway, neither by the community nor the Smash team, so I'm hardly surprised they've been neglected.

I never really thought about it but yeah, a special move for each costume would've been awesome (though speaking of Lloyd, several moves actually resemble some he can use, like Sonic Thrust, Tempest, and Sword Rain)

What do you think Knuckles would use?

Also still sad we didn't get a Shadow Mii costume, considering we got a couple other Assist Trophy costumes. ;_;

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My squad is pretty much complete. Im loving Bayonetta.I'm still getting used to her but I think I can get better with her.

My squad.PNG

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13 hours ago, Detective Indigo said:

There's a fist fighter, swordsman and shooter Mii. Why couldn't they add a fourth "Mage" type or something to round it out to 4 kinds?

it's cuz the Mii Gunner is supposed to be a substitute for that apparently

13 hours ago, Christmas Idol Luka said:

Also still sad we didn't get a Shadow Mii costume, considering we got a couple other Assist Trophy costumes. ;_;

Isaac though

would've perfect for a Mii fighter, I'm more disappointed in that honestly since he didn't even get an assist trophy this time around

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I have my thoughts about Isaac, but none of them quite account for the fact that he didn't even get a Mii Fighter costume.

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  • 2 weeks later...
On 2/4/2016 at 2:25 PM, Valentine's Playa Kirito said:

 

I

I actually laughed when this happened whoops

Ah yes, enemies having you at the brink and yet spectacularly dooming themselves does have quite that charm!

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